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Converted GTA: VCS map problems?


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I've recently used the Stories Map Converter to convert the GTA:VCS map from PS2 onto my total conversion mod. Im adding LC and VC into one, just for private use.

The game crashes when loading the first of the three IPL files (in gta.dat its mall.IPL) I converted. LC works fine, no worries about that.

LC ingame

2hd7f36.png

MEd screenshots

25a18oz.png

gta.dat

 

#

# Generated by SA Map Cleaner 0.5
#
#
# Load IDEs first, then the models and after that the IPLs
#
#IMG DATA\PATHS\CARREC.IMG
#IMG DATA\SCRIPT\SCRIPT.IMG
#IMG MODELS\CUTSCENE.IMG
IMG mod\cdimages\game_lc.IMG
IMG mod\cdimages\game_lcLOD.IMG
IMG mod\cdimages\game_basic.IMG
IMG mod\cdimages\ADDON.IMG
IMG mod\maps\VC\mainla\MAINLA.IMG
IMG mod\maps\VC\mall\MALL.IMG
IMG mod\maps\VC\beach\BEACH.IMG
IMG mod\maps\VC\colmap\COLMAP.IMG
#SPLASH loadsc2
#
# Object types
#
IDE mod\maps\hway\highway_vc-lc.IDE
IDE DATA\MAPS\generic\vegepart.IDE
IDE DATA\MAPS\generic\barriers.IDE
IDE DATA\MAPS\generic\dynamic.IDE
IDE DATA\MAPS\generic\dynamic2.IDE
IDE DATA\MAPS\generic\multiobj.IDE
IDE DATA\MAPS\generic\procobj.IDE
IDE mod\maps\vc\mainla\mainla.IDE
IDE mod\maps\vc\beach\beach.IDE
IDE mod\maps\vc\mall\mall.IDE
IDE mod\maps\vc\colmap\colmap.IDE
IDE mod\maps\lc\lod_land.IDE
IDE mod\maps\lc\fix_land.IDE
IDE mod\maps\lc\landne.IDE
IDE mod\maps\lc\landsw.IDE
IDE mod\maps\lc\san_andreas.IDE
IDE mod\maps\lc\fix_com.IDE
IDE mod\maps\lc\comnbtm.IDE
IDE mod\maps\lc\comntop.IDE
IDE mod\maps\lc\comsw.IDE
IDE mod\maps\lc\comse.IDE
IDE mod\maps\lc\trains.IDE
IDE mod\maps\lc\U-Bahn.IDE
IDE mod\maps\lc\industsw.IDE
IDE mod\maps\lc\industse.IDE
IDE mod\maps\lc\industnw.IDE
IDE mod\maps\lc\industne.IDE
IDE mod\maps\lc\addon.IDE
IDE mod\maps\lc\vgames.IDE
#IDE mod\MAPS\VC\airport.ide
#IDE mod\MAPS\VC\airportn.ide
#IDE mod\MAPS\VC\docks.ide
#IDE mod\MAPS\VC\littleha.ide
#IDE mod\MAPS\VC\starisl.ide
#IDE mod\MAPS\VC\mansion.ide
#IDE mod\MAPS\VC\haiti.ide
#IDE mod\MAPS\VC\haitin.ide
#IDE mod\MAPS\VC\downtows.ide
#IDE mod\MAPS\VC\downtown.ide
#IDE mod\MAPS\VC\cisland.ide
#IDE mod\MAPS\VC\washintn.ide
#IDE mod\MAPS\VC\washints.ide
#IDE mod\MAPS\VC\nbeachw.ide
#IDE mod\MAPS\VC\nbeachbt.ide
#IDE mod\MAPS\VC\nbeach.ide
#IDE mod\MAPS\VC\mall.ide
#IDE mod\MAPS\VC\golf.ide
#IDE mod\MAPS\VC\bridge.ide
#IDE mod\MAPS\VC\oceandrv.ide
#IDE mod\MAPS\VC\oceandn.ide
#IDE mod\MAPS\vc\extras\xref.IDE
#IDE mod\MAPS\generic\vegepart.IDE
#IDE mod\MAPS\generic\barriers.IDE
#IDE mod\MAPS\generic\dynamic.IDE
