EEDDDWWWAARRRD Posted December 11, 2014 Share Posted December 11, 2014 I find this is becoming ridiculously common. I go on call, see the job only has 2 people so far, next thing I see is that "so-and-so launched the job." It's always jobs like Rooftop Rumble, LS Connection, etc etc. Even if we are skilled enough to do it, it's too much of a risk and seems to pay much less than it does with a full roster. Is this an issue for an issue for anyone else? What's the point in it? Link to comment Share on other sites More sharing options...
Maya Echo Visari Posted December 12, 2014 Share Posted December 12, 2014 (edited) I can't really call something like this an issue.. Maybe an inconvience if it's something that bugs you because those are jobs a lot of people solo as if it's instinct to them. This is particularly why I don't choose 'on-call' when I select quick-join contact missions because I can't stand not knowing what I'm getting into when I use that feature. I always select 'join alone' because at least at that point I know whether or not it's going to be something I want to back out of. And missions do pay less with less people, but that never really bugged me because it isn't a significant difference. I find usually low-levels quickly launch jobs like that because when they see my rank (250) they assume I'll carry them. Really this is just trivial stuff man. Edited December 12, 2014 by SevDoggX Phantomspirit and TendouJigoku 2 Link to comment Share on other sites More sharing options...
JC Hammer Posted December 12, 2014 Share Posted December 12, 2014 The host can't launch a job until the minimum amount of players have joined..... The jobs you mentioned can be played with 1 player and 2 is certainly enough in fact 2 players is enough to do any job in the game Free Aim gives you higher RP but like the number of players it's not enough to worry about Link to comment Share on other sites More sharing options...
reform Posted December 12, 2014 Share Posted December 12, 2014 Doesn't bother me, You just don't need more than the minimum required players for missions (exception being "GTA: Today"). Sure, with 4+ players you make +30% $, but you still get +10% $ with 2. Plus, the less players there are, the less likely something will go wrong. LahTigre 1 Link to comment Share on other sites More sharing options...
Tails Prower Posted December 12, 2014 Share Posted December 12, 2014 I don't think OP titled this very well but I get the impression from the title they are referring to jobs which require 4+ players to complete being launched without the minimum requirements being met. Don't think that's what he meant since they go onto talk about missions but as others have said its not a big issue and I for one certainly would not loose any sleep if I was paid less because of less players. Link to comment Share on other sites More sharing options...
JC Hammer Posted December 12, 2014 Share Posted December 12, 2014 Plus, the less players there are, the less likely something will go wrong you'll get Trolled! fixed for you Link to comment Share on other sites More sharing options...
nargris Posted December 13, 2014 Share Posted December 13, 2014 This is why I solo most jobs. Just in case when I choose to go 'on call' I know I can cope if the host is planning on being AFK so he doesn't have to get his hands dirty. reform 1 Link to comment Share on other sites More sharing options...
reform Posted December 14, 2014 Share Posted December 14, 2014 I don't really care if the host goes afk, as you're getting the +10% multiplier, and you have one less person who will f*ck up. Link to comment Share on other sites More sharing options...
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