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What's everyones problem with Cash Cards?


Nah nah nah Gta 6
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CaliMeatWagon

This may seem like a strange theory to some, but maybe the reason the prices are set so high in GTA:O is to help increase it's longevity.

 

Think of it this way, if you could have everything that you wanted withing just a weekend of playing, how long would you continue to play the game? Look at how long it takes to level up/get what you want in other online games. Lets use an example that has survived, and thrived, for a very long time, World of Warcraft. And they charge full price for all there expansions. But think about how long the grind is in that game and look at how long it's been around. A similar thing is hopefully happening with this game.

 

And as to cash cards I could care less if they are in they game as they do not provide an a huge advantage over others. Cash is useless without the level to back it up.

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NBAKingzFan10

 

 

 

 

 

It is free, we didn't go on the PSstore/XBL Marketplace and bought the DLC.

Also DLC stands for Downloadable Content.

 

Every update We've gotten has content thats downloadable.

What content that was downloadable, was also free? I mean really free, meaning absolutely no RL or in-game money being needed to aquire it online? Please tell me, because the Glendale costs money. The Turismo costs money. The Zentorno costs money. The Besra costs money. I could go on and on, but you get my point.

 

Free means not having to do anything to aquire it aside from downloading it. This is not the case with 99.9% of all content that we download from the updates.

 

Yes those items do cost money, but in game money not RL money. In essence it's free.
So how exactly do you get in-game money? By either investing time, or buying a shark card. I don't know about you, but my time is worth more than free, so even if it doesn't monetarily cost me anything for the content, the fact that I have to invest time into doing something I don't find fun (grinding missions suck, due in part by the fact they add more cars to sell than they do actual content like missions, so sh*t gets stale) means that it isn't "free" for me.

 

Sorry if your time is worthless, or you find the same old missions to be still enjoyable (and therefore don't find grinding to be a chore), but I value my time the same I do my money; so to say that the content is free, because I didn't pay real money, would be inaccurate. I paid with my time.

 

If your time was that valuable, you wouldn't waste it on video games and in this forum.

All the money in the world couldn't buy you more time, so regardless what I choose to do with my time, I still value it as being worth more than "free". Please keep acting like you know how much time I spend playing and on these forums, though.

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FourFingersOfFun

This may seem like a strange theory to some, but maybe the reason the prices are set so high in GTA:O is to help increase it's longevity.

 

Think of it this way, if you could have everything that you wanted withing just a weekend of playing, how long would you continue to play the game? Look at how long it takes to level up/get what you want in other online games. Lets use an example that has survived, and thrived, for a very long time, World of Warcraft. And they charge full price for all there expansions. But think about how long the grind is in that game and look at how long it's been around. A similar thing is hopefully happening with this game.

 

And as to cash cards I could care less if they are in they game as they do not provide an a huge advantage over others. Cash is useless without the level to back it up.

THANK YOU, someone with a brain finally.

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Seriously, why are people complaining about sharkcards? They don't affect in any way shape or form.

 

And for those of you saying that DLC isn't because you still have to pay in-game cash for it. Answer me this: Did you complain about buying a $60 game and then still have to play and earn cash for clothes, cars, etc in single-player mode?

 

Also for those of you bitching and moaning that it takes too damn long to make cash: The game would get boring really quick if you were driving around in a chrome adder at level 20. This is why 90% of the people who complain that GTAO is boring are the ones who glitched millions of dollars before reaching level 40.

 

Back in the billionaire days, I actually took a break from the game because it got boring as hell and everyone was driving tanks and sticky bombing with adders and no one was doing jobs. I had everything I wanted and no longer had a motive to continue playing. I was only fun for like the first 5 days. I didn't come back until everything was sorted out.

 

Money does take a while to get, but that's because its supposed to make the game last. I'm level 241 and I've been playing since day 1 and I still have a ton of fun playing GTAO. That's because I never took illegitimate shortcuts to get what I wanted. I play the game the way its supposed to be played.

 

Just like in real life, it takes hard work and time to get the best things in life.

 

I personally believe that prices should be raised. If prices were more realistic then Adders would cost $13million and planes would cost even more. But we all know that this would only make people turn to glitching because the gaming community is lazy and cheap.

