mpPako Posted March 19, 2015 Share Posted March 19, 2015 (edited) This is only lights, but what with viligante and other missions? I added taxi, but how i can add Taxi mission to this car? And what with the amphicars like ATV. I added it too and i can't drive in water. Edited March 19, 2015 by mpPako Link to comment Share on other sites More sharing options...
AVTOMAN Posted March 20, 2015 Author Share Posted March 20, 2015 These mods allow you to intervene on the cars and their parts, but the management of their use for the missions and for special functions require the mod much more complex. I do not know if exist any other type of this mod. Link to comment Share on other sites More sharing options...
NYXIdT Posted April 5, 2015 Share Posted April 5, 2015 Ok, after five years on the east coast over 80 added cars and bikes, something finally went wrong. As you can see, this bug affected not only the new cars but some of the vanilla ones that I never touched. I thought maybe this had something to do with IDs, so I moved the newest vehicles' IDs to 19000+ - didn't help. Then I tried undoing latest changes, including: removing last 10 cars, last 10 additional handling lines, all additional bike lines, disabling bike handling line limit itself, removing .dff and .txd's, rebuilding my modded .img and even gta3.img, removing extra audio lines, increasing "count of killable models IDs" limit. Nothing helped. In fact, after I had done all of the above, this bug actually affected even more cars than it did initially. I know this is very random and the game is probably not supposed to handle this many vehicles, but still. Has anybody else encountered this bug? Maybe a wild guess how to fix it? Thank you very much Link to comment Share on other sites More sharing options...
fastman92 Posted April 5, 2015 Share Posted April 5, 2015 (edited) Ok, after five years on the east coast over 80 added cars and bikes, something finally went wrong. As you can see, this bug affected not only the new cars but some of the vanilla ones that I never touched. I thought maybe this had something to do with IDs, so I moved the newest vehicles' IDs to 19000+ - didn't help. Then I tried undoing latest changes, including: removing last 10 cars, last 10 additional handling lines, all additional bike lines, disabling bike handling line limit itself, removing .dff and .txd's, rebuilding my modded .img and even gta3.img, removing extra audio lines, increasing "count of killable models IDs" limit. Nothing helped. In fact, after I had done all of the above, this bug actually affected even more cars than it did initially. I know this is very random and the game is probably not supposed to handle this many vehicles, but still. Has anybody else encountered this bug? Maybe a wild guess how to fix it? Thank you very much Looks like vehicles.ide line would be loaded wrong. Make sure you don't use Handling ID adder by Alexander Blade. "disabling bike handling line limit itself" Actually, handling.cfg limits are enabled or not. If you commented "Number of bike lines", it will simply have a default value. Show me your .log file. Edited April 5, 2015 by fastman92 Link to comment Share on other sites More sharing options...
Fenton Posted April 5, 2015 Share Posted April 5, 2015 Those white wheels are on it's vehicle bug, It's UV Channel is sets to 1, If you want the wheels black, Change the UV channel to 2, Tested on Zmodeler and working good. Link to comment Share on other sites More sharing options...
NYXIdT Posted April 5, 2015 Share Posted April 5, 2015 (edited) @fastman92 Can you please elaborate how exactly this relates to vehicles.ide? I fail to identify the problem Furthermore, as I said, I tried to revert vehicles.ide to the state it was in before I noticed the bug, but the bug remained. I'm not using Handling ID adder by Alexander Blade, I'm using your limit adjuster and so far new handling lines work fine. If you commented "Number of bike lines", it will simply have a default value. Yes, that's what I meant I did. Show me your .log file. Starting fastman92 limit adjuster 1.3, compilation time: Feb 15 2015 19:03:15Game detected: GTA SA 1.0 HOODLUM 14383616 bytesGlobal expection handler has been registered.