dkluin Posted February 15, 2015 Share Posted February 15, 2015 (edited) I've recently used the Stories Map Converter to convert the GTA:VCS map from PS2 onto my total conversion mod. Im adding LC and VC into one, just for private use. The game crashes when loading the first of the three IPL files (in gta.dat its mall.IPL) I converted. LC works fine, no worries about that. LC ingame MEd screenshots gta.dat # # Generated by SA Map Cleaner 0.5 # # # Load IDEs first, then the models and after that the IPLs # #IMG DATA\PATHS\CARREC.IMG #IMG DATA\SCRIPT\SCRIPT.IMG #IMG MODELS\CUTSCENE.IMG IMG mod\cdimages\game_lc.IMG IMG mod\cdimages\game_lcLOD.IMG IMG mod\cdimages\game_basic.IMG IMG mod\cdimages\ADDON.IMG IMG mod\maps\VC\mainla\MAINLA.IMG IMG mod\maps\VC\mall\MALL.IMG IMG mod\maps\VC\beach\BEACH.IMG IMG mod\maps\VC\colmap\COLMAP.IMG #SPLASH loadsc2 # # Object types # IDE mod\maps\hway\highway_vc-lc.IDE IDE DATA\MAPS\generic\vegepart.IDE IDE DATA\MAPS\generic\barriers.IDE IDE DATA\MAPS\generic\dynamic.IDE IDE DATA\MAPS\generic\dynamic2.IDE IDE DATA\MAPS\generic\multiobj.IDE IDE DATA\MAPS\generic\procobj.IDE IDE mod\maps\vc\mainla\mainla.IDE IDE mod\maps\vc\beach\beach.IDE IDE mod\maps\vc\mall\mall.IDE IDE mod\maps\vc\colmap\colmap.IDE IDE mod\maps\lc\lod_land.IDE IDE mod\maps\lc\fix_land.IDE IDE mod\maps\lc\landne.IDE IDE mod\maps\lc\landsw.IDE IDE mod\maps\lc\san_andreas.IDE IDE mod\maps\lc\fix_com.IDE IDE mod\maps\lc\comnbtm.IDE IDE mod\maps\lc\comntop.IDE IDE mod\maps\lc\comsw.IDE IDE mod\maps\lc\comse.IDE IDE mod\maps\lc\trains.IDE IDE mod\maps\lc\U-Bahn.IDE IDE mod\maps\lc\industsw.IDE IDE mod\maps\lc\industse.IDE IDE mod\maps\lc\industnw.IDE IDE mod\maps\lc\industne.IDE IDE mod\maps\lc\addon.IDE IDE mod\maps\lc\vgames.IDE #IDE mod\MAPS\VC\airport.ide #IDE mod\MAPS\VC\airportn.ide #IDE mod\MAPS\VC\docks.ide #IDE mod\MAPS\VC\littleha.ide #IDE mod\MAPS\VC\starisl.ide #IDE mod\MAPS\VC\mansion.ide #IDE mod\MAPS\VC\haiti.ide #IDE mod\MAPS\VC\haitin.ide #IDE mod\MAPS\VC\downtows.ide #IDE mod\MAPS\VC\downtown.ide #IDE mod\MAPS\VC\cisland.ide #IDE mod\MAPS\VC\washintn.ide #IDE mod\MAPS\VC\washints.ide #IDE mod\MAPS\VC\nbeachw.ide #IDE mod\MAPS\VC\nbeachbt.ide #IDE mod\MAPS\VC\nbeach.ide #IDE mod\MAPS\VC\mall.ide #IDE mod\MAPS\VC\golf.ide #IDE mod\MAPS\VC\bridge.ide #IDE mod\MAPS\VC\oceandrv.ide #IDE mod\MAPS\VC\oceandn.ide #IDE mod\MAPS\vc\extras\xref.IDE #IDE mod\MAPS\generic\vegepart.IDE #IDE mod\MAPS\generic\barriers.IDE #IDE mod\MAPS\generic\dynamic.IDE #IDE mod\MAPS\generic\dynamic2.IDE #IDE