 

If you guys want money, just play the damn game. You don't need to glitch or grind for countless hours to get that you want; you'll only make the game boring for yourself. Just play the game the way R* wants you to.

 

*waits for keyboard warriors*

Edited by REDDICE0818
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So without imbalance difficulty and income/outcome, that means gta online wouldn't survive long. I see. I see.

 

Lol. What happened to gta4, max payne, and red dead multiplayer. sh*t. What happened to Counter Strike too all these years? Lol.

 

Sorry, but the length of a game isn't determined by how long it is to collect money and to buy something. It's developer's task to keep updating the game content from time to time as what has been done by credit-selling MMO and FTP mobile games all these years.

 

Why people still playing San Andreas, for example? Because they get the freedom, and that's where they can find fun in it. It never take them 10 years to get CJ to buy an Infernus, nor to learn a new fight moves. So yeah. A game will live long without any inflated in game price and such as long as it's fun.

Edited by luisniko
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GTA V is not a pay to win game cash is easily earned. The day it becomes where you have to buy for example "rockstar coinz" to buy certain weapons and gear is the day I leave. But they are not every item can be earned through playing the game easily. Stop whining get over it. You don't need them to enjoy the game. People act like Rockstar is becoming EA or some sh*t. If you don't like them you don't have to buy them. Also from as far as I can tell those profits go to funding V and whatever plans for the future.

 

Again I have to make people aware (but I dont mind :sigh: ) Rockstar can't become EA, they just develop the games, but Take Two interactive who OWN R* and 2k games are the same if not, more worse than EA.

 

Google "Evolve" to see what I mean. Thanks to micro-transactions becoming a trend Mortal Kombat X now has it for "Koins". Whats next? Super Mario Bros?

 

 

So what are you saying, the people who dont have the time to play and get good things in GTA should just stfu and not get to experience the game? Thats bullsh*t dude, some people dont have time for that and have the money. I've never bought one myself and likely never will, but everyone should be able to experience the game to its fullest. In a game like GTA extra money dosent give anyone much of an advantage, so theres no harm. If you want to talk about other games that there would be an advantage, then sure you have a point. I think people are barking up the wrong tree.

 

If some people don't have the time to invest in PLAYING the game why should they be allowed to skip grinding from buying a cash card? Because its easier? This is the wrong kind of message to send out for gaming & the future of gaming. "Buy your way out of things"

 

 

Yea really sucks that a business is trying to make money while giving out free DLC. Its going to suck even more when they use some of that money to make GTA6 and we all go buy it.

 

OH WOE IS Rockstar!! If no one buys shark cards they'll never make another GTA again!! :panic: Its the oldest line in the book.

 

Seriously?? You think Take Two are not gonna seize the opportunity to make GTA games till the day you DIE. Its not just GTA V that makes it possible to make a sequel.

 

You got Red Dead, La Noire, all the games under 2k Games, big IPs - it all goes to ONE BANK - Take Twos Interactive's bank.

 

They spent $69 million on marketing. Marketing??!!

 

- They go weeks without updating their newswire, they don't communicate with anyone, they don't go to E3, they got like 1 TV commercial and some billboards. A game with Grand Theft Auto in the name doesn't even need marketing, all they have to do is put out one trailer. Most of their attention comes from FOX news whining about how violent it is.

 

They waste money & resources if anything.

 

The old, "I bought this game already, i paid my $60". That line is getting a bit old. Back in the day, when you got a game, and it got no updates, no DLC, no support once released. I understand that.

Now when games with mutliplayer are given support for years after their release, and you still say, "I paid my $60, give me everything". If the people at Rockstar said, "Well I did my work on the original game. If the servers don't work, not my problem. They paid their $60. They got their game. Their issue." you'd be bitching then still.

 

Its not about individuals that paid a $60 for a game - everyone in the world who paid for the game collectively made them over $2 billion. Don't you think at least 10% of it should be invested back in the game or nah? 10% of a billion is 100 million dollars!! Or maybe you just think a billion which is 1,000,000,000 is not a lot of money.

 

 

They value the in-game currency more than the players. That's why I don't like it, it doesn't affect me enjoying the game as of now.......but it the future it will get worse.

Edited by sweetbrother
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So without imbalance difficulty and income/outcome, that means gta online wouldn't survive long. I see. I see.