---------------------------------------------Modified count of killable model IDs: 4000---------------------------------------------Format of new savefiles will be different: patch for save game of variable length is applied!Modified limit Car generators to: 1000 Is CCarGenerator_extended structure used: 0---------------------------------------------Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).------------------------------------------------------------------------------------------Enabling handling.cfg limit adjuster.New limits:Number of standard lines = 282Number of bike lines = 19Number of flying lines = 24Number of boat lines = 12Number of animation group lines = 30&mod_HandlingManager = 0x492C748, sizeof(mod_HandlingManager) = 0x12A38sizeof_cHandlingDataMgr_header = 0x68sizeof(tHandlingData_extended) = 0x100---------------------------------------------Make helicopters land on water when cars on water cheat enabled.---------------------------------------------Number of memory changes made: 197---------------------------------------------Game crashed unfortunately, here's a crash log:Current process ID: 5560Last file to be loaded: gta_sa.setLast library loaded: NOT SETException address: 0x42480000 (module not found)Exception code: 0xC0000005Exception name: EXCEPTION_ACCESS_VIOLATIONInaccessible memory address: 0x42480000General registers:EAX: 0x00863C40 (8797248)EBX: 0x00000000 (0)ECX: 0x0D8ACF90 (227200912)EDX: 0x00000D93 (3475)ESI: 0x0D8ACF90 (227200912)EDI: 0x0D3C37D0 (222050256)EBP: 0x00B84EEC (12078828)ESP: 0x0028FDA4 (2686372)EIP: 0x42480000 (1112014848)EFL: 0x00010202 (66050)Segment registers:CS: 0023DS: 002BES: 002BFS: 0053GS: 002BSS: 002BFPU registers:ST0: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3FST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3FST2: -78125.000000 bytes: 00 00 00 00 00 80 96 98 0F C0ST3: 3517.017090 bytes: 00 00 00 00 00 46 D0 DB 0A 40ST4: -0.000000 bytes: 00 00 00 00 00 00 00 00 00 80ST5: 930.675232 bytes: 00 00 00 00 00 37 AB E8 08 40ST6: 37.000000 bytes: 00 00 00 00 00 00 00 94 04 40ST7: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00CTRL: 007FSTAT: 0120TAGS: FFFFMMX registers, 8 bytes:MM0: 00 00 00 00 00 00 00 80MM1: 00 00 00 00 00 00 00 80MM2: 00 00 00 00 00 80 96 98MM3: 00 00 00 00 00 46 D0 DBMM4: 00 00 00 00 00 00 00 00MM5: 00 00 00 00 00 37 AB E8MM6: 00 00 00 00 00 00 00 94MM7: 00 00 00 00 00 00 00 00XMM registers, 16 bytes:XMM0: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM1: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM2: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM3: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM4: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM5: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM6: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM7: 04 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00Module list; Path Module file size Base Size of image Entry pointC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\gta-sa.exe 14383616 0x00400000 0x01177000 0x00824570C:\Windows\SYSTEM32\ntdll.dll 1408976 0x77D80000 0x00157000 0x00000000C:\Windows\SYSTEM32\KERNEL32.DLL 974848 0x76DA0000 0x00130000 0x76DB0005C:\Windows\SYSTEM32\KERNELBASE.dll 668160 0x766C0000 0x000A7000 0x766CC617C:\Windows\system32\apphelp.dll 675840 0x74150000 0x000A7000 0x74152DDAC:\Windows\SYSTEM32\WINMM.dll 125440 0x73F90000 0x00021000 0x73F937CAC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbisfile.dll 53760 0x6B830000 0x00011000 0x6B831A0BC:\Windows\SYSTEM32\WS2_32.dll 310784 0x76770000 0x00050000 0x767710B1C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472C:\Windows\SYSTEM32\USER32.dll 1126400 0x77070000 0x00116000 0x7707FF3AC:\Windows\SYSTEM32\GDI32.dll 1023488 0x76F00000 0x000FD000 0x76F4D393C:\Windows\SYSTEM32\ADVAPI32.dll 702464 0x76920000 0x000AE000 0x76921005C:\Windows\SYSTEM32\ole32.dll 1150160 0x76C80000 0x00119000 0x76C810F0C:\Windows\SYSTEM32\WINMMBASE.dll 160256 0x73BE0000 0x0002B000 0x73BE127AC:\Windows\SYSTEM32\msvcrt.dll 709632 0x77960000 0x000B1000 0x7796C265C:\Windows\SYSTEM32\RPCRT4.dll 694272 0x767C0000 0x000AC000 0x767F0105C:\Windows\SYSTEM32\NSI.dll 