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SAMP Addon


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SAMP Addon 2.7 R11


Download installer

Download rar - features missing in rar version:



1.In SA-MP appears when typing input language

2.Installing MicrosoftVisualC++2008

3.You can't disable monitor select dialog

4.You can't enable 2 additional mouse buttons as Enter & Esc

5.You can't allow & disable samp fps limit

6.You can't disable anti pause

7.No check for samp ver for samp.img or samp.dll

8.No autoupdate to DL



new samp.exe with Telegram style design with night theme



Nick list
Server save connected nick, button can set nick to saved for server
Server can be moved if favorites list
Enter start server
Double click start server
Double click on started server shows game instead of server start
Right click on icon taskbar show last connected servers
Ctrl+W close samp.exe
Hiding connected servers from internet/hosted
Creating link for server run without samp.exe
Last server run
Server copy information copy also site
Saving server's site - site can be opened if server doesn't work

Insert - add server
Del/Backspace - delete server
F1 - local server, Shift+F1 local server 2nd run
Screenshot folder button
Color palette
It's possible to set 2nd folder for game
Right click on folder shows folder
If samp started on server - server text renders bold in serverlist
On samp.exe start last connected server is selected
Apostrophe in nick shows as space
Game folder auto search
HD ico
samp.exe doesn't freeze if server doesn't respond ping 
samp.exe focus shows started samp.exe on start/site server link open if samp.exe is already started instead of error
On server add to favorites it shows server instead of error if server is already added
Autoregistry samp:// url
If samp.exe is releted samp:// url still works
Fixed samp.exe start if serverlist userdata.dat is damaged
Increased speed of ping check of list servers

If server doesn't respond - ping will be resend after time
new internet/hosted lists from internet

Ru servers are blocked in internet/hosted list


Map with transparent map mods





It's possible now on SA-MP 0.3DL to connect to 0.3.7 servers!



Fixed memory corruption in the menu system

More checks in the client for bad data (unoccupied sync, character aiming up/down)

Fixed crash with reason SA-MP: FrameNode name was too long. SA-MP must exit.

Fixed security exploit when you can change server loaded files!

Fixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnect

Fixed corona reflections

Fixed bad size aim texture

Fixed broken break object animation

Fixed samp bug when destroyed vehicle doesn't send info to server about destroy

Fixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream

Increased speed of RedirectDownload 1.5-2 times

Decreased killchat size on small resolutions <=1280

Deleted 5 seconds delay OnPlayerPickup pickup on low FPS

Deleted file proxy load

Fixed file load is folder doesn't exist

Added message notice if there is no space on drive to load files

Increased check speed of downloaded files

Fixed SA-MP bug SpawnPlayer in OnPlayerRequestClass disables 0.3DL skin

Added second attempt to file download If download failed with RedirectDownload

Fixed wrong download speed if files are not downloading

Fixed crash on connection when server with artwork restarts

Fixed files download after reconnect
Fixed file download freeze with RedirectDownload

Fixed window load server files is being drawn under menu Tab

Fixed SAMP bug freeze while StreamMem is unloading and DL objects exists
DL models are used in StreamMem counting


More FPS In SA-MP:


Deleted SAMP sleep delay every frame, it increase ~10 perfomance FPS!

Fixed low fps in centre of map if you deleted objects RemoveBuildingForPlayer

Optimisation of player's nicks, 3DTextLabels, dialogs, killchat, F5, objects and attached objects algoritms (7/DL)

Fixed game brake lag from chat message (only DL)

Standart SAMP FPS limit increased to 250, but no more, there are many high FPS bugs exist

Fixed SAMP bug when FPS drops in some interiors

Vehicle models no more unloaded from memory after disconnect (7/DL)

Fixed SAMP bug caused low FPS in some places due to RemoveBuildingForPlayer (7/DL)

FPS Optimization of GetPlayerCameraTarget (only DL)

Optimization of vehicles, players and pickups samp algorithms
Optimization vehicle physic, +up to several FPS


Ping decreased average by 4 (from 0 to 8 (from 0 to 2 in DL))


It's possible to use loading models for pickups



Bugs fix SA-MP:


Fixed two RCE remote code execution exploits

Adjust the brightness in SA-MP

Error SA-MP non-working some types of weapons

SA-MP bug improper display of a parachute (when install mod parachute) (SAMPGraphicRestore)

SA-MP bug removes the fire on the ground after death

Mouse right click on map in sa-mp

SA-MP objects in sniper scope

Drawing 2 times TXD font type 5

Fixed samp bug when player can move after death and lost weapon sound

Change language Alt+Shift doesn't prees Shift and player doesn't jump

Fixed player shoot when you reopen dialog and close dialog/Tab/F6 while pressing mouse

Fixed bug when you can teleport to transport if you can't seat as passenger

Stunt no more give money

Stunt text now shows on TextDraws

Deleted non working Option - Esc - Options - Display Setup - HUD Mode

Alt+Enter - doesn't press Enter

TogglePlayerControllable doesn't freeze camera
TogglePlayerControllable Invincible deleted
Fixed TogglePlayerControllable bug grenades, C4 and fire has removed
Fixed other driver's radio animation when you change radio

If you press Esc in server dialog game Esc menu will not opened
Fixed different width of health bar and armor bar
Breaked objects 1269 1270 doesn't drop money
Fixed caddy can give golf club weapon
Fixed samp bug camera attached to object in spectator can glitch if server works more than 10 days
Returned collision to RC vehicles
Fixed vertical synchronization of sniper, rocket and camera
Fixed random death in spectator

Fixed SAMP bug when you can't connect to server after disconnect

Fixed SAMP bug sound noise if you disabled wind sound with PlayerPlaySound

Fixed SAMP bug alpha channel and lighting problems with objects draw distance >300.0
SA-MP bug will display a cursor in Windows 8 (old versions)
SA-MP bug camera passing through the created objects outside world (on old versions)
Fixed pickups doesn't work far from the map

Fixed pickups has bad precision coords

Fixed bug when fist and helicopter blades doesn't work outside on map

Fixed samp bug when some interiors lost objects

Fixed sun effect works through SAMP objects

Fixed icons in Esc - Map start draw after several seconds

Fixed game bug - when player press H with hydraulics others players hears beep sound, it also fixed stuck sound after disable vehicle alarm

Fixed samp bug when tuning, parachute and cleo scripts stops work

Fixed samp bug checkpoint will not show on screen if there are >150 players in stream

Fixed SAMP bug you can break animation and control disable with Enter and G or Enter to vehicle with G if vehicle is locked

Fixed nightvision goggles can change your vision. Server checks can't ignore of some enable vision packets, so it's possibly to create a cheat you can't fix on server

Fixed SAMP bug with sound of detail move on num2/num8 and vortex with engine disabled

