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Set your PS4 to 720p


just-a-spaz
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Dude you aren`t going to convince us that there is everything ok with your console TV or monitor. Those 3 last screenshots aren`t normal.

It`s not just about the image being little blurred but that looks like almost unplayable. I wouldn`t play that for a sh*t.

That has absolutely nothing to do with upscaling or downscaling, NG V has to look good at 1080p, if not there is something wrong with your devices.

 

Seriously man, try to either change HDMI cable, monitor or TV. If that doesn`t work then maybe your console is f*cked up.

Or maybe even the game copy itself. It`s almost new but you still might have scratched it or something.

Either way you check your settings one by another, you can see the help for PS4 settings on playstation.uk.

 

That is some serious hardware issue and has nothing to do with resolution.

 

Yeah okay. Get a little bit closer to your TV and drive slowly through town and you'll see this stuff in the background. However, most TVs have image enhancers that try to smooth out the picture anyway, so I'm not sure how much of it you'll see. Since I'm running a computer monitor, there is no upscaling, downscaling or picture enhancements. What you see is the direct output of the console itself. I guarantee it's not the game, the console or the screen. It's simply just the way the game is made.

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Dude you aren`t going to convince us that there is everything ok with your console TV or monitor. Those 3 last screenshots aren`t normal.

It`s not just about the image being little blurred but that looks like almost unplayable. I wouldn`t play that for a sh*t.

That has absolutely nothing to do with upscaling or downscaling, NG V has to look good at 1080p, if not there is something wrong with your devices.

 

Seriously man, try to either change HDMI cable, monitor or TV. If that doesn`t work then maybe your console is f*cked up.

Or maybe even the game copy itself. It`s almost new but you still might have scratched it or something.

Either way you check your settings one by another, you can see the help for PS4 settings on playstation.uk.

 

That is some serious hardware issue and has nothing to do with resolution.

 

Yeah okay. Get a little bit closer to your TV and drive slowly through town and you'll see this stuff in the background. However, most TVs have image enhancers that try to smooth out the picture anyway, so I'm not sure how much of it you'll see. Since I'm running a computer monitor, there is no upscaling, downscaling or picture enhancements. What you see is the direct output of the console itself. I guarantee it's not the game, the console or the screen. It's simply just the way the game is made.

 

If anything i`d excpect to encounter texture popins when driving really fast not slow.

Anyway what kind of monitor you play V on if i may ask?

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MosquitoSmasher

I have a Sony Bravia tv and play GTA V on my Xbox One, in no way does it look as bad as those screenshots. A bit of aliasing on fenches and buildings sure, but that is about it.

 

TV settings are incredibly important. I have messed around with the tv settings countless of times and hell...i still do, i never seem to be completely satisfied. But at the end of the day these tv settings are very....it is whatever you like. I have a friend that has the sharpness setting on his samsung at 10 out of 100, if i do that on my tv, it is blurry as hell. In fact my sharpness setting is at 60 out of 100.

 

Long story short....a very silly thing to say that 720p is better than 1080p, just...no.

 

The Sony tv is a KDL-50289b

 

I also tried it on a much much smaller screen from Benq, same story..no weird graphical effects like those screenshots.

Edited by MosquitoSmasher
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Crimson Flam3s

Heres an idea, take some full screenshots and I gonna take the same ones to compare and see whats going on.

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Heres an idea, take some full screenshots and I gonna take the same ones to compare and see whats going on.

 

Here's the problem with that idea. This effect only happens when objects are at a certain distance and they're "fading" into view. If I get a bit closer to that sign for example, it shows me the correct model. Then, if I start to walk backwards, it will do that checkerboard pattern until it turns into a lower quality model.

 

I just looked at the screenshots that Digital Foundry took and they have the same effect in the background. It's just the game. It's not my TV. It may be more pronounced on my setup because my monitor isn't doing any image enhancements and it's not trying to smooth anything out. What I see is the raw output of the console to the 1080p screen.

 

Cropped from the Digital Foundry screenshots. These are cropped from 1080p. 1:1 size

nQsMnVL.jpgmT47p11.jpgKV2BBCZ.jpgDG8kGyk.jpg

 

It's not just my copy of the game. By the way, I'm talking about the interlacing/checkerboard effect you see.

