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f*cking Simulators


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I may be a little behind schedule, but I saw some youtube talk of a game called Grass Simulator. I thought it was a joke, since Youtube has become a huge f*ckfest. Hell, I didn't even conduct a search; I was so confident in myself. This was weeks ago.

 

And today, I find out the thing actually f*cking exists.

 

A f*ckING GRASS SIMULATOR.

 

For once, I've lost my hope in humanity. Seriously.

 

I know the internet has evolved (HA HA) to become a playground for trolls, where they spend their entire day pissing people off. But I never thought they would reach out to creating video games, because this f*cking thing was surely created by one of those guys.

 

How far will those f*ckers go? And to make matters worse, they make money out of it.

 

Money. Legitimate, legal, MONEY.

 

LIKE WHAT IN THE HOLY f*ck?

 

I've had the tendency to bash the developers themselves less, than the actual game. I can understand a game failing because the developers tried to make something out of it. This is the reason I hate Activision with their Call of Duty, and Ubisoft, for failing miserably in '14.

 

But in this particular case, how could Steam even allow such a thing? I mean, I thought people actually had respect for creating a game, because I'm sure that's not easy work. But somehow, I cannot appreciate the f*cking one tear of effort that went into creating this so-called game.

 

Yes, it IS a game. But I cannot look at it like one.

 

Even Flappy Bird is better than this sh*t. Maybe the guy stole the pipes from Mario and whatnot but that was actually a game. Goat simulator was probably the last in this stupid series that was at least fun.

 

This is inhuman. Seriously. I'm f*cking speechless how such a thing exists. Maybe I'm too soft or naive or whatever, but I fail to see this as a joke or anything that even relates to humor in any f*cking way.

 

I'd like to hear the people's voice on this, so go on.

Edited by Th3MaN1
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I don't really know why you're getting so mad bro, its just games.

 

As for simulators I quite like them, I've played some stupid ones in the past but the majority I've played have actually been quite enjoyable. Sure you get sh*t like ''wood cutter'' simulator etc, but if people are dumb enough to buy them then so be it. I'd suggest learning some coding to make your own simulator and make money from it. To be honest, I'm more disheartened by this pay to win thing on mobile games than simulators.

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I don't really know why you're getting so mad bro, its just games.

 

As for simulators I quite like them, I've played some stupid ones in the past but the majority I've played have actually been quite enjoyable. Sure you get sh*t like ''wood cutter'' simulator etc, but if people are dumb enough to buy them then so be it. I'd suggest learning some coding to make your own simulator and make money from it. To be honest, I'm more disheartened by this pay to win thing on mobile games than simulators.

It's just that in my opinion, these things don't deserve to exist. And my biggest concern is not that they are making money with this. It's that pure and simple, these things have no real place in gaming. These games are on Steam, the biggest distribution network and whatever. The best these games should get is an internet flash game, no more. Even those are better than this.

 

For example, the whole pay to win thing, somehow, through I don't know why, made it's place into the history of gaming. Yes, people hated it, and they still do (as they should), but they accepted it somehow. Well, I guess I'm one of a kind that cannot accept something like this.

 

THE GAME OF THE CENENTURY:

 

-video-

 

The guy reviewing has more funny simulator reviews.

I won't check it. One was enough.

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OP, you shouldn't put all the simulators in the same bag.

From my perspective, you have to understand that to me it's really new. I'm fond of Surgeon and Goat simulator, but that's about it.

 

"Simulator" has became a wide term in gaming, to the point it has completely lost its original meaning.

Well that's just f*cked up.

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There is some value in doing silly things in a totally serious game such as Farm Simulator, but it has got out of hand. There are quite a lot but usually by the title if something is "Egg Cracking Simulator" it probably isn't going to be very good. But I would rather they were made than not. We need to encourage unique types of games no matter how sh*t they turn out. Everything in mainstream games is just cookie cutter bollocks. None of these really appeal to me, but they are funny to watch other people play which I think is most of the point of them.

 

To be honest though, you have more chance of me playing Rock Simulator than the latest Call of Duty game.

