Gramps Posted February 20, 2015 Share Posted February 20, 2015 No. Stealing would be taking his mod, and releasing it as your own work. Making it yourself is not stealing. Come on .. just admit it Link to comment Share on other sites More sharing options...
ABS-IZAYOI Posted February 21, 2015 Share Posted February 21, 2015 Man I can`t believe FIB behind my back. Game progress is beginning, still in Los Santos. So this will fix or not? Nice mod. [sorry for my bad english] Maybe is TTDISA have some issue with this mod. It`s good in original SA Which issue? Tell me more, provide details. Also there was a conflict between "SWAT In The Air" and "Special Forces" but it's resolved now. So have you ever used my "Special Forces" mod? TTDISA is Things To Do In San Andreashttp://gtaforums.com/topic/302908-betawip-things-to-do-in-san-andreas/. But it`s unavailable now. I dunno what`s happen about it. Wanted level still update in TTDISA, that`s all. Link to comment Share on other sites More sharing options...
Jinx. Posted February 21, 2015 Share Posted February 21, 2015 No. Stealing would be taking his mod, and releasing it as your own work. Making it yourself is not stealing. Come on .. just admit it He is John... I smell it. Link to comment Share on other sites More sharing options...
Jack Posted February 21, 2015 Author Share Posted February 21, 2015 TTDISA is Things To Do In San Andreashttp://gtaforums.com/topic/302908-betawip-things-to-do-in-san-andreas/. But it`s unavailable now. I dunno what`s happen about it. Wanted level still update in TTDISA, that`s all. Quote from TTDISA instructions: The mod will probably cause issues or not work if other mods are used in conjunction with it - it has been designed as a 'standalone' mod and is not intended to be used alongside any others. Only install the mod on top of a FULL, clean, fresh install of GTA San Andreas. End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
ABS-IZAYOI Posted February 21, 2015 Share Posted February 21, 2015 TTDISA is Things To Do In San Andreashttp://gtaforums.com/topic/302908-betawip-things-to-do-in-san-andreas/. But it`s unavailable now. I dunno what`s happen about it. Wanted level still update in TTDISA, that`s all. Quote from TTDISA instructions: The mod will probably cause issues or not work if other mods are used in conjunction with it - it has been designed as a 'standalone' mod and is not intended to be used alongside any others. Only install the mod on top of a FULL, clean, fresh install of GTA San Andreas. It haven`t any issue with clean SA, but it will have some in TTDISA I know about it now. Nice mod I like it Link to comment Share on other sites More sharing options...
astitva Posted April 1, 2015 Share Posted April 1, 2015 @Jack I really like this mod, but the problem is that the POLMAVERICK.cs crashes even in version 1.06, and I think that the problem is in the waiting time as 'crashdump.asi' always generates a log which shows error in opcode 0001 @ POLMAV. Can you 'try' to fix it? Link to comment Share on other sites More sharing options...
Jack Posted April 1, 2015 Author Share Posted April 1, 2015 (edited) That kind of crash report may indicate some other modeling error unrelated with my mod. Also I have been tested my code over and over again - no game crash. Edited April 1, 2015 by Jack End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
PhillBellic Posted April 1, 2015 Share Posted April 1, 2015 This mod looks like fun. Link to comment Share on other sites More sharing options...
Fenton Posted April 1, 2015 Share Posted April 1, 2015 Tested your mod and it is working great and, It is possible to have another model of police helicopter like added vehicles to the pursuit? If yes, Just tell me. Link to comment Share on other sites More sharing options...
astitva Posted April 1, 2015 Share Posted April 1, 2015 @Jack well, thanks for your reply! Now I can say that your script is actually great! AustinJSSS 1 Link to comment Share on other sites More sharing options...
Jack Posted April 1, 2015 Author Share Posted April 1, 2015 Tested your mod and it is working great and, It is possible to have another model of police helicopter like added vehicles to the pursuit? If yes, Just tell me. If you want multiple helicopters then copy #POLMAVERICK.txt file several times, make sure they all have diferent name, open them all with sanny, find these lines: 04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR with_offset 0.0 -100.0 150.0 // change this spawn position slightly (there're several of these)00A5: [email protected] = create_heli #HELIMODEL at [email protected] [email protected] [email protected] // here you can set the heli model (there're several of these)0726: heli [email protected] follow_actor $PLAYER_ACTOR follow_car -1 radius 20.0 // 20.0 should be changed here04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR with_offset 0.0 -210.0 30.0 // change this coordinates too00AB: put_car [email protected] at [email protected] [email protected] [email protected] I made a second heli (#RAINDANCE) by using the same pattern: Heli clone Just put it inside the CLEO folder. Fenton and AustinJSSS 2 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
Fenton Posted April 2, 2015 Share Posted April 2, 2015 (edited) Great, I like it but I do not like that doors, Always opened, Any way to close this doors? Same thing to Police Maverick EDIT : Also It is possible to make news chopper appeared on your script too? Edited April 2, 2015 by Fenton AustinJSSS 1 Link to comment Share on other sites More sharing options...