 

Here's one at 200%

QWmUjkM.jpg

Edited by just-a-spaz
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First of all, does the PS4 version has any AA at all? And seconds how would 720p look better than 1080p? The resolution is twice as big so you get less jaggies and in general the game looks better. What you said makes no sense at all to me.

 

PS4 might just not be powerful enough to support good 1080p, this format seems to just have been squeezed in.

 

People keep saying this nonsense how PS4 isn`t powerfull enough to support this and that. They said 1 year ago that PS3 isn`t powerfull enough, today they say the same for 4, tommorow they`ll say the same for 5 etc..

So when exactly the consoles will be powerfull enough? When PS7 will be out?

Come on that makes no sense. Rockstar even said that new gen V is little more than 60% of new gen consoles maximum capability so it can do alot more than just properly outputing 1080p.

We`ll see that in RDR remake for sure since it already has been said that it will be visualy the most advanced current gen game.

 

Btw, i wouldn`t be surprised if PS5 will output a native 4K, it`s already been said about some 4K PS concept. And by the time this will come out, the 4K TV`s prices will drop down heavily so they will be more accesible to wider population.

Technology advances fast. Not 10 years ago we had SD as native console output, 5 years ago we had 720p, today we have 1080p and few years from now it will be 4K.

 

 

And when exactly did they say that? It would be good publicity for the consoles, but that would be a stupid move from a marketing standpoint for their game.

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First of all, does the PS4 version has any AA at all? And seconds how would 720p look better than 1080p? The resolution is twice as big so you get less jaggies and in general the game looks better. What you said makes no sense at all to me.

 

PS4 might just not be powerful enough to support good 1080p, this format seems to just have been squeezed in.

 

People keep saying this nonsense how PS4 isn`t powerfull enough to support this and that. They said 1 year ago that PS3 isn`t powerfull enough, today they say the same for 4, tommorow they`ll say the same for 5 etc..

So when exactly the consoles will be powerfull enough? When PS7 will be out?

Come on that makes no sense. Rockstar even said that new gen V is little more than 60% of new gen consoles maximum capability so it can do alot more than just properly outputing 1080p.

We`ll see that in RDR remake for sure since it already has been said that it will be visualy the most advanced current gen game.

 

Btw, i wouldn`t be surprised if PS5 will output a native 4K, it`s already been said about some 4K PS concept. And by the time this will come out, the 4K TV`s prices will drop down heavily so they will be more accesible to wider population.

Technology advances fast. Not 10 years ago we had SD as native console output, 5 years ago we had 720p, today we have 1080p and few years from now it will be 4K.

 

 

And when exactly did they say that? It would be good publicity for the consoles, but that would be a stupid move from a marketing standpoint for their game.

 

That`s been said few months ago on gamesradar.com. However copy/paste from official R* concept work. Only a concept so far. It has been said that maybe for next gen PS. PS5.

Of course doing this today when 4K TV`s costs +2000$ would be a very dumb marketing move but 5, 6 years from now the prices of 4K`s will probably drop to the point they will be accesible to wider population.

It`s only a concept tho but it certainly means the future fact for PS6 if not even PS5.

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First of all, does the PS4 version has any AA at all? And seconds how would 720p look better than 1080p? The resolution is twice as big so you get less jaggies and in general the game looks better. What you said makes no sense at all to me.

 

PS4 might just not be powerful enough to support good 1080p, this format seems to just have been squeezed in.

 

People keep saying this nonsense how PS4 isn`t powerfull enough to support this and that. They said 1 year ago that PS3 isn`t powerfull enough, today they say the same for 4, tommorow they`ll say the same for 5 etc..

So when exactly the consoles will be powerfull enough? When PS7 will be out?

Come on that makes no sense. Rockstar even said that new gen V is little more than 60% of new gen consoles maximum capability so it can do alot more than just properly outputing 1080p.

We`ll see that in RDR remake for sure since it already has been said that it will be visualy the most advanced current gen game.

 

Btw, i wouldn`t be surprised if PS5 will output a native 4K, it`s already been said about some 4K PS concept. And by the time this will come out, the 4K TV`s prices will drop down heavily so they will be more accesible to wider population.