Fixed SAMP bug when other player teleports to vehicle after move enter vehicle

Fixed SAMP bug you can stop speed after disable SpecialAction by Enter

Fixed SPECIAL_ACTION_DANCE has no physic

Player receive damage from explosion in SAMP on passenger driveby

You can't jump too high with some animations

Fixed SAMP bug you can has more ammo in clip on low skill 2hand weapons

Fixed C4 removed after death

Fixed SAMP bug with jetpack sound stay after jetpack disabled

Fixed SAMP synchronization bug when player fell on the floor

Fixed SAMP bug player sound from fire damage didn't work

Fixed fast angle move speed of 1, 2, 265, 266, 267, 268, 269, 270, 271, 272 skins

Error SAMP when fire didn't do damage

Photocamera pause disabled

Fixed deleting flipped over vehicles in garages

Fixed teleportation to GroveStreet if you teleported from vehicle

Fixed sit animation synchronization

If you press CapsLock not in chat CapsLock will not enable

Tab+Num4 & Tab+Num6 will not open Tab
Fixed ~ & t on non-engligh languages
Fixed gtaweap3.ttf & sampaux3.ttf block

Fixed alt sound in windowed mode

Fixed pause when you click window in windowed mode

Resolution & HD parameters doesn't work in window mode

Fixed game bug you can damage invincible vehicles with parachute

Fixed SAMP bug - if you fire to sky with sniper rifle you can damage other player

Fixed SAMP bug wheel rotate in menu change radio after menu disable
Fixed SAMP bug player can receive damage from big distance if other player fire with LMC+RMC
Fixed bug player can avoid 5hp damage from falling from not big height with animation

Fixed game bug animation can be stopped after weapon aim

Fixed SA-MP synchronization bug other player can infinity fire from spraycan or fireextinguisher if player run and click fire and change weapon to spraycan or fireextinguisher

Fixed samp bug synchronization with server can stop work

Fixed SA-MP bug rifle and sniper rifle can fast fire
Fixed game bug radio is changed if press G while exit vehicle as passenger
Interior collision enabled in interior show disabled

Fixed exit vehicle animation is not send if exit from RemovePlayerFromVehicle server

Enabled immediate exit from RemovePlayerFromVehicle server

Fixed animation exit desync if player exit vehicle on not exit allowed speed

Fixed player's animation doesn't work on long distance
Fixed SAMP bug escalator object doens't fully deletes

Tuning garage is opened if player inside without vehicle

Fixed SA-MP bug vehicle tuning menu doesn't close after server reconnect or teleport from tuning, if vehicle is deleted player are teleports from tuning
Fixed SA-MP bug zoom in/zoom out aim with sniper, photocamera or rocketlauncher send to server press button run and jump
Fixed game bug players desync on lift after press Esc
Fixed game bug players shadow flickering
Fixed errors 0x4CF0C8 0x4CEF08 caused player remove
SA-MP logo doesn't stretched on UltraWide monitor
Fixed SA-MP bug caused desync animation if player stoped roll strafe duck animation
Fixed SA-MP bug caused desync jump if player stops duck with jump key
Fixed SA-MP vehicle engine sound doesn't work after TextDraw
Fixed SA-MP 2 wheel stunt doesn't show distance on non-english/metric system
Fixed SA-MP model detonator doesn't load
Fixed SA-MP vehicle damage on falling bottom to object 
Fixed SA-MP bug vehicle render through water
Fixed Esc map on UltraWide
Fixed game bug player stuck if drag from vehicle animation stoped and animation played
Fixed bug player recieved many damage from vehicle collision if animation player or player jump

Fixed game bug player stuck if vehicle is deleted after player die in vehicle

Fixed game bug player stuck for several seconds if player die in moving vehicle
Fixed SAMP bug stunts give wrong bonus on server object
Fixed SAMP bug weapon can stop work after SetPlayerAmmo after no ammo
Fixed SAMP bug damaged vehicle detach parts after stream
Fixed SAMP bug vehicle was in air after detach from other vehicle
Fixed SA-MP bug lockon rocket doesn't work in other players
Fixed bugs with lockon texture in Hydra if other player in Hydra
Fixed different speed of locked rocket on airplane on others players
Fixed disappearance of teargas grenade after going or exit interior
Fixed mouse click after click on window in windowed mode
Fixed Tab press after Alt+Tab in windowed mode



Fixed server objects interaction bugs:


Removed jetpack no more created under objects

Molotov and vehicle explodes and other explodes works on objects

Camera doesn't pass through objects in vehicle at speed

SetPlayerCheckpoint works on objects

Details of breaked objects don't fly through objects

Non-working dust effect under the helicopter over objects

SetPlayerPosFindZ works on objects

Animation fall parachute when you jump on object

Bug game gives parachute if you leave plane on object

Bug you can't use jetpack on object

Non-working rain spray effect on objects

Shadows and light now work on server objects

Fixed game bug you can't climb on server objects

Fixed watercannon on server objects

Fixed vehicle free camera can move through server objects
Grass created on server objects



Crashfix SA-MP:


SA-MP bug causing to crash on startup at addresses 0x0040FB80 and 0x006F5636

SA-MP bug causing to crash when tuning vehicle in textdraw menu

SA-MP bug causing to crash when opening map

SA-MP bug causing to crash when creating objects garage doors

SA-MP bug when changing skin while player enter a vehicle and causing crash

Incompatibility SA-MP 0.3.7 and StreamMemoryFix and old version of Asi Loader and caused crash at 0x005B8E75

Incompatibility outfit weapons with SAMP (OutFitFix.asi)

Fixed crash on exit on some systems

0x00544BC8 & 0x00415D47 CreateObject crash
Fixed crashes 0x007324B6 0x0081214A 0x00756B89 0x007C5A8B 0x004D1996 0x0074DA25 due to SAMP memory leak, memory leak is fixed

0x0064F73B delete vehicle when player try to sit
Fixed bad effects setting and crashes 0x004AA183 0x004AA4CB if object Tag created


SA-MP 0.3.7R1/DL improves:


Interface now support 4096 resolution

F1/F2 open chat, F3 open help

You can select player in Tab with 0-9 buttons

F9 killchat disable now saved to samp.cfg

Added autowriting to dialogs and select listitem from dialog history

Fast connection

F7 Chat disable now turn off killchat and textdraw

Added F7 Chat disable without turning off game interface

Increased max height of dialog and size of scroll. Scroll disables if it's not need in dialog

Connection restart when your connection rejected as unacceptable nickname (for situatuation when your game crash or you losted connection and kicked because you still in game)

Enter key in Tab menu work as double click on player

Changed color of selection in menu and scroll

Cursor now use alpha channel and use cursor.png

Added restart to crash dialog

Time is not displayed in empty message with timestamp

Light type chat in F7 removed and can be enabled in sa-mp.cfg - chattype=1

Increased dialog symbol size limit +500

Increased vehicle number plate texture size

Added mipmap generation to vehicle number plate and SetObjectMaterialText texture

Texture generation optimization of vehicle number plate and SetObjectMaterialText
SAMP file load optimization

