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Enemy auto aim needs FIX


RedBandit.
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There's difference between smart AI and cheap hard AI quality.

 

When there's an enemy hiding more than 10 meters away from you, blocked my so many objects, and then he can blindshoot the tip of your head when you are hiding, you know it's not one of those 'quality AI'. That's cheap difficulty.

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^^^ sponging bullets isnt realistic because GTA or any other game with shooting isnt a real life simulator

. No way?! But they have games where you don't sponge bullets... Like GTA IV!!! Holy sh*t.

Bruh, you could take a whole magazine of bullets in IV and still have enough health to come back for revenge.

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^^^ sponging bullets isnt realistic because GTA or any other game with shooting isnt a real life simulator

. No way?! But they have games where you don't sponge bullets... Like GTA IV!!! Holy sh*t.
Bruh, you could take a whole magazine of bullets in IV and still have enough health to come back for revenge. so then whats the point of this regenerating health and body riddled with bullet holes bullsh*t?
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Maya Echo Visari

 

 

what are you drivin at 10mph and in a straight line, I seriously don't get what the fk you guys bitch about the AI is fkn cheese cake,, maybe you just aren't very good at the game..?

It's fake difficulty. Like rubber-banding in Mario Kart 64.

You can sit at the starting line in that game, go make dinner, come back, and not a single AI player will have finished a lap.

Start the race over and race perfectly and you'll see AI racers breaking the track lap records and sh¡t. They just spawn the other racers behind you when you're doing well.

Fake difficulty.

sorry bro Im an adult and never played Mario Kart no idea what the fk you said but this isn't Mario kart and I'm sure they have nothing in common,, please explain what you mean, if I can guess you are saying the game adjust to each person and how well they are doing,,, sorry no..... The police are always the same all other Hostile AI is exactly the same I don't even think one AI is more tuff then the last, an old lady with a pistol and a noose member seem to be on the same playing level difficulty wise, the only thing that may change is a higher grade weapon thats killing you faster if you suck, use cover aim your fkn gun and you can play without issue or you can cry till they just nerf the AI into fkn morons that look at walls and shoot the ground.... People would still say "" waaaa why did the AI shoot my foot again!

 

 

You completely took his post out of context. He referenced Mario Kart because there is a feature in that game, (that frighteningly exists in every Need For Speed game ever), that is called rubberbanding.

 

Rubberbanding is a developer's lazy answer to increase the difficulty of player-opposing AI that without makes the game too easy because the AI mechanics are poor. In a nutshell, just like catchup in GTA V, no matter how great of a driver you are, even the worst player in the world will have a good chance to nab your 1st place. This presents no challenge.

 

The enemy AI combatants in GTA Online fall under almost the same category, but the issue isn't that they harbor poor AI mechanics. IMO, I don't think the AI isn't all that bad. Personally, I think they're okay. And I come from a long stream of games where AI is sometimes terrible (SOCOM). Sure they have moments but they generally know when they're being fired upon and the instant they do, they jump to cover. They present a basic line of intelligence, and by default they're pretty difficult.

 

But apparently this wasn't enough. We have to understand Rockstar's intentions too. A key-component in a cooperative experience is to present a level of difficulty that proves to be even a challenge to multiple players. Yes, that's something I fully grasp and accept but the issue is that they aren't a challenge, but instead a nuisance to the player.

 

It's called artificial difficulty and the AI strongly present it that it's just outright frustrating and boring. Enemies are far too accurate, they soak up bullets, they always know where you are. Combine that with enemies that automatically attack the very moment you fall into view (those enemies that charge you and instantly land a good number of hits when they turn a corner, no delay whatsoever).

 

The enemy AI do not present a challenge and I've been playing free-aim since day 1 and I've spent 90% of my time playing in 1st person. They don't need to be so accurate, it's just not believable or fun having to sit and constantly munch on snacks. There is a big difference between frustrating a player and challenging a player.

Edited by SevDoggX
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"I see you have just shot my bro, would be a shame if I shot you, in the head, 5 miles away, going 200mph, with a pistol."

Edited by Terrato137
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The only thing you're right about is their blind fire accuracy.

Even then, you can adapt to anything. I like that I can't just Rambo the AI in this game without taking some rounds and looking like a mess. This game's combat is based around tactics vs straight-up gunplay.