Technology advances fast. Not 10 years ago we had SD as native console output, 5 years ago we had 720p, today we have 1080p and few years from now it will be 4K.

 

 

And when exactly did they say that? It would be good publicity for the consoles, but that would be a stupid move from a marketing standpoint for their game.

 

That`s been said few months ago on gamesradar.com. However copy/paste from official R* concept work. Only a concept so far. It has been said that maybe for next gen PS. PS5.

Of course doing this today when 4K TV`s costs +2000$ would be a very dumb marketing move but 5, 6 years from now the prices of 4K`s will probably drop to the point they will be accesible to wider population.

It`s only a concept tho but it certainly means the future fact for PS6 if not even PS5.

 

 

I'm talking about the sentence I highlighted in red, here.

When exactly did anyone say that "new gen V is little more than 60% of new gen consoles maximum capability"

Sounds pretty BS to me, if this was true they'd have added some more graphical options to push the consoles to their limits.

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I play 1080p on my 1440p monitor, so the ratio of stretching is almost the same as 720p on a 1080p monitor;

but everything is so wash out that I prefer to play with pixel mapping 1:1.

The picture might be small but everything is crisp.

I think you always should try to match your display resolution or go for 1:1 pixel mapping.

 

Edit: About the kind of grid that shows up when something is loading in the distance,

I agree that it can be annoying. Never really notice anything like that in other games.

Must be their way to prevent some of the pop in, or to display low poly textures

with less ressources.

Edited by philbeau
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I play 1080p on my 1440p monitor, so the ratio of stretching is almost the same as 720p on a 1080p monitor;

but everything is so wash out that I prefer to play with pixel mapping 1:1.

The picture might be small but everything is crisp.

I think you always should try to match your display resolution or go for 1:1 pixel mapping.

 

Edit: About the kind of grid that shows up when something is loading in the distance,

I agree that it can be annoying. Never really notice anything like that in other games.

Must be their way to prevent some of the pop in, or to display low poly textures

with less ressources.

I agree that you should match the resolution of the display if you can. I've decided to just live with the 1080p look. I try not to think about it too much. Plus, other games look great at 1080p.

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TrevorEffingPhillips

wtf is this babble... no wonder people pay thousands of dollars for TV's that suck, because people have no idea wtf good picture really is.

"calibration"

^and not what someone else posted for tv settings on a forum... 720p... I remember that from way back when...

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Why not just turn your TV sharpness down? I have my sharpness down to 5. That "sharp" look just looks terrible IMO and makes movies and games look very "artificial"

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First of all, does the PS4 version has any AA at all? And seconds how would 720p look better than 1080p? The resolution is twice as big so you get less jaggies and in general the game looks better. What you said makes no sense at all to me.

 

PS4 might just not be powerful enough to support good 1080p, this format seems to just have been squeezed in.

 

People keep saying this nonsense how PS4 isn`t powerfull enough to support this and that. They said 1 year ago that PS3 isn`t powerfull enough, today they say the same for 4, tommorow they`ll say the same for 5 etc..

So when exactly the consoles will be powerfull enough? When PS7 will be out?

Come on that makes no sense. Rockstar even said that new gen V is little more than 60% of new gen consoles maximum capability so it can do alot more than just properly outputing 1080p.

We`ll see that in RDR remake for sure since it already has been said that it will be visualy the most advanced current gen game.

 

Btw, i wouldn`t be surprised if PS5 will output a native 4K, it`s already been said about some 4K PS concept. And by the time this will come out, the 4K TV`s prices will drop down heavily so they will be more accesible to wider population.

Technology advances fast. Not 10 years ago we had SD as native console output, 5 years ago we had 720p, today we have 1080p and few years from now it will be 4K.

 

 

And when exactly did they say that? It would be good publicity for the consoles, but that would be a stupid move from a marketing standpoint for their game.

 

That`s been said few months ago on gamesradar.com. However copy/paste from official R* concept work. Only a concept so far. It has been said that maybe for next gen PS. PS5.

Of course doing this today when 4K TV`s costs +2000$ would be a very dumb marketing move but 5, 6 years from now the prices of 4K`s will probably drop to the point they will be accesible to wider population.