Increased pagesize limit to 30

Deleted delay on start and exit

F10 disabled textdraws and nicks

Increased killchat X position, if nick length is big - killchat X position will be decreased

Disable camera vertical limit in camera object spectate

F6 open chat and chat change history on key down instead of key up

Chat change history with hold key down

Chat and menu history saves after games restart

Tab in F6 can open Tab

F6 in Tab can open chat F6

TextDraw optimize, decrease time freeze on textdraw render

Left/right in select text moves caret to left/right of selected text

Ctrl+A select text if some text was selected

Changed select text color

Ctrl key select work in chat and dialog
History in chat increased to 20
Added dialog history with down and up keys
You can delete text in autodialog by down key
Ctrl+Right with shift doesn't select space

Ctrl+Z in chat and dialog
Double click on text select work in chat and dialog
Middle mouse click on text select line in chat and dialog
Right click copy and paste in chat and dialog
You can't Ctrl+C in password dialog style
Default fontsize is 2
Chat and dialog scroll moves if mouse not at scroll
Changes insert color in chat and dialogs
Shift+Mouse click select text

Disable spectate stop when spectated player death

Shift enable low object move speed in object edit

RMC returns previous object statein object edit

Shift select other objec if there are several objects in same coordinate, count of objects renders on screen in object select

Enter saves object in object select

Side mouse buttons saves/cancel object edit

Increased distance object select
Ctrl increase object size, Alt disable render in object select

RMC copy objectid to clipboard in object select

Object is lighter in object select

Object interface is on screen even if object is not on screen in object edit

Line size in object editor increased 2 times

Last button is lighter in object edit

Enabled time object render if object is being edited

If textures from several objects in 1 coordinate, object select make object render above others

Moved coordinate to object if coordinate is outside of object in object edit

Added menu move with mouse, right click return menu pos

Password show enabled in password dialog, button can toggle password show

Mouse click on language button changes language
Mouse scroll move menu if menu more than screen size

When connection is lost icon disconnect is drawn

Chat open move menu instead of draw disable

Increased minimal size of menu dialog type input

Increased maximum size menu dialog type list

Vehicle models can be loaded more than 80
Object models loaded with ObjectMaterial reduced unload priority in StreamMem, in decreases object load count

F5 shows skin models load count and free video memory
Scroll menu/tab buttons work if mouse click is hold
Mouse select menu/tab list is mouse click is hold, if mouse is outside menu scroll change position

Inputtext increases size if text is bigger than inputtext
If text is bigger than inputtext line is drawn
Standart size of inputtext chat decreased on resolution <1920
When char is deleted in inputtext, text automove right to free space if text is bigger than inputtext

Better position synchronization if player stands still
Speedup vehicle synchronization if vehicle stands still
Deleted 100ms delay in send aim animation sniper, photocamera and rocket launchers and other better camera aim synchronization
Attached player object draws shadow

PageUp/PageDown moves scroll in chat on key down instead of key up
Deleted frame delay in synchronization


SA-MP 0.3.7R1/DL fixes:


Fixed bug when same message in F6 chat saved to chat history

Fixed drawing order of nicks and 3DTextLabels

Fixed health and armor bars

Fixed mouse set on screen center when you reopen dialogs

Fixed SAMP bug when chat F6 glitch after TextDraw click

Fixed arrow keys don't work in Tab menu

Fixed cursor wasn't at the screenshots

Fixed bad font size after change resolution

Fixed bug when some game keys work in Tab menu

Fixed bug you can't use several TXD in TextDrawCreate with long name >10 symbols

Fixed SA-MP objects in sniper scope, rocket launcher and camera

Increased count of warnings to 100 before crash

Fix crash on start in guest windows account (samp.dll guest ver)

Tab position will not change when players enter&exits from server

Fixed chat scroll position when you press PageUp/PageDown in Tab or menu dialog

Fixed focus on dialog in Tab, F5 & F10

Fixed bug when you can open chat F6 in Tab, F5 & F10

Fixed bug Skimmer, Seasparrow and Vortex in water call OnVehicleDeath

Fixed player lag when player aim, it also improves weapon aim sync

Fixed samp bug camera can sometimes move to other place in CameraLookAt move mode

Fixed wrong width space tabs in dialogs

Removed double nextline in chatlog.txt

Nicks, 3DTextLabels, killchat, chat and interface draws in right order

Fixed 3DTextLabel draws on nick and too high on players

Fixed 3DTextLabels draw in spectator

Fixed slow speed of angle move of players and vehicle on low FPS

Fixed nick&label draw check on middle mouse click

Limited FPS detect to 100 in GetPlayerDrunkLevel (only english install)

Fixed player in air long time and wrong player light after player stream on high FPS

Fixed players and vehicle rotation without interpolation on high FPS

Fixed dialog draw on left near caption

Better send packet synchronization with bad internet

Fixed samp bug vehicle sync stops work with trailer

Fixed bug when you reconnect with class selector menu

Fixed /save in spectator

Fixed bug when you press esc while editing object with EditObject
Fixed camera bug in FlyMode/AttachCameraToPlayerObject after exit from vehicle
Fixed bug arrows up/down doesn't work after press arrows left/right
Fixed bug mouse stay in select textdraw state or in edit object state after reconnect
Fixed bug there is message [The server is restarting] after disconnect from server
Fixed bug mouse press outside Tab menu press textdraw instead of closing Tab

Fixed SA-MP bug Esc in Tab menu stops edit object instead of closing Tab

Fixed low distance render of object with material

Fixed mirrow render bug while rendering textdraw preview type

Fixed object with material renders original texture on 1'st frame

Fixed PlayAudioStreamForPlayer still play after server restart

Fixed TextDraw render bug if object is big
Fixed StopAudioStreamForPlayer might not work

Fixed big delay in keyboard enable after menu close on low FPS
Fixed object color with SetObjectMaterial with color in some objects like 17310

Fixed object with animation render with SetObjectMaterial

Fixed other object can start edit if previous is deleted and new is created in object edit

Fixed SelectTextDraw is canceled with SelectObject/EditObject

Fixed mouse click is clicked on object edit instead on chat/menu

Fixed Esc cancels object edit instead of menu
Fixed object select if checkpoint is rendered

Fixed object select lines if camera is closed 1m to object

Fixed keyboard/mouse with object edit after menu close

If game can't load model in textdraw it will show model question and model to chat

Fixed freezes if SA-MP can't load model

Added model showing to chat if SA-MP can't load model for SetObjectMaterial

Fixed SA-MP bug object can lost light on distance >600

Fixed samp bug when object move on low distance doesn't work on high FPS

Fixed SA-MP bug you can surf on object/vehicle 2s after move from move object/vehicle

Fixed SA-MP bug attached objects still exist after reconnect

Fixed SA-MP bug you can fall through surfing object

If there are no memory for SetObjectMaterialText with error SignText: Can't create font, game try to free game memory