Lol. What happened to gta4, max payne, and red dead multiplayer. sh*t. What happened to Counter Strike too all these years? Lol.

Sorry, but the length of a game isn't determined by how long it is to collect money and to buy something. It's developer's task to keep updating the game content from time to time as what has been done by credit-selling MMO and FTP mobile games all these years.

Why people still playing San Andreas, for example? Because they get the freedom, and that's where they can find fun in it. It never take them 10 years to get CJ to buy an Infernus, nor to learn a new fight moves. So yeah. A game will live long without any inflated in game price and such as long as it's fun.

 

 

 

Agreed.

 

What is one thing everyone wants in Real Life? Financial Independence. Meaning you can do the things you want to do without having to worry about how every dollar and cent you earn is being spent (or the opportunity cost associated with your spending).

 

I have probably played GTA Online for around 500 Hours since I "Gifted" myself Money after the Independence Day Update and I can assure it has been much more enjoyable not worrying about how I spend money in a game. In fact I am saving money since I do not feel pressured to play Jobs in order to earn money (since I will not Purchase Shark Cards) so I get more enjoyment out of them. Not using those extra explosives or shooting those extra rounds to try and conserve ammo does not even cross my mind.

 

Having higher prices for Content such as Masks, Clothing and Car Accessories to prolong the time required to Purchase them (which lets face it is the ONLY reason for increasing such prices compared to SP) is if anything going to put people off playing the game as it makes it feel like more of a burden (or grind) to earn money to afford things; which as in Real Life is something no-one wants.

 

Analogies to MMO's are Mute since GTA Online is not an MMO (despite R*s claims) and unlike an MMO, I can access all of this content in SP at my own Leisure so their is NO real enjoyment to be gained from slowing accessing it in GTA Online.

Edited by Relative007
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Kids can't deal with the fact that to play this game you're meant to be old enough to get a job

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Nobody wants to work for anything.

 

You shouldnt have to WORK in a VIDEO GAME. Thats what WORK is for. That's the problem. Kids today want to start on the last level of the game. There's no challenge. And anytime a game is difficult the game is broken, it has nothing to do with their lack of skill. Just a whiny generation babied
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Charles_Lee_Raye

Because paying real money for in game money is stupid.

But paying with your actual life, you know the time spent earning money in game is not stupid? Why wont anyone touch this question?

 

Working in real life produces real money, or what we perceive as real its actually fake aka fiat debt-slavery currency but thats another thread.

 

Playing the game produces gta $ money which is fake according to your camp.

 

You can spend 70 hours of your actual real life to earn what I bought after 2-4 hours of real life work.

 

That gives me about 65 more hours of life, either playing gta and not having to grind or doing something else.

 

I dont think you guys understand the meaning of the word stupid.

 

I am actually more efficient at life because of buying cashcards. Its not an argument its a statement of reality.

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Because paying real money for in game money is stupid.

But paying with your actual life, you know the time spent earning money in game is not stupid? Why wont anyone touch this question?

 

Because the whole theme of online is making money, if you don't like that why you even playing the game then?

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Charles_Lee_Raye

 

 

 

Because paying real money for in game money is stupid.

But paying with your actual life, you know the time spent earning money in game is not stupid? Why wont anyone touch this question?

 

Because the whole theme of online is making money, if you don't like that why you even playing the game then?

I love it actually, normally I play mmos and am always involved in the economics of the game and find that more interesting than the boss raiding/dungeon aspects.

 

I explained why I have purchased and support cash cerds in my previous posts.

 

I didnt buy one until around level 130 ish and they were on sale. I hadnt thought of buying one and never needed them but as I posted earlier. I looked at my stats one day and had 17/18 days played. Thats around 400 hours. I decided 120 $ was too cheap for this purchase. I wasnt going to send rockstar a check for free. I showed my support with money.

 

Thats how this world works. Money talks. You dont like something shut up and let your money talk by spending it elsewhere. You enjoy a business or product? Frequent it, spend on it, take surveys about what you like about it.

 

Bottom line I was already to the end game point, I have money saved, there are still no other games that pique my interest until Elder scrolls online releases on ps4. I use my money to talk. I want rockstar to make more games so I give them more money.

