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"This is why we can't have nice things", do we all agree o


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I'm the only one of my friends that I know who have joined GTAForums, and I can vouch for all of us here who have limited expectations because GTA Online is used as an open-world deathmatch simulator.

 

It's frustrating to say the least when you're expecting to run into somebody who doesn't instantly open-fire as soon as you're within a 0.5mile radius of them.

 

How many of you guys have entered a public lobby without the occurance of heated teens, kids too young for the game and outright pests trying to shred every grain of skin your character has with an AK? I have no idea why I approach everyone with a fair view of thinking "maybe this guy will be okay?", "maybe this guy is a friendly"; its a lost cause.

 

The only way we can realistically learn is by having Rockstar monitor the game. Obviously no-one is going to watch whether players are killing people with a realistic reasoning, since every other person is there to try and ruin someone's day. Private lobbies are the way forward and it's going to take a lot more than the current attitude of "wait and see" a change, when it's already broken.

 

An example of this, I do not kill people for the need to quench my thirst. I was on for a couple of hours, and I saw three people in the street, approached them in passive, threw them friendly gestures, such as salutes, thumbs up, etc. and within 10 seconds they were hammering my car to a pulp, whilst I stood there. Secondly, I approached someone with a bounty, killed him, carried on with my business, and this guy was so infuriated that he spent $10,000 putting a bounty on me to claim $9,000 back after chasing me all around the map. Who are these people? And why are they trigger-happy retards? Because they follow the norm of a broken community.

You're all morons. You're all post hungry achievers. You're all glory hunters. None of you are gamers, none. Almost all of you are children that own gaming devices, not gamers.

 

I know this for I'm part of a gaming community that spans 30 years.. I'm a gamer....You are not a gamer, you're a child.

 

Cool story, but does having an idea of what a company painted in my head make me a moron? The only morons are people that treat GTA like a Deathmatch Simulator, like I said. It's difficult to come across people that know how to play GTA Online how we are wanted to play. It's a loose MMO, and it's as clear as a glass of water. You may have been part of a gaming community that may or may not span 30 years, but I am a gamer in the way I apply my hobby to playing a game, since the age of 5. I've had games consoles ranging from Playstations 1 and 2, PSP, Nintendo Wii and DS, along with every Microsoft Xbox console, (Xbox Original, 360, One), and I play avidly on PC. Does this make me a gamer? One who plays games? I think it does. I was a child, indeed. A child in the manner that I didn't understand how sh*t works. But now I do. Maybe I'm a child in my naivety, but I was promised something that never came.

  • Like 1

 

 

 

 

I'm the only one of my friends that I know who have joined GTAForums, and I can vouch for all of us here who have limited expectations because GTA Online is used as an open-world deathmatch simulator.

 

It's frustrating to say the least when you're expecting to run into somebody who doesn't instantly open-fire as soon as you're within a 0.5mile radius of them.

 

How many of you guys have entered a public lobby without the occurance of heated teens, kids too young for the game and outright pests trying to shred every grain of skin your character has with an AK? I have no idea why I approach everyone with a fair view of thinking "maybe this guy will be okay?", "maybe this guy is a friendly"; its a lost cause.

 

The only way we can realistically learn is by having Rockstar monitor the game. Obviously no-one is going to watch whether players are killing people with a realistic reasoning, since every other person is there to try and ruin someone's day. Private lobbies are the way forward and it's going to take a lot more than the current attitude of "wait and see" a change, when it's already broken.

 

An example of this, I do not kill people for the need to quench my thirst. I was on for a couple of hours, and I saw three people in the street, approached them in passive, threw them friendly gestures, such as salutes, thumbs up, etc. and within 10 seconds they were hammering my car to a pulp, whilst I stood there. Secondly, I approached someone with a bounty, killed him, carried on with my business, and this guy was so infuriated that he spent $10,000 putting a bounty on me to claim $9,000 back after chasing me all around the map. Who are these people? And why are they trigger-happy retards? Because they follow the norm of a broken community.

You're all morons. You're all post hungry achievers. You're all glory hunters. None of you are gamers, none. Almost all of you are children that own gaming devices, not gamers.

 

I know this for I'm part of a gaming community that spans 30 years.. I'm a gamer....You are not a gamer, you're a child.

 

Cool story, but does having an idea of what a company painted in my head make me a moron? The only morons are people that treat GTA like a Deathmatch Simulator, like I said. It's difficult to come across people that know how to play GTA Online how we are wanted to play. It's a loose MMO, and it's as clear as a glass of water. You may have been part of a gaming community that may or may not span 30 years, but I am a gamer in the way I apply my hobby to playing a game, since the age of 5. I've had games consoles ranging from Playstations 1 and 2, PSP, Nintendo Wii and DS, along with every Microsoft Xbox console, (Xbox Original, 360, One), and I play avidly on PC. Does this make me a gamer? One who plays games? I think it does. I was a child, indeed. A child in the manner that I didn't understand how sh*t works. But now I do. Maybe I'm a child in my naivety, but I was promised something that never came. be patient dude, heists are coming soon.

