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[REL|SA] Fixes for normalmap,weapons outfit and shell


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Does anyone have that shell fix script compiled?

Yes.

 

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Sorry for the bump but you can fix this issue in normal map plugin. Looks the model.

https://drive.google.com/file/d/0By7AtZ_WWJOjUE1iOFpYZ1ltQms/view?usp=sharing

This hapen when the peds die with fire and explosions inside the car.

Besides, yor fix of the shadows works great. :) Thank you, again.

Edited by Concavax

No worries at all Zera :^:

I didn't notice it first time I looked either.

 

Since we are talking about Ryosuke's mods here .. I tried to install his Bullethole mod again last night, and 2/3 times of starting the game, it would hang @ end of loading screen, and 1/3 times, the game would load, but no Bullethole effect. Anyone else had similar problems?

Maybe its incompatible with another popular mod?

Since we are talking about Ryosuke's mods here .. I tried to install his Bullethole mod again last night, and 2/3 times of starting the game, it would hang @ end of loading screen, and 1/3 times, the game would load, but no Bullethole effect. Anyone else had similar problems?

Maybe its incompatible with another popular mod?

Yes, this is a bug in the asi, you need to do the first mission to see the mod in "action".

Well that explains why I don't see the effect, but doesn't explain why 2/3 times my game stalls/stops at the end of the loading screen..

That is because the plugin doesnt work very well the texture, sometimes the plugin crash when is loading the texture. (bullethole.png)

Or have a trouble with the alpha chanel.

Edited by Concavax

Maybe I should mention a colormod bug (why not). Durring foggy weather or sandstorms, the screen tends to get super bright at certain camera directions (good way to check this is in Verdant Meadows during a sandstorm. Simply look in the parked planes' direction).

Maybe I should mention a colormod bug (why not). Durring foggy weather or sandstorms, the screen tends to get super bright at certain camera directions (good way to check this is in Verdant Meadows during a sandstorm. Simply look in the parked planes' direction).

did you try sampgraphicrestore? or it's happened in single too?

  • 2 weeks later...

ShellFix.asi fixes crashes in singleplayer in Learning to Fly missions

It's a correct fix without disabling opcodes how it was in cleo

 

Download

ShellFix.asi Mirror

 

Source

ShellFix.rar

 

 

 

Sorry for the bump but you can fix this issue in normal map plugin. Looks the model.

https://drive.google.com/file/d/0By7AtZ_WWJOjUE1iOFpYZ1ltQms/view?usp=sharing

This hapen when the peds die with fire and explosions inside the car.

it's possible to fix this bug with dont change ped matrix, but mapping of ped will be noncorrect, I have no idea how to fix this at this moment, and why in samp there is no that bug

Edited by nonamenoname
  • Like 3

Maybe i turn in a annoying person, but i notice a bug with shell.asi

The bug is: When you aim and shot with a sniper the shell dont appear, but when you shot very fast the shell emerge.

 

Look

https://drive.google.com/file/d/0By7AtZ_WWJOjeTlKRkowcjBqQ00/view?usp=sharing

 

PD: Thanks a lot for the fix in the plugins.

Edited by Concavax

I had another problem with the Shell mod, I'm not sure wether or not any of you know the cause but I'll ask anyway.

 

The second after I put the required files in the San Andreas folder the game turns into one big acid trip which looks like a Heat Vision mod, everything is dark blue with the exception of random yellow and red orbs, slashesand tears going around the screen, any of you have an idea what causes this?

I had another problem with the Shell mod, I'm not sure wether or not any of you know the cause but I'll ask anyway.

 

The second after I put the required files in the San Andreas folder the game turns into one big acid trip which looks like a Heat Vision mod, everything is dark blue with the exception of random yellow and red orbs, slashesand tears going around the screen, any of you have an idea what causes this?

 

Upload a list with your graphics modifications.

Here you go, screenshot under the spoilers;

 

Bullethole mod

ENB Series MMGE (and effects)

1080P

2dfx

limit_adjusters

Stream mem fix

Ragdoll

 

And textures replacement, but I don't think they can play a role in this.

 

Only happens after I install Shells, which is awkward.

 

 

 

 

gta_sa_2015_01_28_17_06_37_49.jpg

gta_sa_2015_01_28_17_06_48_70.jpg

 

 

Edited by Fireman

Man, this is some serious drugs.

 

Damn straight, sometimes when no one's at home I just use it just for tripping balls.

 

Shell conflict with other mod, try to find what kind of is it

Any idea what I should be looking for?
Is it a .asi conflict, a .ini setting conflict of a different mod?
Some of the same parameters seem to be in the ragdoll mod, but it's also by Ryosuke, surely it doesn't overwrite eachother then.
Edited by Fireman

Is it a .asi conflict, a .ini setting conflict of a different mod?

1'st check asi and enb

I think it's enb and shell, but may be enb shell and ragdool

 

but it's also by Ryosuke, surely it doesn't overwrite eachother then

but it can

Here you go, screenshot under the spoilers;

 

Bullethole mod

ENB Series MMGE (and effects)

1080P

2dfx

limit_adjusters

Stream mem fix

Ragdoll

 

And textures replacement, but I don't think they can play a role in this.

 

Only happens after I install Shells, which is awkward.

 

 

 

 

gta_sa_2015_01_28_17_06_37_49.jpg

gta_sa_2015_01_28_17_06_48_70.jpg

 

 

Yes, that is the problem. Try to desactivate some stuff Hard-coded inside of MMGE settings. Or remove ENB, besides that, yout try Reshade?

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