Jack Posted April 2, 2015 Author Share Posted April 2, 2015 (edited) Hey man all your answers are located in sanny builder. Here're the opcodes you looking for: 0657: car [email protected] open_componentA 2 // used for door opening so remove it from my code0726: heli [email protected] follow_actor $PLAYER_ACTOR follow_car -1 radius 30.0 // use this for news chopper in separate code Edited April 2, 2015 by Jack AustinJSSS 1 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
astitva Posted April 7, 2015 Share Posted April 7, 2015 @Jack can you plz make it in gta 4 style? like....only 2 officers on the side of the heli in sitting position and shooting with m4 and helicopter is not moving 'very' fast! AustinJSSS 1 Link to comment Share on other sites More sharing options...
Jack Posted April 7, 2015 Author Share Posted April 7, 2015 I puted 2 officers armed with m4 on the sides of the heli but in crouching position instead of seating. I also decreased the helicopter speed a little bit:LINK AustinJSSS 1 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
astitva Posted April 7, 2015 Share Posted April 7, 2015 Thanks a lot! You are awesome. AustinJSSS 1 Link to comment Share on other sites More sharing options...
TiTAN_AI Posted April 7, 2015 Share Posted April 7, 2015 For me the LCN Maverick no more appear at Level 3, quick question, is it disabled - or a issue on my side ? rest of the script is working fine ! thanks. AustinJSSS 1 Link to comment Share on other sites More sharing options...
Jack Posted April 8, 2015 Author Share Posted April 8, 2015 Because of the need to remove the old police helicopter from the game I used the opcode: 096A: enable_flying_helis 0which also removes the news maverick.The new police maverick made by me doesn't appear at star 3 because I wanted to make some changes plus it's not easy to get rid of it. AustinJSSS 1 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
Guest Posted May 1, 2015 Share Posted May 1, 2015 (edited) (redacted) Edited April 2, 2022 by ggdfggsd deleting account Link to comment Share on other sites More sharing options...
Jack Posted May 2, 2015 Author Share Posted May 2, 2015 Thanks for the nice words. I don't have any helicopter mods for III but if you want helicopters for III my best choice would be III Aircraft made by Silent. That mod is awesome. ABS-IZAYOI and AustinJSSS 2 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
Ingramsl Posted March 12, 2017 Share Posted March 12, 2017 (edited) 0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset 1.4 1.3 -0.1 position 3 shooting_angle_limit 360.0 with_weapon 30 07DD: set_actor [email protected] temper_to 70 0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset 1.4 -0.8 -0.1 position 3 shooting_angle_limit 360.0 with_weapon 30 07DD: set_actor [email protected] temper_to 70 0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset -1.4 1.3 -0.1 position 1 shooting_angle_limit 360.0 with_weapon 30 07DD: set_actor [email protected] temper_to 70 0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset -1.4 -0.8 -0.1 position 1 shooting_angle_limit 360.0 with_weapon 30 How to change it. Edited March 12, 2017 by SSRenz AustinJSSS 1 Link to comment Share on other sites More sharing options...