mod\MAPS\generic\multiobj.IDE #IDE mod\MAPS\generic\procobj.IDE #IDE mod\MAPS\leveldes\seabed.IDE #IDE mod\MAPS\VC\islandsf.IDE #IDE mod\MAPS\VC\club.IDE #IDE mod\MAPS\VC\bank.IDE #IDE DATA\MAPS\LA\LAn.IDE #IDE DATA\MAPS\LA\LAn2.IDE #IDE DATA\MAPS\LA\LAs.IDE #IDE DATA\MAPS\LA\LAs2.IDE #IDE DATA\MAPS\LA\LAe.IDE #IDE DATA\MAPS\LA\LAe2.IDE #IDE DATA\MAPS\LA\LAw2.IDE #IDE DATA\MAPS\LA\LAw.IDE #IDE DATA\MAPS\LA\LAwn.IDE #IDE DATA\MAPS\LA\LAhills.IDE #IDE DATA\MAPS\LA\LAxref.IDE #IDE DATA\MAPS\SF\SFn.IDE #IDE DATA\MAPS\SF\SFs.IDE #IDE DATA\MAPS\SF\SFse.IDE #IDE DATA\MAPS\SF\SFe.IDE #IDE DATA\MAPS\SF\SFw.IDE #IDE DATA\MAPS\SF\SFxref.IDE #IDE DATA\MAPS\vegas\vegasN.IDE #IDE DATA\MAPS\vegas\vegasS.IDE #IDE DATA\MAPS\vegas\vegasE.IDE #IDE DATA\MAPS\vegas\vegasW.IDE #IDE DATA\MAPS\vegas\vegaxref.IDE #IDE DATA\MAPS\country\countryN.IDE #IDE DATA\MAPS\country\countN2.IDE #IDE DATA\MAPS\country\countryS.IDE #IDE DATA\MAPS\country\countryE.IDE #IDE DATA\MAPS\country\countryW.IDE #IDE DATA\MAPS\country\counxref.IDE #IDE DATA\MAPS\interior\int_LA.IDE #IDE DATA\MAPS\interior\int_SF.IDE #IDE DATA\MAPS\interior\int_veg.IDE #IDE DATA\MAPS\interior\int_cont.IDE #IDE DATA\MAPS\leveldes\levelmap.IDE IDE DATA\MAPS\leveldes\levelxre.IDE #IDE DATA\MAPS\interior\gen_int1.IDE #IDE DATA\MAPS\interior\gen_int2.IDE #IDE DATA\MAPS\interior\gen_intb.IDE #IDE DATA\MAPS\interior\gen_int3.IDE #IDE DATA\MAPS\interior\gen_int4.IDE #IDE DATA\MAPS\interior\gen_int5.IDE #IDE DATA\MAPS\interior\savehous.IDE #IDE DATA\MAPS\interior\stadint.IDE #IDE DATA\MAPS\leveldes\seabed.IDE IDE mod\maps\basic\basicmap.IDE IDE mod\maps\carrier\carrier.IDE # interiors #IDE DATA\MAPS\interior\props.IDE #IDE DATA\MAPS\interior\props2.IDE #IDE DATA\MAPS\interior\propext.IDE # vehicle upgrade models IDE DATA\MAPS\veh_mods\veh_mods.IDE # txd parents IDE DATA\TXDCUT.IDE # have to load map.zon before any of the IPLs IPL DATA\MAP.ZON # IPL DATA\NAVIG.ZON IPL DATA\INFO.ZON # # Scene information # #SPLASH loadsc2 IPL mod\maps\carrier\carrier.IPL #IPL DATA\MAPS\LA\LAn.IPL #IPL DATA\MAPS\LA\LAn2.IPL #IPL DATA\MAPS\LA\LAs.IPL #IPL DATA\MAPS\LA\LAs2.IPL #IPL DATA\MAPS\LA\LAe.IPL #IPL DATA\MAPS\LA\LAe2.IPL #IPL DATA\MAPS\LA\LAw.IPL #IPL DATA\MAPS\LA\LAwn.IPL #IPL DATA\MAPS\LA\LAw2.IPL #IPL DATA\MAPS\LA\LAhills.IPL #IPL DATA\MAPS\SF\SFn.IPL #IPL DATA\MAPS\SF\SFs.IPL #IPL DATA\MAPS\SF\SFse.IPL #IPL DATA\MAPS\SF\SFe.IPL #IPL DATA\MAPS\SF\SFw.IPL #IPL DATA\MAPS\vegas\vegasN.IPL #IPL DATA\MAPS\vegas\vegasS.IPL #IPL DATA\MAPS\vegas\vegasE.IPL #IPL DATA\MAPS\vegas\vegasW.IPL #IPL