Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

SAMP Addon


nonamenoname
 Share

Recommended Posts

On 11/16/2022 at 8:30 PM, nonamenoname said:

I didn't find any bugs

 

With samp addon:

spacer.png

 

 

Without samp addon:

spacer.png

 

Link to comment
Share on other sites

2.6 R26

 

Fixed SAMP bug free camera didn't work after minute if player doesn't use keyboard

 

Fixed game bug light textures was placed too high position on ground
Fixed game bug light of objects doesn't work if object is not on screen
Fixed fast speed of money in interface on high FPS
Increased speed change of money in interface if money>1000000
Increased max limit of money in interface to billion

Fixed crash 0x713B7F 0x713DC7 0x7140D1 0x6FB6BB 0x70AA31 0x7083AC 0x712DED 0x713B7F with bad file effects and crash 0x6FD53F with bad vehicle.txd

 

Fixed crashes.asi caused player freeze after death in vehicle
Fixed skygrad incompatible with ENB caused bugs with effects

 

Fixed Addon incompatible with ENB caused bugs with effects and crash after minimizing game

 

Download installer

Download Rar

Edited by nonamenoname
Link to comment
Share on other sites

Version 2.6 R26 crashes when entering any vehicle and sometimes crashes spontaneously out of nowhere.

Entering Vehicle crash log:

SA-MP 0.3DL
Exception At Address: 0x904A1350 in unknown
Exception: 0xC0000005 - Access violation reading location 0x904A1350

Registers:
EAX: 0x00C4D974    EBX: 0x44DD5674    ECX: 0x00000000    EDX: 0xDD8F8F8F
ESI: 0x00000000    EDI: 0x00000003    EBP: 0x00000004    ESP: 0x0177F404
EFLAGS: 0x00210246

Backtrace:
0x904A1350 in unknown
0x0177F5A0 in unknown
0x0070A7C7 in gta_sa.exe
0x048087C6 in audio.asi+0x887C6
0x65A340D0 in d3d9.dll+0x640D0
0x007FE7CB in gta_sa.exe
0x0070835E in gta_sa.exe
0x007FE7EC in gta_sa.exe
0x00708696 in gta_sa.exe
0x007FE9A4 in gta_sa.exe
0x5A83B12B DisableStockVehiclesForSpecialVehicleFeature+0x6A8B in SilentPatchSA.asi+0xB12B
0x5A83B139 DisableStockVehiclesForSpecialVehicleFeature+0x6A99 in SilentPatchSA.asi+0xB139
0x0053E0CD in gta_sa.exe
0x5ABFB8E9 in modloader.asi+0x1B8E9
0x5ABFFC02 in modloader.asi+0x1FC02
0x5ABFE267 in modloader.asi+0x1E267
0x5AC00246 in modloader.asi+0x20246
0x5AC0013C in modloader.asi+0x2013C
0x0053ECC2 in gta_sa.exe

ASI plugins:
audio.asi
gpci-changer.asi
modloader.asi
NormalMapFix.asi
OutFitFix.asi
samp.asi
SAMPGraphicRestore.asi
ShellFix.asi
GTASA.WidescreenFix.asi
III.VC.SA.LimitAdjuster.asi
ImprovedStreaming.SA.asi
MixSets.asi
SilentPatchSA.asi
skygfx.asi
spreadfix.asi
wndmode.asi

Address code: 83 C4 4C 8B 44
Before address code: E8 E9 DE FF FF

Stack:
+0000: 0x0177F5A0   0x0177F56B   0x10E95668   0x00000001
+0010: 0x8F8F8F00   0xBD900000   0xBFC7CB98   0x405445CC
+0020: 0xC23762A6   0xC22E08DA   0x2069FD68   0x3F8BE5C8
+0030: 0x00000004   0x0000002F   0x00000006   0x00C4B958
+0040: 0x00000031   0x00000008   0x00C4D958   0x4053B248
+0050: 0x00000006   0x41202000   0xC233F800   0xBD900000
+0060: 0x41202000   0xC247F800   0xBD900000   0xC11FE000
+0070: 0xC233F800   0xBD900000   0x00000000   0x00000000