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There is some value in doing silly things in a totally serious game such as Farm Simulator, but it has got out of hand. There are quite a lot but usually by the title if something is "Egg Cracking Simulator" it probably isn't going to be very good. But I would rather they were made than not. We need to encourage unique types of games no matter how sh*t they turn out. Everything in mainstream games is just cookie cutter bollocks. None of these really appeal to me, but they are funny to watch other people play which I think is most of the point of them.

 

To be honest though, you have more chance of me playing Rock Simulator than the latest Call of Duty game.

That may be true, but if unique types of games are to be made, they should be made with care. Because these games are things nobody should give a f*ck about.

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I like some simulators, there's a weird appeal to them. I won't just play any game with simulator slapped on the side, but if it looks fun, sure. As for the simulator craze, it doesn't bother me none. Breaks up the monotony of the mainstream's obsession with military games. Nothing wrong with military, but all this AAA military game stuff just gets too same old for me.

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I like some simulators, there's a weird appeal to them. I won't just play any game with simulator slapped on the side, but if it looks fun, sure. As for the simulator craze, it doesn't bother me none. Breaks up the monotony of the mainstream's obsession with military games. Nothing wrong with military, but all this AAA military game stuff just gets too same old for me.

But at least some kind of effort is put into that.

 

It just ticks me off how such a game can be passed into mainstream.

 

I guess I'm just really dissapointed in stuff is all.

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I like some simulators, there's a weird appeal to them. I won't just play any game with simulator slapped on the side, but if it looks fun, sure. As for the simulator craze, it doesn't bother me none. Breaks up the monotony of the mainstream's obsession with military games. Nothing wrong with military, but all this AAA military game stuff just gets too same old for me.

But at least some kind of effort is put into that.

 

It just ticks me off how such a game can be passed into mainstream.

 

I guess I'm just really dissapointed in stuff is all.

 

I'd argue more creativity is required to make a simulator, honestly. Do games like CoD (I assume, don't play it.) and Battlefield rely on fancy cinematic moments and basic skills and so on, but a simulator, while not very action packed, requires much more effort of thought be placed in order to allow as much free room as possible for the player to sometimes forget they're in a game with borders.An FPS for example will be on one set map, but in a Simulator, it requires a lot of thought to make that world feel breathing and alive, or at the very least, being able to enjoy those walls.

 

Let's take a farming simulator. You'll have tractors, crop machines, crops, farm management and animal management and so on. While an FPS or a simulator are all entirely based on personal tastes, to simply consider a simulator a half-assed game simply because it isn't graphically on par with a AAA title is a very narrow way of judging the quality of the game.

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I like some simulators, there's a weird appeal to them. I won't just play any game with simulator slapped on the side, but if it looks fun, sure. As for the simulator craze, it doesn't bother me none. Breaks up the monotony of the mainstream's obsession with military games. Nothing wrong with military, but all this AAA military game stuff just gets too same old for me.

But at least some kind of effort is put into that.

 

It just ticks me off how such a game can be passed into mainstream.

 

I guess I'm just really dissapointed in stuff is all.

 

I'd argue more creativity is required to make a simulator, honestly. Do games like CoD (I assume, don't play it.) and Battlefield rely on fancy cinematic moments and basic skills and so on, but a simulator, while not very action packed, requires much more effort of thought be placed in order to allow as much free room as possible for the player to sometimes forget they're in a game with borders.An FPS for example will be on one set map, but in a Simulator, it requires a lot of thought to make that world feel breathing and alive, or at the very least, being able to enjoy those walls.

 

Let's take a farming simulator. You'll have tractors, crop machines, crops, farm management and animal management and so on. While an FPS or a simulator are all entirely based on personal tastes, to simply consider a simulator a half-assed game simply because it isn't graphically on par with a AAA title is a very narrow way of judging the quality of the game.

 

Oh, I entirely agree with you on that part.

 

I'm talking about the gem called Grass Simulator.