DATA\MAPS\country\countryN.IPL #IPL DATA\MAPS\country\countN2.IPL #IPL DATA\MAPS\country\countrys.IPL #IPL DATA\MAPS\country\countryE.IPL #IPL DATA\MAPS\country\countryW.IPL IPL mod\maps\basic\basicmap.IPL IPL mod\maps\lc\fix_land.IPL IPL mod\maps\lc\landne.IPL IPL mod\maps\lc\landsw.IPL IPL mod\maps\lc\san_andreas.IPL IPL mod\maps\lc\fix_com.IPL IPL mod\maps\lc\comnbtm.IPL IPL mod\maps\lc\comntop.IPL IPL mod\maps\lc\comsw.IPL IPL mod\maps\lc\comse.IPL IPL mod\maps\lc\trains.IPL IPL mod\maps\lc\U-Bahn.IPL IPL mod\maps\lc\industsw.IPL IPL mod\maps\lc\industse.IPL IPL mod\maps\lc\industnw.IPL IPL mod\maps\lc\industne.IPL IPL mod\maps\lc\addon.IPL IPL mod\maps\lc\vgames.IPL IPL mod\maps\lc\extras.IPL IPL mod\maps\lc\gen_int.IPL IPL mod\maps\vc\mall\mall.IPL IPL mod\maps\vc\mainla\mainla.IPL IPL mod\maps\vc\beach\beach.IPL IPL mod\maps\vc\colmap\colmap.IPL #IPL mod\maps\VC\beach.IPL #IPL mod\MAPS\VC\airport.ipl #IPL mod\MAPS\VC\airportn.ipl #IPL mod\MAPS\VC\docks.ipl #IPL mod\MAPS\VC\littleha.ipl #IPL mod\MAPS\VC\mansion.ipl #IPL mod\MAPS\VC\downtows.ipl #IPL mod\MAPS\VC\downtown.ipl #IPL mod\MAPS\VC\starisl.ipl #IPL mod\MAPS\VC\haiti.ipl #IPL mod\MAPS\VC\haitin.ipl #IPL mod\MAPS\VC\cisland.ipl #IPL mod\MAPS\VC\washintn.ipl #IPL mod\MAPS\VC\washints.ipl #IPL mod\MAPS\VC\nbeachw.ipl #IPL mod\MAPS\VC\nbeachbt.ipl #IPL mod\MAPS\VC\nbeach.ipl #IPL mod\MAPS\VC\mall.ipl #IPL mod\MAPS\VC\golf.ipl #IPL mod\MAPS\VC\bridge.ipl #IPL mod\MAPS\VC\oceandrv.ipl #IPL mod\MAPS\VC\oceandn.ipl #IPL mod\MAPS\vc\extras\xref.IPL # IPL mod\MAPS\cullvc.ipl #IPL mod\MAPS\VC\EXTRAS\cullvc.IPL #IPL mod\MAPS\VC\islandsf.IPL #IPL mod\MAPS\VC\club.IPL #IPL mod\MAPS\VC\bank.IPL # interiors #IPL DATA\MAPS\interior\int_LA.IPL #IPL DATA\MAPS\interior\int_SF.IPL #IPL DATA\MAPS\interior\int_veg.IPL #IPL DATA\MAPS\interior\int_cont.IPL #IPL DATA\MAPS\interior\gen_int1.IPL #IPL DATA\MAPS\interior\gen_int2.IPL #IPL DATA\MAPS\interior\gen_intb.IPL #IPL DATA\MAPS\interior\gen_int3.IPL #IPL DATA\MAPS\interior\gen_int4.IPL #IPL DATA\MAPS\interior\gen_int5.IPL #IPL DATA\MAPS\interior\stadint.IPL #IPL DATA\MAPS\interior\savehous.IPL # level design #IPL DATA\MAPS\leveldes\levelmap.IPL #IPL DATA\MAPS\leveldes\seabed.IPL #IPL DATA\MAPS\paths.ipl #IPL DATA\MAPS\paths2.ipl #IPL DATA\MAPS\paths3.ipl #IPL DATA\MAPS\paths4.ipl #IPL DATA\MAPS\paths5.ipl #IPL DATA\MAPS\cull.ipl #IPL DATA\MAPS\tunnels.ipl #IPL DATA\MAPS\occluSF.ipl #IPL DATA\MAPS\occluveg.ipl #IPL DATA\MAPS\occluLA.ipl #IPL DATA\MAPS\occluint.ipl #IPL DATA\MAPS\audiozon.ipl # # Interiors # #SPLASH loadsc4 The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies) GTA:SA Crashed, Debug Info Follows: GTA Info: Version: US 1.0 Last File Loaded: mod\maps\vc\mall\mall.IPL Last Library Loaded: Error: ID Limit Breached Assembly Info: Exception At Address: 0x00534134 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x00000000 EBX: 0x00000191 ECX: 0x0B0992E4 EDX: 0x0F1BAEC8 ESI: 0x0F1BAEC8 EDI: 0x00000000 EBP: 0x008E2CB0 ESP: 0x0028FCBC Please note that it says "ID limit breached" However, the IDs in the IDE files only go from 5031 - 14000. Edited February 15, 2015 by dkluin Link to comment https://gtaforums.com/topic/767313-converted-gta-vcs-map-problems/ Share on other sites More sharing options...
Silent Posted February 15, 2015 Share Posted February 15, 2015 The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies) SALA is outdated, use RIL.Hostility. dkluin 1 Link to comment https://gtaforums.com/topic/767313-converted-gta-vcs-map-problems/#findComment-1066970712 Share on other sites More sharing options...
dkluin Posted February 15, 2015 Author Share Posted February 15, 2015 (edited) The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies) SALA is outdated, use RIL.Hostility. How to use that? EDIT: I used fastman's hack and hacked the map boundairies to 20.000. (10.000x10.000). Plenty of room to test stuff out. I will mark this one as solved. Thanks for your reply. EDIT2: I've set the ID limits to 40.000 DFFs so I've got enough to play. I'm currently trying to port over SA to the map. Edited February 18, 2015 by dkluin notabuster 1 Link to comment https://gtaforums.com/topic/767313-converted-gta-vcs-map-problems/#findComment-1066970764 Share on other sites More sharing options...
notabuster Posted July 8, 2017 Share Posted July 8, 2017 I've recently used the Stories Map Converter to convert the GTA:VCS map from PS2 onto my total conversion mod. Im adding LC and VC into one, just for private use. The game crashes when loading the first of the three IPL files (in gta.dat its mall.IPL) I converted. LC works fine, no worries about that. LC ingame MEd screenshots gta.dat # # Generated by SA Map Cleaner 0.5 # # # Load IDEs first, then the models and after that the IPLs # #IMG DATA\PATHS\CARREC.IMG #IMG DATA\SCRIPT\SCRIPT.IMG #IMG MODELS\CUTSCENE.IMG IMG mod\cdimages\game_lc.IMG IMG mod\cdimages\game_lcLOD.IMG IMG mod\cdimages\game_basic.IMG IMG mod\cdimages\ADDON.IMG IMG mod\maps\VC\mainla\MAINLA.IMG IMG mod\maps\VC\mall\MALL.IMG IMG mod\maps\VC\beach\BEACH.IMG IMG