American Viking Posted January 19, 2015 Share Posted January 19, 2015 One of my favorite things about the GTA franchise is that it doesn't have a difficulty level. Missions just get harder as the game goes on usually because there are more guys to kill and they have better weapons. I'm also glad they got rid of "boss" characters with tons of health. I remember trying to kill Big Smoke in San Andreas...I guess everyone's lunch aint the only thing he can eat. The guy took a crazy amount of shots under the excuse that he was wearing body armor, but that is no more in the HD era. Boss characters are simply harder to get to or you have to jump through hoops to get them but once you do they fall like everyone else and I love that. This really drives home the immersion and realism. ChengizVlad09 1 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/ Share on other sites More sharing options...
.Ryan. Posted January 19, 2015 Share Posted January 19, 2015 I wouldn't have an issue with this. Although missions typically get harder some difficulty settings wouldn't hurt. Maybe a "casual" setting more like the old GTA games and a "hardcore" one where you don't get as much ammo, health etc. ChengizVlad09 1 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066847706 Share on other sites More sharing options...
universetwisters Posted January 19, 2015 Share Posted January 19, 2015 I don't like the sound of it. "This shootout is too hard I'll put the difficulty on beginner". Tikhung 1 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066847734 Share on other sites More sharing options...
Dr. Robotnik Posted January 19, 2015 Share Posted January 19, 2015 I don't like the sound of it. "This shootout is too hard I'll put the difficulty on beginner". What's wrong with that? If adjusting the difficulty was an option, I probably would've been able to play through IV without cheats. Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066847758 Share on other sites More sharing options...
Osho Posted January 19, 2015 Share Posted January 19, 2015 No. I'd prefer to create options myself in making the game harder or challenging by experimenting with different weapons, different time of day that affects the behaviour of the A.I and their alertness ( stealth or going direct, for instance ), different routes, different ways like remove HUD, No regenerating health, and as many interesting choices as possible, while keeping the game consistently challenging throughout to play, rather upping/lowering the difficulty that may not approach the difficulty in a sensible way, and artificially inflate/decrease the difficulty depending on how the game designer decides to actually change the game which may not work to my liking and ways I can freely do myself. Mister Pink and Hover_Mode 2 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066847975 Share on other sites More sharing options...
PhillBellic Posted January 19, 2015 Share Posted January 19, 2015 No. I thing playing the game in a smart/tactical way makes the game easier. I feel that there is no need for a difficulty seting. thehambone 1 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066848203 Share on other sites More sharing options...
Tikhung Posted January 19, 2015 Share Posted January 19, 2015 HELL NO. One of the reason I like the GTA franchise is that it doesn't have the difficulty settings. So no excuses. American Viking and Vice City criminal 2 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066849367 Share on other sites More sharing options...
helpplease Posted January 19, 2015 Share Posted January 19, 2015 I would rather they just gave us the tools to make our own missions. No offense R* but most of yours are boring as f*ck and the people could make better missions if you give us a tool editor to make our own missions. Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066849719 Share on other sites More sharing options...
Frantz Fuchs Posted January 19, 2015 Share Posted January 19, 2015 Yes. R*'s games have been getting too easy in the recent years. The first time I played RDR I died less than 10 times the whole story, and most of that was from falling off cliffs. Loved Max Payne 3 because of how difficult it was, had a blast on Hardcore (i think that's what it's called). Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066850024 Share on other sites More sharing options...
woke ellie Posted January 19, 2015 Share Posted January 19, 2015 GTA has gotten easier since HD era was introduced in my opinion. A difficulty setting would ruin the game more than TBOGT's "mission completion rating" that crossed over to V. I don't want to know how long it took me to complete a mission or how I have to be perfect to get the best rating. Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066850146 Share on other sites More sharing options...
Racecarlock Posted January 21, 2015 Share Posted January 21, 2015 What, and make the hardcore gamer babies cry that people have choices in a sandbox game? Pfft. Ridiculous. KingAJ032304 1 Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066860513 Share on other sites More sharing options...
woggleman Posted January 21, 2015 Share Posted January 21, 2015 Yes so people can stop whining about it being toned down for the casuals. If people want super hard give them that choice. Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066860531 Share on other sites More sharing options...
tranceking26 Posted January 25, 2015 Share Posted January 25, 2015 I think it's fine the way it is. I see no need for a change. But even if they added options it wouldn't be the end of the world (as long as you get traditional GTA setting) Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066878600 Share on other sites More sharing options...
ChengizVlad09 Posted January 25, 2015 Share Posted January 25, 2015 Maybe, good solution would be to have "classic" and "expert mode" that you can chose at the beginning of the game which can't be switched later on, or can be switched, but to some point. Of course there could be "save slot" for classic and expert mode. So everybody's happy For example: - Expert mode: You can carry less weapons,(pistol, uzi and m4 max)limited ammo and for "big guns" like RPG you have to have a car (RPG stored in the trunk). And the list goes on.... I am all for more challenge in GTA.(and in all games in general) I just can't stand sitting ducks that would be the reason for setting different difficulty level, more challenge! It's OK to be the almighty terminator by default, but also I would like to do something to become one not just to turn on my console or PC. Link to comment https://gtaforums.com/topic/762493-difficulty-setting-in-gta-yes-or-no/#findComment-1066878725 Share on other sites More sharing options...
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