It`s only a concept tho but it certainly means the future fact for PS6 if not even PS5.

 

 

I'm talking about the sentence I highlighted in red, here.

When exactly did anyone say that "new gen V is little more than 60% of new gen consoles maximum capability"

Sounds pretty BS to me, if this was true they'd have added some more graphical options to push the consoles to their limits.

 

IGN rewiev for new gen V in november. A Rockstar`s reply to if NG V is the maximum of new gen console`s capability. I`ll try to find the link.

 

I believe this. Why would a 2014 year game be the new gen console`s max limit? We have at least 5 more years on this gen so i`m sure they will make plenty of games which will be even larger and more detailed than V.

RDR will sure be one of them. The number of details put into NG RDR remaster will perhaps push the limits far beyond V`s.

They plan to add even more canyons, rivers and more dense forests in Tall Trees so you can imagine the number of GB required for this.

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Here's the problem with that idea. This effect only happens when objects are at a certain distance and they're "fading" into view. If I get a bit closer to that sign for example, it shows me the correct model. Then, if I start to walk backwards, it will do that checkerboard pattern until it turns into a lower quality model.

 

I just looked at the screenshots that Digital Foundry took and they have the same effect in the background. It's just the game. It's not my TV. It may be more pronounced on my setup because my monitor isn't doing any image enhancements and it's not trying to smooth anything out. What I see is the raw output of the console to the 1080p screen.

 

Cropped from the Digital Foundry screenshots. These are cropped from 1080p. 1:1 size

nQsMnVL.jpgmT47p11.jpgKV2BBCZ.jpgDG8kGyk.jpg

 

It's not just my copy of the game. By the way, I'm talking about the interlacing/checkerboard effect you see.

 

It's not a bug or glitch. That's just how GTA V graphics engine works. Game developers have to make compromises to make games run smoothly and that's why sometimes they have to use some lower quality graphics filters. It's called optimization. You just have to live with it. They could patch this, but then they would have to decrease the quality of some other details.

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YourGirlHasABigNose.

 

5MI7gqN.jpguCDky4J.jpg

See the Up-n-Atom sign? That's the type of crosshatching/interlacing I was talking about. I see it all the time and it's really distracting when viewing at 1080p. These are direct screenshots from the PS4. When the image is set to 720p, those distracting screen checkerboard patterns aren't visible anymore.

 

Here are some zoomed in shots at 200% that show more of what I'm seeing. Remember, these are directly from the screenshot function of the PS4.

4oQNdsM.jpgpZ8LK5e.jpgwnEznxw.jpg

 

I updated the images guys. I hope you can see these ones. I had no idea that I was the only one who could see my images. Sorry for that.

 

It's like something off the Gameboy Advance.

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Here's the problem with that idea. This effect only happens when objects are at a certain distance and they're "fading" into view. If I get a bit closer to that sign for example, it shows me the correct model. Then, if I start to walk backwards, it will do that checkerboard pattern until it turns into a lower quality model.

 

I just looked at the screenshots that Digital Foundry took and they have the same effect in the background. It's just the game. It's not my TV. It may be more pronounced on my setup because my monitor isn't doing any image enhancements and it's not trying to smooth anything out. What I see is the raw output of the console to the 1080p screen.

 

Cropped from the Digital Foundry screenshots. These are cropped from 1080p. 1:1 size

nQsMnVL.jpgmT47p11.jpgKV2BBCZ.jpgDG8kGyk.jpg

 

It's not just my copy of the game. By the way, I'm talking about the interlacing/checkerboard effect you see.

 

It's not a bug or glitch. That's just how GTA V graphics engine works. Game developers have to make compromises to make games run smoothly and that's why sometimes they have to use some lower quality graphics filters. It's called optimization. You just have to live with it. They could patch this, but then they would have to decrease the quality of some other details.

 

That's what I've been saying. It's not my monitor, and it's not that my game is messed up. I could either just live with it or set my PS4 to 720p. I think it's probably just some artifacts left over from last gen that you didn't notice because of the lower screen resolution of 720p. I'm sure Rockstar's true next gen game will look much better.

