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Bullet spread


Daines001
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Hi i was wondering about some details in this game.

1. There is no bullet spread, all bullets come to one place just like in GTA IV and Max Payne 3, why is there that shooting skill for ?

2. Why there is a stamina skill ? You can sprint infinitive time... I liked how Niko/J.L. sprinted for + - 30seconds, but fatty De Santa sprint 10 minutes, same as crackhead Trevor, and online hipsters and street sluts aswell. Where is reality ?

Most realistic and detailed game ? IV is much better in story/realistic things.

Edited by Miškin
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1. There is a bullet spread

2. If you have a full stamina you can sprint infinite. If you have a low stamina character after 20 seconds of running will start slowly lose health and fall on the ground. Stamina is very important thing on thriathlons.

Edited by quxxo
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CarlitoDorito

The sprint limit from 4 was the annoying part of it. If you're far out down the side of a mountain, no vehicles, not wanting to cheat, infinite sprint is a blessing!

 

I think the skills are a throwback to San andreas, maybe. Its like people who say LS customs is pointless, it's still better than pay and spray, having something you can improve about your character is better than nothing, despite a couple of them not doing much.

Edited by CarlitoDorito
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Hi i was wondering about some details in this game.

1. There is no bullet spread, all bullets come to one place just like in GTA IV

You must have been playing IV on PC with the mouse, in which case bullet-spread is disabled. Download the bulletspread fix or use a X360 controller.

 

GTA V might have bullet-spread, but it is very minimal to a point where it doesn't make a difference.

Edited by B Dawg
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I liked how Niko/J.L. sprinted for + - 30seconds, but fatty De Santa sprint 10 minutes

Most realistic and detailed game ? IV is much better in story/realistic things.

 

Simple reason why its infinite in V. It is so easy to get stranded minutes from a road in V that it would've been a pain in the ass. There were enough complaints about it in IV, so putting in V didn't make sense.

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1. There is bullet spread

2. If you have a full stamina you can sprint infinite. If you have a low stamina character after 20 seconds of running will start slowly lose health and fall on the ground. Stamina is very important thing on thriathlons.

 

GTA 4 FANBOY BUSTED

 

1. No fool i am not GTA 4 FANBOY and you busted sh*t, because there is no bullet spread at least on ps3 version.

2. I never seen a guy sprinting and start loosing health in real life, so running slowly is much better than some loosing health. And more of it, with Michael on half stat of stamina, I sprinted 5 miles for that Kifflom task. And there was no health loosing.

maybe FR* changed this in next gen versions, I wait for pc version.

 

GTA 5 FANBOY BUSTED

Edited by Miškin
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1. There is bullet spread

2. If you have a full stamina you can sprint infinite. If you have a low stamina character after 20 seconds of running will start slowly lose health and fall on the ground. Stamina is very important thing on thriathlons.

 

GTA 4 FANBOY BUSTED

 

1. No prick i am not GTA 4 FANBOY and you busted sh*t, because there is no bullet spread at least on ps3 version.

2. I never seen a guy sprinting and start loosing health in real life, so running slowly is much better than some loosing health. And more of it, with Michael on half stat of stamina, I sprinted 5 miles for that Kifflom task. And there was no health loose.

maybe FR* changed this in next gen versions, I wait for pc version.

1. There is bullet spread

2. If you have a full stamina you can sprint infinite. If you have a low stamina character after 20 seconds of running will start slowly lose health and fall on the ground. Stamina is very important thing on thriathlons.

 

GTA 4 FANBOY BUSTED

 

1. No fool i am not GTA 4 FANBOY and you busted sh*t, because there is no bullet spread at least on ps3 version.

2. I never seen a guy sprinting and start loosing health in real life, so running slowly is much better than some loosing health. And more of it, with Michael on half stat of stamina, I sprinted 5 miles for that Kifflom task. And there was no health loosing.

maybe FR* changed this in next gen versions, I wait for pc version.

 

GTA 5 FANBOY BUSTED

 

1. I'll show video later where bullets spread. @edit Uploading video right now

2. After one hour of non-stop sprinting everone would die. This feature was in-game from the beginning.

Edited by quxxo
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Make your mind up OP is he a prick or a fool?

Why are these IV fanboy types often so mad all the time? Does the Style of the game attract a lot of angsty teens or something?

Edited by KnobCheez
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Make your mind up OP is he a prick or a fool?

 

 

 

No, called me gta 4 fanboy becase i like realism in games can only fool.