Fixed SAMP bug caption menu can be longer than menu and not fully drawn

Fixed SAMP bug button text in menu can be longer than button

Fixed SAMP bug color object with SetObjectMaterial can be wrong if rendered at distance >600
Fixed SA-MP bug sa-mp.cfg pagesize can set wrong value

Fixed SAMP bug emply area under last showed list in menu/tab if scroll is enabled

Fixed low FPS for second when Esc menu is opened and closed

Fixed bug synchronization vehicle/trailer glitches if player installed other vehicle/trailer model

Fixed SAMP bug mouse select text after mouse stop click

Ctrl+Backspace doesn't write backspace symbol if text is selected
Fixed SAMP desynchronization if player stoped vehicle exit animation

Fixed desync climb animation
Fixed you can't run on object after object move

Fixed SA-MP bug stuck in fall animation in lift on surfing object
Fixed SA-MP bug animation desync player has fall animation on surfing player object

Fixed SA-MP bug right click enable weapon aim in FlyMode
Fixed SA-MP bug angle player delay while shoot
Fixed SA-MP bug PageUp/PageDown moves scroll in sniper/photocamera aim
Decreased and limites send sync vehicle without driver packet count to server, it fixes server block if there are many packets sending
Fixed SA-MP bug wheel size after AddVehicleComponent if there are TextDraw render in frame for 1 frame

Fixed SAMP bug player hands don't stick to bicycle if attached object exist
Fixed SAMP synchronization bug other player's vehicle can teleport to your moving vehicle position
Fixed SAMP bug markers wrong z position texture in spectator
Cursor angle in Esc map in spectator depends on camera

Fixed SAMP bug vehicle wheel textdraw render



SA-MP 0.3.7R1/DL crashfix:


Fixed crash dialog bug with scroll

Fixed bugs and crashes in RemoveBuildingForPlayer, limit now 100k, same RemoveBuildingForPlayer's will not reach limit

Fixed memory leak and crash on start with page heap

Fixed incompatibility with defective mods caused crash on exit

Fixed SAMP bug caused crash from tff bug when you use SelectObject

Fixed SAMP start with pageheap

Fixed crashes with enabled insert key in chat and dialog

Fixed dialog and scroll moves after right click
Fixed you can set nonstandart fontsize in sa-mp.cfg
Fixed click in other place lost focus in chat and dialogs
Fixed sniper rifle fire in sky doesn't call OnPlayerWeaponShot with 0.0.0 coords 
Fixed bad not 0.0.0 coords if you fire in sky
Fixed gangzone flash doesn't work after 20 day computer work
Fixed Ctrl-v paste nextline and tab symbol from clipboard
Crash disabled in places where it called crash if memory can't be allocated in samp

Fixed crashes samp.dll+0xB4056 and samp.dll+0xAD926



Improves SA-MP:


All graphics modes (eg. ENB) display graphics correctly (SAMPGraphicRestore)

Disable pause in Esc and when minimized

Game menu transparent

Removing unnecessary sections of the menu

Returned player shadows disabled in SA-MP

Ability to run multiple SAMP clients

In SA-MP appears when typing input language (Setting can be disabled in installation)

New interface dialogs SA-MP and the cursor (Setting can be disabled in installation)

Possibility of replacing timecyc

High Quality Lights Mod works in SA-MP

Exception handler crashlog show more information: asi plugins, cleo, sf plugins, enb or sobeit installed, library where crash happened and backtrace

File disablefpslimit.txt in game folder will disable sa-mp fps limit on every version of sa-mp

Removed several buttons in right click menu on executable icon

Deleted wind sound on connect

Player now dies instead of teleport when player falls under the ground, it's changed to decrease false positives teleport anticheat (to disable you need to create enablefallteleport.txt in game folder)

Deleted SAMP icons from Esc - Map - Map legend

Option - Esc - Display Setup - Subtitles - deleted in SAMP

Camera state V Key are saved, setting controller setup to default will reset camera V state

Interface will not disabled if you don't control player some time

Space button limited to 100ms

TextDraw preview use antialiasing

You can move window with right click menu in windowed mode

Mouse in map menu makes transparent gangzones more transparent, space key disables

Added smooth to vertical weapon aim synchronization

Weather and time while connecting to server is random

Fixed game bug player can freeze after death with animation on low FPS

Fixed camera take screenshot outside window in window mode

Removed loading of vehicle and skin models from singleplayer

Fixed object render if only one object on screen

Key G exit passenger vehicle

Exit vehicle as passenger possible on any speed
Grass enabled
Deleted map setting without map with markers

Arrow draws on edge of screen if player is outside of map in Esc map


SA-MP 0.3.7/DL samp.img:


Fixed bug you can't install mods to skin 163-166

Fixed bug skin 300-302 and some objects become bugged when you install mods

Fixed bad textures caused crash on graphic card Intel UHD Graphics

New models:










More FPS:


Game now support other monitor hz (100hz 144hz etc)

Optimization of physic engine. It will add 5-10% to FPS in cpu load place and 20% in big cpu load place near 200 players!

Optimization of coronas and coronas road reflection

Number of shadows from objects reduced to 12 to reduce the load on the graphics card

Optimization CPU of world shadows

Lowered particles count

Vehicle distance decreased to 50 on low level effects setting

Decreased water wave distance on low level effects setting

Keyboard input latency decreased by one frame
FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming

Optimization of occlusions, more fps in some places

Optimization of fire

Optimization of vehicle render

Optimization of rain weather and night goggles noise effect

Rain weather noise effect disabled on low effects settings

Clouds disabled on low effects settings

Optimization of water and lods

Optimization of StreamMem memory unload, decreases CPU load


Fixed FPS issues:


Fixed game bug when you can't strafe with high FPS

Fixed speed of clouds and weather smoke on high fps

Fixed bug when bicycle stuck in the air on high fps

GTA bug speed of swim and hp blink with high fps

FPS speed break object speed bug

Screen glitches when break glass on high FPS

Weather flash lighting FPS speed bug

Low damage when you don't have oxygen on high FPS

Rotate parachute Speed FPS bug

Fixed bug Fire Extinguisher and Flamethrower effect don't work with high FPS

Fixed game bug different speed of attack spraycan on different FPS

Fixed slow world shadows update on low FPS

Fixed radar icon on air runway on high FPS

Fixed bad sound of wind, rain and swim on high FPS

Fixed start speed of helicopters on high FPS

Fixed firetruck and swat water attack on high FPS

Fixed Skimmer speed on water on high FPS

Fixed weapon fire, rocket, flash rocket and fire flash lighting FPS speed bug

Fixed bug there were many particle effects on high FPS

Fixed bug car quickly stops on high FPS

Fixed bug sniper rifle doens't work on high FPS

Fixed bug water creaters animation on high FPS

You can jump high on bike on high FPS

When player head move fast if head move enabled in SAMP on high FPS
Slow camera move in vehicle on high FPS
Flash sun effect speed on high FPS