12800 0x753B0000 0x00008000 0x753B1520C:\Windows\SYSTEM32\sechost.dll 199168 0x75530000 0x00034000 0x7553C9C9C:\Windows\SYSTEM32\combase.dll 1247232 0x77820000 0x00136000 0x77823912C:\Windows\SYSTEM32\cfgmgr32.dll 284456 0x77000000 0x00046000 0x770011F1C:\Windows\SYSTEM32\DEVOBJ.dll 120200 0x76900000 0x0001E000 0x7690113EC:\Windows\SYSTEM32\SspiCli.dll 99840 0x75370000 0x0001D000 0x7537AD01C:\Windows\SYSTEM32\CRYPTBASE.dll 21504 0x75360000 0x00009000 0x75361005C:\Windows\SYSTEM32\bcryptPrimitives.dll 331952 0x75300000 0x00051000 0x75304955C:\Windows\system32\IMM32.DLL 121344 0x77050000 0x00020000 0x77051005C:\Windows\SYSTEM32\MSCTF.dll 893952 0x77AA0000 0x000DE000 0x77AA10DBC:\Program Files (x86)\Steam\gameoverlayrenderer.dll 1267392 0x5F330000 0x0014F000 0x5F3E5953C:\Windows\SYSTEM32\psapi.dll 7168 0x77320000 0x00006000 0x77321005C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbishooked.DLL 65536 0x01890000 0x00011000 0x01894C98C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ogg.dll 36864 0x002C0000 0x00009000 0x002C302EC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbis.dll 1060864 0x04260000 0x00108000 0x04273F7CC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi 489472 0x6A770000 0x00083000 0x6A7BE8CCC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\DllTricks.dll 7680 0x6B800000 0x00006000 0x6B801593C:\Windows\SYSTEM32\MSVCR100.dll 773968 0x6A190000 0x000BF000 0x6A1A1DFCC:\Windows\SYSTEM32\SHLWAPI.dll 246784 0x77B80000 0x00040000 0x77B865AEC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\CLEO.asi 264704 0x6A700000 0x0006B000 0x6A70E3D4C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\BASS.dll 107584 0x11000000 0x0004D000 0x1104C036C:\Windows\SYSTEM32\MSACM32.dll 71680 0x6B400000 0x00014000 0x6B4010F0C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\cleo\GxtHook.cleo 49152 0x04750000 0x00022000 0x047700E0C:\Windows\SYSTEM32\oleaut32.dll 567808 0x769F0000 0x0008E000 0x769F3A4CC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\cleo\IniFiles.cleo 4608 0x6B7F0000 0x00005000 0x6B7F1000C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\cleo\IntOperations.cleo 2560 0x6B780000 0x00004000 0x6B781000C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\IDE_DD_Tweaker.asi 70144 0x5F290000 0x0009E000 0x5F2920CDC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\limit_adjuster_gta3vcsa.asi 366080 0x61500000 0x00060000 0x6153588CC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\sa_draw_distance_changer.asi 67584 0x6B760000 0x00015000 0x6B761DBFC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\SilentPatchSA.asi 186368 0x6A6C0000 0x00032000 0x6A6D86AFC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\VehicleAudioLoader.asi 10240 0x5EB70000 0x000B5000 0x5EB7178DC:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vehlightsfix.asi 8704 0x6B750000 0x00006000 0x6B751AD2C:\Windows\system32\uxtheme.dll 534528 0x730E0000 0x00088000 0x730E3C9DC:\Windows\system32\Shell32.dll 17562112 0x755F0000 0x010C6000 0x755F1135C:\Windows\SYSTEM32\SHCORE.dll 452608 0x74200000 0x00073000 0x742010B1C:\Windows\SYSTEM32\DDRAW.dll 474624 0x73EB0000 0x000D9000 0x73EB105EC:\Windows\SYSTEM32\DCIMAN32.dll 10752 0x73BD0000 0x00007000 0x73BD1190C:\Windows\SYSTEM32\DSOUND.dll 523776 0x6BE20000 0x00084000 0x6BE21682C:\Windows\SYSTEM32\POWRPROF.dll 244736 0x738C0000 0x0003F000 0x738C2A1AC:\Windows\SYSTEM32\clbcatq.dll 454656 0x77A20000 0x00074000 0x77A24B8EC:\Windows\System32\MMDevApi.dll 307192 0x6F000000 0x0004D000 0x6F011BD9C:\Windows\SYSTEM32\AUDIOSES.DLL 324368 0x6EFA0000 0x00054000 0x6EFA73DAC:\Windows\SYSTEM32\dwmapi.dll 92160 0x73E70000 0x00019000 0x73E71690C:\Windows\SYSTEM32\DINPUT8.dll 144896 0x6E560000 0x00030000 0x6E57E4FCC:\Windows\SYSTEM32\HID.DLL 24576 0x6BB20000 0x0000A000 0x6BB21095C:\Windows\SYSTEM32\SETUPAPI.DLL 1752064 0x77540000 0x001AF000 0x775410D4C:\Windows\SYSTEM32\WINTRUST.dll 261120 0x77330000 0x00042000 0x7733267EC:\Windows\SYSTEM32\CRYPT32.dll 1569280 0x77190000 0x00182000 0x771911C9C:\Windows\SYSTEM32\MSASN1.dll 57344 0x05730000 0x00012000 0x057322B2C:\Windows\SYSTEM32\d3d9.dll 1762304 0x62680000 0x001B5000 0x626C01A9C:\Windows\SYSTEM32\VERSION.dll 16384 0x752F0000 0x00008000 