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R* San Diego should of done the animals...


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Not Lance Vance

Now, before anyone says go to the "bit** and moan thread" let me remind you that SEVERAL people wanted animals in a GTA game and want them introduced to GTA Online but let met tell you why they shouldn't be in GTA Online. 1). IT WOULD BE POINTLESS!

 

Yes, it was Rockstar's first attempt on putting animals in a GTA game but honestly, the behavior of the animals was bad in my opinion compared to Red Dead Redemption. In Red Dead Redemption, some animals would actually prey on each other (wolves would hunt In a pack after an elk for example, bears would chase dogs in Tall Trees near Manzanita Post, and more...

 

Here's what was wrong with animals in V...

 

- Where were snakes? Especially rattlesnakes out in the desert on the side of the road or something

 

- No "road kill" in the middle of the road on a highway or desert road?

 

- Animals don't prey on each other (I've never seen it)

 

- One dog bite kills you? Are you serious? In RDR, a dog would bite you but the character would flail his arms to knock it off.

 

- There's more but I'll stop here...

 

http://www.youtube.com/watch?v=VQHjDEhBi7s

Edited by Not Lance Vance
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Should have*

 

Sorry, had to.

Police Sniper

I will admit the animals are toned down in terms of aggression since the wild west, maybe they've become extreme survivalists? Also RDR had more use for the Animal Ai than say GTA will or ever will. In RDR you had to craft the finest gear while in GTA you could buy the finest gear.

V's wildlife had high expectations to live up to given Rockstar's achievement with RDR, but left a lot to be desired. My counter argument is that wildlife, and also hunting, were much larger factors in RDR and its time period than in GTA V, where it's more a set piece than anything.

RDR fits perfectly. Animals are pointless in a GTA game IMO, unless some interesting ideas are introduced in making them effective. Like different businesses from fishing to trading animals skin for importing or exporting, etc, more importantly, illegal trading and activities that result in more challenging scenarios. The list of your concerns are seriously - nitpicking ( except the part regarding one dog bites ).

Well, since Rockstar San Diego worked on Grand Theft Auto V, I think it's quite obvious they've done the animals. Rockstar Games, in an interview prior to the release of the PlayStation 3 and Xbox 360 versions, even said that they have learned so much from their work on Red Dead Redemption's wildlife. I also think they worked on the forests and deserts of Blaine County since, along with Rockstar North, are credited as "Environment Artists" in the game's credits, although the map was designed by the guys at Rockstar North themselves.

Edited by toxluv
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Not Lance Vance

Well, since Rockstar San Diego worked on Grand Theft Auto V, I think it's quite obvious they've done the animals. Rockstar Games, in an interview prior to the release of the PlayStation 4 and Xbox One versions, even said that they have learned so much from their work on Red Dead Redemption's wildlife when they talked of the new animals added in the re-release of the game. I also think they worked on the forests and deserts of Blaine County since, along with Rockstar North, are credited as "Environment Artists" in the game's credits, although the map was designed by the guys at Rockstar North themselves.

It didn't quite live up to the potential in my opinion. Animal behavior was way more better in RDR compared to V. Just my two cents. I hear you tho.

I will admit the animals are toned down in terms of aggression since the wild west, maybe they've become extreme survivalists? Also RDR had more use for the Animal Ai than say GTA will or ever will. In RDR you had to craft the finest gear while in GTA you could buy the finest gear.

 

What the hell are you talking about? lol.

You don't craft a single thing in RDR. You buy everything. Exactly the same as you do in GTA.

 

And RDR and GTA both "have use" equally for Animal AI. Why would it be more important in RDR? Because you hunt them? You can in V too. It might be a small feature, but there's no reason to think R* won't greatly expand on that in future GTAs. Having animals look and act real is equally important in any game that has them, and I'm sure R* would completely agree with that.

 

Well, since Rockstar San Diego worked on Grand Theft Auto V, I think it's quite obvious they've done the animals. Rockstar Games, in an interview prior to the release of the PlayStation 4 and Xbox One versions, even said that they have learned so much from their work on Red Dead Redemption's wildlife when they talked of the new animals added in the re-release of the game. I also think they worked on the forests and deserts of Blaine County since, along with Rockstar North, are credited as "Environment Artists" in the game's credits, although the map was designed by the guys at Rockstar North themselves.