#IDE mod\MAPS\generic\dynamic2.IDE
#IDE mod\MAPS\generic\multiobj.IDE
#IDE mod\MAPS\generic\procobj.IDE
#IDE mod\MAPS\leveldes\seabed.IDE
#IDE mod\MAPS\VC\islandsf.IDE
#IDE mod\MAPS\VC\club.IDE
#IDE mod\MAPS\VC\bank.IDE
#IDE DATA\MAPS\LA\LAn.IDE
#IDE DATA\MAPS\LA\LAn2.IDE
#IDE DATA\MAPS\LA\LAs.IDE
#IDE DATA\MAPS\LA\LAs2.IDE
#IDE DATA\MAPS\LA\LAe.IDE
#IDE DATA\MAPS\LA\LAe2.IDE
#IDE DATA\MAPS\LA\LAw2.IDE
#IDE DATA\MAPS\LA\LAw.IDE
#IDE DATA\MAPS\LA\LAwn.IDE
#IDE DATA\MAPS\LA\LAhills.IDE
#IDE DATA\MAPS\LA\LAxref.IDE
#IDE DATA\MAPS\SF\SFn.IDE
#IDE DATA\MAPS\SF\SFs.IDE
#IDE DATA\MAPS\SF\SFse.IDE
#IDE DATA\MAPS\SF\SFe.IDE
#IDE DATA\MAPS\SF\SFw.IDE
#IDE DATA\MAPS\SF\SFxref.IDE
#IDE DATA\MAPS\vegas\vegasN.IDE
#IDE DATA\MAPS\vegas\vegasS.IDE
#IDE DATA\MAPS\vegas\vegasE.IDE
#IDE DATA\MAPS\vegas\vegasW.IDE
#IDE DATA\MAPS\vegas\vegaxref.IDE
#IDE DATA\MAPS\country\countryN.IDE
#IDE DATA\MAPS\country\countN2.IDE
#IDE DATA\MAPS\country\countryS.IDE
#IDE DATA\MAPS\country\countryE.IDE
#IDE DATA\MAPS\country\countryW.IDE
#IDE DATA\MAPS\country\counxref.IDE
#IDE DATA\MAPS\interior\int_LA.IDE
#IDE DATA\MAPS\interior\int_SF.IDE
#IDE DATA\MAPS\interior\int_veg.IDE
#IDE DATA\MAPS\interior\int_cont.IDE
#IDE DATA\MAPS\leveldes\levelmap.IDE
IDE DATA\MAPS\leveldes\levelxre.IDE
#IDE DATA\MAPS\interior\gen_int1.IDE
#IDE DATA\MAPS\interior\gen_int2.IDE
#IDE DATA\MAPS\interior\gen_intb.IDE
#IDE DATA\MAPS\interior\gen_int3.IDE
#IDE DATA\MAPS\interior\gen_int4.IDE
#IDE DATA\MAPS\interior\gen_int5.IDE
#IDE DATA\MAPS\interior\savehous.IDE
#IDE DATA\MAPS\interior\stadint.IDE
#IDE DATA\MAPS\leveldes\seabed.IDE
IDE mod\maps\basic\basicmap.IDE
IDE mod\maps\carrier\carrier.IDE
# interiors
#IDE DATA\MAPS\interior\props.IDE
#IDE DATA\MAPS\interior\props2.IDE
#IDE DATA\MAPS\interior\propext.IDE
# vehicle upgrade models
IDE DATA\MAPS\veh_mods\veh_mods.IDE
# txd parents
IDE DATA\TXDCUT.IDE
# have to load map.zon before any of the IPLs
IPL DATA\MAP.ZON
# IPL DATA\NAVIG.ZON
IPL DATA\INFO.ZON
#
# Scene information
#
#SPLASH loadsc2
IPL mod\maps\carrier\carrier.IPL
#IPL DATA\MAPS\LA\LAn.IPL
#IPL DATA\MAPS\LA\LAn2.IPL
#IPL DATA\MAPS\LA\LAs.IPL
#IPL DATA\MAPS\LA\LAs2.IPL
#IPL DATA\MAPS\LA\LAe.IPL
#IPL DATA\MAPS\LA\LAe2.IPL
#IPL DATA\MAPS\LA\LAw.IPL
#IPL DATA\MAPS\LA\LAwn.IPL
#IPL DATA\MAPS\LA\LAw2.IPL
#IPL DATA\MAPS\LA\LAhills.IPL
#IPL DATA\MAPS\SF\SFn.IPL
#IPL DATA\MAPS\SF\SFs.IPL
#IPL DATA\MAPS\SF\SFse.IPL
#IPL DATA\MAPS\SF\SFe.IPL
#IPL DATA\MAPS\SF\SFw.IPL
#IPL DATA\MAPS\vegas\vegasN.IPL
#IPL DATA\MAPS\vegas\vegasS.IPL
#IPL DATA\MAPS\vegas\vegasE.IPL