Game work: 16 sec

Pos: 1768.592529 2717.261475 10.868460

Game Version: US 1.0

Memory: 786 MB
Stream memory: 222/256 MB

Windows 10 64 bit


Spontaneous crash log:

SA-MP 0.3DL
Exception At Address: 0x904A14D0 in unknown
Exception: 0xC0000005 - Access violation reading location 0x904A14D0

Registers:
EAX: 0x0000000C    EBX: 0x00C4D958    ECX: 0xDD8F8F8F    EDX: 0x00C4D998
ESI: 0x45292E05    EDI: 0x00000003    EBP: 0x00000002    ESP: 0x0177F404
EFLAGS: 0x00210202

Backtrace:
0x904A14D0 in unknown
0x0177F5A0 in unknown
0x0070A611 in gta_sa.exe
0x048F88D6 in audio.asi+0x888D6
0x0080E70D in gta_sa.exe
0x00805769 in gta_sa.exe
0x007EF657 in gta_sa.exe

ASI plugins:
audio.asi
gpci-changer.asi
modloader.asi
NormalMapFix.asi
OutFitFix.asi
samp.asi
SAMPGraphicRestore.asi
ShellFix.asi
GTASA.WidescreenFix.asi
III.VC.SA.LimitAdjuster.asi
ImprovedStreaming.SA.asi
MixSets.asi
SilentPatchSA.asi
skygfx.asi
spreadfix.asi
wndmode.asi

Address code: 83 C4 4C 8B 44
Before address code: E8 9F E0 FF FF

Stack:
+0000: 0x0177F5A0   0x0177F56B   0x10E99668   0x00000001
+0010: 0x8F8F8F00   0x3DA00000   0xC2246161   0xC20DB29F
+0020: 0xC2632617   0xC25973E9   0x40BDFBD0   0x3F8AF120
+0030: 0x00000003   0x0000000D   0x00000007   0x00C4B958
+0040: 0x00000019   0x00000008   0x00C4D958   0xC2149239
+0050: 0x00000003   0xC1EFF000   0xC26FF800   0x3DA00000
+0060: 0xC247F800   0xC26FF800   0x3DA00000   0xC1EFF000
+0070: 0xC25BF800   0x3DA00000   0x00000000   0x00000000

Game work: 9 sec

Pos: 1750.143433 2709.709717 10.671875

Game Version: US 1.0

Memory: 751 MB
Stream memory: 231/256 MB

Windows 10 64 bit

 

 

 

Had no issues on version 2.6 R25.

Link to comment
Share on other sites

45 minutes ago, nonamenoname said:

search mod incompatible

"Shadows Settings Extender v2.1.2" is causing the crashes. Anything you could do here?

shadows.asi
MD5: ac6bb7e6c48d17ec123d75c192f93829

shadows.ini:
 

Spoiler

[STENCIL_SHADOWS]
MaxShadows=500             ; default 64
MaxDistance=300.0          ; default 50.0
FlagIgnoreSomeShadows=0    ; default 1
DisableBuildingShadows=1   ; default 1
DisplayShadowsAtLowSettings=0 ; default 0
;
[STENCIL_SHADOWS_COLOR]
R=0                        ; default 0
G=5                        ; default 0
B=20                       ; default 0
A=100                      ; default 50
;
[REALTIME_SHADOWS_COLOR]
R=0
G=5
B=20
A=100
;
[REALTIME_SHADOWS]
DisplayShadowsAtLowSettings=0 ; default 0
CombineRealTimeShadowsWithStencil=1 ; this will draw real-time shadows with stencil and also ignore REALTIME_SHADOWS_COLOR
MaxDistance=100.0          ; default 15.0
CreateBlur1=1              ; default 1 , game crashes if disabled
BlurLevel=0                ; default 4
CreateBlur2=0              ; default 1
RasterSize=10              ; default 7 ; these 2 used for each CShadowData, 6 means 64x64 size, 7 - 128x128, ...
BlurRasterSize=9           ; default 6
RasterSize2=9              ; default 6 ; these 2 used for CShadowManager
BlurRasterSize2=9          ; default 6
GradientMax=255            ; default 128 , enable CreateBlur2 if you want to see it
GradientMin=255            ; default 64
ShadowBoundSphere=10.0      ; default 2.0
ShadowBoundSphereInAir=50.0 ; default 2.0
ShadowZDistanceLimit=8.0   ; default 4.0
ShadowZDistanceLimitInAir=50.0 ; default 4.0
ShadowSunZLimit=0.6
DrawVehicleDefaultShadowWithRealTime=1 ; default 0, doesn't work if DisableVehicleDefaultShadow is disabled
DisableVehicleDefaultShadow=0 ; default 0
EnableShadowsShader=1      ; gives an ability to change ped/vehicle shadows color. It must be enabled if you enabled "CombineRealTimeShadowsWithStencil"!
ShadowIntensityNightFactor=0.2
ShadowIntensityCloudsFactor=0.4
MoreThanOnePlayer=1 ; Use for SA:MP

