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If V Continued The Direction of IV


Ambient_
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I'm fairly sure it's an established fact that Rockstar, following criticism received after the launch of IV, took V in the direction of the older games rather than that of IV. Ever since TBOGT GRAND THEFT AUTO has been how it used to be; however I've found some aspects more comical/OTT than we saw in the III-era games.

 

Anyway, had Rockstar taken V in the direction of IV - a more realistic approach - how would it have been? I'll start by laying some obvious factors out:

 

- The story would've been different and more realistic, some of the game's heists probably would've been removed.

 

- Trevor May not have been a character

 

- Car handling!

 

- The story probably wouldn't have been focused around heists, instead I presume it would've followed a grunt behind a crime boss, or even a crime boss living out in the LS hills in one of the mansions near that duse's house.

 

- Franklin's "hood" missions probably would've played a greater part in the game with a bigger focus on drug trafficking to make the game grittier.

 

Post YOUR ideas below, I really want to hear them because the atmosphere and tone of IV was something I adored, but sadly it was left behind in IV and TLAD.

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-Trevor probably wouldn't exist, of if he did, his character would be a lot more grounded.

 

-Johnny K would still be alive, Trevor wouldn't be doing Ashley.

 

-Monkey Business, I Fought The Law, and all of the over-the-top missions wouldn't exist. The Paleto Score would probably be more realistic, without the Juggernaut suits.

 

-Franklin's earlier missions would be more fleshed out, and the "hood" aspect would be more grounded. The hood is barely having enough money, aspiring to get out, and dealing with the gangs running the area.

 

-Michael's family would turn against him for more serious reasons, Jimmy wouldn't be playing Righteous Slaughter, Amanda wouldn't be having an affair with the Tennis coach, and Tracey would be tired of her father being so controlling.

 

They'd probably hate him for not being there for them during the time in which he "gets back in the game".

 

-Michael wouldn't tear down Madrazo's balcony.

 

-Michael and Franklin wouldn't be working for the FIB.

 

-The game would feel very much like the reveal trailer that we got in 2011.

Edited by The7thOne

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icecoldkilla1467

i think it was better if it was more realistic they made a great effort to make it fun and over the top that they kinda forgot about delivering a better story and for me it dosent have the same replay value as any of the other previous game even when i start a new game here it dosent feel the same as i felt when i started a new game in the previous games especially iv san andreas and vice city

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Spaghetti Cat

While I understand why they did it, the Lost and especially Gay Tony episodes felt rushed. Not in the bad way, but that they pushed you from one mission to the next real quick without any breathing room in-between. V picked this up in spades. It's like they almost want you to get through the story so you can go play Online. IDK.

 

So I would have liked a bit more patience. When I re-played V on the new-gem consoles I purposely took my time with the Franklin missions in the beginning. It was a chore because the game wants you to do the missions. For example, you now can't get (purchase now) the extra garage until after a couple of missions. The only way to make money (legally) is to do races, and those get old pretty quick. I would have liked some car export missions for Franklin like we have in Online. This is just one example. Hell Michael is even harder to get money for without doing the heist mission. Unless you want to do tennis matches for $25 bucks a pop.

 

Realism would probably mean different handling for the cars. I liked IV's car handling, but can see why they went with the arcade style with such a large map. I really liked the rag-doll physics of the NPC's in IV.

 

Story wise, V was over-the-top like Gay Tony. It should be more grounded. R* was probably making a statement about movies and such, but it was kinda a tone shift between that heist in Yankton and the latter heists/missions. The whole witness protection FiB angle was just whack. I don't mind some of the strange missions like aliens/clowns or the dog for Franklin, but the main story was just as strange.

 

In IV it felt like they were really trying with the story. It might of been too long for some, but it payed off well in the end. V's story seemed more like 'let's have some fun and crack wise'. While not bad for a video game, it seemed like a drop in storytelling from IV's dark story. I personally liked Niko's journey rather than F/M/T storyline.

 

As a side note, I also liked the Johnny K storyline as well. So I'm still kinda confused why they would do that to such a great character. Seemed like Johnny had more story to tell rather than the unceremonial end he got in V.

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TheMostKnowledgable
As a side note, I also liked the Johnny K storyline as well. So I'm still kinda confused why they would do that to such a great character. Seemed like Johnny had more story to tell rather than the unceremonial end he got in V.