0x752F10C5C:\Windows\SYSTEM32\nvd3dum.dll 16886168 0x5D800000 0x01012000 0x5DE8EBC0C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 1202248 0x613B0000 0x00136000 0x6146EE85C:\Windows\SYSTEM32\quartz.dll 1376768 0x5D670000 0x00182000 0x5D672B35C:\Windows\SYSTEM32\devenum.dll 64512 0x6A4B0000 0x00013000 0x6A4BCCA4C:\Windows\SYSTEM32\HLsplit.dll 203408 0x5F210000 0x00080000 0x5F28DC70C:\Windows\SYSTEM32\avcodec-lav-55.dll 3109520 0x5CA10000 0x00C5E000 0x5D66ABF0C:\Windows\SYSTEM32\avformat-lav-55.dll 550032 0x5EA20000 0x00149000 0x5EB66C20C:\Windows\SYSTEM32\avutil-lav-52.dll 181392 0x5C980000 0x00081000 0x5C9FC370C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\COMCTL32.dll 2050560 0x739D0000 0x001F8000 0x73A4DBA9C:\Windows\SYSTEM32\libbluray.dll 109712 0x5C930000 0x00043000 0x5C9715E0C:\Program Files\K-Lite Codec Pack x64\Filters\ffdshow\ffdshow.ax 3502592 0x5C530000 0x003FA000 0x5C74AEC0C:\Windows\SYSTEM32\DINPUT.dll 135168 0x62020000 0x00025000 0x62039E55C:\Windows\SYSTEM32\COMDLG32.dll 539136 0x77C20000 0x00089000 0x77C213BAC:\Program Files\K-Lite Codec Pack x64\Filters\vsfilter.dll 1558528 0x5C390000 0x0019C000 0x5C492703C:\Windows\SYSTEM32\WINSPOOL.DRV 379904 0x75290000 0x00060000 0x75292A49C:\Windows\SYSTEM32\OLEACC.dll 314880 0x6B4C0000 0x00050000 0x6B4DDB09C:\Windows\SYSTEM32\WININET.dll 1762816 0x77380000 0x001B6000 0x77382DFFC:\Windows\SYSTEM32\iertutil.dll 2054656 0x76A80000 0x001FA000 0x76BA43F7C:\Windows\SYSTEM32\USERENV.dll 93184 0x75390000 0x0001B000 0x7539202AC:\Windows\SYSTEM32\profapi.dll 57344 0x75570000 0x00011000 0x75574491C:\Windows\SYSTEM32\D3DIM700.DLL 858112 0x5C2B0000 0x000D6000 0x5C34CB83C:\Windows\SYSTEM32\ac3DX.ax 352768 0x5C1E0000 0x000CE000 0x5C2AB6E0C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9200.16658_none_bf1359a245f1cd12\COMCTL32.dll 541696 0x74040000 0x00087000 0x74041E0BC:\Windows\SYSTEM32\HLaudio.dll 122512 0x5C190000 0x00049000 0x5C1D60F0C:\Windows\SYSTEM32\avresample-lav-1.dll 59536 0x5F800000 0x0002F000 0x5F82D310C:\Program Files (x86)\Sony Sound Forge 8.0\Shared Plug-Ins\File Formats\MCMPEG\mcdsmpeg.ax 63488 0x1D1C0000 0x00013000 0x1D1CAA21C:\Program Files (x86)\Sony Sound Forge 8.0\Shared Plug-Ins\File Formats\MCMPEG\mcmpgdec.dll 878592 0x24000000 0x000DE000 0x24001000C:\Windows\SYSTEM32\msmpeg2adec.dll 869888 0x5C0B0000 0x000D9000 0x5C131311C:\Windows\SYSTEM32\slc.dll 78848 0x69350000 0x00017000 0x69360B81C:\Windows\SYSTEM32\avrt.dll 23656 0x6BAE0000 0x00008000 0x6BAE1010C:\Windows\SYSTEM32\wdmaud.drv 172032 0x68220000 0x00030000 0x6823EF43C:\Windows\SYSTEM32\ksuser.dll 14336 0x68210000 0x00005000 0x68211010C:\Windows\SYSTEM32\msacm32.drv 21504 0x68200000 0x00009000 0x68203F67C:\Windows\SYSTEM32\midimap.dll 17920 0x681F0000 0x00008000 0x681F10E0C:\Windows\system32\nvapi.dll 2849224 0x72130000 0x002DC000 0x7230FE82C:\Windows\system32\dxgi.dll 366080 0x6EC70000 0x0005C000 0x6EC7BEADC:\Windows\SYSTEM32\wmvcore.dll 2468352 0x5BB40000 0x0025F000 0x5BB895A7C:\Windows\SYSTEM32\WMASF.DLL 240880 0x5BB00000 0x0003C000 0x5BB0113AC:\Windows\system32\mlang.dll 191488 0x6E520000 0x00032000 0x6E5212B2Game terminated. Edited April 5, 2015 by NYXIdT Link to comment Share on other sites More sharing options...
fastman92 Posted April 5, 2015 Share Posted April 5, 2015 Use 'fastman92 limit adjuster 1.5' Link to comment Share on other sites More sharing options...
NYXIdT Posted April 5, 2015 Share Posted April 5, 2015 Use 'fastman92 limit adjuster 1.5' Installed that. No changes Link to comment Share on other sites More sharing options...
Fenton Posted April 5, 2015 Share Posted April 5, 2015 I think there is some problems with those vehicles not handling or vehicle.IDE, As I see that white circle on the wheels is one of annoying vehicle bugs but This thing can be fixed by Zmodeler or something similar to Zmodeler Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 5, 2015 Author Share Posted April 5, 2015 (edited) The height of ground of the wheels is managed only by vehicles.ide: 400, landstal, landstal, car, LANDSTAL, LANDSTK, null, normal, 10, 0, 0, -1, 0.83, 0.83, 0 something has ruined this file... Edited April 5, 2015 by Automan Link to comment Share on other sites More sharing options...