Fixed game bug with press H and siren on high FPS

Fixed game bug with vehicle carcase move speed on high FPS

Fixed animation bug with strafe at high FPS

Fixed camera speed with joystick enabled at high FPS

Fixed stars flash speed at high FPS

Fixed radio block in mainmenu at start game at high FPS

Fixed suspension on object and climb up to object at high FPS

Fixed climb up to vehicles at high FPS

Fixed player easy move vehicle at high FPS

Fixed no damage from fall from not too high height at high FPS

Fixed slow vehicle turn at high FPS

Fixed slow move detail speed on Num2/Num8 in Dumper/Packer/Dozer/Forklift/Andromada on high FPS

Fixed vehicle can go into wheels after fall on high FPS

Fixed speed sound change of planes and vortex on high FPS

Fixed fast fire expansion on high FPS

Fixed bug bike quickly stops on high FPS

Fixed speed sound change of vehicles on high FPS

Fixed boat effects on high FPS

Fixed game bug helicopters on high FPS

Fixed speed switching low count on highfps
Fixed vehicle parts slow moving on highfps
Fixed vehicle speed jumping with trailer on highfps
Fixed slow vehicle move in air from mouse on highfps
Fixed fast fire creation after vehicle turned upside down on highfps
Fixed too many explodes in air transport and vortex on highfps

Fixed bad wheel tire sound on high FPS

Fixed fast weather change in you move to cover on high FPS
Fixed fast photo effect on high FPS
Fixed escalators on low FPS

Fixed game bug bicycle H sound on high FPS

Fixed fast speed of money in interface on high FPS

Fixed free camera move fast on high FPS

Fixed game bug player can stuck on object on high FPS

Fixed low boat speed on high FPS

Fixed fast camera drunk move speed FPS
Fixed game bug player slow move on water wave on high FPS

Fixed lost health on jump over object on high FPS
Fixed game bug passenger aiming move speed of different FPS, increased move aiming speed





Increase the range of drawing objects and transport

Increased quality mirrors

Improved font text on road signs

Enabled texture filtering numbers of cars in a single game

Texture filtering is turned off on low settings

Radar textures support mipmaps

Low-quality shadows of transport and players on low settings removed

Water texture & aim cursor use anisotropic filtration and support mipmaps

Water texture from addon with mipmaps (models/particle4.txd)

Road Reflections Fix

Increased quality of shadows

Lights now get casted on vehicles and peds properly (up to 8 lights) (samp neon has more then 8 light at will not stack)

High Quality Light Mod and texture of tires on the road repacked using mipmaps

Increased range of display lighting lights

Removed low-quality transport of light shade

Increased display time traces of tires

Weapons and a jetpack now cast proper shadows

Muzzle flash looks better now

Fonts now support mipmaps

Fixed bad object loading in air

Increased distance of birds

Increased checkpoint draw distance

Deep water land and clouds texture uses mipmap, you need mipmaps in particle.txd

Quality cursors fronten_pc.txd crosshair and fronten1.txd arrow

Mirrow use antialiasing in singleplayer & SAMP 0.3.7R1/DL

Increased underwater creatures render distance

Fixed game bug light textures was placed too high position on ground
Fixed game bug light of objects doesn't work if object is not on screen

Added mipmap support in effects effectsPC.txd

Increased tank fire effect distance
Increased lanterns lighting and explosion shadow texture distance
Increased vehicle detached parts distance

Increased open garage door render distance
Increased boat render distance on high graphic effects
Increased vehicle components render distance on max graphic effects
Enabled dual render to alpha objects and skins and changed alpha transparent on max graphic effects





Autooptions on start

Faster launching

Standard game settings set correct and to maximum

Changing parameter settings Antialiasing is immediate

FPS of game decrease if notebook battery is low. Lower battery - lower FPS

Disabled monitor select dialog (option)

Support for all monitor resolutions in a single game

Increased the number of frames in a single game on fps limit

If you change the painting in tuning vehicles no longer change the foreground color to white

Reduced loading time of objects and radar textures

The rear lights are switched off individually

Enhanced cursor approximation map in Esc

Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA), the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported by the graphics card)

SA-MP exception handler crashlog now works in singleplayer

2 additional mouse buttons (XMouse1 & XMouse2) now works in menu as Enter & Esc (option)

Icons and player cursor transparency near icons

Stunt text shows on monitor more time

Some car panels now swing after car's explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)

When jetpack removed pickup appears further from the player and smaller in size

If you enter to vehicle while burning fire vehicle will not explode

Weather flash lighting is not so bright

The object's effects are no longer disabled on other object's angles

Fountain noise is reduced

Neon lighting can be combined on surrounding objects

If radio disabled, text [Radio off] will not display when you enter to vehicle

Deleted delay after Z on map

Decreased water sound

Checkpoint on map now draws on top

Standart mouse sensitivity changed from 8 to 6

In fonts with proportional off char position is middle

Limited grass on cornfield

If Num5 not use for action - Num5 vehicle horn/hydraulic

Default setting keys 4 R disabled

You can change antialiasing in setting by mouse click

Vehicle select marker more noticeable

Deleted space menu in map menu

Increased speed change of money in interface if money>1000000
Increased max limit of money in interface to billion

Decreased speed of free camera

Increased radius of free camera focus

Decreased time of free camera enable from 1.5 minutes to minute

Better memory model unload
Vehicle component animation: Phoenix hood scoops, radars on several boats, extra flaps on Stuntplane and Beagle
Animated motor on Bandito, BF Injection and Hotknife when engine is on
Firetruck LA can move ladder
Fixed DFT-30 left middle wheel
Increased grass render distance
Cement truck doesn't rotate when engine is off
Disabled RC Baron engine sound and propeller rotate if there is no driver
Disabled oxygen from engine boat when engine is off
Disabled propeller boat changing to texture on speed

Decreased explosion sound volume
Disabled airplane and helicopter remove after explosion
Mouse move stops free camera instead of timer free camera stop





Added monitor number to video card list

When you use 2'nd monitor, resolution on 1'st monitor doesn't get bugged

When you select monitor it's autoselect maximum resolution

When you select resolution it's autoselect widescreen parameter

Game icon now shows in task bar, also dialog is updated




Audio plugin from incognito for SA-MP


Fast connection

Volume depends on game volume

Optimization of files check

Fixed bug with only 10 connections

Fixed bug sometimes audio plugin doesn't start

Fixed connect if you write - and / in nick

Fixed lost packets

Fixed bug if you disable radio game start play emergency vehicle radio

Fixed bug volume of 3D sound depending on distance

Fixed bug Audio plugin was sleep when connecting to radio

Fixed sound bug with fake TCP server
Fixed plugin doesn't send radio station id

Fixed audioclient 3D sound bug in interiors

Fixed audioplugin bug caused lost connection if server send new files list while loading


Bugs fix:


GameExplorer disabled due problems at game start - game can start slowly or doesn't start, this also happens with some other games