It didn't quite live up to the potential in my opinion. Animal behavior was way more better in RDR compared to V. Just my two cents. I hear you tho.

Way way more more better.

And i thought i bitch and moan about V too much :blink:

Seriously this game would be twice as more dull without animals. Having such a big countryside and no animals? Are you serious?

 

But yes i agree they aren`t near as good as they were in RDR. In RDR you could even see the food chain system between the animals. Bear`s killing an elk or wolves killing snakes etc..

 

RDR had the best ecosystem i`ve ever saw in any game but i think V`s a decent as well, a good for a GTA game that is.

Police Sniper

 

I will admit the animals are toned down in terms of aggression since the wild west, maybe they've become extreme survivalists? Also RDR had more use for the Animal Ai than say GTA will or ever will. In RDR you had to craft the finest gear while in GTA you could buy the finest gear.

 

What the hell are you talking about? lol.

You don't craft a single thing in RDR. You buy everything. Exactly the same as you do in GTA.

 

And RDR and GTA both "have use" equally for Animal AI. Why would it be more important in RDR? Because you hunt them? You can in V too. It might be a small feature, but there's no reason to think R* won't greatly expand on that in future GTAs. Having animals look and act real is equally important in any game that has them, and I'm sure R* would completely agree with that.

 

Must've gotten confused somewhere sorry, but yeah I can understand the need for a more live world.

Animals are OK but the hunting minigame sucks big time. I wonder which no-brainer got a silly idea of killing tons of animals in one session, photographing their corpses, sending the pictures to Cletus and leave the are with piles of corpses. It has to be the dumbest thing ever. Not to mention the dead granma`s whistle and the silly wind direction. I hunt in real life so that means i can only laugh at this stupidity. The wind direction doesn`t mean sh*t if you`re standing too near the animal.

Not only this has nothing to with hunting, it also doesn`t make a bit of sense even for a crazy game like GTA V.

 

In RDR you could at least skin the animals and make some profit but in V it`s just plain ridicolous. Not to mention the spawning points of animals which are heavy scripted. The same amount of same animals are found in the same spot everytime you go by.

Police Sniper

 

Since when does RDR have to do anything with GTA series? f*cking fan base pisses me off.

They're both made by Rockstar, so it's only natural people will compare the two.

 

It's taken place in a time when we didn't have or just started having motor vehicles. And if someone were to steal a mortised vehicle back then I wouldn't think they'd know how to start it up let alone steal it. And am also pretty sure they'd be full of bullet holes before they even touched the door haha. So I view RDR as another GTA but without the name cause it runs similar to the GTA games.

Edited by Police Sniper

Here's what they had to say about animals way back.

 

But because of the scale of the map [in GTA V] and

the different kinds of areas involved, a countryside without

animals would feel quite hollow. At the same time, animals

aren't just a backdrop - you can expect to see dogs guarding

areas and causing the player trouble when they try to sneak

past them.

 

Here's the link below.

 

https://m.facebook.com/notes/grand-theft-auto-v/igns-interview-with-gta-producer-les-The Benz-grand-theft-auto-5s-unseen-mastermi/497282346973170/?__tn__=C

 

Personally, I'm only disappointed about animals not attacking each other. And they aren't behaving like they should.

Edited by D3ADSH0T
walkingsickness

I agree with OP and its just another one of those "things" that seem so obvious that it should be in this game. I mean not having snakes in a game that is loosely based on Southern California, however there are over 30 different species of snakes in Cali, is perplexing. I'm on a trail and a cougar attacks me, however there were 2 other hikers on that trail that was ahead of me, for the cougar to attack! It makes no sense for it to skip 2 other hikers, and go straight to me.

 

I really wished R* thought about some of the smaller things that would be more realistic to have in this game

They probably did.

 

Just look at Red Dead Redemption and compare to GTA V. R* had to make many more compromises with GTA V. It's like saying the characters in GTA V should've had as many animations as Max Payne 3, or the peds should have the same polygon count as the main protagonists and other main cast. It just doesn't work like that when you have character switching, cars driving around, a lot more peds on screen, radio, TV, internet, a lot more light sources, many more and much larger buildings, larger landmass, a fully developed ocean that isn't just an instant death pit, tennis, golf and other sports/activities, and many, many more assets.