#IPL DATA\MAPS\vegas\vegasW.IPL
#IPL DATA\MAPS\country\countryN.IPL
#IPL DATA\MAPS\country\countN2.IPL
#IPL DATA\MAPS\country\countrys.IPL
#IPL DATA\MAPS\country\countryE.IPL
#IPL DATA\MAPS\country\countryW.IPL
IPL mod\maps\basic\basicmap.IPL
IPL mod\maps\lc\fix_land.IPL
IPL mod\maps\lc\landne.IPL
IPL mod\maps\lc\landsw.IPL
IPL mod\maps\lc\san_andreas.IPL
IPL mod\maps\lc\fix_com.IPL
IPL mod\maps\lc\comnbtm.IPL
IPL mod\maps\lc\comntop.IPL
IPL mod\maps\lc\comsw.IPL
IPL mod\maps\lc\comse.IPL
IPL mod\maps\lc\trains.IPL
IPL mod\maps\lc\U-Bahn.IPL
IPL mod\maps\lc\industsw.IPL
IPL mod\maps\lc\industse.IPL
IPL mod\maps\lc\industnw.IPL
IPL mod\maps\lc\industne.IPL
IPL mod\maps\lc\addon.IPL
IPL mod\maps\lc\vgames.IPL
IPL mod\maps\lc\extras.IPL
IPL mod\maps\lc\gen_int.IPL
IPL mod\maps\vc\mall\mall.IPL
IPL mod\maps\vc\mainla\mainla.IPL
IPL mod\maps\vc\beach\beach.IPL
IPL mod\maps\vc\colmap\colmap.IPL
#IPL mod\maps\VC\beach.IPL
#IPL mod\MAPS\VC\airport.ipl
#IPL mod\MAPS\VC\airportn.ipl
#IPL mod\MAPS\VC\docks.ipl
#IPL mod\MAPS\VC\littleha.ipl
#IPL mod\MAPS\VC\mansion.ipl
#IPL mod\MAPS\VC\downtows.ipl
#IPL mod\MAPS\VC\downtown.ipl
#IPL mod\MAPS\VC\starisl.ipl
#IPL mod\MAPS\VC\haiti.ipl
#IPL mod\MAPS\VC\haitin.ipl
#IPL mod\MAPS\VC\cisland.ipl
#IPL mod\MAPS\VC\washintn.ipl
#IPL mod\MAPS\VC\washints.ipl
#IPL mod\MAPS\VC\nbeachw.ipl
#IPL mod\MAPS\VC\nbeachbt.ipl
#IPL mod\MAPS\VC\nbeach.ipl
#IPL mod\MAPS\VC\mall.ipl
#IPL mod\MAPS\VC\golf.ipl
#IPL mod\MAPS\VC\bridge.ipl
#IPL mod\MAPS\VC\oceandrv.ipl
#IPL mod\MAPS\VC\oceandn.ipl
#IPL mod\MAPS\vc\extras\xref.IPL
# IPL mod\MAPS\cullvc.ipl
#IPL mod\MAPS\VC\EXTRAS\cullvc.IPL
#IPL mod\MAPS\VC\islandsf.IPL
#IPL mod\MAPS\VC\club.IPL
#IPL mod\MAPS\VC\bank.IPL
# interiors
#IPL DATA\MAPS\interior\int_LA.IPL
#IPL DATA\MAPS\interior\int_SF.IPL
#IPL DATA\MAPS\interior\int_veg.IPL
#IPL DATA\MAPS\interior\int_cont.IPL
#IPL DATA\MAPS\interior\gen_int1.IPL
#IPL DATA\MAPS\interior\gen_int2.IPL
#IPL DATA\MAPS\interior\gen_intb.IPL
#IPL DATA\MAPS\interior\gen_int3.IPL
#IPL DATA\MAPS\interior\gen_int4.IPL
#IPL DATA\MAPS\interior\gen_int5.IPL
#IPL DATA\MAPS\interior\stadint.IPL
#IPL DATA\MAPS\interior\savehous.IPL
# level design
#IPL DATA\MAPS\leveldes\levelmap.IPL
#IPL DATA\MAPS\leveldes\seabed.IPL
#IPL DATA\MAPS\paths.ipl
#IPL DATA\MAPS\paths2.ipl
#IPL DATA\MAPS\paths3.ipl
#IPL DATA\MAPS\paths4.ipl
#IPL DATA\MAPS\paths5.ipl
#IPL DATA\MAPS\cull.ipl
#IPL DATA\MAPS\tunnels.ipl
#IPL DATA\MAPS\occluSF.ipl
#IPL DATA\MAPS\occluveg.ipl
#IPL DATA\MAPS\occluLA.ipl
#IPL DATA\MAPS\occluint.ipl
#IPL DATA\MAPS\audiozon.ipl
#
# Interiors
#
#SPLASH loadsc4

