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GTA3 TREE


4NT1R3KL4M4
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How can i completely remove/delete/disable this tree from the game cuz its just a texture not have real model? thx

 

972uyb.jpg

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It is a real model, it just doesn't have a collision so you can drive through them.

 

Use a program like MEd (map editor) and remove all the trees you don't want, it's pretty simple to use.

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hmm i'd delete all the lines of the "trees2" in IDE but my game crash whats wrong?

 

2wd3h4x.jpg

Edited by 4NT1R3KL4M4
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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

HHnErXC.png


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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

i cant find any "trees2" in IPL :panic:

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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

i cant find any "trees2" in IPL :panic:

 

trees2 is the texture, not the model name..

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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

i cant find any "trees2" in IPL :panic:

 

trees2 is the texture, not the model name..

 

so how can i know what the name of them in IPL since i cant view them when i click "edit" ?

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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

i cant find any "trees2" in IPL :panic:

 

trees2 is the texture, not the model name..

 

so how can i know what the name of them in IPL since i cant view them when i click "edit" ?

 

Go to the "scene tab", select the area of the map you want to load (find the one with the trees you don't want in it), click render and then double click on the trees and remove them.

Edited by TJGM
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Don't delete entries from IDE, they're used to read definition of model. Delete all entries from IPL instead.

i cant find any "trees2" in IPL :panic:

 

trees2 is the texture, not the model name..

 

so how can i know what the name of them in IPL since i cant view them when i click "edit" ?

 

Go to the "scene tab", select the area of the map you want to load (find the one with the trees you don't want in it), click render and then double click on the trees and remove them.

 

 

nvm solved

Edited by 4NT1R3KL4M4
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