Jago Posted December 14, 2014 Share Posted December 14, 2014 (edited) The Cabby GTAGARAGE Beta Claude GTAGARAGE Improved Player Model GTAGARAGE III-Style Forelli ExSess DOWNLOAD | THREAD Vinnie's Warehouse DOWNLOAD | THREAD Improved Jocksport GTAGARAGE Timmy Vermicelli GTAGARAGE Fully Equipped Deluxo DOWNLOAD | THREAD Restored Beta Jacket PREVIEW 1 | THREAD Edited April 2, 2020 by Mr. Jago oscar91, Flachbau, yuge and 33 others 36 Link to comment Share on other sites More sharing options...
Jinx. Posted December 14, 2014 Share Posted December 14, 2014 (edited) Nice work!About the hands, you can move the hands, import the model again (don't delete the model with the moved hands), delete every part from the imported ped except the hands, select all vertex of the imported hands (ctrl + a) then attach them on the edited hands. After that, press the delete button, then you know what to do. This is how I do, if the changes on ped parts (like moving, rotating and resizing) aren't applying in-game. Oh yeah, talking about the Colombians, Catalina has a special head in her .dff aswell (it is BETA). The cutscene head is different than the gameplay one. Edited December 14, 2014 by darthvader20011 Jago 1 Link to comment Share on other sites More sharing options...
Jago Posted December 14, 2014 Author Share Posted December 14, 2014 (edited) Nice work! About the hands, you can move the hands, import the model again (don't delete the model with the moved hands), delete every part from the imported ped except the hands, select all vertex of the imported hands (ctrl + a) then attach them on the edited hands. After that, press the delete button, then you know what to do. This is how I do, if the changes on ped parts (like moving, rotating and resizing) aren't applying in-game. Oh yeah, talking about the Colombians, Catalina has a special head in her .dff aswell (it is BETA). The cutscene head is different than the gameplay one. thanks, I'll give it a try later on . have a potboiler mod: it's beta claude! added to OP edit: I'll take a look at Catalina, sounds interesting. if you're wondering what happened with my head rig it has something to do with scaling the bones, which I did to make it easier to rig. looks good in Max though. same thing happened with a rig I tried to do for my improved claude, though I later found out that rockstar left NOTHING over in terms of facial animation for him so it's all good Edited December 14, 2014 by Mr. Jago Jinx., TJGM and ClaudX 3 Link to comment Share on other sites More sharing options...
ClaudX Posted December 14, 2014 Share Posted December 14, 2014 Nice work here. I didn't know you did mods. I'm loving that improved Claude model. I always hated how he was lower-poly than the rest of the characters. Jinx. 1 Link to comment Share on other sites More sharing options...
universetwisters Posted December 14, 2014 Share Posted December 14, 2014 That Columbian. HE'S MELTING. But yeah, damn good job you've been doing! I especially like the III Cabby, quite a good looker it is and always good to see another vehicle kitbasher! Jinx. and Jago 2 Link to comment Share on other sites More sharing options...
Jinx. Posted December 14, 2014 Share Posted December 14, 2014 @Mr Jago Heh, col1-3 and colrob have different heads. (Alpha heads) Link to comment Share on other sites More sharing options...
TJGM Posted December 14, 2014 Share Posted December 14, 2014 (edited) That improved player model.. Hope it gets released soon. Edited December 14, 2014 by TJGM Jinx. 1 Link to comment Share on other sites More sharing options...
savidge Posted December 14, 2014 Share Posted December 14, 2014 I'm in love with that Blista/Cabbie. Very very very nice work you got here, buddy. Jago 1 Link to comment Share on other sites More sharing options...
Jago Posted December 17, 2014 Author Share Posted December 17, 2014 (edited) thanks for the feedback everyone! sorry for the lack of updates but finals are slapping me right in the face so I promise some stuff is getting released after all that's done with That Columbian.HE'S MELTING.But yeah, damn good job you've been doing! I especially like the III Cabby, quite a good looker it is and always good to see another vehicle kitbasher! heh, I'm actually a fan of the car mods you've been doing (even if I can't use most of them) so it's great to hear some kind words on my own content update on my improved player model: https://dl.dropboxusercontent.com/u/35908723/gta/3/wip1.png I've decided that some issues really need looking at so he's all good for a release, namely textures not lining up on his shoes (thanks rockstar), and his still-blocky head. I've touched the chin and nose up with mesh smooth and he's really starting to compare to his friend Donald on the right. still keeping under his amount of tris too, which is good since I'm thinking about splitting the end of his hair from the back of his head anyway some content for VC should be rearing its head soon, strange that the game I'm not even playing is getting all of my attention EDIT: model's just about done, at least the main outfit is. will be showing in-game in a minute... screw it, releasing now Edited December 17, 2014 by Mr. Jago TJGM, savidge and universetwisters 3 Link to comment Share on other sites More sharing options...
