WACKADOODLEDOO Posted January 17, 2015 Share Posted January 17, 2015 (edited) Consider this scenario... Rockstar has reached out to you with the hopes that you can help them design a new heist for Online, or a SP DLC. What would you send them that would knock them off their seats? Rules: State the following information about your Heist: Where it takes place. The score amount and what the score is (money, diamonds, antiquities, etc.) Some roles that the characters will take in the heist. Any other information you want to include. If you can, try and base the idea off of a movie or piece of literature, much like how Rockstar made many homages in the game to heists from movies, such as The Blitz Play being based off of the heist from Heat, and 'The Agency Heist' based off of Mission Impossible. Do you think that Rockstar only plans to release these current heists, or will more come for GTA: Online in the future? Look forward to seeing the community feedback. Edited January 17, 2015 by MALIKZADEH Link to comment Share on other sites More sharing options...
BitPieStudios Posted January 17, 2015 Share Posted January 17, 2015 It sounded good until you said it HAD to be based off a movie. That killed it for me. :U theGTAking101 1 Link to comment Share on other sites More sharing options...
WACKADOODLEDOO Posted January 17, 2015 Author Share Posted January 17, 2015 It sounded good until you said it HAD to be based off a movie. That killed it for me. :U Sorry, just following the Rockstar formula, here. I'll change it up though, to see if we can get more ideas flowing! Link to comment Share on other sites More sharing options...
woggleman Posted January 17, 2015 Share Posted January 17, 2015 A heist at a sports stadium influenced by The Town. Link to comment Share on other sites More sharing options...
Ezza. Posted January 17, 2015 Share Posted January 17, 2015 (edited) The Brown Project Lester’s brief: There’s just something addictive about Robbing the military. It’s nearly as addictive as that new app on the iFapp store, Huggy Panda. But I heard of something big. Back in 1992 an unknown Grove Street Gangster, infiltrated the base and stole something called “The Black Project” Of course our great government tried to cover this up, but the evidence is there. Now, 21 years later a new project, dubbed “The Brown Project” is said to be the new black, if you’ll pardon the pun. I believe that the Brown project is a new military aircraft, or possibly a personal transport system (Jetpack). We’ve even got buyer interest already, those ruthless Aussies are willing to pay whatever to get their hands on whatever’s being built. It’s going to be heavily guarded, but I see 2 possible ways of doing this. PLAN A: The Tower of Terror The crew infiltrates the base, through 2 teams. One team consists of a hired pilot (NPC) who drops a tank (player) into the base to distract the authorities. Upon dropping the Tank, if the cheapest pilot was chosen (4% of the cut) then an officer will shoot out the tail rotor causing the Heli to crash into the Eastern Hangar, causing the pilot to die, and the tank to sustain medium damage, if the better pilot is chosen (8% of the cut) , then the rear tail rotor will be shot, and the cargobob will drop the Tank on the tarmac (no damage) then crash into Largo Zancudo swamps, and the pilot survives. The other team parachutes in from an Adios Airlines Jumbo, landing on the control tower’s roof. They break through the window, take army man hostage and get in the elevator to go underground. Using army man as a human shield, they survive the guards shooting upon leaving the elevator in the research lab. They drop army man and take cover, Working their way through the lab, until reaching the underground hangar. The Brown project is a state of the art stealth fighter. (Pictured below) the team takes the aircraft and escapes through the vertical hatch under Lago Zancudo Wetlands, pushing the crashed cargobob out of the mud and saving the pilot’s life. The team must fly the aircraft out to sea, where the stereotypically named HMAS Wallaby awaits. Yes, Army Man is indeed his name. Total Take: $40 000 000 4-6 Players Plan B: The train and the tunnel The crew hijacks a Barracks on its way to a mysterious tunnel, in the mount Chiliad State Wilderness. The team stages a motorhome and car crash directly in front of the tunnel entrance. The crew then hijacks the Barracks killing 5 out of the 6 guys and taking their uniforms. The last, most senior one is left alive to get them into the base. The crew gets dressed into the dead soldiers uniforms and drives to the mysterious doors located in the middle of the tunnel. They enter the metal doors as a convoy, carbine rifles in hand as they head toward Hangar Sh1-T. They are noticed by the guards and a major firefight begins. (a good 5 mins of survival). Then the team takes the Aircraft and escapes out of the hangar door, located next to the Altruist camp. The team must fly the aircraft out to sea, where the stereotypically named HMAS Wallaby awaits. Total Take: $60 000 000 5 Players Plan A setup: · Acquire a Rhino Tank · Acquire a Cargobob · Scope the Base (light aircraft flyby) Plan B setup: · Acquire a Journey · Acquire a Bison · Acquire 5 Carbine Rifles · Scope the Tunnel (overly interested tourists style) The Brown Project. Edited January 17, 2015 by Ezza. WACKADOODLEDOO, ClaudX and Dock 3 Link to comment Share on other sites More sharing options...
