Terrell Posted January 28, 2015 Share Posted January 28, 2015 Anyone have an idea why GTA 4's free aim is more practical than 5's? Also some interesting points I have noticed: Niko has the best reticle speed, recoil, and talent with a gun. Luis is better than Johnny in all points except reticule movement. Out of GTA 5 Michael is number 1 T is 2 and 3 is F. Increasing skill really doesn't increase potential, so everyone can reach their max. According to Rock Star; Trevor will always be better at flying, Franklin will always be better at driving, and Michael will always be better at shooting. The higher quality of a weapon you use with either 3 will also improve reticule movement + control. So is there perhaps a reason why free aiming in GTA 5 sucks, but can be easily improved with "practice" and higher quality weapons but only to a certain level? Because Rock Star is obviously overqualified. What are you thinking? Link to comment https://gtaforums.com/topic/764222-logical-suggestions-for-imprecise-free-aim-cursor/ Share on other sites More sharing options...
tuff_luv_capo Posted February 1, 2015 Share Posted February 1, 2015 I get annoyed when you are expecting auto aim and you end up popping out of cover aiming at nothing, and the free aim is so sluggish and unresponsive compared to a normal first person shooter. Link to comment https://gtaforums.com/topic/764222-logical-suggestions-for-imprecise-free-aim-cursor/#findComment-1066906646 Share on other sites More sharing options...
bitsandpieces Posted February 1, 2015 Share Posted February 1, 2015 I get annoyed when you are expecting auto aim and you end up popping out of cover aiming at nothing, and the free aim is so sluggish and unresponsive compared to a normal first person shooter. Annoying when auto aim aims at a target far away, mean while there's a target 3 feet away shooting @ my Link to comment https://gtaforums.com/topic/764222-logical-suggestions-for-imprecise-free-aim-cursor/#findComment-1066908070 Share on other sites More sharing options...
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