 

Oh and You don't want killing in a gta game? There's always minecraft and passive mode sweetheart

 

 

 

 

 

I'm the only one of my friends that I know who have joined GTAForums, and I can vouch for all of us here who have limited expectations because GTA Online is used as an open-world deathmatch simulator.

 

It's frustrating to say the least when you're expecting to run into somebody who doesn't instantly open-fire as soon as you're within a 0.5mile radius of them.

 

How many of you guys have entered a public lobby without the occurance of heated teens, kids too young for the game and outright pests trying to shred every grain of skin your character has with an AK? I have no idea why I approach everyone with a fair view of thinking "maybe this guy will be okay?", "maybe this guy is a friendly"; its a lost cause.

 

The only way we can realistically learn is by having Rockstar monitor the game. Obviously no-one is going to watch whether players are killing people with a realistic reasoning, since every other person is there to try and ruin someone's day. Private lobbies are the way forward and it's going to take a lot more than the current attitude of "wait and see" a change, when it's already broken.

 

An example of this, I do not kill people for the need to quench my thirst. I was on for a couple of hours, and I saw three people in the street, approached them in passive, threw them friendly gestures, such as salutes, thumbs up, etc. and within 10 seconds they were hammering my car to a pulp, whilst I stood there. Secondly, I approached someone with a bounty, killed him, carried on with my business, and this guy was so infuriated that he spent $10,000 putting a bounty on me to claim $9,000 back after chasing me all around the map. Who are these people? And why are they trigger-happy retards? Because they follow the norm of a broken community.

You're all morons. You're all post hungry achievers. You're all glory hunters. None of you are gamers, none. Almost all of you are children that own gaming devices, not gamers.

 

I know this for I'm part of a gaming community that spans 30 years.. I'm a gamer....You are not a gamer, you're a child.

 

Cool story, but does having an idea of what a company painted in my head make me a moron? The only morons are people that treat GTA like a Deathmatch Simulator, like I said. It's difficult to come across people that know how to play GTA Online how we are wanted to play. It's a loose MMO, and it's as clear as a glass of water. You may have been part of a gaming community that may or may not span 30 years, but I am a gamer in the way I apply my hobby to playing a game, since the age of 5. I've had games consoles ranging from Playstations 1 and 2, PSP, Nintendo Wii and DS, along with every Microsoft Xbox console, (Xbox Original, 360, One), and I play avidly on PC. Does this make me a gamer? One who plays games? I think it does. I was a child, indeed. A child in the manner that I didn't understand how sh*t works. But now I do. Maybe I'm a child in my naivety, but I was promised something that never came. be patient dude, heists are coming soon.

 

Oh and You don't want killing in a gta game? There's always minecraft and passive mode sweetheart

If you had read what I put, I do not once mention heists, when I say I was promised something that never came, I meant the MMORPG aspect.

 

And as for me not wanting killing in GTA; I didn't say that. What I wanted was people with half a braincell to logically think before opening fire on some random player because they drove past them. f*cking pathetic, why don't you try reading next time "sweetheart"?

Edited by Acky.
  • Like 2

 

 

 

 

I'm the only one of my friends that I know who have joined GTAForums, and I can vouch for all of us here who have limited expectations because GTA Online is used as an open-world deathmatch simulator.

 

It's frustrating to say the least when you're expecting to run into somebody who doesn't instantly open-fire as soon as you're within a 0.5mile radius of them.

 

How many of you guys have entered a public lobby without the occurance of heated teens, kids too young for the game and outright pests trying to shred every grain of skin your character has with an AK? I have no idea why I approach everyone with a fair view of thinking "maybe this guy will be okay?", "maybe this guy is a friendly"; its a lost cause.

 

The only way we can realistically learn is by having Rockstar monitor the game. Obviously no-one is going to watch whether players are killing people with a realistic reasoning, since every other person is there to try and ruin someone's day. Private lobbies are the way forward and it's going to take a lot more than the current attitude of "wait and see" a change, when it's already broken.

 

An example of this, I do not kill people for the need to quench my thirst. I was on for a couple of hours, and I saw three people in the street, approached them in passive, threw them friendly gestures, such as salutes, thumbs up, etc. and within 10 seconds they were hammering my car to a pulp, whilst I stood there. Secondly, I approached someone with a bounty, killed him, carried on with my business, and this guy was so infuriated that he spent $10,000 putting a bounty on me to claim $9,000 back after chasing me all around the map. Who are these people? And why are they trigger-happy retards? Because they follow the norm of a broken community.

You're all morons. You're all post hungry achievers. You're all glory hunters. None of you are gamers, none. Almost all of you are children that own gaming devices, not gamers.

 

I know this for I'm part of a gaming community that spans 30 years.. I'm a gamer....You are not a gamer, you're a child.

I didn't knew that playing videogames doesn't make you a gamer.

I didn't knew that spawn blasting newbies in this game and not show how tough I am in this game means I'm a true gamer.

I didn't knew that playing this game in peace means I'm not a gamer.

 

 

You're a penis.

Aww. Can't even post right.

 

Who's the f*cking child now, penis?

Edited by ten-a-penny

If r* didn't have a clear vision for online then that's no-ones fault but there own

imo i think its fine maybe make a part of the map that is no pvp like most mmo's but its ok way it is especially with the new passive mode

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