Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Diamond Casino Heist
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

      1. Events
    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA 6

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

The Hero

[REL|SA] PS2 to PC map converter

Recommended Posts

liamedwards12

Doesn't seem so.

 

eMGPlOQ.png

 

Also, the contents of the archive, that i downloaded.

 

z2cCYfL.png

Edited by liamedwards12

Share this post


Link to post
Share on other sites
Inadequate

Hi guys,

 

I'm releasing a program which does a 1:1 conversion of the whole PS2 map (IDEs, IPLs, DFFs, TXDs) to PC.

 

 

 

EDIT: Just get the map files here and forget the instructions below: http://aap.papnet.eu/gta/ps2_map_sa.7z

 

What you'll need:

- You also need SilentPatch or better SkyGfx for the dual pass

 

 

 

Before you run the script, edit g.py and make the variables point to your SA directories, ps2path is the directory of your PS2 SA, pcpath is the directory of your PC SA, and buildpath is a directory in which the converted files are built. The script only writes into the buildpath from which you have to copy the converted files into your PC directory manually.

 

To run, navigate to the script directory from within cmd (Win+R -> cmd) and run python like this (your python path may differ from mine):

C:\Users\aap\Desktop\ps2map>C:\Python27\python.exe main.py

The script first extracts the PC .img files into the builddir, then converts all needed DFF and TXD files from the PS2 .imgs, then converts IDEs, IPLs, binary IPLs and copies COLs and finally builds new .img files.

When it's done, copy the newly created data and models directories to your PC SA installation. That's it.

 

The IDE and IPL files are not simply copied but converted to use the PC IDs. This means that any save games or scripts should continue to work with the PS2 map.

 

Have fun with it. Maybe someone can post some comparison screenshots, I'm always too lazy for that.

 

I almost forgot: some credits go to The_GTA and Silent for helping me find the cause of crashes caused by faulty DFFs.

 

 

 

EDIT: made some screenshots after all, but feel free to post yours too:

 

1-pc.png1-ps2.png

 

 

2-pc.png2-ps2.png

 

 

3-pc.png3-ps2.png

 

 

4-pc.png4-ps2.png

 

Share this post


Link to post
Share on other sites
liamedwards12

Thanks for the link.

Edited by liamedwards12

Share this post


Link to post
Share on other sites
Staunton Assassin

Good job, man. I was wondering if you could make a tool that does 1:1 conversion of the whole GTA LCS PS2 map (IDEs, IPLs, DFFs, TXDs, COLs, Paths, Waterpro, Zones) to GTA VC PC.

Edited by EddoWilliams2016

Share this post


Link to post
Share on other sites
gts.

I was wondering if you could make a tool that does 1:1 conversion of the whole GTA LCS PS2 map (IDEs, IPLs, DFFs, TXDs, COLs, Paths, Waterpro, Zones) to GTA VC PC.

Bumping every topic, and very lazy to search too? [sTORIES/REL] Converted Maps

  • Like 1

Share this post


Link to post
Share on other sites
Wolf_

good :r*:

Share this post


Link to post
Share on other sites
frankandbeans

the parachute seems to be invisible when deployed.

 

edit: nvm, something from SkyGfx was affecting it.

Edited by frankandbeans

Share this post


Link to post
Share on other sites
frankandbeans

If we were to use your converted archive, should we also use original ps2 files, such as .dat files or player.img?

Edited by frankandbeans

Share this post


Link to post
Share on other sites
Inadequate

If we were to use your converted archive, should we also use original ps2 files, such as .dat files or player.img?

No. They aren't needed but if you want to use them, you can.

Share this post


Link to post
Share on other sites
frankandbeans

I've got questions about txds in the converted archive. Why are some things like weapons compressed, while the rest aren't? I checked the actual PS2 files and the weapons there aren't compressed. Also why are the vehicles missing alphas? The rest has alphas.

Edited by frankandbeans

Share this post


Link to post
Share on other sites
edups

Hmm,interesting mod.I personally wouldn't download it,because I want to keep the HQ roads and extra objects.What I would be interested in is a mod that keeps all the additions from the PC,and readds the missing things from the PS2,this would be great.

Share this post


Link to post
Share on other sites
Ash_735

Hmm,interesting mod.I personally wouldn't download it,because I want to keep the HQ roads and extra objects.What I would be interested in is a mod that keeps all the additions from the PC,and readds the missing things from the PS2,this would be great.

In that case, just do VEGAS only, as that's where the stuff is mainly missing on PC.

Share this post


Link to post
Share on other sites
pizzapizza

Are you planning on releasing an updated pack? There are still errors with dffs such as Wheel Arch Angels mods (spoilers, bumpers, and stuff are pure white instead of copying their vehicle's color). TekUltra's pack from the first page seem to have the correct ones.

Share this post


Link to post
Share on other sites
The Hero

I'd kinda like to make a better conversion indeed, also of the Xbox map. But I don't know when.

  • Like 1

Share this post


Link to post
Share on other sites
Inadequate
1 hour ago, pizzapizza said:

Are you planning on releasing an updated pack? There are still errors with dffs such as Wheel Arch Angels mods (spoilers, bumpers, and stuff are pure white instead of copying their vehicle's color). TekUltra's pack from the first page seem to have the correct ones.

Can you post a screenshot of the error are you having please?

Share this post


Link to post
Share on other sites
pizzapizza
10 hours ago, Inadequate said:

Can you post a screenshot of the error are you having please?

I would if I could attach images directly here. It's basically like when a vehicle in your garage loses its paintjob and it becomes white. Some parts like the NOS tank seem to be brighter, as if it's missing a tint.

Share this post


Link to post
Share on other sites
𝓦𝓸𝓵𝓯

Gta san andreas ps2 to pc mod of this classic game is 100% complete and don't forget to read the notepad have fun.

 

Added features.

 

- SkyUI.

- GInput here.

- Skygfx.

- SilentPatch.

- PS2 Features to PC was picked up a few files to fix it.

- Open limit adjuster.

- SAMP Restore.

 

Etc and much more.

 

Download.

https://www.moddb.com/mods/san-andreas-ps2-mod

Edited by 𝓦𝓸𝓵𝓯
  • YEE 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.