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Why is there no option for lobbies without Police?


sSphInXx
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V HoneyBadger V

The police are fundamental to the game.

Without them, the money mechanic is even less imposing. Things are too cheap/missions can be constantly played/unrealistic prices/glitches are rampant.

We need police. But they need tweaking because they have stupid aim, same with the rest of enemy AI.

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The police are fundamental to the game.

Without them, the money mechanic is even less imposing. Things are too cheap/missions can be constantly played/unrealistic prices/glitches are rampant.

We need police. But they need tweaking because they have stupid aim, same with the rest of enemy AI.

1 star wanted level cops steps out shoots you with a sawed off while you're 3 streets away. Cop hops back in the car......says to himself "all day baby....all day"

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Idk but im pretty sick of the cops. People bitch about me being in car and shooting them in reverse so their auto aim doesnt kill me, so i get out on foot, fire 1 bullet then before you know it 30 cop cars and 3 police helis are all over me and gets me down to a sliver of health then i get shot once by a player and killed which makes them think they are pro. Plus police cars have like infinite speed and mass and the cops themselves are damn sharp shooters with pistols and wallhacks. f*ck the police! Free roam would be so much better without cops. Heres and idea if you hit an armored truck or rob a store then yeah you get stars, if you kill a cop you get stars. Anything else should be fair play. Period!

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Crimson Flam3s

Lots of stupid comments here.

 

V could easily have the option just like IV did, it has nothing to do with splitting the servers or players.

 

It's simply not there because the more casual players die, the more likely that someone will buy a cash card. Just like how many cool things are in mp and not in sp like insurance, trackers, useful contacts etc.

 

They could make it so that robberies and stuff like that is disabled so that it can't be exploited.

 

I don't have a big issue with it but they are indeed annoying in FR battles.

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I don't have a big issue with it but they are indeed annoying in FR battles.

 

Because they didn't really want you to have massive FR battles, they intended that kind of stuff to happen in LTS, Capture and DM.

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don ovdi' island

 

I don't have a big issue with it but they are indeed annoying in FR battles.

 

Because they didn't really want you to have massive FR battles, they intended that kind of stuff to happen in LTS, Capture and DM.

 

that is the most stupid thing i've read in this thread. Do i need to explain why or have you already slapped yourself on the back of the neck ?

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Crimson Flam3s

 

 

I don't have a big issue with it but they are indeed annoying in FR battles.

Because they didn't really want you to have massive FR battles, they intended that kind of stuff to happen in LTS, Capture and DM.

So we there isn't supposed to be FR battles or violence between players?

 

I guess that's why we have contacts perks to gain the upperhand vs other players without mentioning the mini 5 kills dm prompt we got when someone kills us.. And who can forget passive mode.

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Free roam battles and DMs are not the same. Free roam you have the WHOLE map, contacts, etc to work with as well. Deathmatch is suppose to be more formal cut out areas limiting on contacts and certain weapons depending on the lobby. Just my thoughts on this free roam battles = TDM or DM or LTS(this should be the last thing thats mentioned because everybody knows you can comeback regardless)

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I don't have a big issue with it but they are indeed annoying in FR battles.

Because they didn't really want you to have massive FR battles, they intended that kind of stuff to happen in LTS, Capture and DM.

So we there isn't supposed to be FR battles or violence between players?

 

I guess that's why we have contacts perks to gain the upperhand vs other players without mentioning the mini 5 kills dm prompt we got when someone kills us.. And who can forget passive mode.

 

 

The design is for limited FR combat as I have stated, and if I can remember a 1 v 1 DM in freeroam doesn't trigger wanted level, it's been a while since I did one.

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Crimson Flam3s

 

 

 

I don't have a big issue with it but they are indeed annoying in FR battles.

Because they didn't really want you to have massive FR battles, they intended that kind of stuff to happen in LTS, Capture and DM.

 

So we there isn't supposed to be FR battles or violence between players?

 

I guess that's why we have contacts perks to gain the upperhand vs other players without mentioning the mini 5 kills dm prompt we got when someone kills us.. And who can forget passive mode.

 

The design is for limited FR combat as I have stated, and if I can remember a 1 v 1 DM in freeroam doesn't trigger wanted level, it's been a while since I did one.

 

 

They still trigger a wanted level, and everyone elses blip dissapear so you are in disadvantage if your enemies friends decide to help and against cops.

 

The truth is that R* decided not to put in the cops off option for one reason or another but it definitely wasn't because of "limitations" or stuff like that. They could easily turn off all free mode RP making schemes that benefited from no cops if they wanted too.

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OP, Rockstar Games and their developers are rare breed of ultra right winged hipster republicans. That's why the cops are the way they are, unfortunately your liberal ideas won't fly with them. Personally cops shouldn't be an issue for you by now.

Edited by SteveNYC81
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This is the only thing I absolutely hate about GTAO.I dont like cops interrupting my battles with other players.No one does.

GTAO's free mode shouldnt even be called a free mode,its an online story mode.