Jago Posted December 17, 2014 Author Share Posted December 17, 2014 (edited) apologies for double-post but... now available for download at your local gtagarage outlet Edited December 17, 2014 by Mr. Jago ClaudX, Agem, savidge and 1 other 4 Link to comment Share on other sites More sharing options...
TJGM Posted December 17, 2014 Share Posted December 17, 2014 f*ckin, awesome. I'll download it later when I get home. Jago 1 Link to comment Share on other sites More sharing options...
Inadequate Posted December 17, 2014 Share Posted December 17, 2014 (edited) apologies for double-post but... Scares me a little bit. But looks amazing indeed. Also the Columbian intro model looks funny. Edited December 17, 2014 by inadequate Link to comment Share on other sites More sharing options...
Jago Posted December 17, 2014 Author Share Posted December 17, 2014 (edited) Scares me a little bit. But looks amazing indeed. Also the Columbian intro model looks funny. I blame it on the aimless stare and thumb clipping into his hand. also, thanks! I found out why the columbian came out all stupid-looking. turns out I rigged his head to "headbone" instead of "target1," which the game doesn't use. either that or it DOES use it, just to disastrous effects. with this in mind I'm gonna rerig it then see if there's any problems with the beta catalina head I also did one other thought: improved claude v2. I'm gonna try rigging the head for facial animation then reusing animation from another character for all of his cutscene stuff. anyone know a mission where someone blinks a-lot? Edited December 17, 2014 by Mr. Jago Th3W0r53 1 Link to comment Share on other sites More sharing options...
Jago Posted December 18, 2014 Author Share Posted December 18, 2014 (edited) agh I really hate doing double posts, but I think this is cool enough to deserve one: turns out trains can support extras... *rubs hands* on another note I just wanna say that I'm planning on adding gta lc support for most of my stuff eventually Edited December 18, 2014 by Mr. Jago Jinx., savidge, Agem and 7 others 10 Link to comment Share on other sites More sharing options...
Jago Posted December 20, 2014 Author Share Posted December 20, 2014 (edited) https://dl.dropboxusercontent.com/u/35908723/gta/3/helichoppers/gta3%202014-12-19%2023-03-38-02.png https://dl.dropboxusercontent.com/u/35908723/gta/3/helichoppers/gta3%202014-12-19%2023-03-41-62.png https://dl.dropboxusercontent.com/u/35908723/gta/3/helichoppers/gta3%202014-12-19%2023-03-46-44.png https://dl.dropboxusercontent.com/u/35908723/gta/3/helichoppers/gta3%202014-12-19%2023-04-01-88.png no collision, lod model, good smoothing, or proper dummy placements... but I'm pretty happy with how it's turning out. Edited December 20, 2014 by Mr. Jago Sergiu, savidge, undertaker fan and 1 other 4 Link to comment Share on other sites More sharing options...
undertaker fan Posted December 20, 2014 Share Posted December 20, 2014 Cool! Link to comment Share on other sites More sharing options...
savidge Posted December 20, 2014 Share Posted December 20, 2014 -snip- no collision, lod model, good smoothing, or proper dummy placements... but I'm pretty happy with how it's turning out. One word -- amazing! Are you going to make the learjet too? Link to comment Share on other sites More sharing options...
Jago Posted December 20, 2014 Author Share Posted December 20, 2014 (edited) -snip- no collision, lod model, good smoothing, or proper dummy placements... but I'm pretty happy with how it's turning out. One word -- amazing! Are you going to make the learjet too? Edited December 20, 2014 by Mr. Jago universetwisters 1 Link to comment Share on other sites More sharing options...
savidge Posted December 20, 2014 Share Posted December 20, 2014 (edited) MR. JAGO HAS SPOKEN! Edited December 20, 2014 by SergeantSavidge Igor Bogdanoff, undertaker fan, Jago and 2 others 5 Link to comment Share on other sites More sharing options...
Jago Posted December 24, 2014 Author Share Posted December 24, 2014 (edited) been beating around the bush as of late, but (excuse the bugs)... added windows to all the doors and cut out a rear sliding door for the police version. as you can see there's colors and reflections too, so I'd like some comments and crits on that. too much yes/no? Edited December 24, 2014 by Mr. Jago TJGM, Reizov, universetwisters and 3 others 6 Link to comment Share on other sites More sharing options...
Jinx. Posted December 24, 2014 Share Posted December 24, 2014 Looks pretty good, actually! Jago 1 Link to comment Share on other sites More sharing options...