The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies)

 

GTA:SA Crashed, Debug Info Follows:

GTA Info:
Version: US 1.0
Last File Loaded: mod\maps\vc\mall\mall.IPL
Last Library Loaded:
Error: ID Limit Breached
Assembly Info:
Exception At Address: 0x00534134
Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)
Registers:
EAX: 0x00000000 EBX: 0x00000191
ECX: 0x0B0992E4 EDX: 0x0F1BAEC8
ESI: 0x0F1BAEC8 EDI: 0x00000000
EBP: 0x008E2CB0 ESP: 0x0028FCBC

Please note that it says "ID limit breached"

However, the IDs in the IDE files only go from 5031 - 14000.

 

Edited by dkluin
Link to comment
https://gtaforums.com/topic/767313-converted-gta-vcs-map-problems/
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The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies)

SALA is outdated, use RIL.Hostility.

 

The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies)

SALA is outdated, use RIL.Hostility.

 

How to use that?

EDIT: I used fastman's hack and hacked the map boundairies to 20.000. (10.000x10.000). Plenty of room to test stuff out.

I will mark this one as solved.

Thanks for your reply.

EDIT2: I've set the ID limits to 40.000 DFFs so I've got enough to play. I'm currently trying to port over SA to the map.

Edited by dkluin
  • 2 years later...
notabuster

I've recently used the Stories Map Converter to convert the GTA:VCS map from PS2 onto my total conversion mod. Im adding LC and VC into one, just for private use.

The game crashes when loading the first of the three IPL files (in gta.dat its mall.IPL) I converted. LC works fine, no worries about that.

LC ingame

2hd7f36.png

MEd screenshots

25a18oz.png

gta.dat

 