WACKADOODLEDOO Posted January 17, 2015 Author Share Posted January 17, 2015 The Brown Project Now this is something I'd play. Well thought out, and well considered. Well, well done! Link to comment Share on other sites More sharing options...
Einsteinbomb Posted January 17, 2015 Share Posted January 17, 2015 (edited) Create a video game and charge real money for digital currency. Edited January 17, 2015 by Einsteinbomb goblinthegnome, A.O.D.88, lol232 and 1 other 4 Link to comment Share on other sites More sharing options...
ArmyRaidFail404 Posted January 18, 2015 Share Posted January 18, 2015 ================= The Weston Hijacking ================= BRIEF: After it is discovered that the Weston corporation is moving to Las Ventaurus to finish a game changing deal, Lestor approaches Franklin with a mission. That is, to hijack the Amoured Truck that is delivering the money to Las Ventaurus. Personally, Lestor is more to the side of Bellic Enterprises who were cheated out of the deal. Franklin realises that he cannot do this alone so he gathers Lamar and Trevor to help him. Michael can't come because he is tending to his family at a vacation in Vice City (which could go wrong in a Vice City DLC *wink**wink*). LOCATION: Blaine County TAKE: 80 Million FRANKLIN ROLE: Main Driver TREVOR ROLE: Lead Gunman LAMAR ROLE: Sniper NEED 2 GUNMEN, 1 DRIVER, 1 HACKER There are no set ways of doing the heist as it is completely up to you. You can chose where the roadblocks are, where the detours are, the bridge mechanisms to make them go up or down at your set command. You can even choose where the ambush will be located. You can determine the route in all these ways and you need to make sure that all the roads are blocked so that the Amoured Truck gets to your ambush. As with the ambush yourself, you can choose what to use. You can demobilise the Amoured Truck with say: spikes, ramming it with another truck, veering it off a cliff etc.. You can choose where Trevor comes from, where Lamar is positioned and even what cars Franklin uses as escape vehicles. (NOTE: The car selection means that you must pick the most subtle car that blends into where you are escaping). Did I also mention that you can choose where to escape to as well? Also as a sidenote, the environment should be used heavily to your advantage (The wind turbines, The quarry, the rivers and the mountains as well. Even the forest!). This is the ultimate heist where you can use the full power of criminal planning to your advantage and get the job done with your own plan. Please tell me if this is subconsciously based on a movie because this was entirely my thinking. Any movie resembling this and I have to watch it! Books don't matter! Link to comment Share on other sites More sharing options...
Cutter De Blanc Posted January 18, 2015 Share Posted January 18, 2015 Casino Heist like Ocean's Eleven Maze Bank heist like Mission Impossible SirPhilMcKraken 1 Link to comment Share on other sites More sharing options...