Give me a free mode like it was in IV MP and I'll play all day long.But of course this won't happen..

 

I have no issues with any of that because that's part of the game.

 

Just because it's part of the game doesn't mean it's not an issue.

Cops are a nuisance when you're doing crime.

 

And that's how it's supposed to be.

If you want to play real life, then yeah. But stealing a car (especially a Simeon car) that grants me one star that turns into two right away, and takes 60 seconds to get rid of, is not fun for a video game.

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Even though the topic has sort of gone a little off topic with the self righteous claiming others are self entitled it's apparent that the community on the forum have mixed feelings about this.

 

The people who would like Police to be removed either have had the same experience as me i.e attaining stars for no reason, acting in self defense and being killed by police etc or would enjoy the exclusion of police to make free roam battles more fluid.

 

Whilst the people who feel it should remain as it is believe that it would effect numbers of players in lobby, would detract the realism and don't think they're a real issue.

 

The initial question was more to do with the reason as to why 'no police' option repeated in GTA V after we had it in GTA IV. Aside from the failed attempts of a few to be comical with the '...Because this is GTA V and not GTA IV...' *slow clap* you could conclude that it may actually be down to the way the online lobbies are hosted.

 

For those who have missed previous posts, a number of people have explained that lobbies are now hosted by servers which are hosted by R* as appose to in IV when the players themselves hosted the lobbies. I'm not really great with the technical side of things but I suspect this is probably true to an extent.

 

I still have this lingering thought in my mind that you'd still have more players in no police lobbies than you have in the current free aim lobbies :S

 

Finally, an interesting comment that a lot of people on either side of the off topic argument have made was that police need to be nerfed. I would agree with this and I did speak about it in my first post.

 

I will edit my first post tomorrow because I think it's a relevant issue which ties in nicely with this topic. The police are over powered I don't think anyone will disagree...yes you CAN get away from them...but it feels, for me anyway, that Police chases are so common and frequent, I've sort of just begun to carry on about my daily business on three stars without a second thought. Police chases aren't exciting, they're a nuisance and in my opinion it would benefit the game if the wanted level system was revised.

 

Not sure if this will make mods lock the topic, but am I able to ask another question? I would like to know how you, the community, would redesign the wanted level system in online.

 

Look forward to the responses ^_^

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This is the only thing I absolutely hate about GTAO.I dont like cops interrupting my battles with other players.No one does.

GTAO's free mode shouldnt even be called a free mode,its an online story mode.

Give me a free mode like it was in IV MP and I'll play all day long.But of course this won't happen..

 

I have no issues with any of that because that's part of the game.

 

Just because it's part of the game doesn't mean it's not an issue.

 

 

Sorry, but that's not a relevant thing to say when quoting that post. I was responding to someone who was making a blanket statement, and telling them they wrong as it does not apply to me.

 

And someone not liking something in the game does not make it an issue. An actual issue would be something that broke the game somehow. Cops do not. They just piss off people that can't handle them correctly.

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There are many people who are entitled and expect their whims to be catered to in this world. Do you find it surprising they exhibit it in the gaming world too?

 

A grand conspiracy by R* to suckle the money from us? No, not at all. Simple economics and pretty obvious. The police serve a vital function to make money making not a cakewalk. If they make it easy, R*s economic system in this game collapses. Then they by their own fault reduce shark card sales.

 

The police at times are OP, but it's part of the game. R* will never give us the option to turn the police off, it is counter to their interests. If people want to go police-free, IV is still an option.

 

If you wanna fight with no cops in V, do a deathmatch.

 

The whinging here about cash cards and R* being greedy people that are desperate for your cash are just pathetic.

 

"They won't remove police because R* want suck money out of you so they leave police in so you buy cash cards" doesn't even make sense. Its utter rubbish.

There is NO link between having significant amounts of in-game money and the police. There is no mandatory requirement to buy cash cards. Its easier than ever now to make good amounts of legit cash.

 

Grow up people.

Edited by zoso80
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For those who have missed previous posts, a number of people have explained that lobbies are now hosted by servers which are hosted by R* as appose to in IV when the players themselves hosted the lobbies.

 

glad someone read that.... :santa:

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Miss Malevolent

If you want to play real life, then yeah. But stealing a car (especially a Simeon car) that grants me one star that turns into two right away, and takes 60 seconds to get rid of, is not fun for a video game.

That's an opinion...another opinion is that it is fun.

 

And at this stage in the game, if you can't outrun a two star, you're doing it wrong. I mean literally, you can lose a two star on foot.

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Crimson Flam3s

 

If you want to play real life, then yeah. But stealing a car (especially a Simeon car) that grants me one star that turns into two right away, and takes 60 seconds to get rid of, is not fun for a video game.

That's an opinion...another opinion is that it is fun.And at this stage in the game, if you can't outrun a two star, you're doing it wrong. I mean literally, you can lose a two star on foot.