 

I dont like EA anymore. I dont give them my money, if I really want an EA game ill trade for it or borrow from a friend. I wont give them any of my actual dollars. Hope this makes sense. Its about being an educated consumer and knowing the value and power of money.

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Because paying real money for in game money is stupid.

But paying with your actual life, you know the time spent earning money in game is not stupid? Why wont anyone touch this question?

Because the whole theme of online is making money, if you don't like that why you even playing the game then?

I didnt buy one until around level 130 ish and they were on sale. I hadnt thought of buying one and never needed them but as I posted earlier. I looked at my stats one day and had 17/18 days played. Thats around 400 hours. I decided 120 $ was too cheap for this purchase. I wasnt going to send rockstar a check for free. I showed my support with money.

 

Thats how this world works. Money talks. You dont like something shut up and let your money talk by spending it elsewhere. You enjoy a business or product? Frequent it, spend on it, take surveys about what you like about it.

 

Bottom line I was already to the end game point, I have money saved, there are still no other games that pique my interest until Elder scrolls online releases on ps4. I use my money to talk. I want rockstar to make more games so I give them more money.

 

Hope this makes sense. Its about being an educated consumer and knowing the value and power of money.

Ok fair enough, maybe you're one of the few that didnt buy one untill you reached the last level. But to all those low levels that bought them are most likely free roaming all day. You cant level up doing that.

 

If you think cash cards are contributing towards supporting them now its really just a drop in a huge bucket of water. Whos gonna disagree with me and say $2 billion isnt enough money?? 5% of 1 billion is 50 million. But where does it all go? On the next game - but seems like they gotta lot of spare change left over.

 

You're only supporting the idea of GTA 6 having a $5 million gta $ with an $80 pre-order. You're only supporting games like Evolve coming out with its DLC. You're only supporting the idea of Capcom charging for Resident evil continues when you die (yes seriously) Money does talk and its asking you to talk even louder.

Edited by sweetbrother
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I play the game to have some fun with friends. I earn money from missions and when I have enough, I'll buy a new car or some mods or something. Some of my friends have tanks and buzzards, some have lots of cars or weapons. I've never seen much problem with obtaining cash in the game through normal playing.

 

Shark cards are fine for those who want the quick fix and they support the ongoing development of GTAO. I'm sure the pricing structure has been well thought out and not just putting numbers down for fun.

 

If you are just 'grinding' missions to make money for the sake of it then you should really put the game down and play something else.

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Its work because unless you're buying cash cards/doing money glitches, then you're gonna be grinding you ass off, playing boring missions for days on end just to get anywhere.

 

Last night I hear a low level player on mic say, "I need money. Where are some high paying missions."

I tried to help him out, so I invited him to a CCO3 x 4 playlist. I didn't want to over do it by inviting him to a 12x playlist of it. This was a free aim lobby too. He left before we even finished the first trailer of enemies.LOL

He didn't last five minutes. He missed out on $60,000. It's players like him that need cash cards, and some Ritalin before playing video games.LOL

I never help low level poor smucks anymore. Some guy was crying: "I get my ass blown off in free roam". Followed by: "I need money" and "I need ammo". Turned out he was level 63 and had 90 k$. In a weak moment I offered him help. So I showed him how to complete missions easy, how to sell gangbanger Peyote's, the works.

 

As commanding officer on a training mission I tried to issue as simple orders as can be. Without exception he would totally ignore me, rush in head first, trigger the waves of henchmen, die a glorious and stupid death. During his epic battles, I would fetch the objective and go for a Pisswasser. What should be a milkrun, he totally screwed up. Leaving me to finish the ops and do the work for him.

 

If you suck at the game and are broke because of that, sorry to break you the news, but it is your own fault. Moaners should stop blaming everybody else and look in the mirror. If you do not want to earn cash, buy shark cards. Or live in a barn in Grapeseed with an Eligy and pick up weapons from a survival.

 

If you burn through your cash and ammo in FR, maybe you do not understand the basic rule of economics:

 

IN - OUT = STOCK

 

My wife doesn't seem to get it either. But that is off topic.

Edited by Van_Hellsing
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So you have a magic crystal ball that must be nice.