Aidan D Posted January 18, 2015 Share Posted January 18, 2015 The Dirty Heist Brief Ships, planes, and trains are how Merryweather transports their goods now-a-days. I say 'goods' but I think we all know that doing good is not in their best interest. I've gotten word from our inside man that Merryweather's stumbled across something. Gold, and lots of it. It turns out that during their operation of drilling deep into the rock beds of Mount Chilliad in order insert seismic detectors, they hit more than granite. But, they've kept it quiet. They're moving a Dirty Bomb towards the North-West coast of San Andreas, near Paleto Bay. They're said to detonate it underwater only a few miles away from the coastline, causing the radiation to spread outward into the water and the town. Once they evacuate the area, they have full authority to suit up and head right into the radioactive zone. With no one watching for miles, they can dig up as much gold as they want without anyone raising an eyebrow. Hundreds of lives are at stake, not to mention the sea life which would be eradicated for years. If we can intercept the device and safely lay it deep into the seabed 20 miles away from land, I can contact the government and get it salvaged, playing it off as a loony Chinese investor's test weapon, and get payed a hefty six million. Now I know that you're not a very patient one, so I can pay you after the job is finished, and get myself re-imbersed with the six million. We can approach this two ways, your call... Option A Merryweather is shipping it from the LS Docks in one of their giant Cargo Ships to the water just off of Fort Zancudo. There they will use an extended crane arm attached to the boat to lower the container carrying the bomb onto a military flatbed. Merryweather can't risk being seen anywhere near the North end before that bomb goes off. The flatbed will travel along with a convoy to Procopio Beach were a smaller dingy will boat it out to sea and attach it to a buoy. If we can get that flatbed and drive it to another beach, we can get a sub and take it to it's lonely grave, submerged more than half a mile under the Pacific. We would need someone on the Cargo Ship to oversee the operation, and keep anyone quiet who might discover our little secret agenda. We also need a crane operator to be able to pick up and drop off the bomb in a quick enough time not to raise any suspicions. Make sure this guy has a stable hand, we don't want this bomb going off! We'll need to acquire a flatbed from Fort Zancudo which would require some undercover work. Finally we need a Kraken sub. This is just a prototype being unveiled in Terminal, Los Santos. But of course I've seen all the blueprints, so I know that this is the only readily available sub that can handle the weight of this bomb. Take: 6,000,000 Players: 3-4 Option B If you get sea sickness easily, this might be more appealing for you. Although, it's awkward... really awkward. Merryweather always has a backup plan for these high risk operations. If we can get away with destroying their Cargo Ship, then that would mean that they would have to fall back on their secondary plan. Transporting the bomb under the guise as a regular Freight Train. They'll load up the train in La Mesa and follow it by air with a Buzzard Attack Chopper. They will take the train to the Paleto Bay Cluckin' Bell factory where they'll transport the bomb to Procopio Beach. We would need to get a team of two on a Sanchez and jump into a train cart. One of you would be the gunman, where as the other would lead the recovery. The gunman would need to fend off anything and everything that throw at you, and the recoverer would go into the boxcar and lift out the bomb, attach a chute to it and get it primed for drop off. As the team of two pass over Calafia Bridge a top of Cassidy Creek and all Merryweather have been dealt with, a boat driver in a dinghy will be waiting underneath. The recoverer will drop the bomb off the bridge, taking into account the height and speed of the train, and let it glide into the boat thanks to the parachute they attached to it. The gunman will parachute off the bridge and land in the boat with the bomb, the recoverer will hop off the train and launch a sail into the air, attached to them by a harness. A pilot flying a jet with a spear on the tip off it will fly into the sail, picking up the recover and send them flying into the air, attached to the plane. The boat team will lose any tailing boats and head over to the dock off of the San Chianski Mountain Range. The pilot will fly the recoverer to the dock and let them parachute off of the plane. The recoverer will land and double as the submarine driver. Once we lay this all to rest we can all sit easy knowing that we just saved a quarter of the state of San Andreas. Take: 6,000,000 Players: 4 Option A Setup - Get Merryweather ID to sneak onto the ship (2 Players: Stealth) - Get Merryweather clothing (1 Player: Stealth) - Learn how to operate a crane (1 Player: Crane Operator) - Acquire a military flatbed from Fort Zancudo, posing as a supply transporters (2 Players: Undercover) - Intercept the original Merryweather flatbed and their driver, and switch them out with your crew's flatbed and driver (Flatbed Driver during the heist) - Steal the Kraken Sub (4 Players: Guns Blazing with a Cargobob) Option B Setup - Blow up Cargo Ship (4 Players: Sniper, Demolisher, Gunman, Hacker) - Gather Supplies - Boxcar Cutter, Parachute, Sanchez, Air Sail (2 Players: Guns Blazing from Military training exercise in Grapeseed) - Steal a Dinghy (1 Player: Stealth from the docks in Cape Catfish) - Steal a Jet (2 Players: Stealth from an Aircraft Carrier) - Steal the Kraken Sub (1 Player: Stealth Takedown) Dock 1 Link to comment Share on other sites More sharing options...
