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Ocean is a waste


DISCO-INFERNO-70

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Police Sniper

Would be cool and scary if they added some sort of sea monster. It could be a rare spawn and when you defeat it you unlock some exclusive content. The monster could be regulated as well meaning it only comes out on a certain date or time of day. You could maybe even find its underwater nest and have a cool little mini mission to exterminate them all, just put it in a strangers and freaks mission.

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Crimson Flam3s

Would be cool and scary if they added some sort of sea monster. It could be a rare spawn and when you defeat it you unlock some exclusive content. The monster could be regulated as well meaning it only comes out on a certain date or time of day. You could maybe even find its underwater nest and have a cool little mini mission to exterminate them all, just put it in a strangers and freaks mission.

Something I always wanted, such a wasted opportunity.

 

They could have even done it in the lake with reports of people seeing the monster like a nessie reference.

 

I guess pc and a increase the shark model size mod is the only option left.

Edited by Crimson Flam3s
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Sure its great with amazing detail, but ask yourself: Do we really need it? Did we really need that oh-so-meticulously detailed ocean floor?

 

NO.

 

I don't know what prompted R* to do so. I'm not a tech freak, but I think it takes up large amounts of memory and processing power.

 

They should have used that detail on land and maybe reduced the size of the ocean.

 

OP is correct, it's a beautiful waste.

 

Ask yourself, if they had no other use for it and left it plain, how many people would complain and say they would have liked to explore a detailed ocean?

 

A waste of what is my question. They used the land the best they could and had space left over to detail underwater, I honestly can't believe people are complaining about this

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I love this game, but there are several things that are a complete waste. One of those things is the OCEAN space.

For all the hype, it simply isn't interesting at all. Nobody really ventures out there, because there really isn't enough to do out there.

They SHOULD have placed a cruise ship and a couple of oil platforms to give people a REASON to explore. I really wanted the ocean to be more interesting, but it just ISN'T.

Yeah well...it's an ocean. What do you expect?

We already got cases with money, weapons and nuclear waste. Story missions and animals...a couple of races.

 

I'd love to see some diving combat with harpunes...but no.

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Police Sniper

 

I love this game, but there are several things that are a complete waste. One of those things is the OCEAN space.

For all the hype, it simply isn't interesting at all. Nobody really ventures out there, because there really isn't enough to do out there.

They SHOULD have placed a cruise ship and a couple of oil platforms to give people a REASON to explore. I really wanted the ocean to be more interesting, but it just ISN'T.

Yeah well...it's an ocean. What do you expect?

We already got cases with money, weapons and nuclear waste. Story missions and animals...a couple of races.

 

I'd love to see some diving combat with harpunes...but no.

 

You can wield a knife while submerged in water, does this count for combat? When fending off deadly sharks?

Edited by Police Sniper
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Sure V`s ocean doesn`t exactly have alot to do but tell me how is "something to do" in that ocean worse than "nothing to do at all"?

I`m reffering to every other GTA game with an exception of SA which was a king of 3D era, obviously.

 

You all know me how much i like to criticise V but when it comes to the aspects where it clearly does better than other GTAs, then i`m prepare to defend it.

 

We had really nothing to see and do in the oceans of IV, EFLC, 3, LCS and VC.. There were actually nothing to see and do but yet noone complained about it.

Now that we have reasons to visit the ocean in V, we have things to do (not enough but still decent amount) everyone complains about how dull it is.

 

I don`t understand this, "little" can`t be worse than "nothing".

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I love this game, but there are several things that are a complete waste. One of those things is the OCEAN space.

For all the hype, it simply isn't interesting at all. Nobody really ventures out there, because there really isn't enough to do out there.

They SHOULD have placed a cruise ship and a couple of oil platforms to give people a REASON to explore. I really wanted the ocean to be more interesting, but it just ISN'T.

Yeah well...it's an ocean. What do you expect?

We already got cases with money, weapons and nuclear waste. Story missions and animals...a couple of races.

 

I'd love to see some diving combat with harpunes...but no.

 

You can wield a knife while submerged in water, does this count for combat? When fending off deadly sharks?