#

# Generated by SA Map Cleaner 0.5
#
#
# Load IDEs first, then the models and after that the IPLs
#
#IMG DATA\PATHS\CARREC.IMG
#IMG DATA\SCRIPT\SCRIPT.IMG
#IMG MODELS\CUTSCENE.IMG
IMG mod\cdimages\game_lc.IMG
IMG mod\cdimages\game_lcLOD.IMG
IMG mod\cdimages\game_basic.IMG
IMG mod\cdimages\ADDON.IMG
IMG mod\maps\VC\mainla\MAINLA.IMG
IMG mod\maps\VC\mall\MALL.IMG
IMG mod\maps\VC\beach\BEACH.IMG
IMG mod\maps\VC\colmap\COLMAP.IMG
#SPLASH loadsc2
#
# Object types
#
IDE mod\maps\hway\highway_vc-lc.IDE
IDE DATA\MAPS\generic\vegepart.IDE
IDE DATA\MAPS\generic\barriers.IDE
IDE DATA\MAPS\generic\dynamic.IDE
IDE DATA\MAPS\generic\dynamic2.IDE
IDE DATA\MAPS\generic\multiobj.IDE
IDE DATA\MAPS\generic\procobj.IDE
IDE mod\maps\vc\mainla\mainla.IDE
IDE mod\maps\vc\beach\beach.IDE
IDE mod\maps\vc\mall\mall.IDE
IDE mod\maps\vc\colmap\colmap.IDE
IDE mod\maps\lc\lod_land.IDE
IDE mod\maps\lc\fix_land.IDE
IDE mod\maps\lc\landne.IDE
IDE mod\maps\lc\landsw.IDE
IDE mod\maps\lc\san_andreas.IDE
IDE mod\maps\lc\fix_com.IDE
IDE mod\maps\lc\comnbtm.IDE
IDE mod\maps\lc\comntop.IDE
IDE mod\maps\lc\comsw.IDE
IDE mod\maps\lc\comse.IDE
IDE mod\maps\lc\trains.IDE
IDE mod\maps\lc\U-Bahn.IDE
IDE mod\maps\lc\industsw.IDE
IDE mod\maps\lc\industse.IDE
IDE mod\maps\lc\industnw.IDE
IDE mod\maps\lc\industne.IDE
IDE mod\maps\lc\addon.IDE
IDE mod\maps\lc\vgames.IDE
#IDE mod\MAPS\VC\airport.ide
#IDE mod\MAPS\VC\airportn.ide
#IDE mod\MAPS\VC\docks.ide
#IDE mod\MAPS\VC\littleha.ide
#IDE mod\MAPS\VC\starisl.ide
#IDE mod\MAPS\VC\mansion.ide
#IDE mod\MAPS\VC\haiti.ide
#IDE mod\MAPS\VC\haitin.ide
#IDE mod\MAPS\VC\downtows.ide
#IDE mod\MAPS\VC\downtown.ide
#IDE mod\MAPS\VC\cisland.ide
#IDE mod\MAPS\VC\washintn.ide
#IDE mod\MAPS\VC\washints.ide
#IDE mod\MAPS\VC\nbeachw.ide
#IDE mod\MAPS\VC\nbeachbt.ide
#IDE mod\MAPS\VC\nbeach.ide
#IDE mod\MAPS\VC\mall.ide
#IDE mod\MAPS\VC\golf.ide
#IDE mod\MAPS\VC\bridge.ide
#IDE mod\MAPS\VC\oceandrv.ide
#IDE mod\MAPS\VC\oceandn.ide
#IDE mod\MAPS\vc\extras\xref.IDE
#IDE mod\MAPS\generic\vegepart.IDE
#IDE mod\MAPS\generic\barriers.IDE
#IDE mod\MAPS\generic\dynamic.IDE
#IDE mod\MAPS\generic\dynamic2.IDE
#IDE mod\MAPS\generic\multiobj.IDE
#IDE mod\MAPS\generic\procobj.IDE
#IDE mod\MAPS\leveldes\seabed.IDE
#IDE mod\MAPS\VC\islandsf.IDE
#IDE mod\MAPS\VC\club.IDE
#IDE mod\MAPS\VC\bank.IDE
#IDE DATA\MAPS\LA\LAn.IDE
#IDE DATA\MAPS\LA\LAn2.IDE
#IDE DATA\MAPS\LA\LAs.IDE
#IDE DATA\MAPS\LA\LAs2.IDE
#IDE DATA\MAPS\LA\LAe.IDE
#IDE DATA\MAPS\LA\LAe2.IDE
#IDE DATA\MAPS\LA\LAw2.IDE
#IDE DATA\MAPS\LA\LAw.IDE
#IDE DATA\MAPS\LA\LAwn.IDE
#IDE DATA\MAPS\LA\LAhills.IDE
#IDE DATA\MAPS\LA\LAxref.IDE
#IDE DATA\MAPS\SF\SFn.IDE