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I'd argue more creativity is required to make a simulator, honestly. Do games like CoD (I assume, don't play it.) and Battlefield rely on fancy cinematic moments and basic skills and so on, but a simulator, while not very action packed, requires much more effort of thought be placed in order to allow as much free room as possible for the player to sometimes forget they're in a game with borders.An FPS for example will be on one set map, but in a Simulator, it requires a lot of thought to make that world feel breathing and alive, or at the very least, being able to enjoy those walls.

 

Let's take a farming simulator. You'll have tractors, crop machines, crops, farm management and animal management and so on. While an FPS or a simulator are all entirely based on personal tastes, to simply consider a simulator a half-assed game simply because it isn't graphically on par with a AAA title is a very narrow way of judging the quality of the game.

 

It's not actually creative at all. By the very definition it's not creative.

 

As poor as the CoD storys and games are, they're creating a new story and worlds with each game. This is literally a simulator of mundane tasks.

 

 

Just don't play them? I don't think it's about money tbh I think people are doing it more for the banter.

And that's the f*cking problem. Making games should not have that purpose.

 

And what purpose should games have?

 

These games aren't harming anybody, they're really just youtube fodder for people like PewdiePie and Nova. They're not lying to you in what they're selling, and they're not charging £50 plus DLC for it so who cares? You don't have to pay for it and anybody buying 'Whale petting simulator' knows exactly what they're in for. I'm more okay with that than whatever crap Ubisoft are going to release this year.

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I'd argue more creativity is required to make a simulator, honestly. Do games like CoD (I assume, don't play it.) and Battlefield rely on fancy cinematic moments and basic skills and so on, but a simulator, while not very action packed, requires much more effort of thought be placed in order to allow as much free room as possible for the player to sometimes forget they're in a game with borders.An FPS for example will be on one set map, but in a Simulator, it requires a lot of thought to make that world feel breathing and alive, or at the very least, being able to enjoy those walls.

 

Let's take a farming simulator. You'll have tractors, crop machines, crops, farm management and animal management and so on. While an FPS or a simulator are all entirely based on personal tastes, to simply consider a simulator a half-assed game simply because it isn't graphically on par with a AAA title is a very narrow way of judging the quality of the game.

 

It's not actually creative at all. By the very definition it's not creative.

 

As poor as the CoD storys and games are, they're creating a new story and worlds with each game. This is literally a simulator of mundane tasks.

 

 

Just don't play them? I don't think it's about money tbh I think people are doing it more for the banter.

And that's the f*cking problem. Making games should not have that purpose.

 

And what purpose should games have?

 

These games aren't harming anybody, they're really just youtube fodder for people like PewdiePie and Nova. They're not lying to you in what they're selling, and they're not charging £50 plus DLC for it so who cares? You don't have to pay for it and anybody buying 'Whale petting simulator' knows exactly what they're in for. I'm more okay with that than whatever crap Ubisoft are going to release this year.

 

So you're okay with sh*tty games being released? That's a problem.

 

Just because you're not forced to buy to product doesn't mean you should not criticize it. Don't like something? Say it out loud. With that logic, everything that's buyable is perfect, because you don't have to buy it.

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I'd argue more creativity is required to make a simulator, honestly. Do games like CoD (I assume, don't play it.) and Battlefield rely on fancy cinematic moments and basic skills and so on, but a simulator, while not very action packed, requires much more effort of thought be placed in order to allow as much free room as possible for the player to sometimes forget they're in a game with borders.An FPS for example will be on one set map, but in a Simulator, it requires a lot of thought to make that world feel breathing and alive, or at the very least, being able to enjoy those walls.

 

Let's take a farming simulator. You'll have tractors, crop machines, crops, farm management and animal management and so on. While an FPS or a simulator are all entirely based on personal tastes, to simply consider a simulator a half-assed game simply because it isn't graphically on par with a AAA title is a very narrow way of judging the quality of the game.

 

It's not actually creative at all. By the very definition it's not creative.

 

As poor as the CoD storys and games are, they're creating a new story and worlds with each game. This is literally a simulator of mundane tasks.

 

 

Just don't play them? I don't think it's about money tbh I think people are doing it more for the banter.

And that's the f*cking problem. Making games should not have that purpose.

 

And what purpose should games have?