XanaBax Posted April 5, 2015 Share Posted April 5, 2015 (edited) @Automan, he talks about these weird polygons not about wheels size. I think the problem is in models. Vanilla vehicles have these black polygons actually (not all though). The only problem I see here is these polygons are white on modded vehicles and (as Fenton said already) you need to fix models in Zmodeler or something else. Edited April 5, 2015 by M4k3 Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 5, 2015 Author Share Posted April 5, 2015 (edited) Certainly, it is the only possible problem I saw in vehicle, that might affect the tool. EDIT: I do not know if this fixes this problem: http://gtaforums.com/topic/725635-wipsagta-san-andreas-fixed-vanilla-vehicles/ Edited April 6, 2015 by Automan Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 9, 2015 Share Posted April 9, 2015 http://i.imgur.com/ECZSklO.png I'm trying to add this jeep in everytime I tried to start the game it always give this error Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 9, 2015 Author Share Posted April 9, 2015 Was used the first free ID of the file "Free IDs.txt"?... Link to comment Share on other sites More sharing options...
WickedSick.1337 Posted April 9, 2015 Share Posted April 9, 2015 Hi It looks cool! Just a question Has it got any bugs? Cuz auto adder apps have bugs like ACA in GTA IV Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 9, 2015 Author Share Posted April 9, 2015 We found no bugs, so far; only errors SA version, installation, or bad use with other mods... WickedSick.1337 1 Link to comment Share on other sites More sharing options...
fastman92 Posted April 9, 2015 Share Posted April 9, 2015 http://i.imgur.com/ECZSklO.png I'm trying to add this jeep in everytime I tried to start the game it always give this error 'IDE: cars' limit needs to be increased. Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 9, 2015 Share Posted April 9, 2015 (edited) http://i.imgur.com/ECZSklO.png I'm trying to add this jeep in everytime I tried to start the game it always give this error 'IDE: cars' limit needs to be increased. Is there a away to increase the limit within the vehicles.ide file? I done it with the limit adjuster but I'm getting the same results Was used the first free ID of the file "Free IDs.txt"?... Yes I used 612 to be extact Edited April 9, 2015 by DJCraig34 Link to comment Share on other sites More sharing options...
fastman92 Posted April 9, 2015 Share Posted April 9, 2015 http://i.imgur.com/ECZSklO.png I'm trying to add this jeep in everytime I tried to start the game it always give this error 'IDE: cars' limit needs to be increased. Is there a away to increase the limit within the vehicles.ide file? I done it with the limit adjuster but I'm getting the same results Was used the first free ID of the file "Free IDs.txt"?... Yes I used 612 to be extact No way to adjust the limit from IDE file. If you can't install the limit adjuster or edit .ini file properly, then adding vehicles is not for you. Leave it. Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 10, 2015 Author Share Posted April 10, 2015 (edited) Open the file fastman92limitAdjuster.ini, and modify as well: (1) [iDE LIMITS]; IDE: objs section type 1 (14000)#IDE Objects Type 1 = 14000; IDE: objs type section 2 (70)#IDE Objects Type 2 = 70; IDE: tobj section (169)#Timed Objects = 169; IDE: hier (92)#Hier Objects = 100; IDE: cars section (212)#Vehicle Models = 212 <<<----- to this: [iDE LIMITS]; IDE: objs section type 1 (14000)#IDE Objects Type 1 = 14000; IDE: objs type section 2 (70)#IDE Objects Type 2 = 70; IDE: tobj section (169)#Timed Objects = 169; IDE: hier (92)#Hier Objects = 100; IDE: cars section (212) << ----- no need to increase this lineVehicle Models = 213 <<<----- Pay attention here to remove the '#'! (2) [HANDLING.CFG LIMITS]#Apply Handling.cfg patch = 0 <<<-----# Number of standard lines = 210 <<<-----# Number of bike lines = 13# Number of flying lines = 24# Number of boat lines = 12 to this: [HANDLING.CFG LIMITS]Apply patch handling.cfg = 1 <<<-----Number of standard lines = 211 <<<-----# Number of bike lines = 13# Number of flying lines = 24# Number of boat lines = 12 Pay attention here to remove the '#'! If it does not work, the problem is more... Edited April 10, 2015 by Automan Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 10, 2015 Share Posted April 10, 2015 (edited) Open the file fastman92limitAdjuster.ini, and modify as well: (1) [iDE LIMITS]; IDE: objs section type 1 (14000)#IDE Objects Type 1 = 14000; IDE: objs type section 2 (70)#IDE Objects Type 2 = 70; IDE: tobj section (169)#Timed Objects = 169; IDE: hier (92)#Hier Objects = 100; IDE: cars section (212)#Vehicle Models = 212 <<<-----to this: [iDE LIMITS]; IDE: objs section type 1 (14000)#IDE Objects Type 1 = 14000; IDE: objs type section 2 (70)#IDE Objects Type 2 = 70; IDE: tobj section (169)#Timed Objects = 169; IDE: hier (92)#Hier Objects = 100; IDE: cars