Parik Posted December 31, 2014 Share Posted December 31, 2014 I'm modeling few weapons for gta iv but sometimes they are not correctly placed in the players hand and I was thinking that if somebody knows what coordinations (x , y , z) to place the model in which perfectly fits it in the players hands or I have to run the game and see if there is a problem and then estimate that where to place them? Thanks. Link to comment https://gtaforums.com/topic/758273-what-are-the-coordinations-to-place-weapons-in-gta-iv/ Share on other sites More sharing options...
Parik Posted December 31, 2014 Author Share Posted December 31, 2014 does the pivot point/origin point matters? Link to comment https://gtaforums.com/topic/758273-what-are-the-coordinations-to-place-weapons-in-gta-iv/#findComment-1066741250 Share on other sites More sharing options...
InfamousSabre Posted December 31, 2014 Share Posted December 31, 2014 (edited) The "gun_grip" bone is what you need to adjust in order to change in-hand placement. If you use Killerfist's tutorial, you should always get perfect placement. Then only muzzle and shell eject bones would need to be moved. Edited December 31, 2014 by InfamousSabre Link to comment https://gtaforums.com/topic/758273-what-are-the-coordinations-to-place-weapons-in-gta-iv/#findComment-1066741327 Share on other sites More sharing options...
Parik Posted December 31, 2014 Author Share Posted December 31, 2014 (edited) Ok , just followed the tutorial, Edited December 31, 2014 by Parikshit Singh Link to comment https://gtaforums.com/topic/758273-what-are-the-coordinations-to-place-weapons-in-gta-iv/#findComment-1066741381 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now