mod\maps\VC\colmap\COLMAP.IMG #SPLASH loadsc2 # # Object types # IDE mod\maps\hway\highway_vc-lc.IDE IDE DATA\MAPS\generic\vegepart.IDE IDE DATA\MAPS\generic\barriers.IDE IDE DATA\MAPS\generic\dynamic.IDE IDE DATA\MAPS\generic\dynamic2.IDE IDE DATA\MAPS\generic\multiobj.IDE IDE DATA\MAPS\generic\procobj.IDE IDE mod\maps\vc\mainla\mainla.IDE IDE mod\maps\vc\beach\beach.IDE IDE mod\maps\vc\mall\mall.IDE IDE mod\maps\vc\colmap\colmap.IDE IDE mod\maps\lc\lod_land.IDE IDE mod\maps\lc\fix_land.IDE IDE mod\maps\lc\landne.IDE IDE mod\maps\lc\landsw.IDE IDE mod\maps\lc\san_andreas.IDE IDE mod\maps\lc\fix_com.IDE IDE mod\maps\lc\comnbtm.IDE IDE mod\maps\lc\comntop.IDE IDE mod\maps\lc\comsw.IDE IDE mod\maps\lc\comse.IDE IDE mod\maps\lc\trains.IDE IDE mod\maps\lc\U-Bahn.IDE IDE mod\maps\lc\industsw.IDE IDE mod\maps\lc\industse.IDE IDE mod\maps\lc\industnw.IDE IDE mod\maps\lc\industne.IDE IDE mod\maps\lc\addon.IDE IDE mod\maps\lc\vgames.IDE #IDE mod\MAPS\VC\airport.ide #IDE mod\MAPS\VC\airportn.ide #IDE mod\MAPS\VC\docks.ide #IDE mod\MAPS\VC\littleha.ide #IDE mod\MAPS\VC\starisl.ide #IDE mod\MAPS\VC\mansion.ide #IDE mod\MAPS\VC\haiti.ide #IDE mod\MAPS\VC\haitin.ide #IDE mod\MAPS\VC\downtows.ide #IDE mod\MAPS\VC\downtown.ide #IDE mod\MAPS\VC\cisland.ide #IDE mod\MAPS\VC\washintn.ide #IDE mod\MAPS\VC\washints.ide #IDE mod\MAPS\VC\nbeachw.ide #IDE mod\MAPS\VC\nbeachbt.ide #IDE mod\MAPS\VC\nbeach.ide #IDE mod\MAPS\VC\mall.ide #IDE mod\MAPS\VC\golf.ide #IDE mod\MAPS\VC\bridge.ide #IDE mod\MAPS\VC\oceandrv.ide #IDE mod\MAPS\VC\oceandn.ide #IDE mod\MAPS\vc\extras\xref.IDE #IDE mod\MAPS\generic\vegepart.IDE #IDE mod\MAPS\generic\barriers.IDE #IDE mod\MAPS\generic\dynamic.IDE #IDE mod\MAPS\generic\dynamic2.IDE #IDE mod\MAPS\generic\multiobj.IDE #IDE mod\MAPS\generic\procobj.IDE #IDE mod\MAPS\leveldes\seabed.IDE #IDE mod\MAPS\VC\islandsf.IDE #IDE mod\MAPS\VC\club.IDE #IDE mod\MAPS\VC\bank.IDE #IDE DATA\MAPS\LA\LAn.IDE #IDE DATA\MAPS\LA\LAn2.IDE #IDE DATA\MAPS\LA\LAs.IDE #IDE DATA\MAPS\LA\LAs2.IDE #IDE DATA\MAPS\LA\LAe.IDE #IDE DATA\MAPS\LA\LAe2.IDE #IDE DATA\MAPS\LA\LAw2.IDE #IDE DATA\MAPS\LA\LAw.IDE #IDE DATA\MAPS\LA\LAwn.IDE #IDE DATA\MAPS\LA\LAhills.IDE #IDE DATA\MAPS\LA\LAxref.IDE #IDE DATA\MAPS\SF\SFn.IDE #IDE DATA\MAPS\SF\SFs.IDE #IDE DATA\MAPS\SF\SFse.IDE #IDE DATA\MAPS\SF\SFe.IDE #IDE DATA\MAPS\SF\SFw.IDE #IDE DATA\MAPS\SF\SFxref.IDE #IDE DATA\MAPS\vegas\vegasN.IDE #IDE DATA\MAPS\vegas\vegasS.IDE #IDE DATA\MAPS\vegas\vegasE.IDE #IDE DATA\MAPS\vegas\vegasW.IDE #IDE DATA\MAPS\vegas\vegaxref.IDE #IDE DATA\MAPS\country\countryN.IDE #IDE DATA\MAPS\country\countN2.IDE #IDE DATA\MAPS\country\countryS.IDE #IDE DATA\MAPS\country\countryE.IDE #IDE DATA\MAPS\country\countryW.IDE #IDE DATA\MAPS\country\counxref.IDE #IDE DATA\MAPS\interior\int_LA.IDE #IDE DATA\MAPS\interior\int_SF.IDE #IDE DATA\MAPS\interior\int_veg.IDE #IDE DATA\MAPS\interior\int_cont.IDE #IDE DATA\MAPS\leveldes\levelmap.IDE IDE DATA\MAPS\leveldes\levelxre.IDE #IDE DATA\MAPS\interior\gen_int1.IDE #IDE DATA\MAPS\interior\gen_int2.IDE #IDE DATA\MAPS\interior\gen_intb.IDE #IDE DATA\MAPS\interior\gen_int3.IDE #IDE DATA\MAPS\interior\gen_int4.IDE #IDE DATA\MAPS\interior\gen_int5.IDE #IDE DATA\MAPS\interior\savehous.IDE #IDE DATA\MAPS\interior\stadint.IDE #IDE DATA\MAPS\leveldes\seabed.IDE IDE mod\maps\basic\basicmap.IDE IDE mod\maps\carrier\carrier.IDE # interiors #IDE DATA\MAPS\interior\props.IDE #IDE DATA\MAPS\interior\props2.IDE #IDE DATA\MAPS\interior\propext.IDE # vehicle upgrade models IDE DATA\MAPS\veh_mods\veh_mods.IDE # txd parents IDE DATA\TXDCUT.IDE # have to load map.zon before any of the IPLs IPL DATA\MAP.ZON # IPL DATA\NAVIG.ZON IPL DATA\INFO.ZON # # Scene information # #SPLASH loadsc2 IPL mod\maps\carrier\carrier.IPL #IPL DATA\MAPS\LA\LAn.IPL #IPL DATA\MAPS\LA\LAn2.IPL #IPL DATA\MAPS\LA\LAs.IPL #IPL DATA\MAPS\LA\LAs2.IPL #IPL DATA\MAPS\LA\LAe.IPL #IPL DATA\MAPS\LA\LAe2.IPL #IPL DATA\MAPS\LA\LAw.IPL #IPL DATA\MAPS\LA\LAwn.IPL #IPL DATA\MAPS\LA\LAw2.IPL #IPL DATA\MAPS\LA\LAhills.IPL #IPL DATA\MAPS\SF\SFn.IPL #IPL DATA\MAPS\SF\SFs.IPL #IPL DATA\MAPS\SF\SFse.IPL #IPL DATA\MAPS\SF\SFe.IPL #IPL DATA\MAPS\SF\SFw.IPL #IPL DATA\MAPS\vegas\vegasN.IPL #IPL DATA\MAPS\vegas\vegasS.IPL #IPL DATA\MAPS\vegas\vegasE.IPL #IPL DATA\MAPS\vegas\vegasW.IPL #IPL DATA\MAPS\country\countryN.IPL #IPL DATA\MAPS\country\countN2.IPL #IPL DATA\MAPS\country\countrys.IPL #IPL DATA\MAPS\country\countryE.IPL #IPL DATA\MAPS\country\countryW.IPL IPL mod\maps\basic\basicmap.IPL IPL mod\maps\lc\fix_land.IPL IPL mod\maps\lc\landne.IPL IPL mod\maps\lc\landsw.IPL IPL mod\maps\lc\san_andreas.IPL IPL mod\maps\lc\fix_com.IPL IPL mod\maps\lc\comnbtm.IPL IPL mod\maps\lc\comntop.IPL IPL mod\maps\lc\comsw.IPL IPL mod\maps\lc\comse.IPL IPL mod\maps\lc\trains.IPL IPL mod\maps\lc\U-Bahn.IPL IPL mod\maps\lc\industsw.IPL IPL mod\maps\lc\industse.IPL IPL mod\maps\lc\industnw.IPL IPL mod\maps\lc\industne.IPL IPL mod\maps\lc\addon.IPL IPL mod\maps\lc\vgames.IPL IPL mod\maps\lc\extras.IPL IPL mod\maps\lc\gen_int.IPL IPL mod\maps\vc\mall\mall.IPL IPL mod\maps\vc\mainla\mainla.IPL IPL mod\maps\vc\beach\beach.IPL