section (212) << ----- no need to increase this lineVehicle Models = 213 <<<-----Pay attention here to remove the '#'! (2) [HANDLING.CFG LIMITS]#Apply Handling.cfg patch = 0 <<<-----# Number of standard lines = 210 <<<-----# Number of bike lines = 13# Number of flying lines = 24# Number of boat lines = 12to this: [HANDLING.CFG LIMITS]Apply patch handling.cfg = 1 <<<-----Number of standard lines = 211 <<<-----# Number of bike lines = 13# Number of flying lines = 24# Number of boat lines = 12Pay attention here to remove the '#'! If it does not work, the problem is more... here's my attempt so far [iDE LIMITS] ; IDE : objs section type 1 (14000) #IDE Objects Type 1 = 14000 ; IDE : objs section type 2 (70) #IDE Objects Type 2 = 70 ; IDE : tobj section (169) #Timed Objects = 169 ; IDE : hier (92) #Hier Objects = 100 ; IDE : cars section (212) Vehicle Models=213 ; IDE : peds section ( 278 ) #Ped Models = 278 # IDE : weap section ( 51 ) #Weapon Models = 51 [HANDLING.CFG LIMITS] Apply handling.cfg patch = 1 Number of standard lines = 211 #Number of bike lines = 13 #Number of flying lines = 24 #Number of boat lines = 12 http://i.imgur.com/ECZSklO.png I'm trying to add this jeep in everytime I tried to start the game it always give this error 'IDE: cars' limit needs to be increased. Is there a away to increase the limit within the vehicles.ide file?I done it with the limit adjuster but I'm getting the same results Was used the first free ID of the file "Free IDs.txt"?...Yes I used 612 to be extact No way to adjust the limit from IDE file. If you can't install the limit adjuster or edit .ini file properly, then adding vehicles is not for you. Leave it. The limit adjuster is already installed , I followed the tutorial Edited April 10, 2015 by DJCraig34 Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 11, 2015 Author Share Posted April 11, 2015 Well. 1) GTA-SA is version 1.0 (US) HOODLUM noCD 14,383.616 bytes (14,047 KB)? 2) There are other tools, such as IVF211 (and so ASI12), Dashboard321, ELM91, etc? 3) Limit Adjuster is version 1.3 or later? Link to comment Share on other sites More sharing options...
fastman92 Posted April 11, 2015 Share Posted April 11, 2015 If you added more than one vehicle ; IDE : cars section (212)Vehicle Models=213 Increase it properly. Make it 220 for example. You should also post the contents of log file. Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 11, 2015 Share Posted April 11, 2015 (edited) Well. 1) GTA-SA is version 1.0 (US) HOODLUM noCD 14,383.616 bytes (14,047 KB)? 2) There are other tools, such as IVF211 (and so ASI12), Dashboard321, ELM91, etc? 3) Limit Adjuster is version 1.3 or later? 1. Yes It should in a log that I'm about to post 2. besides the GTA Garage Mod Manager just the tools that downloaded to add in the cars 3. I just updated towards 1.4 few days ago I just found out the problem, It turns out that I didn't configure the SA Limit adjuster with thoses I mange to fix the ploblem however I found another one which il post soon If you added more than one vehicle ; IDE : cars section (212)Vehicle Models=213Increase it properly. Make it 220 for example.You should also post the contents of log file. I only added one one and here the log Game crashed unfortunately, here's a crash log: Current process ID: 34456 Last file to be loaded: MODELS\GTA3ORI.IMG Last library loaded: NOT SET Exception address: 0x015632B0 ("gta_sa.exe"+0x11632B0) Exception code: 0xC0000005 Exception name: EXCEPTION_ACCESS_VIOLATION Inaccessible memory address: 0x28 General registers: EAX: 0x00000000 (0) EBX: 0x00000000 (0) ECX: 0xC9742400 (-915135488) EDX: 0x000000FF (255) ESI: 0x00000000 (0) EDI: 0x0028F9E0 (2685408) EBP: 0x000062A6 (25254) ESP: 0x0028F994 (2685332) EIP: 0x015632B0 (22426288) EFL: 0x00210246 (2163270) Segment registers: CS: 0023 DS: 002B ES: 002B FS: 0053 GS: 002B SS: 002B FPU registers: ST0: 108.226669 bytes: 00 00 00 00 00 0E 74 D8 05 40 ST1: 107.226669 bytes: 00 00 00 00 00 0E 74 D6 05 40 ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST3: -40.959999 bytes: 00 00 00 00 00 0A D7 A3 04 C0 ST4: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST6: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST7: 2777.034180 bytes: 00 00 00 00 00 8C 90 AD 0A 40 CTRL: 007F STAT: 0030 TAGS: FFFF MMX registers, 8 bytes: MM0: 00 00 00 00 00 0E 74 D8 MM1: 00 00 00 00 00 0E 74 D6 MM2: 00 00 00 00 00 00 00 80 MM3: 00 00 00 00 00 0A D7 A3 MM4: 00 00 00 00 00 00 00 80 MM5: 00 00 00 00 00 00 00 00 MM6: 00 00 00 00 00 00 00 00 MM7: 00 00 00 00 00 8C 90 AD XMM registers, 16 bytes: XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Edited April 11, 2015 by DJCraig34 Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 12, 2015 Author Share Posted April 12, 2015 Expect the analysis of the log by fastman92. (I suppose you have used the method of 2 gta3, however, since the file gta3ori.img does not exist. ) Link to comment Share on other sites More sharing options...