 

You actually can fend off sharks with knife, but it's a gamble if you're doing it frontally. (wubstep warning)

 

Edited by Alvarez
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CarlitoDorito

On current gen the new wildlife really helps make it less boring. The stealing sub mission has some orcas swimming about, making their sounds, On daddy's little girl you see a stingray when you dive into the water, with all the extra fish and foliage it looks really good, it's better than cold black abyss with not much life at all anyway. Also when collecting the nuclear waste, you can be followed by Dolphins and orcas, they follow you for quite a while. Seeing the humpback whale is cool. You can kill them so it can satisfy any gamers bloodlust more than before too :p

Edited by CarlitoDorito
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Official General

On current gen the new wildlife really helps make it less boring. The stealing sub mission has some orcas swimming about, making their sounds, On daddy's little girl you see a stingray when you dive into the water, with all the extra fish and foliage it looks really good, it's better than cold black abyss with not much life at all anyway. Also when collecting the nuclear waste, you can be followed by Dolphins and orcas, they follow you for quite a while. Seeing the humpback whale is cool. You can kill them so it can satisfy any gamers bloodlust more than before too :p

I'd enjoy the dolphins and whales, that I'd like.

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Ask yourself, if they had no other use for it and left it plain, how many people would complain and say they would have liked to explore a detailed ocean?

 

 

Rockstar should have been smart and only detailed a few areas along the coast instead of wasting time and resources detailing around the entire landmass.

 

That's one of the things that frustrates me about this game. It could have been better without adding any additional work if they just would have used a little common sense.

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Does anyone else hate the submarine in this game? It handles like a crap and you need like forever to travel 100 feet. Besides you can`t see sh*t in this thing. And it also has a very short depth limit for a batiskaf that can ussually go deeper than regular submarines.

 

When i read we`re going to get Kraken sub on NG i was so happy, i though maybe it will be faster and more responsive to handle. Then i discovered it`s the same crap as the regular submersible only a little bigger.

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CarlitoDorito

The ability to hold on to dolphin fins, they drag you. Like flipper.

 

Sea scooters, to get around under water quicker. Them things they have in every call of duty level with water too.

 

Possible sea monster, only really far out, so the chances of seeing it are low unless you go looking. Also really hard to kill, so going for it is a challenge. The news could report on people going missing in a specific part of the sea. I'm thinking moby dick :p

 

More secrets, something really hard to find, a huge abandoned submarine or giant ship. You can go inside, see the dead people, it would be quite creepy, pitch black with a tiny light. It could be a new big side mission, survive through the big ship, get a reward.

 

More wildlife, jellyfish specifically, they can sting you and you can't kill them but it would look cool.

 

These could help make it more interesting. I don't expect a sea monster anytime soon.

Edited by CarlitoDorito
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Police Sniper

The ability to hold on to dolphin fins, they drag you. Like flipper.

 

Sea scooters, to get around under water quicker. Them things they have in every call of duty level with water too.

 

Possible sea monster, only really far out, so the chances of seeing it are low unless you go looking. Also really hard to kill, so going for it is a challenge. The news could report on people going missing in a specific part of the sea. I'm thinking moby dick :p

 

More secrets, something really hard to find, a huge abandoned submarine or giant ship. You can go inside, see the dead people, it would be quite creepy, pitch black with a tiny light. It could be a new big side mission, survive through the big ship, get a reward.

 

More wildlife, jellyfish specifically, they can sting you and you can't kill them but it would look cool.

 

These could help make it more interesting. I don't expect a sea monster anytime soon.

Like some kind of experimental sea creature that nests in the wreckage of the ship it was once contained in.

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Ask yourself, if they had no other use for it and left it plain, how many people would complain and say they would have liked to explore a detailed ocean?

 

Rockstar should have been smart and only detailed a few areas along the coast instead of wasting time and resources detailing around the entire landmass.

 

That's one of the things that frustrates me about this game. It could have been better without adding any additional work if they just would have used a little common sense.

Exactly. They should have used the resources in making the countryside more interesting. Were people complaining that they didn't have a detailed ocean to explore in IV? In fact, noone complained in any of the past GTAs. Why would they complain now? Edited by Son of Zeus
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I think they done a really great job of adding detail, but IMO it's too underutilised for how much it's actually used. They could've done so much more regarding missions like for example there could be an oil rig platform far out sea and you plant explosives at its base or something.

 

To be honest I would've preferred the energy put into making Los Santos more interesting. I wouldn't necessarily call it a waste. More like an un-necessary amount of time spent that could've been used elsewhere more relative to a GTA game.

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The level of attention to detail with this living and breathing world through wildlife, ocean life, etc. in both variety and sense of immersion is an overkill IMO in relation to the limited interactions up in making some f*ckin' rewarding experience that leaves a particular satisfaction on replaying alone. I don't get any reason for wasting time on the content only serves a PART of giving an immersion, and nothing much. Its hard to find anything worth for some action, challenging scenarios packed with variety of missions, or start your own missions through vigilante anywhere you want giving a reason to come back and experiment around the diverse open world areas by starting these paramedic/vigilante/firefighter/infinite-type missions.