#IDE DATA\MAPS\SF\SFs.IDE
#IDE DATA\MAPS\SF\SFse.IDE
#IDE DATA\MAPS\SF\SFe.IDE
#IDE DATA\MAPS\SF\SFw.IDE
#IDE DATA\MAPS\SF\SFxref.IDE
#IDE DATA\MAPS\vegas\vegasN.IDE
#IDE DATA\MAPS\vegas\vegasS.IDE
#IDE DATA\MAPS\vegas\vegasE.IDE
#IDE DATA\MAPS\vegas\vegasW.IDE
#IDE DATA\MAPS\vegas\vegaxref.IDE
#IDE DATA\MAPS\country\countryN.IDE
#IDE DATA\MAPS\country\countN2.IDE
#IDE DATA\MAPS\country\countryS.IDE
#IDE DATA\MAPS\country\countryE.IDE
#IDE DATA\MAPS\country\countryW.IDE
#IDE DATA\MAPS\country\counxref.IDE
#IDE DATA\MAPS\interior\int_LA.IDE
#IDE DATA\MAPS\interior\int_SF.IDE
#IDE DATA\MAPS\interior\int_veg.IDE
#IDE DATA\MAPS\interior\int_cont.IDE
#IDE DATA\MAPS\leveldes\levelmap.IDE
IDE DATA\MAPS\leveldes\levelxre.IDE
#IDE DATA\MAPS\interior\gen_int1.IDE
#IDE DATA\MAPS\interior\gen_int2.IDE
#IDE DATA\MAPS\interior\gen_intb.IDE
#IDE DATA\MAPS\interior\gen_int3.IDE
#IDE DATA\MAPS\interior\gen_int4.IDE
#IDE DATA\MAPS\interior\gen_int5.IDE
#IDE DATA\MAPS\interior\savehous.IDE
#IDE DATA\MAPS\interior\stadint.IDE
#IDE DATA\MAPS\leveldes\seabed.IDE
IDE mod\maps\basic\basicmap.IDE
IDE mod\maps\carrier\carrier.IDE
# interiors
#IDE DATA\MAPS\interior\props.IDE
#IDE DATA\MAPS\interior\props2.IDE
#IDE DATA\MAPS\interior\propext.IDE
# vehicle upgrade models
IDE DATA\MAPS\veh_mods\veh_mods.IDE
# txd parents
IDE DATA\TXDCUT.IDE
# have to load map.zon before any of the IPLs
IPL DATA\MAP.ZON
# IPL DATA\NAVIG.ZON
IPL DATA\INFO.ZON
#
# Scene information
#
#SPLASH loadsc2
IPL mod\maps\carrier\carrier.IPL
#IPL DATA\MAPS\LA\LAn.IPL
#IPL DATA\MAPS\LA\LAn2.IPL
#IPL DATA\MAPS\LA\LAs.IPL
#IPL DATA\MAPS\LA\LAs2.IPL
#IPL DATA\MAPS\LA\LAe.IPL
#IPL DATA\MAPS\LA\LAe2.IPL
#IPL DATA\MAPS\LA\LAw.IPL
#IPL DATA\MAPS\LA\LAwn.IPL
#IPL DATA\MAPS\LA\LAw2.IPL
#IPL DATA\MAPS\LA\LAhills.IPL
#IPL DATA\MAPS\SF\SFn.IPL
#IPL DATA\MAPS\SF\SFs.IPL
#IPL DATA\MAPS\SF\SFse.IPL
#IPL DATA\MAPS\SF\SFe.IPL
#IPL DATA\MAPS\SF\SFw.IPL
#IPL DATA\MAPS\vegas\vegasN.IPL
#IPL DATA\MAPS\vegas\vegasS.IPL
#IPL DATA\MAPS\vegas\vegasE.IPL
#IPL DATA\MAPS\vegas\vegasW.IPL
#IPL DATA\MAPS\country\countryN.IPL
#IPL DATA\MAPS\country\countN2.IPL
#IPL DATA\MAPS\country\countrys.IPL
#IPL DATA\MAPS\country\countryE.IPL
#IPL DATA\MAPS\country\countryW.IPL
IPL mod\maps\basic\basicmap.IPL
IPL mod\maps\lc\fix_land.IPL
IPL mod\maps\lc\landne.IPL
IPL mod\maps\lc\landsw.IPL
IPL mod\maps\lc\san_andreas.IPL
IPL mod\maps\lc\fix_com.IPL
IPL mod\maps\lc\comnbtm.IPL
IPL mod\maps\lc\comntop.IPL
IPL mod\maps\lc\comsw.IPL
IPL mod\maps\lc\comse.IPL
IPL mod\maps\lc\trains.IPL
IPL mod\maps\lc\U-Bahn.IPL
IPL mod\maps\lc\industsw.IPL
IPL mod\maps\lc\industse.IPL
IPL mod\maps\lc\industnw.IPL