 

Edited by AliceTG
added hash and ini
Link to comment
Share on other sites

32 minutes ago, Camiloo said:

I installed last version and my game stop working, is crashing :( 

What other mods do you have? Shadows Extender and SA-MP 2.6 R26 crashes for me.

Link to comment
Share on other sites

Another crash supposedly caused by SkyGFX and SA-MP Addon 2.6 R26 also occurred while i was entering a vehicle. (Night time)

 

 

Spoiler

SA-MP 0.3DL
Exception At Address: 0x5B4A14D1 in skygfx.asi+0x214D1
Exception: 0xC0000005 - Access violation writing location 0xFFFFF6E2

Registers:
EAX: 0x0000000C    EBX: 0x00C4D958    ECX: 0x802D2D2D    EDX: 0x00C4D998
ESI: 0x42CF4250    EDI: 0x00000003    EBP: 0x00000002    ESP: 0x0177F3DC
EFLAGS: 0x00210203

Backtrace:
0x5B4A14D1 GetConfig+0x12D51 in skygfx.asi+0x214D1
0x0070A7C7 in gta_sa.exe
0x046687C6 in audio.asi+0x887C6
0x0080E70D in gta_sa.exe
0x00805769 in gta_sa.exe
0x007EF657 in gta_sa.exe

ASI plugins:
audio.asi
gpci-changer.asi
modloader.asi
NormalMapFix.asi
OutFitFix.asi
samp.asi
SAMPGraphicRestore.asi
ShellFix.asi
GTASA.WidescreenFix.asi
III.VC.SA.LimitAdjuster.asi
ImprovedStreaming.SA.asi
MixSets.asi
SilentPatchSA.asi
skygfx.asi
spreadfix.asi
wndmode.asi

Address code: 89 85 E0 F6 FF
Before address code: 99 4B 5B 8B F9

Crash module: skygfx.asi
Size: 318464
CRC32: E54CCAE0

Stack:
+0000: 0x0177F578   0x0177F543   0x10F73FB8   0x00000002
+0010: 0x2D2D2DBB   0xBE480B80   0xC110E32B   0xC0053354
+0020: 0xC2E99DB0   0xC2CDEA08   0x3C046A40   0x401DFC88
+0030: 0x00000004   0x00000001   0x00000003   0x00C4B958
+0040: 0x00000028   0x00000004   0x00C4D958   0xC007D30B
+0050: 0x00000003   0x3D800000   0xC2D47C00   0xBE480000
+0060: 0x3D800000   0xC2ED7C00   0xBE480000   0xC09E0000
+0070: 0xC2ED7C00   0xBE500000   0xBAC00000   0x00000000

Game work: 20 sec

Pos: 2339.784668 121.463242 26.126978

Game Version: US 1.0

Memory: 740 MB
Stream memory: 217/256 MB

Windows 10 64 bit

 



Latest unofficial skygfx from mixmods website.

SkyGFX ini:

 

Spoiler

[SkyGfx]
; Modern configuration
; For SkyGfx Extended version

;; If you leave the value empty (e.g. buildingPipe= ) or remove the line,
;; the default PC setting will be used, in some cases the game code will not
;; even be touched then. This might be useful should there be incompatibilities
;; with other mods.

