nine30 Posted January 22, 2015 Share Posted January 22, 2015 (edited) Hi bros in GTA This is my last map mod i did thanks to my friend idea's METALWARZ. I made this island with Cityscape, 90% of props and veg is from GTA IV and GTA V Its my creation, not a convertion from another game, i tried to make it as real like the building (i creat and add some part of GTAIV building) and church (I modified it from GTA IV) Theres no ped cause i dont know where they can go lol Theres no traffic also cause its an island so no need. I think this map is good for movies and deathmatch or simply have a rest on sight of a beautifull sunrise enjoy, link here http://www.gta4-mods.com/maps/wake-island-f31379 Edited January 26, 2015 by nine30 undertaker fan, Saunders420, GrindoLindo and 14 others 17 Link to comment Share on other sites More sharing options...
BBHD Posted January 22, 2015 Share Posted January 22, 2015 I can't believe you never stop bro !!!? Waiting forward your dl link nine30 1 Link to comment Share on other sites More sharing options...
nine30 Posted January 22, 2015 Author Share Posted January 22, 2015 I can't believe you never stop bro !!!? Waiting forward your dl link thank you, its comin... just some colision thing to fix... Link to comment Share on other sites More sharing options...
NTAuthority Posted January 22, 2015 Share Posted January 22, 2015 if you'd pass me some .obn files i could try seeing if i can make autogen'd navmeshes so spawned AI will work at least, i've never tried 'my' tool with slopey surfaces - also providing splines for ped paths is enough like in III series, so lovely and they could go on beaches and near roads? also this map seems nice enough to stream for a deathmatch mayhem server Jago and nine30 2 Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding! Link to comment Share on other sites More sharing options...
nine30 Posted January 23, 2015 Author Share Posted January 23, 2015 if you'd pass me some .obn files i could try seeing if i can make autogen'd navmeshes so spawned AI will work at least, i've never tried 'my' tool with slopey surfaces - also providing splines for ped paths is enough like in III series, so lovely and they could go on beaches and near roads? also this map seems nice enough to stream for a deathmatch mayhem server thx bro you need .obn file of the island i mean only land not the props like buildings or rocks that's right ? Link to comment Share on other sites More sharing options...
Skorpro Posted January 23, 2015 Share Posted January 23, 2015 I think this map is good for movies and deathmatch or simply have a rest on sight of a beautifull sunrise enjoy, link coming... Wow looks great! Hope the island is far away from the city nine30 1 Link to comment Share on other sites More sharing options...
nine30 Posted January 24, 2015 Author Share Posted January 24, 2015 I think this map is good for movies and deathmatch or simply have a rest on sight of a beautifull sunrise enjoy, link coming... Wow looks great! Hope the island is far away from the city i put it as far as i can !!! in the south west Am waiting for our genius friends like NT AUTHORITY to break the bounds of GTA IV solo... and then you will have huge maps like you leave USA to go to russia or France or else..., maybe i can update my old weird map mods Link to comment Share on other sites More sharing options...
nine30 Posted January 24, 2015 Author Share Posted January 24, 2015 Is there anyway to change color of water ??? to make it like bahamas or hawaii color ? Link to comment Share on other sites More sharing options...
EncryptedReality Posted January 24, 2015 Share Posted January 24, 2015 (edited) You can use EditIV tool to edit the water colour as well as its transparency. It's inside the water.dat file EDIT: timecyc.dat is what i meant to say instead of water.dat Edited January 25, 2015 by GTARandom nine30 1 Link to comment Share on other sites More sharing options...
nine30 Posted January 25, 2015 Author Share Posted January 25, 2015 (edited) You can use EditIV tool to edit the water colour as well as its transparency. It's inside the water.dat file thank you bro always here to help, i appreciat i cant open water.dat file Edited January 25, 2015 by nine30 Link to comment Share on other sites More sharing options...
EncryptedReality Posted January 25, 2015 Share Posted January 25, 2015 (edited) Oh, i'm really sorry man, i meant timecyc.dat, not water.dat Edited January 25, 2015 by GTARandom nine30 1 Link to comment Share on other sites More sharing options...
nine30 Posted January 25, 2015 Author Share Posted January 25, 2015 Oh, i'm really sorry man, i meant timecyc.dat, not water.dat ok am gonna open timecycl.dat and see for the sea color i just finished to add some corals and full vegetation, i put a false sea bed in case i dont find how to change color... Link to comment Share on other sites More sharing options...
K0ol-G-R4P Posted January 25, 2015 Share Posted January 25, 2015 Great job as usual nine30. Link to comment Share on other sites More sharing options...
nine30 Posted January 25, 2015 Author Share Posted January 25, 2015 Great job as usual nine30. thank you bro i appreciate Link to comment Share on other sites More sharing options...
nine30 Posted January 26, 2015 Author Share Posted January 26, 2015 the map is released, its very small as i said, dont think its like BF or real size, it haS no sense to make a big island with traffic and peds... For me wake island is like an abandonned island... and to be honest i dont like to see LC when with a map mod, the best is to have a huge aera where we can put all our maps together... a dream... GRAX and Skorpro 2 Link to comment Share on other sites More sharing options...
nine30 Posted January 28, 2015 Author Share Posted January 28, 2015 is there anybody who can help me for exporting animation ? i have one animation but i cant convert it right, like radar turning around himself, i mean i dont know in gims the hierarchy... please help me Link to comment Share on other sites More sharing options...
dr0yed Posted February 3, 2015 Share Posted February 3, 2015 (edited) Where is wake island on the map? Thanks Edited February 3, 2015 by dr0yed Link to comment Share on other sites More sharing options...
nine30 Posted February 3, 2015 Author Share Posted February 3, 2015 Where is wake island on the map? Thanks south east, (down lefton your map) i made an update with *radar *new textures on carrier *vehicule parked *new destroyed buildings for deathmatches if somebody wanna make a script wanted to add an amazing GTA IV animation but still dont know how it works to import Link to comment Share on other sites More sharing options...
BBHD Posted February 4, 2015 Share Posted February 4, 2015 (edited) Where is wake island on the map? Thanks south east, (down lefton your map) Would you say : south west, (down lefton your map) !? BTW this is some screenshots... Edited February 4, 2015 by BBHD nine30 1 Link to comment Share on other sites More sharing options...
dr0yed Posted February 5, 2015 Share Posted February 5, 2015 Great job OP. Some PEDs would be perfect for this mod. Link to comment Share on other sites More sharing options...
BBHD Posted February 5, 2015 Share Posted February 5, 2015 Great job OP. Some PEDs would be perfect for this mod. Navmesh is provided in this mod but seems buggy ! Peds fall from sky and die Link to comment Share on other sites More sharing options...
nine30 Posted February 5, 2015 Author Share Posted February 5, 2015 Great job OP. Some PEDs would be perfect for this mod. Navmesh is provided in this mod but seems buggy ! Peds fall from sky and die its not peds from WAKE ISLAND its peds from FRENCH RIVIERA, please reinstall your original "navmeshes.img" and original vehicule path dr0yed 1 Link to comment Share on other sites More sharing options...
Yilmaz04 Posted April 14, 2021 Share Posted April 14, 2021 Link is down also if you continuing modding GTA IV, can you add minimap for radar? I want to see island from pause menu. Link to comment Share on other sites More sharing options...
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