Dock Posted January 18, 2015 Share Posted January 18, 2015 I can't really type out the whole scenario or anything, but I have a good idea: Gone in 60 seconds style heist much like in SP. Perhaps steal vehicles OFF a vehicle transporter, or get them off a cargo ship off the coast line or off a train using cargo bobs. Police chases on the highway, big set pieces like that. Take? I don't know, $150 - 300,000 per member at least? I'd play it, I love cars :3 maybe a discount on your next vehicle purchase from Legendary as well? That, or the heist has you stealing a new shipment of vehicles or something, completely new vehicles that can't bought elsewhere (Until you complete the heist). So after the heist you can buy those vehicles or something from Legendary (I know buying it off Legendary doesn't make sense, it might be better to have a contact that allows you to buy these stolen imports). Thoughts? You could implement the whole contact to buy stolen stuff idea for other items too, like maybe the P996 Lazer or the Merryweather Mesa (technically has to be stolen to acquire), or heavy/military/experimental weapons. Link to comment Share on other sites More sharing options...
Gnocchi Flip Flops Posted January 18, 2015 Share Posted January 18, 2015 In da Club - Make it Rain Lester’s brief: The feds are on alert and are highly aware of the types of places we usually like to do heists so we gotta keep it on the down low. And that's where my genius plan comes in. Bahama Mama's West! Nobody would ever raid a place like that! So my plan is simple. We'll do what we did for the jewelry heist. Put stuff in the air and make all of the participants unconscious but before doing that one of y'all need to stall the guards and then shoot them in a quiet place. After that, go in and find the safe. It's in the basement, I had the luxury of seeing it as my friend, who is a friend of the owner, had a camera phone and took pictures behind his back. You need a Swift to get to the roof and I have provided you all with a Speedo to use all of the way up in Paleto. Go retrieve it and take it to the helipad and then do what I told y'all to do. Make sure you don't speed as cops are suspicious of vans now of course Ya know? Good luck my non talking friends. PLAN A: Da Club Do what Lester told you to do. PLAN B: plan a Do plan A as there is no other choice. Plan A/B setup: · Acquire a Speedo · Acquire the Swift · One player needs to go in a scope the club in disguise as a rich playa · Stall the guards · Hold them at gunpoint in a quiet place and take them to the bathroom · Shoot them in the head and stuff them in the stalls · Go outside and put a lock on the door · The other players need to pollute the air in the club to make all partiers unconcious · Move into building and find the safe · Steal the cash and escape back to the roof · Get in the Swift and take it back to Lester's helipad · Take Speedo to his house · The cops pull you over · Shoot the cops and escape the other cops · Mission complete Total Take: $500000 Tax: $150000 To pay for the fed's funerals: $100000 Lester's Cut: 200000 Player 1: $12500 Player 2: $12500 Player 3: $12500 Player 4: $12500 Link to comment Share on other sites More sharing options...
ClaudX Posted January 18, 2015 Share Posted January 18, 2015 The Masterpiece Lester's Brief: I just got off the phone with an associate of mine who's in the market for classic European art. Lucky for you, the San Andreas Gallery of Modern Art has such a collection on display. This isn't going to be easy. This isn't any run and gun job you're used to. You have to be stealthy on this one. Here's what I'm thinking, you get yourselves some SAGMA worker outfits and a Benson to make it look like a transportation job. However, you could get it done quicker if you hacked the fire alarm and stole it during the commotion. There would be a lot more police attention on the latter, though. Well, do what you have to do. You can store everything down in a garment factory I own. Option A: You and your crew have gotten SAGMA worker outfits and a Benson, so you're ready to get the piece. Close off the collection and quickly grab the piece. You'll need to get rid of any resistance sent by the museum. After loading it into the getaway car, two crew members need to take the Benson away from the museum to distract the authorities. At least one crew member needs to take the getaway car with the painting to a warehouse in the Docks. Option B: You and your crew better have some firepower for this option. Once inside the room with the piece, your hacker triggers the fire alarm and the crowds move towards the exits. Once they're out, you grab the piece and fight off the guards. Like Option A, you take getaway cars until you escape the police, at which point, you take the piece to the aforementioned warehouse. Option A Setup: Get a Benson Get a getaway car Get SAGMA worker outfits Plant transfer plans in the SAGMA offices Option B Setup: Get getaway cars Get unmarked SMGs Payoff: Total Take: $1,000,000 Lester's Take: 200,000 Crew Cut Each: 200,000 Link to comment Share on other sites More sharing options...
