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Weird opcode var types


gokuta
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; d% = anything
; p% = label pointer
; o% = object models all types
; g% = gxt reference
; x% = external script

 

Those are variable types documented.

09A0=10,actor %1d% attach_object %2d% with_offset %3d% %4d% %5d% on_bone %6h% %7h% perform_animation %8h% IFP_file %9h% time %10h%

What kind of type is h?

09A1=2,set_actor %1d% onbone_attached_objectB_operation %2b%

That's the ony opcode I can find, that has b type. Maybe boolean... but is it recommended to use b instead of d when argument type is supposed to be boolean?

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h seems to be identical to d. @Seemann, any info?

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enum eSannyBuilderIniOpcodeValueType{SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_UNDEFINED,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_PARTICLE_ID,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ANYTHING,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_LABEL_POINTER,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_OBJECT_MODEL,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_GXT_REFERENCE,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ZONE_NAME,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_LETTER_U,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_EXTERNAL_SCRIPT,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_STRING,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_PED_TYPE,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_WEAPON_ID,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_BOOLEAN,SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_MAX};struct tSannyBuilderIniOpcodeValueTypeAndData{eSannyBuilderIniOpcodeValueType type;union {struct {char FalseStr[32];char TrueStr[32];} BOOLEAN;} data;};// Array used to find argument type by a modifierconst static std::pair<char, eSannyBuilderIniOpcodeValueType> SannyBuilderIniOpcodeValueTypePairArray[] ={std::make_pair('a', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_PARTICLE_ID),std::make_pair('b', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_BOOLEAN),std::make_pair('c', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_WEAPON_ID),std::make_pair('d', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ANYTHING),std::make_pair('e', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_PED_TYPE),std::make_pair('g', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_GXT_REFERENCE),std::make_pair('h', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ANYTHING),std::make_pair('o', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_OBJECT_MODEL),std::make_pair('p', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_LABEL_POINTER),std::make_pair('s', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_STRING),std::make_pair('u', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ANYTHING),std::make_pair('x', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_EXTERNAL_SCRIPT),std::make_pair('z', SANNY_BUILDER_INI_OPCODE_VALUE_TYPE_ZONE_NAME),};

 

%h is not mapped to anything, so it's treated like %d by Sanny Builder.

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Those are derived from Mission Builder where h was intended to be a handle, whereas b was the true/false value. Both are not used at the moment by Sanny Builder.

Edited by Seemann
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