Certainly there has to be a sense of being able to enjoy the living world, which I don't think is a bad thing but they could have used some tricks in giving that immersion via ambient sound rather than creating a detailed amount of vast number of species, that creates a negative influence on other better possibilities to add instead. Even after having so many animals people are still f*ckin not satisfied and are complaining about how much it sucks in comparison to RDR.

Then go and play RDR, instead of looking the same kind of experience in a game called GTA.

Ultimately an action crime game is not only about being the best living and breathing world. V isn't a lot better to a larger part of the core appeal than being the best at anything like ocean and wildlife that's f*ckin pointless after playing the whole year.

Why isn't a sense of improvement felt in the aspects that will remain the strength for years to come? Just like GTA SA, the classic, still tops the PSN list of downloaded games not because of all the nonsense bullsh*t of enjoying living and breathing world rather simply on the strengths of the actual raw gameplay.

 

E: typos

Edited by Osho
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Random Encounters, and Strangers and Freaks involving the ocean would have worked well.

 

I did hope for the jellyfish and sea turtles from San Andreas.

 

Funny Police Radio I heard:

 

"SWAT/NOOSE team dispatched from, the ocean"

"Suspect running red light in, the Ocean"

 

(it seems the only time the female cop radio voice doesn't say "ahhhh" before saying the location, is when she says "the ocean")

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I'm saying this for the 100th time:

 

They need to dial back all that water, chop up that unused land mass into 4 smaller land masses and remake the cannon SA map. Or at least 2 good sized land masses (aka SF and NV) and connect them to the GTA V "island" that they call SA :facedesk:

 

*is vaugely wondering why OP is obsessing over the ocean*

 

Is it only me? Or did anyone else notice SA was demoted to an island when GTA V shipped 2 yrs ago?? :blink:

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CarlitoDorito

The sky is a waste. You know there's most likely a lot of people who like the ocean? Maybe like boats, scuba diving and whatever else can be done with the ocean. It's not a waste for them.

 

The ocean is in every GTA, it's really detailed becuase it's a GTA game. So much better than water looking like oil or nothing at all. Try to stick to land if you don't like it, then it'll be like all the other GTA games, where you stay away from the ocean, although this one looks good. I'm guessing it's only a waste in V right? :p

Edited by CarlitoDorito
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ItsJustMeSrsly

Sure V`s ocean doesn`t exactly have alot to do but tell me how is "something to do" in that ocean worse than "nothing to do at all"?

I`m reffering to every other GTA game with an exception of SA which was a king of 3D era, obviously.

 

You all know me how much i like to criticise V but when it comes to the aspects where it clearly does better than other GTAs, then i`m prepare to defend it.

 

We had really nothing to see and do in the oceans of IV, EFLC, 3, LCS and VC.. There were actually nothing to see and do but yet noone complained about it.

Now that we have reasons to visit the ocean in V, we have things to do (not enough but still decent amount) everyone complains about how dull it is.

 

I don`t understand this, "little" can`t be worse than "nothing".

 

Its how R* hyped the ocean space, which makes people get all picked up in arms when talking about it! A lot of people expected a lot more from it, when R* said Los Santos water space this time will be very detailed, as detailed as it never been before! By those details a lot of people imagined "things to do", not only visual immersion experience! Besides why should we look back at what it was like before, instead of moving forward and stepping up? Isn't it why we advance these days, develop better consoles, gadgets etc...And all of that, just to stay the way it was? ...For one it is only logical to expect things getting better and better, why should we be stuck in the past and look back at how water world was back in 3D era days?...Following that logic people have legitimate right to complain! If you add so much water and give so much detail to it (visually mostly!) then please also put actually some effort to make those water space interesting and worthy of exploration! ...A lot of people didn't have any problems with underwater of SA back then, because it wasn't hyped at the same level as underwater of GTAV! And it wasn't as much developed and detailed, it was just blank, mostly empty spaces with a few corals, fishes and bushes here and there, so nobody complained about it, because there were no reason for it! But when you say, that 40% of the map space will be reserved for Underwater, you would and SHOULD expect it to be more than just a "nice view, that creates a visual immersion and helps the wow factor"!...

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Its how R* hyped the ocean space, which makes people get all picked up in arms when talking about it! A lot of people expected a lot more from it, when R* said Los Santos water space this time will be very detailed, as detailed as it never been before! By those details a lot of people imagined "things to do", not only visual immersion experience!

Here we go again - look:

 

"R* said Los Santos water space this time will be very detailed, as detailed as it never been before!"

 

And that's what we got - it's more detailed than any ocean floor we've had in GTA before. They delivered what they promised.

