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HD Carl Johnson for GTA V


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What I have....

EVHQLvk.png

 

What I need... Arms in tpose and model to be symmetrical. If anyone has a the cj model like this an an OBJ or FBX it would be much appreciated :)

P1c0Evg.png

Edited by almico
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Can't say the "Carl" from your GTA Online looks a lot like Carl. IMHO he looks more like a latino that took a sunbathe. Mostly because it's something with the eyes.

 

Anyways, I wish you good luck!

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@Compeast - I agreed so updated the image with a little paintover. How does it look now? :)

 

I'm still in need of the CJ model in tpose but I guess I will have to start working with what I have got.

Edited by almico
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Gizyz7P.png

 

https://www.dropbox.com/s/a77xz7tn1cc5f6y/charles.rar?dl=0

 

I couldn't find the skinny torso. Model made of the parts from player.img

 

@edit: I f*cked up the legs.

 

 

Thank you, did you retrieve the files from player.img yourself?

Yep.

I can't find the skinny parts.

Edited by Camil1999
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Thank you, did you retrieve the files from player.img yourself?

 

I would LOVE if you could try find the skinny body parts as I know that the one above will throw me off track if anything like the face is different on proportions.

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Eh, best ones would be from IV/V. They are better.

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The IV/V ones can be retextured too. ;)

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CJ now has individual fingers.

 

I simplified his boxer shorts because I'm going to make his jeans in Marvelous designer and I don't want the creases of his boxers to show through as this would be highly unrealistic.

 

BKDLma8.png

Edited by almico
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It's because CJ's proportions are cartoon.

His body is freakishly short and his limbs are dangly.

Lowering it may help but I already faded the line in so it's not as visible. I'll work more on the torso when I have done some work on the face.

 

Thanks for the feedback.

 

Edit:

Proportions that I mentioned earlier are fixed -

 

0fXod47.png

Edited by almico
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