SA will not longer turn off Aero effect in windows 7

Nonworking 16 bit resolutions removed on Windows 10

Removed brakes from the effects of dust

Stuck cursor in the upper left corner of the screen when you minimize the game

Bugs of textures in the interior after the minimize of the game

Hang mouse on some systems

Encreased memory use for correcting texture mapping of the world and transport

Increase the limit of lighting effects, explosions and projectiles

Flickers of textures

Vertical mouse sensitivity when aiming

Black roads

Error GTA improper display color of water

Map control in ESC

Quality parameters and effects mode radar settings are switched to the left and right properly

Fixed vehicle tail light turning off when the camera is rotated to the side

No replacement 2 wheels at the 6-wheeled vehicle with tuning

Crosshair doesn't mess up weapon icon when on a jetpack anymore

Thomas the Tank Engine interior does not dissapear when viewed through the glass door panel

Toggling car lights on does not make windows invisible when viewed from inside anymore

Vehicle lights do not get dark after being being initially lit anymore

Vehicle components does not get bugged after it has been fixed anymore

Weapons are now visible when viewed through a vehicle window

Holding a weapon will not cause some objects to be incorrectly light anymore

Muzzle flash will now show up when firing the last bullet from the clip

Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged the same way

Fixed sun lens flare effect not appearing with AMD/Intel graphics cards

Transparency on the edges in sniper scope

Height of the tire tracks

Vehicle headlights lags

Game cursor, moon, width of icons, markers, and player cursor on map has right width on HD resolutions

Added disable XBox panel on Win10

Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called "streaming memory bug" (from Silent & The Hero)

Radio station off now saves to config, you don't need to turn the radio volume off

Fixed bug when you can die while crouching wall

Fixed bug when you can die if was get out from vehicle by new driver

IMGs bigger than 4GB are now handled properly

Quadruple Stunt Bonus now works correctly

Disabled the radio station changing when entering in a tuning garage

Parachute animation

Fixed non working mirror in some angles

Fixed bug antialising doesn't changed if you set default video parameters

Fixed setting to 5hp when you damaged on bike

Fixed game bug when oxygen instantly restored in vehicle

Game in window mode no more topmost

Now if your game will lagsleep game will not block mouse after Alt+Ctrl+Del

Fixed slow world shadows update on low FPS

Fixed game bug you can see through walls with rocket launcher and camera

Descreased angle of doors to fix collision problems

Fixed game bug when pickups does not render on the edge of the screen

Fixed game bug when vehicle light doesn't render on the edge of the screen

Fixed game bug when procedural grass does not render on the edge of the screen

Game now uses 32 bit (24/8) ZBuffer on 16bit resolution, it fixes 16bit graphic glitches

Fixed LV police object bad render problem

Windows parameter swap mouse buttons now works

Fixed bug teleport after exit from Sweeper

Fixed game bug when mouse can move outsite monitor with several monitors

Idle camera don't work in menu and chat (for SAMP 0.3.7 and 0.3DL Idle camera is return), fixed camera can move through server objects, enabled camera focus on vehicles and peds and in interios

Fixed game bug when checkpoints doesn't render on the edge of the screen

Objects and grass are rendered in right order, it fixes some of alpha bugs

Option - Esc - Display Setup - Advanced - Mip mapping - deleted, it doens't work

Texture anisotopy and mirrow quality changes immediately after effects quality change

Fixed game bug helicopter and airplane engine sound exist after engine stop

Fixed game bug when player doesn't render in mirrow in sniper scope

Fix game bug SetPlayerCheckpoint has old size

Fixed game bug you don't receive damage from fall to player

Fixed game bug enabling enter vehicle if you disable jetpack with press enter

Fixed game bug invincible on Enter&Exit vehicle

Fixed game bug shadow doesn't draw when player enter to vehicle

Fixed bad occlusions

Player shadow doesn't draw on small and side surfaces in interior

Fixed player invincible to explosion on enter&exit vehicle

Fixed invincible on passenger driveby

Fire are not deleting if you are not near

Fixed boats can fly (predator model)

Fixed crounch fist animation bug

Fixed game bug bicycle fire enable fire on player

Boat's physics enabled before you seat in boat

Fixed game bug map move work's bad after day

Fixed camera move to random place after game maximize

Fixed game graphic bug player shadow height

Fixed aspect ratio on ultra wide monitors

Fixed bugged mouse sensitivity option

Increased limit of watercannons from 3 to 100

Fixed LVPD interior dissapear on low effects

Fixed teleport if you stucked in object

Fixed Num5

Tab will not fire weapon in aim

Fixed memory are not freed after photo

Fixed teleport if you kicked from vehicle
Fixed you can see through walls with sniper scope with rolling

Fixed game bug object in SF doesn't render at night

Fixed game bug player can freeze after enter bicycle or bike if there is other player
Fixed mouse lines width in map menu on 4096 resolution

Fixed game distance bug player can receive damage from big distance after being in vehicle
Fixed game bug lost sound after sound device reconnect
Fixed game bug player can teleport z+meter if object is over player and player can't jump (e.g. in interior)

Fixed game bug you can fast run with sniper rifle or camera aim with zoomout key

Fixed game bug run animation can be bugged with run key and aim weapon key

Fixed game bug sit animation is stopped if you change zoom in sniper firle

Fixed game bug you can stop roll strafe sit animation

Fixed bug with weapon animation after fire and press enter vehicle

Fixed gates model 5776 on roof building in LC render at night

Fixed building 8419 near vehicle tuning in LV can stop render
Fixed Lod can stop render at edge of screen

Fixed game bug object lighting effects on some weathers doesn't work

Vehicle and skin models unloaded in StreamMem unload

Fixed game bug model might not load while StreamMem is unloading memory

Fixed teleport while entering vehicle though objects

Fixed wrong camera position in sniper aim while sit

Fixed game bug radio is changed if press G while entering vehicle
Fixed game bug propeller doesn't draw on several speed
Fixed game bug propeller airplane rotate when engine is off
Fixed game bug propeller stop sound airplane doesn't play when engine is off
Fixed game bug Illuminate value in timecyc.dat sets to other weathers if Illuminate doesn't set
Fixed game bug caused limit of grass render changes to low
Fixed game bug in some places grass render limit is not enough, limit increased
If memory isn't enough for sound, StreamMem is freed

Fixed game bug tuning color menu size on UltraWide monitor
Fixed arrow line size in Esc menu on UltraWide monitor
Fixes game bug vehicle is going fast into water on high FPS
Fixed game bug weapon holds with 2 hands moves with frame delay while aiming
Fixed game bug weapon holds with 1 hand moves with sharping while aiming
Fixed game bug Tow Truck rope doesn't render
Fixed game bug free camera moves with sharping
Fixed game bug speed in inscreased too fast with vehicle with trailer
Fixed game bug objects draw through fence in Las Venturas
Fixed game bug vehicle light shadow doesn't render if camera near water
Fixed game bug water effect doesn't render if player little lower water
Fixed game bug vehicle components doesn't render through window on distance
Fixed game bug birds render through water
Fixed game bug flags object 16063 render
Fixed several object alpha render settings, it fixes alpha render bugs
Fixed game bug knife attack works on other peds in tear gas attacks