IPL mod\maps\vc\colmap\colmap.IPL #IPL mod\maps\VC\beach.IPL #IPL mod\MAPS\VC\airport.ipl #IPL mod\MAPS\VC\airportn.ipl #IPL mod\MAPS\VC\docks.ipl #IPL mod\MAPS\VC\littleha.ipl #IPL mod\MAPS\VC\mansion.ipl #IPL mod\MAPS\VC\downtows.ipl #IPL mod\MAPS\VC\downtown.ipl #IPL mod\MAPS\VC\starisl.ipl #IPL mod\MAPS\VC\haiti.ipl #IPL mod\MAPS\VC\haitin.ipl #IPL mod\MAPS\VC\cisland.ipl #IPL mod\MAPS\VC\washintn.ipl #IPL mod\MAPS\VC\washints.ipl #IPL mod\MAPS\VC\nbeachw.ipl #IPL mod\MAPS\VC\nbeachbt.ipl #IPL mod\MAPS\VC\nbeach.ipl #IPL mod\MAPS\VC\mall.ipl #IPL mod\MAPS\VC\golf.ipl #IPL mod\MAPS\VC\bridge.ipl #IPL mod\MAPS\VC\oceandrv.ipl #IPL mod\MAPS\VC\oceandn.ipl #IPL mod\MAPS\vc\extras\xref.IPL # IPL mod\MAPS\cullvc.ipl #IPL mod\MAPS\VC\EXTRAS\cullvc.IPL #IPL mod\MAPS\VC\islandsf.IPL #IPL mod\MAPS\VC\club.IPL #IPL mod\MAPS\VC\bank.IPL # interiors #IPL DATA\MAPS\interior\int_LA.IPL #IPL DATA\MAPS\interior\int_SF.IPL #IPL DATA\MAPS\interior\int_veg.IPL #IPL DATA\MAPS\interior\int_cont.IPL #IPL DATA\MAPS\interior\gen_int1.IPL #IPL DATA\MAPS\interior\gen_int2.IPL #IPL DATA\MAPS\interior\gen_intb.IPL #IPL DATA\MAPS\interior\gen_int3.IPL #IPL DATA\MAPS\interior\gen_int4.IPL #IPL DATA\MAPS\interior\gen_int5.IPL #IPL DATA\MAPS\interior\stadint.IPL #IPL DATA\MAPS\interior\savehous.IPL # level design #IPL DATA\MAPS\leveldes\levelmap.IPL #IPL DATA\MAPS\leveldes\seabed.IPL #IPL DATA\MAPS\paths.ipl #IPL DATA\MAPS\paths2.ipl #IPL DATA\MAPS\paths3.ipl #IPL DATA\MAPS\paths4.ipl #IPL DATA\MAPS\paths5.ipl #IPL DATA\MAPS\cull.ipl #IPL DATA\MAPS\tunnels.ipl #IPL DATA\MAPS\occluSF.ipl #IPL DATA\MAPS\occluveg.ipl #IPL DATA\MAPS\occluLA.ipl #IPL DATA\MAPS\occluint.ipl #IPL DATA\MAPS\audiozon.ipl # # Interiors # #SPLASH loadsc4 The crash (VCS map location: 4200 -2700. I'm using SALA to hack the map boundairies) GTA:SA Crashed, Debug Info Follows: GTA Info: Version: US 1.0 Last File Loaded: mod\maps\vc\mall\mall.IPL Last Library Loaded: Error: ID Limit Breached Assembly Info: Exception At Address: 0x00534134 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x00000000 EBX: 0x00000191 ECX: 0x0B0992E4 EDX: 0x0F1BAEC8 ESI: 0x0F1BAEC8 EDI: 0x00000000 EBP: 0x008E2CB0 ESP: 0x0028FCBC Please note that it says "ID limit breached" However, the IDs in the IDE files only go from 5031 - 14000. how you made it without crash? Link to comment https://gtaforums.com/topic/767313-converted-gta-vcs-map-problems/#findComment-1069708437 Share on other sites More sharing options...
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