 

"By those details a lot of people imagined "things to do", not only visual immersion experience! "

 

A lot of people imagined it - they thought things were there that R* neither suggested, promised nor confirmed to be there - so, who is at fault here?

 

Rockstar, for giving us what they said they would give us, or the fans for allowing their wild conjecture to become fact in their mind?

 

See also: Franklin's 'missing' gang activities. We were never explicitly told that would be in the game, but people expected it to be there.

 

Edited by Fuzzknuckles
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ItsJustMeSrsly

Guess what? yes! Its R*'s fault! If they know how people's minds work, they would keep their mouth shout and never hype underwater to start with! That is what they should have done, so that vastly detailed and developed underwater space would really be a nice surprise and an additional touch to an overall experience, rather than miserable fails of high expectations and the large source of fanbase disappointment...We are all responsible for what we say, so don't tell me its only ours fault! R* could easily void all that backfire and they probably knew it would be like that, but they chose to hype it anyway and look what it lead to?...When you show a candy to a baby, but and start teasing him'her saying its so sweet and tasty, but then the last moment you say - "its not for you, its for that boy/girl over there!..." would you expect baby to start crying? you probably would and you should! The same is with the case of R*, yes! We are like babies and YES! We moan and cry and whatever...And YES! Its your fault, that it happens!...You could never show us that candy on the first place, so there wouldn't be any need for excitement...

Edited by ItsJustMeSrsly
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DISCO-INFERNO-70

I wasn't trying to bash Rockstar, i was merely stating that they SHOULD have added something more.

The low number of people who actually go out into the ocean speaks for ITSELF. Yes, there ARE some cool things to see, but not enough for me to spend the time looking for.

It's just too much open space being wasted. An oil platform and cruise ship would at least give players SOMETHING to do other than sight see.

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Sure V`s ocean could have more to do, V should have more missions that would take place in the ocean but this is nitpicking people. It`s still enough to do for a GTA game. This isn`t a marine simulator, it`s a GTA.

GTA V has plenty of real flaws already, why bashing things that have been done properly? Personally i find V`s story, characters and side activities more disturbing than not enough things to do in the ocean.

 

Let`s see;

GTA 3 ocean- nothing to see and nothing to do. Plus the inability of swiming

GTA VC- we had faster boats and couple of missions involving boat chasing. Other than that the sea felt boring and ridiculously reflecting, Tommy couldn`t swim and the sharks were just an invincible textures

GTA SA- a huge step forward. Semi-detailed sea floor with visual wildlife. CJ could swim and dive so it was very cool

GTA LCS- again just like in 3, the ocean is dark, boring and dead plus Toni`s inability to swim

GTA VCS- Vic could swim, there was jetski and plenty of side missions involved the ocean but the sea was lifeless and dead

GTA IV/EFLC- the ocean looked more like some poluted dam and it had very unappealing looks. Niko, Johnny and Luis could swim but not dive. The ocean felt dead and lifeless.

GTA V- the best looking ocean a video game has ever made. It`s so unbelievably attracting and realistic that sometimes i have a feeling i`m actually there. The foam, waves, the water splashing on the rocks, the reflections based on the weather and depth, a fully developed sea wildlife with fully detailed sea floor.Fast boats, jetski, diving, lung capacity, submersible, scuba diving, peyotes, nuclear waste, submarine parts, Michael`s murder mystery, ship wrecks, ufo wrecks and god know what else...

 

So plenty enough reasons to visit the ocean in V so how can someone says this is a waste and boring? How can someone says this isn`t 100x better than in any GTA so far?

The only thing i miss is some harpoon, a faster submersible and more missions that take place in the ocean.

But other than that, the ocean in V is a pure perfection, i can`t believe they made it look so realistic and beautifull. So this is the aspect where V did very good.

Edited by MrDeSanta
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CarlitoDorito

It could use some more things to go out there, I do a few times, mainly to fill lung capacity, collect peyotes, sub parts and nuclear waste. Never really going back to it unless I crash Into it or wanna shoot police boats. Other than that there isn't much reason for going back in, unless you like the detail, wanna see Dolphins. The Dolphins react quite a realistic way, there may be 5 of them, one may break off and swim around you, like it's curious. Hearing whale song, seeing a huge group of hammer heads, I saw 9 in one place, it's quite freaky but I don't think they can kill you. Things like this are appreciated.

Edited by CarlitoDorito
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I don't think it was really hyped though, just mentioned in previews. It's not like they were pushing it as a major feature of the game. It's just there because at this tech level it had to be. It was never touted as a huge part of V. So again, the hype came from the fans misinterpretation of the tiny mentions it got in previews.

 

 

And you haven't even played the game, Srsly, so...

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