 

GTA V looks sexy as hell on the new systems and it still looks better than most next gen games. I still have yet to see a next gen game with this much grass everywhere. It's quite remarkable. Even DRIVECLUB doesn't have grass like this. It really changes the feel of the game from last gen. Remember how the hills and mountains looked so bare it was like playing a PS2 game? The grass and high res textures definitely change that.

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The human eye can't see past 240p anyway

FPS doesn't matter either, the human eye can't see a difference between 15FPS and 30 FPS, let alone 30FPS and 60 FPS.

 

No difference whatsoever. Proof:

eT62NmN.png

Edited by lol232
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I don`t think that`s true since the eyes are only a reciever. Everything depends on brains and brains can do alot more than that.

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Crimson Flam3s

Ok so I played last night and finally noticed what you are talking about.

 

Not a big deal IMO. That pattern only appears when things are really far. I tested and it never appeared anywhere near my eye focus.

 

About the sharpness, just turn it down a little and brightness as well.

 

It looks much better with low sharpness and low brightness makes nights with rain specially look so damn great.

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MosquitoSmasher

Lol what?

 

The difference between 30 and 60fps is pretty goddamn big. I can easily see it and i know for a fact plenty of people can. Take any 30fps game, take GTA V for example and rotate the cam around, now take a 60fps game like CoD and look around. Compare the two in terms of smoothness. Done!

 

It's similar to my tv's motion flow setting, with that setting disabled...a 30fps game is how it should be, enable it..and it's smooth as butter, no stuttering or blur or whatsoever...it's like it's 60fps or higher. The difference is VERY easy to notice.

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Lol what?

 

The difference between 30 and 60fps is pretty goddamn big. I can easily see it and i know for a fact plenty of people can. Take any 30fps game, take GTA V for example and rotate the cam around, now take a 60fps game like CoD and look around. Compare the two in terms of smoothness. Done!

 

It's similar to my tv's motion flow setting, with that setting disabled...a 30fps game is how it should be, enable it..and it's smooth as butter, no stuttering or blur or whatsoever...it's like it's 60fps or higher. The difference is VERY easy to notice.

 

He's trolling

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MosquitoSmasher

Ok good, cause some people actually are serious when they say that stuff. And i am like....whaaaaat? :D

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Ok good, cause some people actually are serious when they say that stuff. And i am like....whaaaaat? :D

Can i ask you something stupid? And don`t laugh at me please :blink:

Are HZ and FPS the same thing?

Because when you look at the PS4 output settings it`ll say 1080p/24fps, so does that mean FPS as well?

If so then the game is 24fps not 30?

 

And those fps are different for Europe than for USA?

 

I really don`t get this, i`ve never payed much attention to it but i keeps seeing those numbers of HZ and FPS. Some people say 1HZ=1FPS but others say it`s not.

 

So what`s the deal?

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Crimson Flam3s

 

 

Ok good, cause some people actually are serious when they say that stuff. And i am like....whaaaaat? :D

Can i ask you something stupid? And don`t laugh at me please :blink:

Are HZ and FPS the same thing?

Because when you look at the PS4 output settings it`ll say 1080p/24fps, so does that mean FPS as well?

If so then the game is 24fps not 30?

 

And those fps are different for Europe than for USA?

 

I really don`t get this, i`ve never payed much attention to it but i keeps seeing those numbers of HZ and FPS. Some people say 1HZ=1FPS but others say it`s not.

 

So what`s the deal?

HZ is the refresh rate of your tv or monitor while fps is the actual game's frame rate.

 

They are related you could say.

 

For example, most tv's are 60HZ and if the source(console, cable box, etc) has an fps of say 30, then the tv will repeat each frame twice to match the 60hz rate.

 

Movies are commonly 24hz which is what the

Ps4 is referring to.

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Ok good, cause some people actually are serious when they say that stuff. And i am like....whaaaaat? :D

Can i ask you something stupid? And don`t laugh at me please :blink:

Are HZ and FPS the same thing?

Because when you look at the PS4 output settings it`ll say 1080p/24fps, so does that mean FPS as well?

If so then the game is 24fps not 30?

 

And those fps are different for Europe than for USA?

 

I really don`t get this, i`ve never payed much attention to it but i keeps seeing those numbers of HZ and FPS. Some people say 1HZ=1FPS but others say it`s not.