Jack Posted March 12, 2017 Author Share Posted March 12, 2017 (edited) How to change it. You need Sanny Builder: https://www.sannybuilder.com/index.html http://gtag.gtagaming.com/opcode-database/opcode/0464/ http://gtag.gtagaming.com/opcode-database/opcode/07DD/ ATTACH_PED_TO_CAR (0464):0464: put_actor ACTOR into_turret_on_car VEHICLE at_car_offset X Y Z position ORIENTATION shooting_angle_limit ANGLE with_weapon WEAPONACTOR // an actor handleVEHICLE // a vehicle handleX Y Z // 3D coordinates wich center represents the vehicle VEHICLEWEAPON // to choose a weapon you need to open Sanny Builder, help, Contents, SCM Documentation, GTA SA, Weapon Numbers (example with M4 weapon):You also need to request a weapon model:0247: load_model #M4 // 356 038B: load_requested_models0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset 1.4 1.3 -0.1 position 3 shooting_angle_limit 0.0 with_weapon 31 SET_CHAR_SHOOT_RATE (07DD):07DD: set_actor [email protected] temper_to 70This opcode sets the actors shooting rate. If you put 100 the actor won't stop shooting until he runs out of ammo. When you make changes press run then compile. Edited March 12, 2017 by Jack AustinJSSS 1 End Phone Call in Vice City Gore Level Effect [VC] My YouTube Channel Link to comment Share on other sites More sharing options...
Ingramsl Posted March 12, 2017 Share Posted March 12, 2017 (edited) Screenshot the Police Helicopter mod in GTA United 1.2 (GTA San Andreas Mods)(Vice City Screenshot) EDIT: I Change the letter the "SA" to "LC" its feature the City Name. Edited March 12, 2017 by SSRenz Link to comment Share on other sites More sharing options...
skatefilter5 Posted August 10, 2017 Share Posted August 10, 2017 Yeah, since when I go up there the helicopter has no people inside which it's weird that there's a ghost helicopter flying like as auto pilot Link to comment Share on other sites More sharing options...
SpecterGTA Posted September 19, 2017 Share Posted September 19, 2017 I'm using your WLE Tool. I want to do what this mod does but in the WLE. How can i attach the swat members to the helicopter every time it appears? AustinJSSS 1 Link to comment Share on other sites More sharing options...
lsnoop Posted July 30, 2018 Share Posted July 30, 2018 There is a better script for this made by Fabio (done in 2012) Search for Policiais atirando de helicópteros mixmods. Old version probably had bugs but the latest one was checked and works fine. If you download change script name so it doesn't have Spanish letters (cleo failed to load script for me when it had Spanish letters). Why is Fabio's script better? - doesn't mess with original SA police heli mechanics, just adds 2 swat guys to its sides with m4 or minigun (your choice) - doesn't remove original police megaphone sounds - keeps news heli in place - works great with no helicopter fire fix AustinJSSS 1 Link to comment Share on other sites More sharing options...
BlueGamer Posted June 12, 2019 Share Posted June 12, 2019 good job. AustinJSSS 1 Link to comment Share on other sites More sharing options...
jahmshut Posted December 28, 2019 Share Posted December 28, 2019 On 4/7/2015 at 9:11 PM, Jack said: I puted 2 officers armed with m4 on the sides of the heli but in crouching position instead of seating. I also decreased the helicopter speed a little bit: LINK please, could you edit this version again so that the helicopter does not change color? On 4/1/2015 at 9:45 PM, Jack said: If you want multiple helicopters then copy #POLMAVERICK.txt file several times, make sure they all have diferent name, open them all with sanny, find these lines: 04C4: store_coords_to 29@ 30@ 31@ from_actor $PLAYER_ACTOR with_offset 0.0 -100.0 150.0 // change this spawn position slightly (there're several of these)00A5: [email protected] = create_heli #HELIMODEL at [email protected] [email protected] [email protected] // here you can set the heli model (there're several of these)0726: heli [email protected] follow_actor $PLAYER_ACTOR follow_car -1 radius 20.0 // 20.0 should be changed here04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR with_offset 0.0 -210.0 30.0 // change this coordinates too00AB: put_car [email protected] at [email protected] [email protected] [email protected] I made a second heli (#RAINDANCE) by using the same pattern: Heli clone Just put it inside the CLEO folder. and another request please, could you replace Raindance with a News helicopter in this version ... remove the swat and replace the pilot and passenger skins with ordinary pedestrians, like journalists ... and turn off the warning sounds of the megaphone? (and if you give the passengers a camera in their hands, everything will look perfect) AustinJSSS 1 Link to comment Share on other sites More sharing options...
SuperKool Posted November 29, 2021 Share Posted November 29, 2021 Hello sorry for being late but would you do me the favor of making it have its normal speed and that it does not have swats? I only want the pilots and the helicopter to fall when shooting the pilots thank you very much ❤ Link to comment Share on other sites More sharing options...
KanewillyE75 Posted December 14, 2021 Share Posted December 14, 2021 Nice work, dude. Link to comment Share on other sites More sharing options...
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