No, I just think logically ;)

 

Making a claim before it happens is not logical, The day it happens I am with you but you are jumping the gun. I will eat my words and you can hold me to it if it happens. I doubt it will. In my opinion if you can get free porn you are not allowed to complain. Logically I own a gun so I should have killed someone by now. I have yet to kill anyone so keep spewing your bullsh*t. All you do is prove all of my points.

 

None of what you said makes any sense.

 

When the game first came out, missions payed out a lot more money than they do now. This is a fact. When they started selling shark cards, they began nerfing mission payouts. It shows Rockstar's greed. They have already made a killing off of the games by selling them on both consoles, and will continue to when GTA for PC comes out. We're just talking about GTA, not all of the other games Rockstar had made, and will continue to make a killing on. They're extracting money from this game at a rapid pace, and giving us a small percentage of what they're giving GTA content wise. My theory anyhow.

Yea really sucks that a business is trying to make money while giving out free DLC. Its going to suck even more when they use some of that money to make GTA6 and we all go buy it.

 

Name one dlc that was relesed for this game? Everything released was an update. And name one update that was released so far that was worth people buying cash cards. I'll wait on that answered.

This may seem like a strange theory to some, but maybe the reason the prices are set so high in GTA:O is to help increase it's longevity.

 

Think of it this way, if you could have everything that you wanted withing just a weekend of playing, how long would you continue to play the game? Look at how long it takes to level up/get what you want in other online games. Lets use an example that has survived, and thrived, for a very long time, World of Warcraft. And they charge full price for all there expansions. But think about how long the grind is in that game and look at how long it's been around. A similar thing is hopefully happening with this game.

 

And as to cash cards I could care less if they are in they game as they do not provide an a huge advantage over others. Cash is useless without the level to back it up.

So rockstar set the prices high in mp for "longevity"? What about the people that still pay single player and they have billions? During the billion dollar days, mostly everyone was a billionaire and owned everything. Freeroam wasn't this douche land it is now. I owned everything in them days and I still played, why? Because the game was fun. Your opinion is nice and all but that isn't the reason why prices are so high. Besides why set the horn prices so high? Because you know "longevity" and all that, right?

Edited by Chloroform
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ActionJackso247

One easy answer:

 

To make more money, and if theyre available people are obviously buying them. Its simple Business...do you like to make money?

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One easy answer:

 

To make more money, and if theyre available people are obviously buying them. Its simple Business...do you like to make money?

I understand companies like to make money. But making prices in mp over sp isn't right ( in my eyes ) and lately this is becoming a standard with gaming these microtransactions. How would you like it when the net gta drops and it's like the rest of the games out there? Pay for this pay for that? Then all of you that say ( now ) these cash cards arent that bad will turn your opinion around because you'll be pissed.

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tenpennyisplainevil

@chloroform The fact that you and others still played after owning everything doesn't negate that the longevity is increased if you have to spend more time to earn things. What's your point?

 

Also, you shouldn't look at cash cards as this horrible evil. You're acting as if online is pay to win, while it's far from that. Just look at what cash cards do: they make free DLC possible, give players the opportunity to instantly gain loads of cash and perhaps influenced prices a bit. Is that really that bad? Compare what R* did to 99% of other game developers and tell me who is the better one. Virtually all of them release DLC worth the same as the game, nowadays. To have a truly complete game, you basically need to pay $120. R* at least gave you a choice. They don't milk GTA by making you pay $120 for a full game and releasing another shortly after the profit reached its peak.

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Just one example

 

 

Tank - $1.5 million

 

Whale Shark - $1USD per $70,000 GTA money

Megalodon Shark - $1USD per $80,000 GTA money

 

 

 

Average real cost $18.75-$21.43 for a single vehicle in a game that cost you $59.99.

 

 

Rockstar are a bunch of hateful, cynical, greedy, ugly Scot-tard pricks.

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Everyone is acting like Rockstar wont follow suit with what other gaming companies are doing. There is no hope.

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Because paying real money for in game money is stupid.

But paying with your actual life, you know the time spent earning money in game is not stupid? Why wont anyone touch this question?

 

Working in real life produces real money, or what we perceive as real its actually fake aka fiat debt-slavery currency but thats another thread.

 

Playing the game produces gta $ money which is fake according to your camp.

 

You can spend 70 hours of your actual real life to earn what I bought after 2-4 hours of real life work.