Jago Posted December 28, 2014 Author Share Posted December 28, 2014 (edited) happy belated holidays, everyone! some vice city mods have snuck their way into the op a few hours back, meanwhile... I've been tinkering away with this beast and I think it's safe to say a release is near! how about a beta test (be warned, it replaces the whole img file)? only the "maverick" (I don't know how III aircraft handles names) is done for now, but the other copters should be easy. some stuff I want to change: fix the geometry so it handles reflections better make a collision model see if 2dfx lights can be slapped onto it like the solid stone copters around the map also, teasers for another mod I want to do: Edited December 28, 2014 by Mr. Jago TJGM, savidge, SaL_Leone and 6 others 9 Link to comment Share on other sites More sharing options...
Jeansowaty Posted December 28, 2014 Share Posted December 28, 2014 I've just checked your workshop, and I gotta say: I'm amazed. I didn't know I'll dig out such a gold mine here, haha! Looking at the icons... VC Beta icons? I was trying to remake them too, I made the Steyr AUG one day, because it was my favorite weapon from the beta. Heck I even made Aztecas_5 Aug for MVL, along with his Silenced MAC-10. Jago 1 Link to comment Share on other sites More sharing options...
Jago Posted December 28, 2014 Author Share Posted December 28, 2014 (edited) I've just checked your workshop, and I gotta say: I'm amazed. I didn't know I'll dig out such a gold mine here, haha! Looking at the icons... VC Beta icons? I was trying to remake them too, I made the Steyr AUG one day, because it was my favorite weapon from the beta. Heck I even made Aztecas_5 Aug for MVL, along with his Silenced MAC-10. first of all, thank you! I need to advertise more... second of all, right on the money! I actually saw that mod and wanted to make my pack for MVL but it's too convoluted to even bother with for me, so it's just going to be ordinary replacements. I got my own method of making icons, doesn't turn out so good though if the model isn't detailed enough: I tried doing something like this a while back on my old account but the plans sort-of fell apart. on the bright side I was looking through some sites and learned that the old nailgun icon I made was good enough to get lifted by russians, so that's a confidence booster Edited December 28, 2014 by Mr. Jago Jeansowaty, ClaudX and Jinx. 3 Link to comment Share on other sites More sharing options...
savidge Posted December 28, 2014 Share Posted December 28, 2014 I nearly spit out my drink when I saw Timmy. I never thought that he would eventually make it into VC. You just need "Dick Tanner" and you've got it all, hahah (can't remember if Dick has a custom model or if it's just a generic ped model though...). Awesome work as always, Jago. I hope your holidays were happy! Jago and Jeansowaty 2 Link to comment Share on other sites More sharing options...
Jeansowaty Posted December 28, 2014 Share Posted December 28, 2014 I nearly spit out my drink when I saw Timmy. I never thought that he would eventually make it into VC. You just need "Dick Tanner" and you've got it all, hahah (can't remember if Dick has a custom model or if it's just a generic ped model though...). Awesome work as always, Jago. I hope your holidays were happy! Dick had just a normal PIG model. However, there are two PIG models that look identical, so replacing one shouldn't cause no big problems savidge 1 Link to comment Share on other sites More sharing options...
Jago Posted December 28, 2014 Author Share Posted December 28, 2014 (edited) I nearly spit out my drink when I saw Timmy. I never thought that he would eventually make it into VC. You just need "Dick Tanner" and you've got it all, hahah (can't remember if Dick has a custom model or if it's just a generic ped model though...). Awesome work as always, Jago. I hope your holidays were happy! oh they were, I got to chill for a few days and hang out with the grandparents and them up north. let me tell you, being a mexican-american has its perks. best cherry pie and carne asada all in one place, I could've died up there man! also grandpa showed me how to drive on the freeway like a real man, so that was good about dick tanner... I still have a ton of ideas in my head and I like to keep modding projects rotating to stave off boredom, so definitely maybe. it'll probably get backseated to mods that I'm actually allowed to release though EDIT: I'm currently sifting through my project folders and thinking about what people would want to download, then I scrolled up again and saw how many likes the train post got... I should probably do something with that Edited December 28, 2014 by Mr. Jago savidge, universetwisters and Jeansowaty 3 Link to comment Share on other sites More sharing options...
Oldsmobile_85 Posted December 29, 2014 Share Posted December 29, 2014 The Cabby A cab inspired by the vehicle of the same name found in GTA IV. Nice! Jago and Jeansowaty 2 Link to comment Share on other sites More sharing options...
Inadequate Posted December 29, 2014 Share Posted December 29, 2014 Dude, that III helis looks amazing! Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jinx. Posted January 1, 2015 Share Posted January 1, 2015 Just asking, what is wrong with Timmy? Driv3r was released in 2004. Is there anything wrong with the company? Jeansowaty and Agem 2 Link to comment Share on other sites More sharing options...
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