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Proper IV anims for TBoGT?


Clxbsport
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Hey there.

 

So I decided to get a Michael De Santa mod to replace Luis Lopez since I'm already getting tired of his player model. But, his face always comes up weirdly, so I had to install some other mod to fix it.

 

The problem with the other mod is that TBoGT anims will no longer exist, leading to people in nightclubs only standing on their places (including chairs), episodic guns not working, and also the disability of using the parachute.... and what I discovered is the modder pretty much just transferred the original anims.img from IV to the TBoGT folder.

 

The solution I tried is to add the TBoGT anims to the original IV anims that the modder provided, but when I load up the game, it gets stuck on the loading screen (and the music goes mute, which is not good).

 

Adding the ENTIRE IV anims to the TBoGT anims will take a lot of time and it will crash my OpenIV. Any other way? Should I be stuck with Luis? Or could anyone make me one? Any help will be gladly appreciated,

 

PS: I wanted to replace Luis' model because I don't like crashing when going into missions.

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Delete the following files from the EFLC anim.img:

And you're ready to go! :)

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Delete the following files from the EFLC anim.img:

And you're ready to go! :)

Will try that. If it works, I THANK YOU SO MUCH.

 

EDIT: It took me a long time to load up and I got major lag spikes the first 3 minutes I played the game, but Michael still looks like a weird monkey.

EDIT 2: I've been thinking about it for a bit and I just realized maybe you meant the TBoGT anim.img and not the IV/EFLC default anim.img. Will try that :v

EDIT 3: I think that the [email protected]_hi and the [email protected]_hi are the only ones affecting. Nevertheless, it worked! Thanks!

Edited by CorvetteStingray
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