What I would like is if we had less overall health but were able to replenish all of it when in cover.

Edited by Accendo
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what are you drivin at 10mph and in a straight line, I seriously don't get what the fk you guys bitch about the AI is fkn cheese cake,, maybe you just aren't very good at the game..?

It's fake difficulty. Like rubber-banding in Mario Kart 64.

You can sit at the starting line in that game, go make dinner, come back, and not a single AI player will have finished a lap.

Start the race over and race perfectly and you'll see AI racers breaking the track lap records and sh¡t. They just spawn the other racers behind you when you're doing well.

Fake difficulty.

sorry bro Im an adult and never played Mario Kart no idea what the fk you said but this isn't Mario kart and I'm sure they have nothing in common,, please explain what you mean, if I can guess you are saying the game adjust to each person and how well they are doing,,, sorry no..... The police are always the same all other Hostile AI is exactly the same I don't even think one AI is more tuff then the last, an old lady with a pistol and a noose member seem to be on the same playing level difficulty wise, the only thing that may change is a higher grade weapon thats killing you faster if you suck, use cover aim your fkn gun and you can play without issue or you can cry till they just nerf the AI into fkn morons that look at walls and shoot the ground.... People would still say "" waaaa why did the AI shoot my foot again!

 

You completely took his post out of context. He referenced Mario Kart because there is a feature in that game, (that frighteningly exists in every Need For Speed game ever), that is called rubberbanding.

 

Rubberbanding is a developer's lazy answer to increase the difficulty of player-opposing AI that without makes the game too easy because the AI mechanics are poor. In a nutshell, just like catchup in GTA V, no matter how great of a driver you are, even the worst player in the world will have a good chance to nab your 1st place. This presents no challenge.

 

The enemy AI combatants in GTA Online fall under almost the same category, but the issue isn't that they harbor poor AI mechanics. IMO, I don't think the AI isn't all that bad. Personally, I think they're okay. And I come from a long stream of games where AI is sometimes terrible (SOCOM). Sure they have moments but they generally know when they're being fired upon and the instant they do, they jump to cover. They present a basic line of intelligence, and by default they're pretty difficult.

 

But apparently this wasn't enough. We have to understand Rockstar's intentions too. A key-component in a cooperative experience is to present a level of difficulty that proves to be even a challenge to multiple players. Yes, that's something I fully grasp and accept but the issue is that they aren't a challenge, but instead a nuisance to the player.

 

It's called artificial difficulty and the AI strongly present it that it's just outright frustrating and boring. Enemies are far too accurate, they soak up bullets, they always know where you are. Combine that with enemies that automatically attack the very moment you fall into view (those enemies that charge you and instantly land a good number of hits when they turn a corner, no delay whatsoever).

 

The enemy AI do not present a challenge and I've been playing free-aim since day 1 and I've spent 90% of my time playing in 1st person. They don't need to be so accurate, it's just not believable or fun having to sit and constantly munch on snacks. There is a big difference between frustrating a player and challenging a player.

Thats exactly what I was trying to say.

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As someone who uses free aim (mostly) and aim assist (some occasions), this is my biggest gripe in GTA Online, even worse in Handle With Care. Enemies will use auto aim no matter the difficulty you set the mission on.

 

Biggest culprits:

 

Handle With Care

Chemical Extraction

A Titan of a Job

Rooftop Rumble

Chopper Tail

Method in the Madness

Teaser Trailer

Four Trailers

Stocks & Scares

A Boat in the Bay

Romance isn't Dead

 

I mean, 3 pistol shots to deplete body armour? What a joke.

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If anything tone down their blindfire and vehicular accuracy.

 

I usually deal with vehicles by either taking many turns, or getting out of the vehicle and using over to deal with them.

 

I also find smoke grenades/grenades very handy and underrated tools in dealing with blind firing enemies.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

 

What's the view like from up there?

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It isn't really fair to be in free aim and have an enemy on the other side of a thick bush with no clear visibile openings slaughter you... And you can't do anything except soak those bullets.

 

Then there's the moment where you get discovered, then they follow your every footstep to your position, especially after escaping the area. :/

Edited by SirMichaelRocks23
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When the game launched, the enemy AI didn't have an aimbot, in free aim and assisted, but as the updates rolled by, they seem to get more and more difficult.

 

It's cheap.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

 

What's the view like from up there?