 

That gives me about 65 more hours of life, either playing gta and not having to grind or doing something else.

 

I dont think you guys understand the meaning of the word stupid.

 

I am actually more efficient at life because of buying cashcards. Its not an argument its a statement of reality.

Very hilarious post.

 

Paying with my life? Lol. Ok buddy. I guess you pay with your life AND your money when you play GTA.

 

I'll jus keep paying with my life like everybody else does when they play. You keep paying money to play on top of paying with your life to play.

 

End of the day, my spendings on GTA and having near equivalent of your assets will be much MUCH lower then your spendings of cash cards. ;)

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Everyone is acting like Rockstar wont follow suit with what other gaming companies are doing. There is no hope.

Then stop playing. You think optional in-game currency is ruining games?

 

I think self centered, egotistical, my way or nothing thinking is ruining the gaming industry much faster.

 

Rockstar's success speaks for itself.

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CaliMeatWagon

So rockstar set the prices high in mp for "longevity"? What about the people that still pay single player and they have billions? During the billion dollar days, mostly everyone was a billionaire and owned everything. Freeroam wasn't this douche land it is now. I owned everything in them days and I still played, why? Because the game was fun. Your opinion is nice and all but that isn't the reason why prices are so high. Besides why set the horn prices so high? Because you know "longevity" and all that, right?

 

 

I think your only remembering the good here. During that winter nobody wanted to do missions, races, deathmatches, or anything else besides run around in free mode killing each other. People didn't care about blowing up PV's or wasting tons of ammo because they had all the money in the world.

 

You can hate Cash Cards all you want, but they are a wonderful form of a micro-transaction that doesn't give a true advantage over others. Would you rather have DLC that costs money like every other game? Having to buy individual DLC cars with real money like Forza? To have the really good weapons cost real money like most MMO's? What would you prefer?

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tenpennyisplainevil

Everyone is acting like Rockstar wont follow suit with what other gaming companies are doing. There is no hope.

Why don't you see that R* is one of the few companies that DOESN'T do that? If R* wanted to, V could've been as bad as any game made by EA. It isn't. You're acting as if a gaming company has to slowly corrupt into an EA-like company. No, if R* was anything like EA, they would've done something EA-ish by now. Yes, cash cards are not entirely good, but R* is merely evolving with the game industry. The gaming industry made it normal to basically rip off your fan base by making DLC beforehand and charging a lot for one game. R* changed with the industry, it has to to compete. But the thing is, R* kept its integrity and changed in such a manner that they do make more money but don't rip off their fan base. They went through the trouble of creating a system other than the usual rip off DLC system. A system in which those who actually play the game aren't ripped off and casuals kinda are :D

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ActionJackso247

 

 

One easy answer:

 

To make more money, and if theyre available people are obviously buying them. Its simple Business...do you like to make money?

I understand companies like to make money. But making prices in mp over sp isn't right ( in my eyes ) and lately this is becoming a standard with gaming these microtransactions. How would you like it when the net gta drops and it's like the rest of the games out there? Pay for this pay for that? Then all of you that say ( now ) these cash cards arent that bad will turn your opinion around because you'll be pissed.

I dont necessarily agree with purchasing them, there is just people (probably kids hate to use that) that have unlimited money funds. Sort of like the apple .99 cents a song.

 

Money isnt anything...so thats what their target is. And scheming ways to make you need more GTA$ is also a part of it. Agreed.

 

I personally dont buy them, but I know why theyre there...and if everyone understands why theyre available maybe it could deter people buying them. Some other games I play have these micro-transactions and schemes of making you want more "fake money".

 

I guess people have to ask themselves why am I buying these and do I agree with supporting it. But we both know thats never happening to people with unlimited funds.

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My opinion, cash cards are a start of something bad. Like I said not one update we had so far is worth anyone buying cas cards for these so called "free updates". I'd rather have paid dlc that was worth buying ( that means it would be better content ) I'm sure before the cash cards were an idea rockstar was thinking we need to release updates on a regular basis to keeo GTAO fresh so people wont get bored. Hence the boring lackluster updates. They work more on fixing glitches that make money then anything else. If you think cash cards are okay, that's great, I don't. But I can see the bigger picture here. When GTA 6 or whatever comes next and they want to nickle and dime us dont bitch.

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