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El Dorado

[REL|SA] PS2 map + map fixes

Recommended Posts

Danibug

My...my...god! thanks dude!

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DK22Pac

Did you fix the mysterious countryside house?

  • Like 1

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Garpown

How do I restore Palomino Creek bank's doors? I think they used to be there.

 

Also, can anyone re-upload that fix on LV's bus stop? The link no longer works.

Edited by Garpown

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nipless

How can I install this? I'm new into the modding sorry

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ElTioRata

I got a big Bruh moment from this mod.

Edited by ElTioRata
Yes

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gts.

Crashes at the middle of loading. So, please, don't download this mod, thx.

LOL.

 

Do you even know how to install it?

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Shogun Pacino

Crashes at the middle of loading. So, please, don't download this mod, thx.

>tells us to not download mod while he didn't install properly

>joined February 7 2016

 

DMdhkyfV4AA6521.jpg

 

nipless, in way to install this, you must have:

 

1. Silent's ASI Loader

2. CLEO (optional, but probably required)

3. Modloader (optional, but required in way to prevent breaking gta3.img with IMG Editor softwares.

 

drag and drop ps2 map + map fixes in modloader and run the game

Edited by CoolMods
  • Like 1

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Over_Pro123

Is there any fix for ryder's interior house,because some textures have the same colors, while in some places they have no textures.https://imgur.com/a/NXjgb

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GXEJ30

Blokmod1_sfw is completely f*cked up. UVmapping and night time lights are messed up:


blokmod1_sfw.png
unknown.png
unknown.png
unknown.png

 

Edited by RM76
  • Like 7

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betapl

I can't download. Can you new upload ?

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Inadequate

The link is working fine here, try again.

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Carbine

Hello, I would like to know how to fix this?

Spoiler

image.png

 

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The Lucky Mole

Very nice mod. One question though. I want to fix only those lanterns and other stuff outside of the four dragons casino, which files must I replace? I mean, I want to keep only the stuff ps2 did better like this one and not everything (eg ps2 has reduced textures in Los Santos and I don't like that).

On 9/25/2018 at 10:19 PM, Carbine said:

Hello, I would like to know how to fix this?

  Reveal hidden contents Reveal hidden contents

image.png

 

What's wrong? That is the darkest tunnel in SA.

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drorlevi

And if i want the fixes for the map and the good things from the ps2 (like the lights in four dragon casino and parked vehicles) but still want to keep the added stuff from the pc (wrecked cars and boxes)? how do i do that???

 

Edited by drorlevi

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WarButler
On 8/17/2019 at 8:39 PM, drorlevi said:

And if i want the fixes for the map and the good things from the ps2 (like the lights in four dragon casino and parked vehicles) but still want to keep the added stuff from the pc (wrecked cars and boxes)? how do i do that???

 

https://www.mixmods.com.br/2018/10/z-pc-maps-fixes-correcoes-para-o-mapa.html

  • Like 2

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cyv233

Will the Ps2 Map get these fixes

 

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AshGamer007
On 10/20/2019 at 8:32 AM, cyv233 said:

Will the Ps2 Map get these fixes

 

I don't think so.

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cyv233
On 10/22/2019 at 8:05 AM, AshGamer007 said:

I don't think so.

Why?

They are present in the Ps2 Map too.

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Zhunter 96

On 4/26/2018 at 12:51 AM, RM76 said:

Blokmod1_sfw is completely f*cked up. UVmapping and night time lights are messed up:

  Hide contents


blokmod1_sfw.png
unknown.png
unknown.png
unknown.png

 

 Anybody, there's someone who could fix it?

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MB7783
5 hours ago, Zhunter 96 said:

 

 Anybody, there's someone who could fix it?

Not for now, i could try it, but i don't know what is the name of dff file, and i'm too lazy for find it by myself

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Zhunter 96

Well, it's blokmod1_sfw.dff

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gts.
On 4/25/2018 at 10:51 AM, RM76 said:

Blokmod1_sfw is completely f*cked up. UVmapping and night time lights are messed up:

  Reveal hidden contents


blokmod1_sfw.png
unknown.png
unknown.png
unknown.png

 

 

10 hours ago, Zhunter 96 said:

 Anybody, there's someone who could fix it?

Fixed, click here:p

  • Like 5

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Zhunter 96
On 12/7/2019 at 5:53 PM, gts. said:

 

Fixed, click here:p

Thanks, man. Still the night light position not fit to much. But it's alot better than R* version. 

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gts.
5 hours ago, Zhunter 96 said:

Thanks, man. Still the night light position not fit to much. But it's alot better than R* version. 

Ooops, I haven't noticed it. Probably, I can fix it later.

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Zhunter 96
On 12/9/2019 at 2:05 PM, gts. said:

Ooops, I haven't noticed it. Probably, I can fix it later.

Thanks, appreciate that man

Edited by Zhunter 96

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The Lucky Mole
11 hours ago, gts. said:

Ooops, I haven't noticed it. Probably, I can fix it later.

I've been waiting long for this sh*tty model to be fixed. Here are some cookies :cookie: :cookie: :cookie: :cookie:. Btw, I want an ETA on this 😀.

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Madman_

Okay, so.. what about the crack in north part of Downtown, SF?
I mean, south edge of "nicepark_sfe" object, that park next to the church - its south (higher) side connecting to wide road
This park is the thing:
https://dev.prineside.com/en/gtasa_samp_model_id/model/9930-nicepark_sfe/

I considered moving the park up a bit, but..

The interesting part is, the model isn't listed anywhere in the maps/SF/SFe.ipl file, it appears only in .ide, which doesn't allow to change it's position..
Is it only possible in binary sfe .ipl's?

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muh linucs

Is this mod the "de facto" SA PS2 map restoration / fix project? I remember seeing another popular thread here years ago, it had a screenshot of that billboard of a smoking man in the description (among others), if this helps you to identify.

 

I've mainly followed the San Andreas: PS2 Features To PC guide.

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