Has nothing to do with cops being too hard but sometimes you get wanted levels for ridiculous stuff.

 

They are a nuisance and even if you go out of you way to lose them, sometimes it glitches and takes forever for even 2 stars to go away. Combine that with the sh*tty helicopter spawning and you got some pretty annoying cops.

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Miss Malevolent

Has nothing to do with cops being too hard but sometimes you get wanted levels for ridiculous stuff.

 

They are a nuisance and even if you go out of you way to lose them, sometimes it glitches and takes forever for even 2 stars to go away. Combine that with the sh*tty helicopter spawning and you got some pretty annoying cops.

The example of stealing a High Priority Vehicle isn't what I'd class as "ridiculous stuff".

 

You're sealing a car...you should get a wanted level.

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If you just want to go around blowing stuff up without the police getting on you just start a mission. On the majority of missions there are no police. Two missions that come to mind that don't have police are Violent Duct and Turbine Combine.

 

If you want to use a tank,and don't have a tank,do the Vehicle Deathmatch called Desert Storm with one of your friends. You can drive tanks anywhere on the map and blow stuff up. You have to have a minimum of two players for Desert Storm.

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short answer, cash cards

they can't have you going around messing with server settings like cops or friendly fire

they want you hassled by cops and blowing up each others PV's in order to rack up high ammunition medical and insurance bills

 

in order for any microtransaction model to work it requires pretty strict control with the game parameters by the devs/publishers

ow and as for all the technical mumbo jumbo I saw on the first page, apart from the added cloud functionality and obvious stability improvements gta 5 runs on a P2P system very similar to gta 4 (ow and btw the host is mainly used for matchmaking, there really isn't one host running the game, all peers communicate with each other when needed)

the only real difference is that it now gets server settings and such from R* cloud instead of player inputs

and the main reason for this is the whole new f2p/mmo-ish model they're using now.


 

Has nothing to do with cops being too hard but sometimes you get wanted levels for ridiculous stuff.

They are a nuisance and even if you go out of you way to lose them, sometimes it glitches and takes forever for even 2 stars to go away. Combine that with the sh*tty helicopter spawning and you got some pretty annoying cops.


The example of stealing a High Priority Vehicle isn't what I'd class as "ridiculous stuff".

You're sealing a car...you should get a wanted level.

 

 

it is if it's in the middle of nowhere with no1 watching.

the omniscient police force in LS can be kind of ridiculous

Edited by Zwenkwiel
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Elric_Francis92

To the Op.

Well let's see what we should be able to do with private servers.

*No Cops

*Zombie Apocalypse

*Seasonal weather (snow, flowers for spring, fall leaves)

*Atlantis (why not? the PS3 trick would be wonderful for goofing off or a post apocalyptic water hell =)

* Console exclusives like Last of Us Diseased people or Halo's halo in the sky and the world is populated by aliens fighting humans on earth.

 

So many possibilities.

 

All for naught.

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Miss Malevolent

it is if it's in the middle of nowhere with no1 watching.

the omniscient police force in LS can be kind of ridiculous

Or the citizen that parked it there and saw that it was missing, reported it. No omniscience needed. That's how it works in the single-player.

 

Getting run over by a cop car and getting a wanted level is "ridiculous stuff".

 

Getting a wanted level for committing a crime is how it's supposed to go.

Edited by Miss Malevolent
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Umm because GTA online has specific rules. That's why you can't change the settings like in GTA 4. It has its own "story" and it would get ruined by that. That's also why there will be no mods for GTA Online on pc.

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Turn off console.

 

No police.

 

Seriously though, it's how the game is. I really wish that more people remembered (or even knew) what gaming was like when it first became a popular thing. You got the game. You played it. You liked it or you didn't. If you didn't then you didn't play it again. You didn't campaign endlessly for something to be added/removed/modified just because it didn't suit your own personal utopian vision. People these days are too fucking needy.

 

If you don't like it then play a different game.

Well said sir.

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These would be my ideal situations:

 

1. An option to join a no-police free roam lobby. This would disable police, trophies, robbing stores and everything that has to do with levelling up and earning money. In other words, a sand box mode for people who simply want to have fun playing with or against other players without being interrupted by police all the damn time. The people who want to play in the 'hardcore' RPG mode would end up in the lobbies we have now.

 

2. An option to turn off the time limit of death matches completely and an option to disable teams altogether. This way you could make some sort of police-less free mode inside a death match.

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Because like them or not, Police are the equalizer of GTAO. With no police in the environment GTAO creates, there'd be no fun. Griefers would be free to harass people with no check & balances. With the police, they at least get distracted in having to shake the cops if they get a high enough wanted level, enabling a player worth their salt to turn the tables if only just for a moment. I've found myself in situations where someone had an advantage on me, but then the cops came into the mix and gave me the chance to take the upper hand.

 

Also, you can't tell me you don't have just the slightest bit of fun getting into a 4-5 star wanted level chase, especially when you have someone else chasing you? Without cops, there's no GTA.

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