;; Hotkeys for toggling in game
;;  The numbers below are VK keycodes, you can look them up on https://msdn.microsoft.com/de-de/library/windows/desktop/dd375731(v=vs.85).aspx
;;  I'm aware this is super sh*tty. Set to zero or remove the lines to disable.
keySwitch=0x79          ; cycle through inis (0x79 = F10)
keyReload=0x7A          ; reload all inis (0x7A = F11)

;; Texture modulation:     ps2Modulate(Building|Grass)
;;   Emulates the PS2 way of texture modulation.
;;   In practice this means the world and grass will be brighter
;; Dual pass:              dualPass(Default|Ped|Building|Vehicle|Grass)
;;   Enables dual pass to fix alpha issues (emulates PS2 behaviour). This could affect performance
;;   NOTE: set TwoPassRendering=0 in SilentPatch when using dualPassBuilding=1
;; These are used as fallback if the fine tuned settings are not set:
ps2Modulate=1
dualPass=1

;; Render Pipelines
buildingPipe=PS2        ; Select the building pipeline settings to be used, they only differ in reflection and lighting
                        ;  values: "PS2", "Xbox"
                        ;  otherwise the pipeline will not be hooked (in this case this setting cannot be changed at runtime)
detailMaps=1            ; Enable mobile detail maps (needs texdb files)
stochasticTexturing=1   ; Enable the use of procedural stochastic texturing shader to remove repeating patterns on stochastic textures, like grass, concrete etc (needs texdb files)
vehiclePipe=Env         ; Select the vehicle pipeline to be used
                        ;  values: "PS2", "PC", "Xbox", "Spec" (like PS2 but with specular lighting), "Neo" (like III/VC Xbox), "LCS", "VCS", "Mobile", "Env"
                        ;  otherwise the pipeline will not be hooked (in this case this setting cannot be changed at runtime)
envMapSize=256          ; Size of the reflection map used for Neo, LCS, VCS, Env and Mobile car reflections (rounded up to next power of 2).
envMapFarClipMult=1.0   ; Multiplies the camera far clip for reflections. Increase it for more accurate reflections, decrease it for better performance at the cost of fewer objects in the reflections.
leedsShininessMult=1.0  ; Leeds reflection intensity multiplier
neoShininessMult=1.0    ; Neo reflection intensity multiplier
neoSpecularityMult=1.0  ; Neo specular light intensity multiplier
envShininessMult=1.0    ; Env reflection intensity multiplier
envSpecularityMult=1.0  ; Env specular light intensity multiplier
envPower=10.0           ; Env specular light power (the higher the smaller the highlight)
envFresnel=0.7          ; Env fresnel strength
sunGlare=1              ; Sun glare on cars like in VC

;; Grass
grassAddAmbient=1       ; Add current ambient light to grass color like on the PS2
grassFixPlacement=1     ; Fix the grass placement bug in the PC version. There is hardly a reason to disable this
grassBackfaceCull=0     ; Enable or disable backface culling for grass. PS2 has it disabled, PC has it enabled. This could affect performance

;; Shadows (if unset game settings will be used)
;pedShadows=0            ; Enable dynamic ped shadows
;stencilShadows=0        ; Enable stencil shadows (vehicles and poles)