 

A little off topic, but I have a theory that there will be a new Lost dlc showing how it got to the point that trevor was doing ashley and ends up doing that to johnny when he catches them. The lost are all there, maybe we see them leading up to this point, and then it ends "even more tragic" than TLAD did, by ending the new adventure with the Mr Philips cutscene?

 

There is the speculation that they will add LC to GTA Online later, and the official word from The Benz that he would love to do something similar to that - Maybe the DLC singleplayers are taking so long because they want to add LC, and maybe start a new Lost and Damned there, which somewhere in the middle ends up they leave and go to LS and start over, and then they go through things there until they all die in Mr Philips?

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this is just a wishlist thread what the hell

 

in the direction of IV?? what? thats makes no sense, its a new game...anyway

 

 

 

as you were

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Spaghetti Cat

He's asking if people would like V to be more 'realistic' like IV. Some of us do, others don't. Not a wishlist, just wishful thinking.

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People would complain that they didn't listen to any of the complaints about IV. A few of the people who loved IV all along would probably be happy though.

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El Tigre chino

The ending would be more emotional.

 

more filler missions

 

funny game humor

Edited by El Tigre chino
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Official General

We would have had none of that boring FIB/IAA/Merryweather bullsh*t at least.

 

EDIT

 

Also :

 

* Story more focused on organized crime and gangs

* Less focus on leisure activities and more side missions relating to crime

* Better and more interesting story

* Better characters

Edited by Official General
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Algonquin Assassin

-Better and more fleshed out character development.

-More emphasis on crime.

-Evolved story executions.

-Less of a retirement simulator.

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I don't know about you guys but I feel as if the writing for GTA started to decline after The Lost and Damned dropped. The bad storyline writing started with TBoGT for example. (Dan Houser is an excellent writer don't get me wrong but it could have been the other two guys' writing meshed in)

 

This definitely showed in The Ballad of Gay Tony and V. To me at least. Feel free to disagree. No hard feelings.

 

I don't know why people compare IV to V (yes, each game has their flaws and excel in someways but they're both great games). You want to know why it's different? Because, Liberty City gave you the east coast vibe - gloomy atmosphere (which I loved by the way) and a city that was an actual virtual breathing city like in real-life NYC... Subway stations being packed, Star Junction being packed with heavy traffic (taxis on every street like in NYC) and more...

 

V gives off the Southern California vibe. People walking on the beach, Vespucci Beach (hearing radios as you walk by different shops on the beachfront) like in real-life Venice Beach and more.

 

Everyone has their own opinion about one thing or another but I tend to appreciate a video game (especially GTA or any Rockstar game for that matter) instead of picking out the pros and cons.

Edited by Red DEAD
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Crimson Flam3s

I don't get why people think if VI was more like IV, it would suddenly turn extremely serious and all over the top stuff would go away. A lot of IV's shortcomings were technical limitations, instead of being " oh that's too crazy, were not putting it here".

 

They could always do an in between. Gta V was a bit over the top but it was fine. The only bad thing about it was the horrible antagonists that felt non threatening. Who was the main antagonist anyway? trevor? stretch? steve haines?

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this thread makes my head hurt

 

have you guys even played other gtas? realistic? first of all there is a VERY thin line between being realistic and fun to play

 

the driving in gta 4 was f*cking horrible, please don't let nostalgia cloud your minds....san andreas story was over the top so was vice city

 

gta 4's story was more dark and serious that is all...they are all different games, I understand u all have opinions but its their franchise and they do with it as they please when it comes down to it really

 

R* are the best at balancing fun and realism, this is a different game, feel, city, characters...why can't you leave gta 4 in the past or just actually play gta 4, it still exists

 

 

I get the point of the thread but reading through its more like you guys are jus criticizing gta V for not being more like 4

 

gta 5 is better than gta 4 in nearly every conceivable way....and b4 gta5, gta4 was my fave game behind san andreas

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If gta v had gone the same direction as iv....... I wouldn't have bought it.