fastman92 Posted April 12, 2015 Share Posted April 12, 2015 (edited) You selected a part of log, you didn't post a full log. Why? You should post a full log. Well.1) GTA-SA is version 1.0 (US) HOODLUM noCD 14,383.616 bytes (14,047 KB)?2) There are other tools, such as IVF211 (and so ASI12), Dashboard321, ELM91, etc?3) Limit Adjuster is version 1.3 or later? 1. Yes It should in a log that I'm about to post2. besides the GTA Garage Mod Manager just the tools that downloaded to add in the cars3. I just updated towards 1.4 few days agoI just found out the problem, It turns out that I didn't configure the SA Limit adjuster with thoses I mange to fix the ploblem however I found another one which il post soon If you added more than one vehicle ; IDE : cars section (212)Vehicle Models=213Increase it properly. Make it 220 for example.You should also post the contents of log file. I only added one one and here the logGame crashed unfortunately, here's a crash log:Current process ID: 34456Last file to be loaded: MODELS\GTA3ORI.IMGLast library loaded: NOT SETException address: 0x015632B0 ("gta_sa.exe"+0x11632B0)Exception code: 0xC0000005Exception name: EXCEPTION_ACCESS_VIOLATIONInaccessible memory address: 0x28General registers:EAX: 0x00000000 (0)EBX: 0x00000000 (0)ECX: 0xC9742400 (-915135488)EDX: 0x000000FF (255)ESI: 0x00000000 (0)EDI: 0x0028F9E0 (2685408)EBP: 0x000062A6 (25254)ESP: 0x0028F994 (2685332)EIP: 0x015632B0 (22426288)EFL: 0x00210246 (2163270)Segment registers:CS: 0023DS: 002BES: 002BFS: 0053GS: 002BSS: 002BFPU registers:ST0: 108.226669 bytes: 00 00 00 00 00 0E 74 D8 05 40ST1: 107.226669 bytes: 00 00 00 00 00 0E 74 D6 05 40ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3FST3: -40.959999 bytes: 00 00 00 00 00 0A D7 A3 04 C0ST4: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3FST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00ST6: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00ST7: 2777.034180 bytes: 00 00 00 00 00 8C 90 AD 0A 40CTRL: 007FSTAT: 0030TAGS: FFFFMMX registers, 8 bytes:MM0: 00 00 00 00 00 0E 74 D8MM1: 00 00 00 00 00 0E 74 D6MM2: 00 00 00 00 00 00 00 80MM3: 00 00 00 00 00 0A D7 A3MM4: 00 00 00 00 00 00 00 80MM5: 00 00 00 00 00 00 00 00MM6: 00 00 00 00 00 00 00 00MM7: 00 00 00 00 00 8C 90 ADXMM registers, 16 bytes:XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 You've put too many .col files, exceeding the limit. Read this post. http://gtaforums.com/topic/733982-relvcsaiv-fastman92-limit-adjuster/?p=1067265310 Edited April 12, 2015 by fastman92 Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 12, 2015 Share Posted April 12, 2015 (edited) You've put too many .col files, exceeding the limit. Read this post. http://gtaforums.com/topic/733982-relvcsaiv-fastman92-limit-adjuster/?p=1067265310 Sorry I thought you mean the crash log here's the full log Enabling handling.cfg limit adjuster. New limits: Number of standard lines = 211 Number of bike lines = 13 Number of flying lines = 24 Number of boat lines = 12 Number of animation group lines = 30 &mod_HandlingManager = 0x3B64A40, sizeof(mod_HandlingManager) = 0xE1B8 sizeof_cHandlingDataMgr_header = 0x68 sizeof(tHandlingData_extended) = 0x100 --------------------------------------------- Modified limit of IDE:cars section to 220 --------------------------------------------- Modified limit of cargrp.dat, number of groups: 34 number of members per group to: 24 --------------------------------------------- Error reporting going to be applied. GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled. Error reporting is applied