LieutenantLoserz Posted January 19, 2015 Share Posted January 19, 2015 The Bolingbroke Heist (SP, can only be done if Trevor and Michael are NOT killed)Location: Bolingbroke Prison, Sandy Shores, San Andreas, United States of America, North America, Western Hemisphere, EarthPayout: None LOLTime: 11 amBefore the heist: Ricky lures Michael into a police trap, Michael is arrested and is being transported to Bolingbroke to be held there, he is unavailable during his time.Lester's Debrief: Ricky the Rat, he got Michael in jail. Now, we get to do that Prison Heist you wanted Trevor, only it's Michael and not Brad. *Trevor makes some rude but funny remark*. Ok, so I've already arranged everything. All you guys need to do is bust him out. Its a 3 man crew. Amanda "forced" me to let her in on this. Ok so, its simple, Michael is leaving on a bus in 3 hours to Bolingbroke. Amanda, you will be one of the guards on the convoy. Your job is crucial as you will be our only inside person. You will need to get Michael on top of building and light a flare, be quick, once they see the flares, the alarms will go off. Franklin, this is where you come in. You will arrive in a Frogger to extract Michael and Amanda. You will then escort them to Paleto Bay. Trevor, your job is quite easy. We might see an enemy chopper, hopefully not anything military, so you will have a RPG and will be stationed on a hill above the prison. I've sourced about 15 rockets, it should be enough. Once the chopper is in Paleto, drop Amanda and Michael off, from there you guys can find your way home. Now that I've explained it, get going, the bus leaves in 3 hours.Objectives:1) As Amanda, get dressed and get to the Police Station in Davis by 1:30 pm2) Aim your gun at the prisoners as they board the bus, then get on with them.3) Ride on the bus till your switched to Franklin*Funny dialouge is possible*4) Go to Sandy Shores and get in Trevor's Frogger, (he should be passing Bolingbroke as he is switched)5) Wait till Trevor tells you the convoy is near Bolingbroke, lift up very high and focus on Bolingbroke, the flare color is red6) Switch to Amanda7) Play along, and escort the prisoners, once you see the warden, explain to him who Michael is and tell him you need to escort him to a different cell, he's just for holding.8) Escort Michael to the top of the designated building, Do not draw attention to yourself, Enjoy some funny dialouge between Michael and Amanda9) Set the flare, switch to Franklin10) Pick up Michael and Amanda, and get out quickly, snipers will start shooting the engines. A Police Chopper will have been dispatched, switched to Trevor11) Get the attention of the Police Chopper and Destroy it (Get its attention by firing a rocket at it)12) *switched to Franklin* Escape to Paleto, no more helicopters will dispatch after Frankie, but Trevor will have police on him13) Drop Michael off, *switched to Michael*14) Drive HomeTrivia:Michael is unavailable during his incarceration.Amanda is only playable during the mission, not during his incarcerationTrevor will frequently call Michael Brad through out this missionAmanda and Michael will argue during the chopper ride and car rideThere will be prison interiors, just kidding lolAmanda will not fire a gun during this entire mission.Michael will be available after the mission is overThis was literally thought of in 5 minutes You can no longer play as Amanda after this mission Link to comment Share on other sites More sharing options...
StarFireFly Posted January 19, 2015 Share Posted January 19, 2015 Ok..... call your friend and tell them to pick you up. When they pull up say "get out and look at this", then tell them to use sniper to look in the distance. While they look for whatever, take their car........ best heist ever ^-^ Link to comment Share on other sites More sharing options...
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