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A New Era


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xInfamousRYANx

No i will wait for someone else to i aint giving to whoring youtubers you could have imbedded so i can see the thumbnail atleast

 

Ah its a broughy vid i already saw it

nvm

Edited by xInfamousRYANx
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CrysisAverted

Implying you can hit top speed without having

-Props spawn in front of you

-Cars spawn in front of you

-Lag behind

-Get knocked around by slipstreamers

-Get knocked offroad by catchup

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Implying you can hit top speed without having

-Props spawn in front of you

-Cars spawn in front of you

-Lag behind

-Get knocked around by slipstreamers

-Get knocked offroad by catchup

Seeing as 95% of races are highway races with no props and no traffic, I'd say this info is pretty useful. And getting knocked around is pretty recoverable, since the Z-Type has better acceleration.

Another good Broughy1322 video. Another horrible thread

Another rich Mexican. We don't need any more of those do we?

oLH0DJw.png

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i know LSC stats are not true but then how the hell am i suppose to see what the hell has higher stats?

Oh idk, maybe watch the countless videos. Read the countless threads. Study the countless spreadsheets/lists.

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xInfamousRYANx

I feel sorry for the youtuber because he will have to redo all his videos. Maybe he likes the challenge.

how so? There is nothing to redo this is simply an explanation of how speed is calculated in a straight line in game. All of his other videos and tests arent invalidated
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SaltyGTAFMember

 

I feel sorry for the youtuber because he will have to redo all his videos. Maybe he likes the challenge.

how so? There is nothing to redo this is simply an explanation of how speed is calculated in a straight line in game. All of his other videos and tests arent invalidated

 

The tracks he did test them on did not reach maximum velocity, the track itself only shows which car can race quick turns. The "fastest super/sports/muscle/etc" was not calculated right until he found out a hidden mechanic. aka bias tracks

Edited by DumbForum
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I feel sorry for the youtuber because he will have to redo all his videos. Maybe he likes the challenge.

how so? There is nothing to redo this is simply an explanation of how speed is calculated in a straight line in game. All of his other videos and tests arent invalidated

 

The tracks he did test them on did not reach maximum velocity, the track itself only shows which car can race quick turns. The "fastest super/sports/muscle/etc" was not calculated right until he found out a hidden mechanic. aka bias tracks The track he tested on is based on what a typical R* track would be. It has several straights, soft corners, sharp corners, and hairpins. He tested what would be fastest on a racetrack, not the fastest top speed. The cars haven't changed. The list is still correct. Edited by Mach1bud
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Last time I checked race circuits are not close corner races. Plus people don't play those kinds of races. :catspider:

I can think of about 2000 people that do those kinds of races, everyday.

 

APEX

RACE

RRR1

NODO

Edited by Mach1bud
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SaltyGTAFMember

 

Last time I checked race circuits are not close corner races. Plus people don't play those kinds of races. :catspider:

I can think of about 2000 people that do those kinds of races, everyday.

 

APEX

RACE

RRR1

NODO

 

>join>race>start do it for 12 months and come back to tell your story.

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Last time I checked race circuits are not close corner races. Plus people don't play those kinds of races. :catspider:

I can think of about 2000 people that do those kinds of races, everyday.

 

APEX

RACE

RRR1

NODO

 

>join>race>start do it for 12 months and come back to tell your story. 12? Try 15 months. My point was that many people race a variety of tracks, and his videos cater to those racers.

 

Edit: Apologies, I belive we are just running this thread way off track. His findings are interesting.

Edited by Mach1bud
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xInfamousRYANx

 

 

 

 

I feel sorry for the youtuber because he will have to redo all his videos. Maybe he likes the challenge.

how so? There is nothing to redo this is simply an explanation of how speed is calculated in a straight line in game. All of his other videos and tests arent invalidated

 

The tracks he did test them on did not reach maximum velocity, the track itself only shows which car can race quick turns. The "fastest super/sports/muscle/etc" was not calculated right until he found out a hidden mechanic. aka bias tracks The track he tested on is based on what a typical R* track would be. It has several straights, soft corners, sharp corners, and hairpins. He tested what would be fastest on a racetrack, not the fastest top speed. The cars haven't changed. The list is still correct.This

as a racer myself his videos are ininformative. Cutting Coroners TT is basically like a Top Gear test track. It is a balanced course. You cannot say this car us better than that car unless it is better in all aspect of performance. Top speed is equally important as acceleration and handling

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