 

1. I'll show video later where bullets spread. @edit Uploading video right now

2. After one hour of non-stop sprinting everone would die. This feature was in-game from the beginning.

 

I'll gladly watch that video, and of course because human after loosing breath will slow down for inhale. But sprinting and slowly dying ? eh ee

Edited by Miškin
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There's more bullet spread when you just hold down the fire trigger while not aiming with the left trigger. It's not as prominent once you level up shooting to max and have attachments to guns such as the grip and scope. But there is a spread.

 

And in real life there are people who have died while exerting too much while running. They are referred to as heart patients.

Edited by Datguy8925
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Great thanks, but like i said on ps3 version it was same as in MP3 and IV, at all you doesn't need called me a busted gta 4 fanboy.

- work this at TPS as well like in FPS mode ?

Bullet spread was in old gen and GTA IV (only for console though unless you use a fix)

99% sure Max Payne 3 as well.

 

Bullet spread in GTA V old gen, go to 2:20 for relevant part:

 

Edited by Apex Predator
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Cutter De Blanc

The Bullpup Rifle and regular Machine Gun spray bullets all over the goddamn place. You ain't looking hard enough.

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Bullet spread in GTA V old gen, go to 2:20 for relevant part:

'That was very innaccurate' lol. At that range, almost every single one of those 60 bullets would have hit a player's torso.

Edited by B Dawg
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There is bullet spread in Max Payne 3, what are you goofs talking about?

There is bullet spread in GTA IV, but there's a bug on the PC where it's disabled when playing with a mouse and keyboard. Like others have mentioned multiple times, there is a script to fix it.

 

GTA V does have bullet spread, but when you're shooting skill gets higher - bullets do spread less. In my opinion, it makes the game too easy, but whatever.

 

What's with these "rhetorical question topics?" Someone asks something, multiple people give the same (and correct) answer, but the OP doesn't like it so he says it's wrong. What the hell?

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S1N0D3UTSCHT3K

not only is there spread but there is also range... your gun can do less damage or hit less often the farther the target is

 

take the .50 cal and test it on 2 cars, 1 closeup and 1 1000m away, and see how many shots it takes to ignire

 

or try use the uzi on an engine block at 50m, 100m, then 500m

 

or on a friend in GTAO

 

(bullets don't make marks at over 100m or so but you can can test it by having a friend stand 100m or 500m away and shooting at his head, and him telling you how much damage he takes and how often each shots hits)

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CarlitoDorito

If you want realism V isn't the game for you, it may have things that are from real life but it's a cartoon world.

 

GTA would be very boring if it was realistic, not for people who want realism, just everyone else who want excitement and fun.

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Hi i was wondering about some details in this game.

1. There is no bullet spread, all bullets come to one place just like in GTA IV and Max Payne 3, why is there that shooting skill for ?

2. Why there is a stamina skill ? You can sprint infinitive time... I liked how Niko/J.L. sprinted for + - 30seconds, but fatty De Santa sprint 10 minutes, same as crackhead Trevor, and online hipsters and street sluts aswell. Where is reality ?

 

Most realistic and detailed game ? IV is much better in story/realistic things.

 

1. IV had bullet spread if you use a controller.

2. Michael sprint very short early during the story (default stamina).

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YourGirlHasABigNose.

I'm going to make it simple. Every GTA Game has been massively different, that is how it should be. 1 + 2 + London aren't included here. If GTA games didn't change, the franchise would turn into a lazy piece of sh!t. People can't accept change; if you explored the changes you'd find that the changes are better. Just be thankful that Rockstar want to change their best Franchise... would you want them to be another Activision/Ubisoft? where every release has very limited differences. Open your gaming minds and enjoy what you have in front of you. You paid for GTA V, stop complaining.

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You cant prove a point to these people. They need everything in the game to be assisted for them. They dont play the game, the game play them.

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if you explored the changes you'd find that the changes are better

Yes, in your opinion. Compared to previous GTAs, the changes that V brought are sh*t.

Edited by B Dawg
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ItsJustMeSrsly

I'm going to make it simple. Every GTA Game has been massively different, that is how it should be. 1 + 2 + London aren't included here. If GTA games didn't change, the franchise would turn into a lazy piece of sh!t. People can't accept change; if you explored the changes you'd find that the changes are better. Just be thankful that Rockstar want to change their best Franchise... would you want them to be another Activision/Ubisoft? where every release has very limited differences. Open your gaming minds and enjoy what you have in front of you. You paid for GTA V, stop complaining.

