therainycat Posted December 14, 2014 Share Posted December 14, 2014 (edited) Hi I have such a problem - my exported .dff (using 3ds Max 9 + Kam's scripts) has only one lighting: (model position and a fact, that it's just a half of head does no matter, I'm loging only for texture lighting solution) (two screenshots - first one in daylight, second in shadows, but also looks bad at night) Could you help me with this? Model has exact that texture color as a body, but any ingame light affect only body. I hear'd that I should somehow export Night Vertex Colors, but I have no idea how to do that P.S> It's GTA San Andreas Edited December 14, 2014 by therainycat Link to comment Share on other sites More sharing options...
TJGM Posted December 14, 2014 Share Posted December 14, 2014 I'm not sure how well this works on characters, but you could give it a try. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now