 

RDR was about focusing on something simple and making it as high quality as possible. GTA V has such a broad scope, so it's much harder to make the individual elements at the same quality as the individual elements in RDR. So animal to animal, RDR will always win, but they were much more important in RDR and easier to focus on, because there wasn't an impossible list of things to do like GTA V had.

 

Simply put, R* probably did do the obvious thing. They probably used the same team who did the animals in RDR, or at least some of the same models and animations, but then they started chopping away to make things work. Animation count, polygon count, AI and other aspects probably couldn't be as deep as it was in RDR, because of all the other aspects of GTA V.

dschuTheDamaja

Here's what they had to say about animals way back.

 

But because of the scale of the map [in GTA V] and

the different kinds of areas involved, a countryside without

animals would feel quite hollow. At the same time, animals

aren't just a backdrop - you can expect to see dogs guarding

areas and causing the player trouble when they try to sneak

past them.

 

Here's the link below.

 

https://m.facebook.com/notes/grand-theft-auto-v/igns-interview-with-gta-producer-les-The Benz-grand-theft-auto-5s-unseen-mastermi/497282346973170/?__tn__=C

 

Personally, I'm only disappointed about animals not attacking each other. And they aren't behaving like they should.

Don't be disappointed. Drive to the hospital in paleto bay and then try to enter the arae on the opposite.

There will be a dog attacking you if you try to sneak in to steal a car.

We need to keep in mind here folks.

 

GTA is always based in a populated area.

Compared to the rural areas of Red Dead Redemption. It's obvious that the focus was in it's city and the liveliness of it all.

 

I get the feeling the same team that did the Wildlife of Redemption also did V as they are very similar.

  • Like 1

 

Here's what they had to say about animals way back.

But because of the scale of the map [in GTA V] and

the different kinds of areas involved, a countryside without

animals would feel quite hollow. At the same time, animals

aren't just a backdrop - you can expect to see dogs guarding

areas and causing the player trouble when they try to sneak

past them.

Here's the link below. https://m.facebook.com/notes/grand-theft-auto-v/igns-interview-with-gta-producer-les-The Benz-grand-theft-auto-5s-unseen-mastermi/497282346973170/?__tn__=C

Personally, I'm only disappointed about animals not attacking each other. And they aren't behaving like they should.

Don't be disappointed. Drive to the hospital in paleto bay and then try to enter the arae on the opposite.

There will be a dog attacking you if you try to sneak in to steal a car.

sh*t :lol: I forgot about that dog. But what I don't like is that animals don't attack each other.

who cares!? Animals would be cool if they added them. People don't care how realistic they behave. Having them walking around is still better than nothing. The ocean online is as boring as it can possibly be. I hope the PC version has animals online

Since when does RDR have to do anything with GTA series? f*cking fan base pisses me off.

Both Red Dead Redemption and Grand Theft Auto V are published by Rockstar Games, although they are developed by Rockstar San Diego and Rockstar North, both Rockstar San Diego and Rockstar North worked on these two games, respectively. They also share the same Universe, they have many features in common, and they belong to the same genre of video games - it's not like comparing GTA: San Andreas with Red Dead Revolver, for example.

 

However, I think that Rockstar Games did an outstanding job depicting the wildlife, flora and fauna in both Red Dead Redemption and Grand Theft Auto V. Of course, in Red Dead Redemption animals played a much larger role due to the setting of the game itself. The only animals I'd like to see added in Grand Theft Auto V are rattlesnakes, bears and horses. Also, the ability to play as an animal in Grand Theft Auto V is one of the funniest things I've ever seen in a video game.

Edited by toxluv

Since when does RDR have to do anything with GTA series? f*cking fan base pisses me off.

If you played RDR, you wouldn't ask that question. It's the same thing. If GTA goes back far enough in time, it's exactly RDR, especially now that R* has added special abilities to GTA. And please name a single difference, because I would be interested to know of one.

 

You're pissed off because it's called something different? Same developers, same gameplay, same feeling, but just different location and time period. That's like every single GTA since III.

 

People also compare because R* themselves have compared it with GTA.

Edited by BlackNoise

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