 

You can still improve and innovate and make the game different without cutting anything at all! How? Just add to already existing content twice or thrice more of content and you will get completely new game with different experience! Why nobody see that logic? They try so hard their next game NOT to be like previous, that they forget about simple fact - the more stuff you'll keep from previous game in addition to new stuff, the more people will play your game and it means the more popular and demanded your game will be! Simple as that! But no, you have remove Flamethrower because it was in all 3d era games, Chainsaw, because R* were lazy to put animations of decapitations and also because they were afraid of the sh*tstorm from soccer moms and other protestants to come etc..., they had to scrap most of the oddjobs from San Andreas, because they feel like they're boring and add nothing to the world (What a false and misleading statement! Way to excuse your lazyness! Lets not take and improve something, but just cut it, because to hell with that!...Its much easier!) and other stuff like that in order to make their next installment different and i personally can't friggin get this logic! It sounds ridiculous to me!... For example Obsidian Entertainment clearly improved Fallout New Vegas, introducing sh*t load of content, that grown like twice or even thrice the amount of Fallout 3, and yet they managed to keep most (almost every single!) weapons since Fallout 3, increase its overall number to twice the number of Fallout 3 as well and it somehow made the game different! I wonder how did they do that? Probably its because they're more open minded than R* or any other developer, who think like them!...Now i'm not saying that FNV is a huge improvement over F3 graphically and animation-wise, but still you don't see people complaining saying, that Fallout New Vegas is the same as Fallout 3 everywhere!

Edited by ItsJustMeSrsly
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YourGirlHasABigNose.

 

I'm going to make it simple. Every GTA Game has been massively different, that is how it should be. 1 + 2 + London aren't included here. If GTA games didn't change, the franchise would turn into a lazy piece of sh!t. People can't accept change; if you explored the changes you'd find that the changes are better. Just be thankful that Rockstar want to change their best Franchise... would you want them to be another Activision/Ubisoft? where every release has very limited differences. Open your gaming minds and enjoy what you have in front of you. You paid for GTA V, stop complaining.

 

You can still improve and innovate and make the game different without cutting anything at all! How? Just add to already existing content twice or thrice more of content and you will get completely new game with different experience! Why nobody see that logic? They try so hard their next game NOT to be like previous, that they forget about simple fact - the more stuff you'll keep from previous game in addition to new stuff, the more people will play your game and it means the more popular and demanded your game will be! Simple as that! But no, you have remove Flamethrower because it was in all 3d era games, Chainsaw, because R* were lazy to put animations of decapitations and also because they were afraid of the sh*tstorm from soccer moms and other protestants to come etc..., they had to scrap most of the oddjobs from San Andreas, because they feel like they're boring and add nothing to the world (What a false and misleading statement! Way to excuse your lazyness! Lets not take and improve something, but just cut it, because to hell with that!...Its much easier!) and other stuff like that in order to make their next installment different and i personally can't friggin get this logic! It sounds ridiculous to me!... For example Obsidian Entertainment clearly improved Fallout New Vegas, introducing sh*t load of content, that grown like twice or even thrice the amount of Fallout 3, and yet they managed to keep most (almost every single!) weapons since Fallout 3, increase its overall number to twice the number of Fallout 3 as well and it somehow made the game different! I wonder how did they do that? Probably its because they're more open minded than R* or any other developer, who think like them!...Now i'm not saying that FNV is a huge improvement over F3 graphically and animation-wise, but still you don't see people complaining saying, that Fallout New Vegas is the same as Fallout 3 everywhere!

 

There is a lot missing from GTA V, I always agreed on that. In terms of the GTA evolution, it is a far better game. With future DLC, hopefully we can see more activities added to the game. Content for me isn't an issue, the core gameplay of GTA is to just go around killing people/ or not, and delivers more than it should have to, in that respect. I enjoy the game when I play on it, yeah, I miss playing Qub3d and card games and what not... and I think they should have added more to the Amusement area; but Rockstar went for Quality over Quantity. That is a problem, but if you open your mind and play the game, make your own stories, you'll have a blast.

 

if you explored the changes you'd find that the changes are better

Yes, in your opinion. Compared to previous GTAs, the changes that V brought are sh*t.

 

It isn't my opinion, it is true. When I first played GTA V, I was a little upset. I've played it for a whole year now and I love it. All you need to do is play the game, open your mind and don't come on here to listen to other peoples frustrations; I find that clouds personal judgement.

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