;; Color filter
; colorFilter=Mobile    ; Select the color filter
                        ;  values: "PS2", "PC", "Mobile", (needs colorcycle.dat), "None",
                        ;  experimental (need proper timecycle): "III", "VC", "VCS" (uses VC colorFilter, enable vcsTrails)
rgb1Mult=1.0            ; Tweak rgb timecycle values. Useful if you use timecycle with too low or too high color values for that specific color filter
rgb2Mult=1.0
; usePCTimecyc=1        ; Uncomment this if you use a PC timecyc.dat instead of a PS2 timecyc.dat or any timecycp.dat
blurLeft=   0           ; Override PS2 color filter blur offset from stream.ini (comment out to use values from stream.ini)
blurTop=    0           ;  to disable blur set these to 0
blurRight=  0
blurBottom= 0
;; Radiosity
doRadiosity=0           ; Enable or disable radiosity (comment out to use pe_bRadiosity from stream.ini)
radiosity=Shader        ; Select implementation. values: "Shader", "PS2"
;; Trails
vcsTrails = 0           ; Enable or disable VCS trails (part of radiosity; not compatible with PC/PS2 color filter) (EXPERIMENTAL)
trailsLimit = 80        ; Normally set by VCS timecycle
trailsIntensity = 15    ; Normally set by VCS timecycle
trailsResolution = 1    ; Increase it for sharper trails
;; Misc
disableClouds=0         ; Disable the far clouds on the horizon. They're bugged on the PS2. (cannot be toggled at runtime)
disableGamma=1          ; Brightness slider doesn't change gamma (cannot be toggled at runtime)
neoWaterDrops=0         ; Use Neo water drops on screen (cannot be toggled at runtime)
neoBloodDrops=0         ; Use Neo water drops on screen (requires neoWaterDrops)
transparentLockon=1     ; Use transparent rocket lock on like on PS2 (cannot be toggled at runtime)
lightningIlluminatesWorld=0    ; Lightning flash only illuminates the sky on PS2 but world geometry too on PC
fixPcCarLight=1            ; removes fixed PC car diffuse and ambient light (cannot be toggled at runtime)
coronaZtest=0            ; z-test on coronas. 0 to disable (PS2), 1 to enable (PC) (overrides SilentPatch)
fixShadows=0            ; fix z-problems with shadows as on PS2. tends to break with high far clip plane (cannot be toggled at runtime)

;; Modify final colors in YCbCr space
; YCbCrCorrection=0    ; turns this on or off (default 0)
; lumaScale=0.8588    ; multiplier for Y (default 0.8588)
; lumaOffset=0.0627    ; this is added to Y (default 0.0627)
; CbScale=1.22        ; like above with Cb and Cr (default 1.22)
; CbOffset=0.0        ; (default 0.0)
; CrScale=1.22        ; (default 1.22)
; CrOffset=0.0        ; (default 0.0)

;;;;;
;;;;; Advanced fine tuning
;;;;;

; When disabled, don't hook. Attach building pipe on all models with two sets of vertex colours (this breaks the parachute animation)
; When 0, like above but don't override explicitly set pipelines
; When 1, only attach building pipe when explicitly set by dff (like Xbox and PS2)
; explicitBuildingPipe=0
;; Building pipe for tags, these override buildingPipe for tags (PS2 tags don't support semi transparency)
tagsBuildingPipe=Xbox
;; PS2 texture modulation, these override ps2Modulate
; ps2ModulateBuilding=1
ps2ModulateGrass=1
;; Dual pass, these override dualPass
; dualPassBuilding=1
; dualPassVehicle=1
dualPassGrass=0
; dualPassPed=1
; dualPassDefault=1       ; everything else
;; This value controls the threshold of the dual pass below which Z is not written
zwriteThreshold=200        ; Set to 255 to get Silent's dual pass effect (default 128)
zwriteThresholdGrass=128

;; PostFX
; These three are tied to colorFilter if not explicitly set:
; infraredVision=PS2      ; Select the infrared vision
;                         ;  values: "PS2", "PC"
; nightVision=PS2         ; Select the night vision
;                         ;  values: "PS2", "PC"
; grainFilter=PS2         ; Select the grain filter for infrared, night vision and rain
;                         ;  values: "PS2", "PC"

;; Radiosity settings
; radiosityFilterPasses=2      ; How often the frame will be downsampled (dimensions are halved each time) (default 2)
; radiosityRenderPasses=1      ; How often the radiosity effect will be applied to the frame (default 1)
; radiosityIntensity=35        ; Multiplier for radiosity intensity (default 35)

 

 

Link to comment
Share on other sites

7 hours ago, nonamenoname said:

I don't have crashes with shadows.asi or SkyGFX

 

Last version of Addon crashes with AdvancedVehicleSirens

Link to comment
Share on other sites

I still don't have any crashes

post crashlogs

 

check crash only with this mod without other mods

Link to comment
Share on other sites

17 hours ago, nonamenoname said:

I still don't have any crashes

post crashlogs

 

check crash only with this mod without other mods

 

Use CLEO also. I only have CLEO (no mods, only empty cleo folder) and SkyGfx. Here the crashlog.