IPL mod\maps\lc\industne.IPL
IPL mod\maps\lc\addon.IPL
IPL mod\maps\lc\vgames.IPL
IPL mod\maps\lc\extras.IPL
IPL mod\maps\lc\gen_int.IPL
IPL mod\maps\vc\mall\mall.IPL
IPL mod\maps\vc\mainla\mainla.IPL
IPL mod\maps\vc\beach\beach.IPL
IPL mod\maps\vc\colmap\colmap.IPL
#IPL mod\maps\VC\beach.IPL
#IPL mod\MAPS\VC\airport.ipl
#IPL mod\MAPS\VC\airportn.ipl
#IPL mod\MAPS\VC\docks.ipl
#IPL mod\MAPS\VC\littleha.ipl
#IPL mod\MAPS\VC\mansion.ipl
#IPL mod\MAPS\VC\downtows.ipl
#IPL mod\MAPS\VC\downtown.ipl
#IPL mod\MAPS\VC\starisl.ipl
#IPL mod\MAPS\VC\haiti.ipl
#IPL mod\MAPS\VC\haitin.ipl
#IPL mod\MAPS\VC\cisland.ipl
#IPL mod\MAPS\VC\washintn.ipl
#IPL mod\MAPS\VC\washints.ipl
#IPL mod\MAPS\VC\nbeachw.ipl
#IPL mod\MAPS\VC\nbeachbt.ipl
#IPL mod\MAPS\VC\nbeach.ipl
#IPL mod\MAPS\VC\mall.ipl
#IPL mod\MAPS\VC\golf.ipl
#IPL mod\MAPS\VC\bridge.ipl
#IPL mod\MAPS\VC\oceandrv.ipl
#IPL mod\MAPS\VC\oceandn.ipl
#IPL mod\MAPS\vc\extras\xref.IPL
# IPL mod\MAPS\cullvc.ipl
#IPL mod\MAPS\VC\EXTRAS\cullvc.IPL
#IPL mod\MAPS\VC\islandsf.IPL
#IPL mod\MAPS\VC\club.IPL
#IPL mod\MAPS\VC\bank.IPL
# interiors
#IPL DATA\MAPS\interior\int_LA.IPL
#IPL DATA\MAPS\interior\int_SF.IPL
#IPL DATA\MAPS\interior\int_veg.IPL
#IPL DATA\MAPS\interior\int_cont.IPL
#IPL DATA\MAPS\interior\gen_int1.IPL
#IPL DATA\MAPS\interior\gen_int2.IPL
#IPL DATA\MAPS\interior\gen_intb.IPL
#IPL DATA\MAPS\interior\gen_int3.IPL
#IPL DATA\MAPS\interior\gen_int4.IPL
#IPL DATA\MAPS\interior\gen_int5.IPL
#IPL DATA\MAPS\interior\stadint.IPL
#IPL DATA\MAPS\interior\savehous.IPL
# level design
#IPL DATA\MAPS\leveldes\levelmap.IPL
#IPL DATA\MAPS\leveldes\seabed.IPL
#IPL DATA\MAPS\paths.ipl
#IPL DATA\MAPS\paths2.ipl
#IPL DATA\MAPS\paths3.ipl
#IPL DATA\MAPS\paths4.ipl
#IPL DATA\MAPS\paths5.ipl
#IPL DATA\MAPS\cull.ipl
#IPL DATA\MAPS\tunnels.ipl
#IPL DATA\MAPS\occluSF.ipl
#IPL DATA\MAPS\occluveg.ipl
#IPL DATA\MAPS\occluLA.ipl
#IPL DATA\MAPS\occluint.ipl
#IPL DATA\MAPS\audiozon.ipl
#
# Interiors
#
#SPLASH loadsc4

The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies)

 

GTA:SA Crashed, Debug Info Follows:

GTA Info:
Version: US 1.0
Last File Loaded: mod\maps\vc\mall\mall.IPL
Last Library Loaded:
Error: ID Limit Breached
Assembly Info:
Exception At Address: 0x00534134
Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)
Registers:
EAX: 0x00000000 EBX: 0x00000191
ECX: 0x0B0992E4 EDX: 0x0F1BAEC8
ESI: 0x0F1BAEC8 EDI: 0x00000000
EBP: 0x008E2CB0 ESP: 0x0028FCBC

Please note that it says "ID limit breached"

However, the IDs in the IDE files only go from 5031 - 14000.

 

how you made it without crash?

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