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Kalvin

BETA Mulholland Safehouse

Recommended Posts

Reyks

It isn't the wardrobe, the wardrobe one doesn't affect it, the main ENEX that appears once you buy the house is the one I edited and bugs everything up, I didn't want to make it so you could just walk inside without even buying it.

I see... But wouldn't it be possible to just add an invisible wall behind the door and then remove it once you buy it? Would even look nicer than having a useless floating yellow arrow there.

Edited by Reyks

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Kalvin

Because I'm not that much of a scripter and have no idea how to do that :p

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Reyks

Maybe some dudes around here can help you with that, shouldn't be hard to make I guess.

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PhillBellic

This looks great, Kalvin. Especially so, because all you had to go on were a few images. :)

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Savidge

I didn't realise that the wardrobe ENEX doesn't effect your save file. I always thought if you added an ENEX, no matter where it spawns you and one that wasn't in the vanilla version, it would screw up the file.

 

Now that I know I'm wrong, I can experiment with stuff like adding ENEXs at petrol stations leading to 24-7 shops, lol. :D

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David_CARP96

Beautiful! But it make a mapping bug front the Vinewood sign :facedesk: LOL! Look these screenshots

bnbb5pxy39o644o6g.jpg
3h4os5r2xzok3po6g.jpg
cn535xkuhmc6kbu6g.jpg
68jw05jvs2z4mtv6g.jpg

The grass and the shadows says everything... I hope you can fix that :^:

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Neddo

I think that there is something wrong with your installation. Try again

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PhillBellic

I think that there is something wrong with your installation. Try again

Unless Kalvin has broken it? ;)

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Savidge

Looks like the collision is correct but the .DFF isn't. Try redownloading it and installing all the files this time.

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David_CARP96

I redownloaded and reinstalled the mod. But still having that problem...
I'm using ModLoader to switch On/Off the mod files and prevent game crashes. So I reinstalled the original SA data/maps/LA files leaving Mulhouse's gta3.img and gta_int.img files in modloader folder. Look the comparison:
With Mulhouse files:
qxlqe6dttujdfwf6g.jpg
Without Mulhouse files:
una1jjlg92bxvoh6g.jpg
Conclusion: the problem is in the Mulhouse files... :p

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Neddo

I think that there shouldn't be that small road in the mod.

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BMWSauberF1.08

probably Kalvin included the .col file from his beta mod but forgot to remove collisions not related to the house

Edited by Aztecas_5

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David_CARP96

I finally found the cause: http://gtaforums.com/topic/759346-relsa-improved-vinewood/

Just I was asking myself If in the Beta version the Madd Dogg's mansion hadn't that road xD But not, the Mulhouse mod is part of the Imporved Vinewood.

Everything solved! :lol:

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bosnianvarior

Why it doesn't want to load LaHills.ipl in MEd(map editor), when i put original lahills.ipl it still doesn't work.. And problem is with gta3.img files that are included with this mode? :/

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David_CARP96

Well, I have some bad news... It's raining inside my house... :sui:

761.jpg

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SkyHunted

Well, I have some bad news... It's raining inside my house... :sui:

 

The question is , will kalvin fix it ?

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Mega

 

Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

Edited by Mega

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David_CARP96

 

 

Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

 

Oh f*ck... :sui: *bang* (killed myself)

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SkyHunted

 

 

 

Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

 

Oh f*ck... :sui: *bang* (killed myself)

 

well , this mod is a part of San Andreas Broken Beta Edition right ? stuff like a rain inside a very expensive house or stuff like this is very understandable.

Edited by SkyHunted

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PhillBellic

Has Kalvin broken it again? :(

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Blackalien

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears :panic:iDUl0BY.jpg

Edited by blackalienHD

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David_CARP96

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears :panic:iDUl0BY.jpg

First install Improved Vinewood and after that the Mulhouse :p

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Blackalien

 

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears :panic:iDUl0BY.jpg

First install Improved Vinewood and after that the Mulhouse :p

 

Ok! Thanks for the answer :)

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Kalvin

GTAG page updated with SA BETA compatible download.

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BeingARK

This mod is not working for me! I am using GTA V.1 and I made a folder called Mulhouse in modloader folder and dumped ever gta3_int and gta3 img file in it then I copy the cleo and data folder and pasted them to my GTA SA directory then I installed Limit Adjuster by putting every file of it in the game directory! BUT my game crashes everytime at the loading screen! :(

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R4gN0r0K

GTA V is not compatible with SA

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TiTAN_AI

it seems he means GTA exe v1.0 ;)

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BeingARK

Yep I mean GTA exe v1.0 LOL!

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YungKinto

awesome <3

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JaseyJasee

It's doesn't work for me, like I have previously read it spawns me in a random safe house interior and then when I walk out I end up in San Fierro... I started a new game too like suggested and the same thing happens?...

 

EDIT: Nevermind I fixed it, however the only problem now with the house is if I save inside the house, quit the game, and load my data back up, I appear to be in a completely grey/black room and can't get out unless I die. Then if I go back in the house it's back to normal. Any fix?

Edited by JaseyJasee

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