 

Edit: I can confirm also MixSets mod crashes too.

Edit 2: I tested Advanced Vehicles Sirens and shadows.asi mod too, don't see any crash.

Edit 3: I also tested the Real Skybox mod and i can confirm, with Samp Addon, the sky is looks very odd.

 

Spoiler

SA-MP 0.3DL
Exception At Address: 0x66B2A350 in unknown
Exception: 0xC0000005 - Access violation reading location 0x66B2A350

Registers:
EAX: 0x00C4D974    EBX: 0x44E1814F    ECX: 0x00000000    EDX: 0x802D2D2D
ESI: 0x00000000    EDI: 0x00000003    EBP: 0x00000004    ESP: 0x0177FB1C
EFLAGS: 0x00210246

Backtrace:
0x66B2A350 in unknown
0x0177FCB8 in unknown
0x0070A7C7 in gta_sa.exe
0x049E87C6 in audio.asi+0x887C6
0x0080E70D in gta_sa.exe
0x00805769 in gta_sa.exe
0x007EF657 in gta_sa.exe

ASI plugins:
audio.asi
CLEO.asi
NormalMapFix.asi
OutFitFix.asi
SAMP.asi
SAMPGraphicRestore.asi
ShellFix.asi
skygfx.asi
StreamMemFix.asi

Address code: 83 C4 4C 8B 44
Before address code: E8 E9 DE FF FF

Stack:
+0000: 0x0177FCB8   0x0177FC83   0x193F3920   0x00000002
+0010: 0x2D2D2DC0   0xC15BA8E2   0x42568D1B   0x426B59E5
+0020: 0xC23B827D   0xC2127244   0x238BF5D0   0xC12A6C02
+0030: 0x00000004   0x00000015   0x00000000   0x00C4B958
+0040: 0x00000040   0x00000001   0x00C4D958   0x4256E8AD
+0050: 0x00000006   0x41E94000   0xC252B800   0xC15C2000
+0060: 0x4284E800   0xBFDC0000   0xC15BA000   0x4284E800
+0070: 0xC252B800   0xC15C2000   0x00000000   0xBA000000

Game work: 9 sec

Pos: 1801.183228 -1932.775757 13.289718

Game Version: US 1.0

Memory: 549 MB
Stream memory: 119/1024 MB

Windows 10 64 bit

 

Edited by CanerKaraca
Link to comment
Share on other sites

2.6 R27

 

SAMP:

Fixed game bug player can freeze after death with animation on low FPS

Fixed camera take screenshot outside window in window mode

0.3DL/0.3.7

If there are no memory for SetObjectMaterialText with error SignText: Can't create font, game try to free game memory

Fixed SAMP bug attached object didn't draw in mirrow

 

VZGtbHOp_jg.jpg?size=730x515&quality=96&sign=c71ebd306f6758f175d0d3291439b2c4&type=album

 

Fixed Addon incompatible with ShadowHeightFix from last version

 

Download installer

Download Rar

Edited by nonamenoname
  • Like 2
Link to comment
Share on other sites

7 minutes ago, nonamenoname said:

2.6 R27

 

SAMP:

Fixed game bug player can freeze after death with animation on low FPS

Fixed camera take screenshot outside window in window mode

If there are no memory for SetObjectMaterialText with error SignText: Can't create font, game try to free game memory

Fixed SAMP bug attached object didn't draw in mirrow

 

VZGtbHOp_jg.jpg?size=730x515&quality=96&sign=c71ebd306f6758f175d0d3291439b2c4&type=album

 

Fixed Addon incompatible with ShadowHeightFix from last version

 

Download installer

Download Rar

Ah beautiful update! Thank you very much for your excellent work :)

Link to comment
Share on other sites

7 hours ago, nonamenoname said:

2.6 R27

 

SAMP:

Fixed game bug player can freeze after death with animation on low FPS

Fixed camera take screenshot outside window in window mode

0.3DL/0.3.7

If there are no memory for SetObjectMaterialText with error SignText: Can't create font, game try to free game memory

Fixed SAMP bug attached object didn't draw in mirrow

 

VZGtbHOp_jg.jpg?size=730x515&quality=96&sign=c71ebd306f6758f175d0d3291439b2c4&type=album

 

Fixed Addon incompatible with ShadowHeightFix from last version

 

Download installer

Download Rar

can you fix it sir?

spacer.png

Link to comment
Share on other sites

Hi, 

SA:MP Addon doesn't unlock FPS for me, it wasn't always like that, how can I fix this? I'm using the latest Addon/latest SA:MP client.

Link to comment
Share on other sites

6 hours ago, xKQ-Fini said:

Hi, 

SA:MP Addon doesn't unlock FPS for me, it wasn't always like that, how can I fix this? I'm using the latest Addon/latest SA:MP client.

what is your FPS?

Link to comment
Share on other sites

6 hours ago, nonamenoname said:

what is your FPS?

Even though I've installed Addon with the disable FPS limiter feature which supposedly unlocks it, it still gives me 94 FPS, drops all the way to 70 and my PC isn't crap so idk what's going on, no funny mods either

Link to comment
Share on other sites

spacer.pngIs there a way to choose a specific version of samp 0.3.7? or will the R1 version always be the default?

 

For example: I would like to play on 0.3.7 R4-2, is there a way to automatically switch from 0.3DL to that version instead of 0.3.7 R1?

 

I ask why I try to enter a server and it does not allow me, only with version 0.3.7 R4-2 PLEASE I NEED HELP BECAUSE I LOVE THIS MOD

Edited by TheBerserk
I don't know English and my translation was very bad and it was not understood
Link to comment
Share on other sites

can you please make it support wallhack.cs ? with samp addon installed wall hack does not work as it should work

Link to comment
Share on other sites

12 hours ago, SideLo said:

can you please make it support wallhack.cs ? with samp addon installed wall hack does not work as it should work

Good morning, create a file named disableac.txt in the GTA SA root folder. That's all.

Link to comment
Share on other sites

On 12/4/2022 at 10:29 PM, TheBerserk said:

Is there a way to choose a specific version of samp 0.3.7? or will the R1 version always be the default?

 

For example: I would like to play on 0.3.7 R4-2, is there a way to automatically switch from 0.3DL to that version instead of 0.3.7 R1?

 

I ask why I try to enter a server and it does not allow me, only with version 0.3.7 R4-2 PLEASE I NEED HELP BECAUSE I LOVE THIS MOD

You need to write to server owner

But you can install R4-2 (or maybe R5?)

Link to comment
Share on other sites

5 hours ago, FrannDzs said:

Good morning, create a file named disableac.txt in the GTA SA root folder. That's all.

morning, I tried this but sadly nothing changed, what it's supposed to do tho

Link to comment
Share on other sites

11 hours ago, nonamenoname said:

You need to write to server owner

But you can install R4-2 (or maybe R5?)

What exactly should I write to you about?

-Is there a way to fake version 0.3.7 R4-2?
-Playing with this mod improves the multiplayer experience, that's why I try to find solutions

Link to comment
Share on other sites

9 hours ago, TheBerserk said:

What exactly should I write to you about?

-Is there a way to fake version 0.3.7 R4-2?
-Playing with this mod improves the multiplayer experience, that's why I try to find solutions

allow to play with 0.3DL?

does it work with R5?

Link to comment
Share on other sites

maybe @nonamenoname you might help me with this ?

 

On 12/8/2022 at 3:52 AM, SideLo said:

can you please make it support wallhack.cs ? with samp addon installed wall hack does not work as it should work

 

I tried doing this but still nothing changed wallhack is still not working

On 12/8/2022 at 4:10 PM, FrannDzs said:

Good morning, create a file named disableac.txt in the GTA SA root folder. That's all.

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 8 Users Currently Viewing
    2 members, 0 Anonymous, 6 Guests

    • Graber
    • GTA Plus Enjoyer
×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.