Fixed game bug lockon work after Hydra
Fixed lockon size on UltraHD
Increased hydraulics work limit from 4 to 100
Fixed game bug ball physic doesn't work




Direct Play no longer needed on Windows 10

Game can run without sound/audiocard

Minimizing on Windows 10

Crash at long game and consumption of large memory game

Errors causing GTA game crashes at 0x004F02D3 and associated with sound

Errors causing GTA game crashes when transport don't support tuning 0x007F0BF7 0x007F120E

Crashes in interiors

Crash when installing mods on high distance

Crash in the fall Player

Crash Ctrl+Alt+Del

Crash 0x00571A00

0x004AB564 0x0061A5C5 0x0070FB39 with many players streamed


Run the game no longer freezing when locked gta3.img (happens when you install mods)

Crashes with established curves effects

A heap corruption in one place is now fixed

Fixed game freezes while load textures & models

If game freezed game exit

Nonexistent Files crashes 0x004AA4C8 0x005DC425 0x004C4576 0x006F7524 0x0156329D

Game isn't responding if game tries to load txd that doesn't exist, if models\coll\peds.col or gxt is corrupted

If game tries to read nonexistent file .dat .ide .col .ipl and crash - crash dialog now shows this file

GTA bug caused crash at 0x00826360 when you use bugged timecyc.dat & popcycle.dat

Crash 0x0071A708 if you try print bad message on screen

GTA bug caused crash at 0x004D1750 & 0x005E5815

Half fixed crash 0x007F18CF

Half fixed crash 0x00749B7B

Addon restore some of lost files

Game bug crash if game try load nonexist sa-ufiles.dat

audio files damaged 0x004DFE92 0x004F0EBA 0x004F0E1C 0x004DFF90

0x006FE144 if texture roadsignfont2 doesn't exist

0x0053388E if game can't create 2D effect

0x005D5CA2 texture vehiclegrunge256 wrong format

Crash when entering advanced display options on 2'nd monitor if count of resolutions on 2'nd monitor greater then on 1'st

Bugs & crash if game try set non-existent resolution after maximize (possible via DSR)

0x005D9A9B Vehicle effects crash

0x005DD97C on start without plant1.txd

0x0070F9CA in interior with mirror

half fix 0x007ECABB RwStreamRead

0x004F1464 run nonexistent radio or radio on Steam version of the game

0x007F39FB read nonexistent txd

0x006FD525 nonexistent platecharset in vehicle.txd

0x004C87B6 nonexistent white in particle.txd

0x007F3825 delete nonexistent txd

0x005B6B2F bad carcols.dat

0x004F153A & 0x004D9880 if audio/config files doesn't exist

Instead of freeze if game try read nonexistent file in IDE game now exit with reason

0x004D46AE animation

0x00705D48 0x007F9533 0x007F7C82 0x007F777B when system go hibernate/sleep mode

0x007C91CC with skin mods

half fix 0x007324B6 with bad OnPlayerRequestSpawn



0x0074533E & 0x00745393 if game haven't enough memory when you save screenshot with camera

0x00523E6B caused by vehicles

0x0048C3A9 with bad animation

0x007FFF12 missing textures in some mods

0x00557CEA when you create object crane 1382

0x00746929 on start

0x004C53A6 with bad FrameNode name in DFF

0x00529967 crash if you create object near garage

Fixed SAMP bug caused gliches and crash on 0x0156AA19
0x00728365 without textures with some mods
0x006EB628 & 0x006EB670 without water textures waterclear256 и waterwake
0x004C8F24 when many vehicles in stream


0x00710881 0x0070FF4D 0x007100A1 0x00710727 0x004AA4F7 0x0156F981 0x007CF27D 0x0040F663 0x00537D6E 0x005D6E6A 0x007F58B1 0x007F58B4 0x007F5A3F if game has no memory

Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time

Fixed game bug when videodrivers are not installed and game doesn't start without messages

Fixed crash 0x0055D234 with bad data/plants.dat file

Fixed crash 0x00734D88 with bad models/grass/grass.dff files

Fixed crashes 0x0059F7A8 0x005A0C54 0x005A0C34 with object 1373
Fixed 0x004AA614 0x004AA61B 0x004A9F54 with bad effects files

If game has deadlock from model loading addon will free StreamMemory

Updated bass.dll to later version (not last) due to crash exploit in old samp bass.dll

Fixed crash 0x00713B7F 0x00713DC7 0x007140D1 0x006FB6BB 0x0070AA31 0x007083AC 0x00712DED 0x00713B7F 0x005C09F6 0x004AA18A with bad file effects

0x006FD53F with bad vehicle.txd

Fixed game bug freeze while StreamMem is unloading outside map

Fixed crash 0x006A2F0D with no platecharset in vehicle.txd

Fixed crash 0x007F5A3A, if memory isn't enough for videocard, StreamMem is freed
Fixed crashes 0x00754B1C 0x004CA013 0x004D463C 0x004C486F 0x00537D12 0x004CAB89 0x004C53D4 0x004C9A8F 0x00493EE2 0x0069DB54 0x00757D6E 0x00757DEC 0x007F3737 0x00731A15 0x007F267D 0x0059BD39 0x004C9F98 0x004D8852 0x004C4C74 0x00804EF4 0x006A2F0D 0x006A2F0B
Instead of error Microsoft Visual C++ Runtime Library crash dialog shows
Crash disabled in places where it called crash if memory can't be allocated in gta


Fixes in other mods:


Fixes crashes in Normal Map (NormalMapFix.asi)

Rusyoke mod shell crash (ShellFix.asi)

Incompatible of Rusyoke outfit and SilentPatch

Crash when vehicle was recreated and cleo speedometer installed

Incompatible SAMPFUNCS with SilentPatch caused crash on start

Crash in 1'st version of Insanity Vegetation

0x00827F6E on start with bad ini with InterfaceEditor

0x0072CD14 on death with distance mods

III.VC.SA.LimitAdjuster.asi optimization

Setting IMFX bUseSAMP enables auto, there is no auto check for samp in IMFX

map.asi renames if you have not 0.3.7R1, bcz this mods crashes on other samp ver

Searchlights.asi renames if you have DL, bcz this mods crashes on this samp ver

Fixed crashes.asi bug with no damage after fall

Fixed crash of old version of NewOpcodes.cleo

Fixed FPSUnlock and crashes.asi removed 0.1s delay strafe in SAMP

Fixed crash 0x00706611 from old versions of shadows.asi

Fixed crash 0x004874EA with vehicle in garage CLEO mod: CJ can repair the car

Fixed crashes.asi bug when C4 doesn't deletes

Fixed crashes.asi bug when fire damage bicycle

Fixed ENB start and bad resolution list

Fixed pause in colormod by colormod menu in SAMP

Fixed ImVehFt bug - vehicle can't use color with paintjob
Fixed cleo bug audio files plays when game is minimized

