qnmqnbjbd1214 Posted January 27, 2015 Share Posted January 27, 2015 Could anyone teach me or help me to convert it? Thx a lot. Link to comment https://gtaforums.com/topic/764087-how-to-convert-a-3d-max-model-into-dff-and-txd/ Share on other sites More sharing options...
Voxels Posted February 4, 2015 Share Posted February 4, 2015 You will need Kam's Max Scripts for 3DS max to import/export dff models, and you can follow these tutorials on how to make models and get them ingame: -Basic modelling with 3dsmax tutorial -VU mapping and texturing tutorial -Getting your objects in game -Making complex objects - Buildings and Land Link to comment https://gtaforums.com/topic/764087-how-to-convert-a-3d-max-model-into-dff-and-txd/#findComment-1066922014 Share on other sites More sharing options...
ramin728 Posted February 24, 2015 Share Posted February 24, 2015 You will need Kam's Max Scripts for 3DS max to import/export dff models, and you can follow these tutorials on how to make models and get them ingame: -Basic modelling with 3dsmax tutorial -VU mapping and texturing tutorial -Getting your objects in game -Making complex objects - Buildings and Land does it work with 3ds max 2015? Link to comment https://gtaforums.com/topic/764087-how-to-convert-a-3d-max-model-into-dff-and-txd/#findComment-1067014978 Share on other sites More sharing options...
Jago Posted February 24, 2015 Share Posted February 24, 2015 You will need Kam's Max Scripts for 3DS max to import/export dff models, and you can follow these tutorials on how to make models and get them ingame: -Basic modelling with 3dsmax tutorial -VU mapping and texturing tutorial -Getting your objects in game -Making complex objects - Buildings and Land does it work with 3ds max 2015? not really, you'll probably get some basic functionality but 2013 and up lack proper skinning so you'd need an older version to make character models Link to comment https://gtaforums.com/topic/764087-how-to-convert-a-3d-max-model-into-dff-and-txd/#findComment-1067015060 Share on other sites More sharing options...
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