 

These games aren't harming anybody, they're really just youtube fodder for people like PewdiePie and Nova. They're not lying to you in what they're selling, and they're not charging £50 plus DLC for it so who cares? You don't have to pay for it and anybody buying 'Whale petting simulator' knows exactly what they're in for. I'm more okay with that than whatever crap Ubisoft are going to release this year.

 

So you're okay with sh*tty games being released? That's a problem.

 

Just because you're not forced to buy to product doesn't mean you should not criticize it. Don't like something? Say it out loud. With that logic, everything that's buyable is perfect, because you don't have to buy it.

 

No I do think they're awful games, but there is an audience for them so who cares? It's like film or music, some is god awful but if somebody wants to listen to Nicki Minaj what does it matter?

 

People playing Grass Simulator aren't playing it for hours on end thinking it's the next Mass Effect - it's for 10 minutes where your response is something like 'haha I'm grass in a game' and then you never play it again, it's easy money for the developer and is the bare minimum of depth in a game but that sh*t has existed in other media for decades. They're a joke, a joke that some developers have being smart enough to cash in on.

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I don't think something like this existed. Every game I've seen before at least tried. This is simply a foolish troll attempt at a game, and I cannot see anything that's positive about it. It's not funny being a grass in a game.

 

I don't want to criticize people for what they play. But people who think this is fun have had their gaming taste reduced to nothing. If something like this is fun for them to play, they can play pretty much every other game that exists.

 

Bottom line, this is bullsh*t.

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I think it was surgeon simulator that started it and people saw how well let's plays did, so people would just make sh*tty copies of that with terrible physics and gameplay just in order to get shown in videos as a joke game. Then goat simulator came around and then that started it all off.

 

So yeah, not really simulators, just terrible ass games about boring sh*t.

 

At least 'I am Bread' had the courtesy to not call it bread simulator.

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I think it was surgeon simulator that started it and people saw how well let's plays did, so people would just make sh*tty copies of that with terrible physics and gameplay just in order to get shown in videos as a joke game. Then goat simulator came around and then that started it all off.

 

So yeah, not really simulators, just terrible ass games about boring sh*t.

 

At least 'I am Bread' had the courtesy to not call it bread simulator.

Yeah, that's a problem as well. At least he should have used another name. I was actually fond of Surgeon Simulator. It was new, fresh, and pretty fun. This doesn't do the 'simulator' line of games justice.

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I agree with Daz, the problem isn't simulators as such, it's things like Surgeon Simulator, Farm Simulator and Goat Simulator becoming popular, then devs looking for a quick buck joining the bandwagon and churning out tripe - while hiding behind the pretence of satire or a joke or something, mostly for let's play value.

 

I think the overarching problem is the increasing popularity of youtubers with large fanbases watching generally sh*tty games, and Steam's ever-decreasing standards for games.

 

To be fair, there's also the simulators which you haven't mentioned, made by Germans - the kind that seem to use the same engine and are just bad. But that's a different story.

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I don't really know why you're getting so mad bro, its just games.

 

As for simulators I quite like them, I've played some stupid ones in the past but the majority I've played have actually been quite enjoyable. Sure you get sh*t like ''wood cutter'' simulator etc, but if people are dumb enough to buy them then so be it. I'd suggest learning some coding to make your own simulator and make money from it. To be honest, I'm more disheartened by this pay to win thing on mobile games than simulators.

It's just that in my opinion, these things don't deserve to exist. And my biggest concern is not that they are making money with this. It's that pure and simple, these things have no real place in gaming. These games are on Steam, the biggest distribution network and whatever. The best these games should get is an internet flash game, no more. Even those are better than this.

 

For example, the whole pay to win thing, somehow, through I don't know why, made it's place into the history of gaming. Yes, people hated it, and they still do (as they should), but they accepted it somehow. Well, I guess I'm one of a kind that cannot accept something like this.

 

THE GAME OF THE CENENTURY:

 

-video-

 

The guy reviewing has more funny simulator reviews.

I won't check it. One was enough.

 

 

Even though I hate pay to win sort of things sometimes it's the only reason any of us can play at all.

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