 

I've loved gta since the very beginning (still have ps1 and gta disc) but to be perfectly honest i was very dissapointed with gta iv, credit given where its due the graphics were good, the city was actually brilliant and a lot of detail..... but it just wasn't fun (for me anyway). I did like some aspects of iv, but overall it bored me, i pushed myself to complete the story and it seriously felt like a chore, i gave up as soon as the story was over.... since the 3d era, gta iv is the only gta game ive played that i didnt get 100%

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If it did happen then it would probably be based around Franklin without heists. With Michael and Trevor not in the picture, he would most likely continue with his gangsta ways alongside Lamar and Chop.

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it would have better physics and more suspense.

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Officer Ronson

@MiamiViceCity

 

And more of a Friends annoying you kind of simulator? Because atleast in retirement I can give everyone the middle finger and do it all by myself.

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Algonquin Assassin

the driving in gta 4 was f*cking horrible, please don't let nostalgia cloud your minds..

 

Eh. I've never really seen anything wrong with people not liking GTA IV's driving physics, but it's annoying when it's tied to "nostalgia". If the roles were flipped around I bet the pro-GTA V driving physics crowd wouldn't like being accused of having their minds being clouded by new game syndrome.

 

Deal with it buddy. Just because you don't like the physics doesn't mean the people that do are nostalgia blinded.

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If it was developed by IV's team (which is also the III team), it would have been more like IV. But it was SA's team this time around.

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the driving in gta 4 was f*cking horrible, please don't let nostalgia cloud your minds..

 

Eh. I've never really seen anything wrong with people not liking GTA IV's driving physics, but it's annoying when it's tied to "nostalgia". If the roles were flipped around I bet the pro-GTA V driving physics crowd wouldn't like being accused of having their minds being clouded by new game syndrome.

 

Deal with it buddy. Just because you don't like the physics doesn't mean the people that do are nostalgia blinded.

 

fair point about nostalgia

 

and about it being horrible...... I liked it when I was playing, I stopped liking it when I recently went back and played it again then I thought it was horrible....and I was comparing it to GTA V....that's my opinion anyway

 

maybe you are personally not but some people's nostalgia on here (the forums in general) has led to some absurd comments

 

at least its not saints row driving, then its not opinion, its a fact that it is bad

 

 

 

 

anyway, im not contributing and I unfollowed cos this is not for me, I only came back cos I was quoted...

 

as you were people

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Algonquin Assassin

@MiamiViceCity

 

And more of a Friends annoying you kind of simulator? Because atleast in retirement I can give everyone the middle finger and do it all by myself.

 

I can give the friends in GTA IV the middle finger too without hanging out with them once. What's your point? If GTA V was more like GTA IV at least the friends would be somewhat useful and there'd be more things to do with them.

 

LL Cool L: That's fair enough. I understand that no everyone likes GTA IV's driving physics and thanks for elaborating. :^:

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Shadowfennekin

Then it would be boring like IV. It was very easy to hate Steve and Devin. Unlike Pegerino who you don't even meet until 3/4 of the game is done.

 

 

And everybody except Franklin is perfect. And money actually has a purpose in this.

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Currently replaying IV and like MVC said, the driving is only seems touchy compared to V's driving on rails. I almost use handbrake exclusively in V.

 

Replaying IV makes me imagine how much more fun V's map could be with IV's driving...and damage.

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If and only if Vice City is next it'll blow Liberty City and Los Santos out of the water... Period.

 

miami.jpg

 

miami1.jpg

 

Also, imagine a Rockstar re-imagined spoof on the Everglades. It would be awesome. A lot of rednecks live out there and if you thought Blaine County was strange in V than just imagine a Rockstar version of the Everglades in the outskirts of Vice City (way out).

 

Airboat tours through the swamps anyone?

 

Gator_Park-Miami-FL-320c879cd963492e9265

Edited by Red DEAD
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Algonquin Assassin

The police would be better, and not over the top.

Not to mention they'd actually arrest NPCs and wouldn't have ridiculous rubber banding to catch modified supercars at top speed.

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The police would be better, and not over the top.

Not to mention they'd actually arrest NPCs and wouldn't have ridiculous rubber banding to catch modified supercars at top speed.

 

Correct.

 

Additionally, in case you do not know this, in IV there actually exists actual pat down, and handcuffing animations. Not to forget, animations that involve walking the hand cuffed suspect into the car, unlike the system that exists currently in IV.

 

Now, I don't know why it was not used, but it certainly would have been awesome in V.

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