 

 

Not sure what that's supposed to mean. I'm only on the first floor so I'm not that high up. It's pretty much the same as the view from the ground floor, but slightly elevated. If you've got something to say then you should try saying it. Nothing I said was wrong, and I used words to convey it.

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CarcerCityMadMan

the enemies auto aim in GTA Online is beyond belief. say for instance, i poke my head out of over for a split second, they are able to pop shot me even from blindfire. Also when you are in a helicopter the enemies are able to snipe you from the cockpit with no more than a pistol...while they sit or even DRIVE a vehicle. rockstar need to fix this issue fast as it has been in the game sine launch day. theres no use people saying that they have no issue with this because they need to clearly open there eyes and obviously don't play missions or single player what so ever. Now you have been made aware i ask you to set a mission like the los santos connection to hard and play it with 2 players and come back when you have taken over but still died from incredibly bad coding on the AI side

i could think of many more problems with the game that are way more important then this

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Yes enemy accuracy needs to be toned down for free aim. Especially rooftop Rumble where several shots can easily kill you.

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Wow.. guys!.. really.

 

I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

People publicly complaining that the game is owing them or its too hard (when its not)......I mean...

post-30371-I-suggest-you-stop-whining-li

 

Luvs ya Monkey! and all your fur!

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

 

What's the view like from up there?

 

 

Not sure what that's supposed to mean. I'm only on the first floor so I'm not that high up. It's pretty much the same as the view from the ground floor, but slightly elevated. If you've got something to say then you should try saying it. Nothing I said was wrong, and I used words to convey it.

 

 

It's a common saying here in the UK, as you haven't been good enough to display your location my apologies if it went over your head (which is unlikely)... it simply implies you are talking down to people. Don't get me wrong it can funny, on occasions but its becoming a constant from you

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

 

What's the view like from up there?

 

 

Not sure what that's supposed to mean. I'm only on the first floor so I'm not that high up. It's pretty much the same as the view from the ground floor, but slightly elevated. If you've got something to say then you should try saying it. Nothing I said was wrong, and I used words to convey it.

 

 

It's a common saying here in the UK, as you haven't been good enough to display your location my apologies if it went over your head (which is unlikely)... it simply implies you are talking down to people. Don't get me wrong it can funny, on occasions but its becoming a constant from you

 

 

Maybe something happens often because it's being caused by something. It's actually you that has the problem here, not me.

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It's being killed by a headshot from a blind-fired large caliber pistol hundreds of yards away that bugs me. That's a one-in-a-million shot but it happens all the time.

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It's been over a year since this difficulty is implemented in the game.
It even got ported and buffed for Next-Gen.
While I much agree with OP, we all know R* is not going to fix it.
By this time you should have learned and adapted yourself to that.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

I don't think you cleared anything up about it not being auto aim, if an AI has very high accuracy and tracks your movements robotically then that's surely a description of auto aim.

 

I don't have an issue with the AI accuracy anymore personally as I adapted to it a long time ago but their aim is certainly unrealistic in many situations.

 

Sorry to sound like a d**k here btw but you do know it's 'specifically' not 'pacifically', right? I probably wouldn't have mentioned it but it came right after you said other people sounded stupid.

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For all of those people saying "It makes the gameplay more challenging", Nothing about this AI is challenging, its poor programing. Learn the difference...

 

Constantly re-spawning, 500% healthed, overly accurate, super speeding, driving on the wrong side of the road AI is not challenging, its poor and lazy programing.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

I don't think you cleared anything up about it not being auto aim, if an AI has very high accuracy and tracks your movements robotically then that's surely a description of auto aim.

 

I don't have an issue with the AI accuracy anymore personally as I adapted to it a long time ago but their aim is certainly unrealistic in many situations.

 

Sorry to sound like a d**k here btw but you do know it's 'specifically' not 'pacifically', right? I probably wouldn't have mentioned it but it came right after you said other people sounded stupid.

 

 

Lol. You need to pay more pacific attention when you read things :p

 

It's okay if you didn't understand the difference between computer character accuracy and auto aim. Just don't worry about it if it doesn't bother you.

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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

I don't think you cleared anything up about it not being auto aim, if an AI has very high accuracy and tracks your movements robotically then that's surely a description of auto aim.