Disabled several VehFuncs functions in SA-MP

Fixed crashes.asi caused player freeze after death in vehicle

Fixed skygrad incompatible with ENB caused bugs with effects

Fixed timecyc.cs bug wrong value can enable invincible

Fixed crash crashes.asi on start

Fixed crash 0x00469FF7 and crash cleo.asi when cleo library doesn't exit for cleo script

Instead of crash, ModLoader, V_HUD_by_DK22Pac and ImVehFt doesn't start on 2nd run

Fixed freeze on old ModLoader 2nd run

Fixed crash with no files ImVehFt

Fixed crash 0x007ECE29 with no files RealSkybox.SA.asi

Fixed crashes 0x00487167 0x00486DDF 0x0046E825 with bad cleo script
Fixed crash 0x00679FA8 on old IMFX version


Changes need to server owners:



.You can weapon fire on fire. Solution:

public OnPlayerTakeDamage(playerid,issuerid,Float:amount,weaponid,bodypart)
		new weapon=GetPlayerWeapon(playerid);
		if(weapon>=22 && weapon<=42 && weapon!=39 && weapon!=40) SetPlayerArmedWeapon(playerid,0);

.Occlusion in exterior blocks objects render. To delete occlusion:


.Blackscreen with textdraws.Textdraws can be toggle off with F7 and Esc. Chat are not rendered on textdraws. Solution:

new BagObjects[2];



to disable



SAMP Addon is client from gta-samp.com/sa-mp.ru Absolute Play
this thread for allowing to use this client on english servers

Edited by nonamenoname
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//Turning off Aero Effect on Windows 7 and Vista

//In SA-MP appears when typing input language (Setting can be disabled in installation)


//Option download files in audio plugin or not

Can't be done without inno setup installation

Edited by nonamenoname
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Download rar

with rar version you lost

1.In SA-MP appears when typing input language

2.Bug fix turning off Aero Effect on Windows 7 and Vista

3.Bug fix crash at long game and consumption of large memory game

4.Installing MicrosoftVisualC++2008

5.Setting parameters download files in audio plugin or not

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You gotta be kidding me, this thing just started deleting a bunch of plugins in my scripts folder... :facedesk:

If audio.asi asks anyone YES or NO... SAY NO

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Because you didn't unrar file disableac.txt?

this file disable client side anticheat


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Chilean Dawg

Wow, 10/10.


EDIT: When launching the game it crashes really often, need to delete gta_sa.set several times until it works.


EDIT 2: I will have to remove that 10/10, it's a pain in the ass to get the game to launch now.


EDIT 3: Please give us standalone version of transparent menu and fast loader.


EDIT 4: Game got f*cked up now, freezes at San Andreas Multiplayer splash, did no changes except installing this.

Edited by Chilean Dawg
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You have installed other mods

is there Widescreen HOR+ Support v1.0.2?

it's not ocmpatible

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Chilean Dawg

You have installed other mods

is there Widescreen HOR+ Support v1.0.2?

it's not ocmpatible


Oh god, why you didn't state it before?

At a point, somehow everything launched perfectly including all the mods, but after I /q and tried to enter another server everything went to hell.

Now I uninstalled your mod and the game is still dead, tried restarting and nothing.

Edited by Chilean Dawg
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I didn't know that addon is not compatible with this, I will try to fix it tomorrow

Edited by nonamenoname
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Chilean Dawg

Please, that along Widescreen Fix is a must.

I'm gonna' delete my game and start from scratch, it's dead.


EDIT: I noticed something, I installed a fresh game without mods and only SA-MP, the "input language" is still enabled, what's your method to enable this?


EDIT 2: Not compatible with GTA 5 HUD by DK22Pac. http://gtaforums.com/topic/652697-relsa-gta5-hud-by-dk22pac/

Edited by Chilean Dawg
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Added compatibility with Widescreen HOR+ Support v1.0.2

input language parameter in sa-mp.cfg in documents


whats problem with gta 5 hud? I didn't find any problems

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Chilean Dawg

Added compatibility with Widescreen HOR+ Support v1.0.2

input language parameter in sa-mp.cfg in documents


whats problem with gta 5 hud? I didn't find any problems


Nice, now it works!


About GTA 5 HUD, game freezes at San Andreas Multiplayer splash screen: http://puu.sh/egu8v/3cf033e0de.jpg

Works if I remove the GTA 5 HUD .asi.

VHUD_debug.log is empty.

Edited by Chilean Dawg
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May be it's on windows 8

Try this

create file disablefastload.txt in game directory


also gta 5 hud don't work if there is plugin.dll in game directory

Edited by nonamenoname
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Chilean Dawg

May be it's on windows 8

Try this

create file disablefastload.txt in game directory


also gta 5 hud don't work if there is plugin.dll in game directory


Game freezes at San Andreas Multiplayer splash after the loading bar finishes, title set to (Not Responding) and spinning cursor icon.


EDIT: If GTA 5 HUD is loaded with Modloader, game doesn't load.

Edited by Chilean Dawg
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Because you didn't unrar file disableac.txt?

this file disable client side anticheat


Why is there an anti cheat in this? lol


Post the source code to this mod... maybe the good parts can be salvaged.

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It was designed for absolute play server as client server parts, and in original installation anticheat is enabled

Server notice you are connected with anticheat or not


And this is a reason why I will not give source code bcz it can be salvaged and it is a matter of rivalry servers

And ofcource with source you can disable ac and simulate anticheat notice to server


But as you can see you can use this client mod as simple mod

Edited by nonamenoname
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Just give source for this then:

Disable pause in Esc and when minimized in the SAMP

Game menu transparent in SA-MP


Or separate build with only this? ^

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no, why you need this to separate?

Because it has undesired bugs for people with an already heavy modded GTA SA like me man :c

Anyway thanks a lot for releasing this but it would be pretty cool if you can release those functions standalone.

I still can't make it to work with GTA V HUD :/

Edited by Chilean Dawg
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This just crashes for me lol. Needs to be separate. or give the source code so I can make it separate for personal use.

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What's this? (flie winrar)

and I'm getting this error, you can help?


Edited by herons2s2
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Those are files, and you need to copy them into their spot (models folder). And if you can read english you can see it says you have a modified exe, so an unsupported one. Just download another exe (stock hoodlum exe for example). Good luck.

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Those are files, and you need to copy them into their spot (models folder). And if you can read english you can see it says you have a modified exe, so an unsupported one. Just download another exe (stock hoodlum exe for example). Good luck.

Now I get this error,


someone could help?

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Some files are missing

did you installed avast?

I'm using all winrar files.
I discovered that the problem is the file audio.asi
I have avast on my computer
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I did correct installation of the mod

However it does not work in the SAMP

The map, the timecyc,

possible bug?

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