Cell Tennyson Posted December 11, 2014 Share Posted December 11, 2014 Hey there friends!! My question is how exactly we create PaintJob for GTA Sanandreas cars.. I created a code for a specific car in carmods.dat but i crashed the game though the Garage door opened for that car. So how to correctly make a paintjob for specific vehicles.. Link to comment Share on other sites More sharing options...
denis1379 Posted December 11, 2014 Share Posted December 11, 2014 Search in. img how can be name your car to paintjob, for example: sultan - sultan1 etc. Link to comment Share on other sites More sharing options...
ZAZ Posted December 11, 2014 Share Posted December 11, 2014 (edited) the dff model must have an assignment to a texture with name beginning with "remap", e.g. "remap_body"then max. 4 paintjob textures will work by naming additional txd files to <car>1.txd, <car>2.txd, <car>3.txd, <car>4.txdand the stock txd file should contain the texture with name beginning with "remap", e.g. "remap_body"that's allread also this interessting topic as well as this tutorial Edited December 11, 2014 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cell Tennyson Posted December 12, 2014 Author Share Posted December 12, 2014 Thanks Mr ZAZ and denis1379 for tour help I'll try to make a paintjob now. So there should be a texture like remapcarbody in the car. And then I will add multiples skins on it right? Link to comment Share on other sites More sharing options...
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