 

I don't have an issue with the AI accuracy anymore personally as I adapted to it a long time ago but their aim is certainly unrealistic in many situations.

 

Sorry to sound like a d**k here btw but you do know it's 'specifically' not 'pacifically', right? I probably wouldn't have mentioned it but it came right after you said other people sounded stupid.

 

Lol. You need to pay more pacific attention when you read things :p

 

It's okay if you didn't understand the difference between computer character accuracy and auto aim. Just don't worry about it if it doesn't bother you.

The usual patronising reply from you there, thanks for that. You didn't actually make any coherent point so there was nothing to understand.

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I am fine with the police's aiming. What I am not fine with is the enemy chaser's accuracy (Professionals Granger,Ballas Baller). They are too accurate and occasionally hit you head on (which also equals almost game over as backup will arrive non stop). Making missions with trailers hard to finish.

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I am fine with the police's aiming. What I am not fine with is the enemy chaser's accuracy (Professionals Granger,Ballas Baller). They are too accurate and occasionally hit you head on (which also equals almost game over as backup will arrive non stop). Making missions with trailers hard to finish.

 

Get in the mission objective, then get out. There's a finite number of grangers/whatever, and they'll always come to you. So steal the trailer, or the RV, or whatever, then get somewhere defensible fast and kill everything that turns up. Frinstance on 'Four Trailers' hook up to the trailer then instantly get out and break out the miniguns/grenade launcher/whatever. In this mission the magic number is '6', and you'll soon learn how many SUVs turn up in each mission.

 

This is the number one frustration when playing with the worst kind of 'AI', random other players.

Edited by Gridl0k
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I just want to get one thing clear, because a lot of people are saying something that makes no sense whatsoever.

 

The NPCs or enemies DO NOT have auto aim. I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

They have a high accuracy level, most likely determined by a number in a database table somewhere (but knowing the development style of Rockstar I wouldn't be surprised if it were hard coded!)

 

Now that we've got that clear, some people need to get better at this game or just accept that it's beating them. I know I'm not alone when I say that the moaning in this thread is beyond me. NPCs die when I shoot them in the head. It takes 1 bullet from any weapon. Also, I have never had an NPC shoot me in the bit of my head that's poking out whilst in cover, from blind fire. I don't think it's ever happened from normal uncovered fire either. If I'm in cover then I don't come out of cover until there's a clear target. Unless you're using free aim then I don't see how you can fail, unless you're being clumsy or there's no good cover at that moment in time.

 

I'm sorry if anyone gets upset by this, but I'm just seeing a thread of people complaining because they're just not that good at the game. I know I'm not some awesome gaming god or anything, so I guess you just need more practice.

I don't think you cleared anything up about it not being auto aim, if an AI has very high accuracy and tracks your movements robotically then that's surely a description of auto aim.

 

I don't have an issue with the AI accuracy anymore personally as I adapted to it a long time ago but their aim is certainly unrealistic in many situations.

 

Sorry to sound like a d**k here btw but you do know it's 'specifically' not 'pacifically', right? I probably wouldn't have mentioned it but it came right after you said other people sounded stupid.

 

Lol. You need to pay more pacific attention when you read things :p

 

It's okay if you didn't understand the difference between computer character accuracy and auto aim. Just don't worry about it if it doesn't bother you.

The usual patronising reply from you there, thanks for that. You didn't actually make any coherent point so there was nothing to understand.

 

 

Okay, I'll explain for you then, since you're struggling.

 

AI does not use auto aim. Auto aim is a specific feature of gaming that means when a human being presses the aim button then the software does something to help. In the case of full auto aim on GTA it snaps onto the nearest enemy, fully, and follows them. When a computer character (AI) aims at you it is a piece of software that uses defined logic to determine where it will shoot. That logic will take many things into account (mostly unknown by anyone but the actual developers of this piece of the application), but it is a decision based on rules. It does not use auto aim as the computer software has no buttons to press.

 

My reference and use of the word "pacfically" was an example of someone repeating something that is incorrect, like suggesting that a piece of software is using auto aim, and therefore sounding like an idiot. Read it again with that in mind...

 

 

 

I know full well what people mean when they say it, but to keep repeating it over and over is just like that annoying person at work that tells you what they pacifically want. It makes you sound stupid.

 

 

Many people will immediately understand and relate to that example. You did not.

 

I hope this has helped you understand my post somewhat.

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