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[SA] PS2 Grass to PC


The Hero
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Dont wanna look obvious... Well, Silent has SilentPatch, so why would Hero not have his HeroPatch or HeroGFX (HGFX or HFX :D) ? I think later it will become very popular and recognizable.

 

^ "Finally" is awesome idea :cool:

HeroGFX must happen.

But it'll most likely be named PS2FX anyway :D

Edited by Blackbird88
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Dont wanna look obvious... Well, Silent has SilentPatch, so why would Hero not have his HeroPatch or HeroGFX (HGFX or HFX :D) ? I think later it will become very popular and recognizable.

 

^ "Finally" is awesome idea :cool:

Lol, or LovelySilentHeroGFX XD

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OG-FX

 

:p You know, for Original Game FX, since PS2 version was the Original, and also fits in with the SA theme "OG-FX, not a Busta".

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Glad you're back.

 

I agree what The Hero has done to those visual effects. Now what I just been thinking and you mentioned visual effects, would it be possible to

port over the VCS visual effects such as timecyc or other effect to VCS PC? Like without messing with the timecyc anymore.

Well we're already using the timecyc, the issue is more a hardcoded thing in that SA only reads 8 hours per day where as III/VC/LCS/VCS read the full 24 hours. As for anything extra, always looking to get the small stuff in, and TheHero has actually helped us ID as certain effect that VCS does, the speed blur that game uses, he worked that out and posted pics and I noticed that's what the game uses, so yeah, he's helped us out just by being open and clear about his work.

 

Either way, after 10 years GTA SA is still kicking harder than ever and The Hero made things possible when we thought it's impossible :D

How amazing.

You should thanks PCSX2 dev team for their revamped debugging tools beforehand :happy:

 

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  • 6 years later...
  • 3 months later...
AndrewMan111
On 2/16/2015 at 12:27 PM, The Hero said:

differences, report them

this mod need update.. links are deleted 

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Igor Bogdanoff

redirection link was broken during forums update

this mod is now part of skygfx

 

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