 

So what`s the deal?

Fps is frames per second, Hz is hertz, which is a unit of cycles per second. While both fps and hertz have very similar definitions, they aren't the same. In terms of video output, anything in hertz typically refers to screen refresh rate i.e. how often your TV screen updates its image. Typically with HDTVs, screen refresh rates are 60Hz, 120Hz, or 240Hz. A higher refresh rate generally means a smoother image with less unintentional motion blur, provided the video is being provided at an adequate frame rate (fps). TVs geared towards sports fans typically run at 240Hz.

 

24fps is the frame rate typically used in films.

 

For the video output setting that you're seeing, I believe the 24Hz is referring to the blu-ray output refresh rate. I don't own a PS4, so I could be wrong about this. I do know that your games aren't limited to 24fps, however.

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GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

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Ok thanks for explanation but in Europe we don`t have 60 or 120 HZ TV`s, only 50, 100, 200 etc..

So what about FPS for Europe? Is content for EU diferent then?

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5MI7gqN.jpguCDky4J.jpg

See the Up-n-Atom sign? That's the type of crosshatching/interlacing I was talking about. I see it all the time and it's really distracting when viewing at 1080p. These are direct screenshots from the PS4. When the image is set to 720p, those distracting screen checkerboard patterns aren't visible anymore.

 

Here are some zoomed in shots at 200% that show more of what I'm seeing. Remember, these are directly from the screenshot function of the PS4.

4oQNdsM.jpgpZ8LK5e.jpgwnEznxw.jpg

 

I updated the images guys. I hope you can see these ones. I had no idea that I was the only one who could see my images. Sorry for that.

 

It's like something off the Gameboy Advance.

 

Haha I wouldn't go that far, but its still not very pleasing on the eyes, but I notice this all the time while playing especially when driving, the only times this grid look isn't visible is when you move the camera around and the blur effect comes into play, or when driving and you switch to cinematic view, gone are the jaggies and grid look, and also in cutscenes the game looks amazing.

 

IMO it ruins the game, dont get me wrong graphically its beautiful and very detailed but this odd grid look was in the PS3 version and I remember thinking to myself 'just wait for the PS4 version there will be none of this', seems I was very wrong, I mean at times it looks more noticeable on PS4 than PS3 but that obviously has something to do with higher resolution.

 

I just dont get why this grid look and jaggies on objects is there, especially on these next gen consoles, I never notice it in any other games either, so what gives Rockstar?

 

Even if you turn sharpness down on your TV its still very visible, I have mine set to #2 and going lower doesn't make a difference. Like someone else said too putting the game in 720p the grid look and jaggies are gone, but so are a lot of details.

 

It would be great if this could be fixed with a patch but I dont see it happening, it must just be the way Rockstar have optimized this game. Also since the latest patch its seems to be a lot more noticeable, anyone else think so?

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Ok thanks for explanation but in Europe we don`t have 60 or 120 HZ TV`s, only 50, 100, 200 etc..

So what about FPS for Europe? Is content for EU diferent then?

 

I'm in Europe and my TV is 60Hz.

However PAL is 25fps and the TV switches to 50Hz in that case.

 

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What type/brand of TV are you using OP?

 

I don't have an issue with this on mine, however I do have an issue with getting the right brightness/contrast, there's no in-between balance. The game either looks to bright or it's to dark, white colours are way over the top and give off an unnatural glare.

Maybe it's not so much my TV, but it's the game in general. The pastel colours don't really help this any.

After playing a few newer games on the PS4, it's clear to me how dated the engine that GTA V is running on, it has very poor brightness and shadow management compared to games that were developed for the PS4 rather than ported, it's very basic to say the least. In my opinion it also makes everything look like plastic, the player models and cars especially. I'm not asking for miracles on such an open World game, but I'd of though this would have been something that they would of improved in the PS4 release. Daytime is the worst for me, everything is way to colourful and bright. Night time, while better still suffers from being to bright, I can stand in the middle of the Desert or an un-lit area and still see everything clearly.

There was someone defending the lighting in another thread I posted this in, but I think he views the World through Rockstar glasses, I mean GTA will never win an award for best looking game, but damn, the lighting really needs to be improved upon.

Edited by TheStalked
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