now. --------------------------------------------- Number of memory changes made: 293 --------------------------------------------- Game crashed unfortunately, here's a crash log: Current process ID: 34004 Last file to be loaded: MODELS\GTA3ORI.IMG Last library loaded: NOT SET Exception address: 0x015632B0 ("gta_sa.exe"+0x11632B0) Exception code: 0xC0000005 Exception name: EXCEPTION_ACCESS_VIOLATION Inaccessible memory address: 0x28 General registers: EAX: 0x00000000 (0) EBX: 0x00000000 (0) ECX: 0xC9742400 (-915135488) EDX: 0x000000FF (255) ESI: 0x00000000 (0) EDI: 0x0028F9E0 (2685408) EBP: 0x000062A6 (25254) ESP: 0x0028F994 (2685332) EIP: 0x015632B0 (22426288) EFL: 0x00210246 (2163270) Segment registers: CS: 0023 DS: 002B ES: 002B FS: 0053 GS: 002B SS: 002B FPU registers: ST0: 108.226669 bytes: 00 00 00 00 00 0E 74 D8 05 40 ST1: 107.226669 bytes: 00 00 00 00 00 0E 74 D6 05 40 ST2: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST3: -40.959999 bytes: 00 00 00 00 00 0A D7 A3 04 C0 ST4: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST6: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 ST7: 5122.228027 bytes: 00 00 00 00 00 D3 11 A0 0B 40 CTRL: 007F STAT: 0030 TAGS: FFFF MMX registers, 8 bytes: MM0: 00 00 00 00 00 0E 74 D8 MM1: 00 00 00 00 00 0E 74 D6 MM2: 00 00 00 00 00 00 00 80 MM3: 00 00 00 00 00 0A D7 A3 MM4: 00 00 00 00 00 00 00 80 MM5: 00 00 00 00 00 00 00 00 MM6: 00 00 00 00 00 00 00 00 MM7: 00 00 00 00 00 D3 11 A0 XMM registers, 16 bytes: XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Module list ; Path Module file size Base Size of image Entry point C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\gta_sa.exe 14383616 0x00400000 0x01177000 0x00824570 C:\Windows\SysWOW64\ntdll.dll 1292192 0x77300000 0x00180000 0x00000000 C:\Windows\syswow64\kernel32.dll 1114112 0x75640000 0x00110000 0x75653293 C:\Windows\syswow64\KERNELBASE.dll 274944 0x76AF0000 0x00047000 0x76AF74C1 C:\Windows\system32\WINMM.dll 194048 0x71E00000 0x00032000 0x71E037F1 C:\Windows\syswow64\msvcrt.dll 690688 0x76BE0000 0x000AC000 0x76BEA472 C:\Windows\syswow64\USER32.dll 833024 0x75500000 0x00100000 0x7551B6ED C:\Windows\syswow64\GDI32.dll 311808 0x76A50000 0x00090000 0x76A66343 C:\Windows\syswow64\LPK.dll 25600 0x75A00000 0x0000A000 0x75A036A0 C:\Windows\syswow64\USP10.dll 626688 0x74F40000 0x0009D000 0x74F740EA C:\Windows\syswow64\ADVAPI32.dll 640512 0x76910000 0x000A0000 0x76924965 C:\Windows\SysWOW64\sechost.dll 92160 0x768C0000 0x00019000 0x768C4975 C:\Windows\syswow64\RPCRT4.dll 664064 0x74CF0000 0x000F0000 0x74D00569 C:\Windows\syswow64\SspiCli.dll 96768 0x74C90000 0x00060000 0x74CAA3B3 C:\Windows\syswow64\CRYPTBASE.dll 36864 0x74C80000 0x0000C000 0x74C810E1 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\vorbisfile.dll 53760 0x671B0000 0x00011000 0x671B197B C:\Windows\syswow64\WS2_32.dll 206848 0x76A10000 0x00035000 0x76A1145D C:\Windows\syswow64\NSI.dll 8704 0x75A10000 0x00006000 0x75A11782 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472 C:\Windows\syswow64\ole32.dll 1414144 0x75890000 0x0015C000 0x758DBA3D C:\Windows\system32\apphelp.dll 295936 0x720E0000 0x0004C000 0x720E2C14 C:\Windows\AppPatch\AcGenral.DLL 2176512 0x71EC0000 0x00218000 0x71EC220F C:\Windows\syswow64\SHLWAPI.dll 350208 0x76B80000 0x00057000 0x76B99BA6 C:\Windows\system32\UxTheme.dll 245760 0x71E40000 0x00080000 0x71E537C9 C:\Windows\system32\samcli.dll 51200 0x71DF0000 0x0000F000 0x71DF125E C:\Windows\syswow64\OLEAUT32.dll 571904 0x75470000 0x0008F000 0x75473FB1 C:\Windows\system32\MSACM32.dll 72192 0x71DD0000 0x00014000 0x71DD1340 C:\Windows\system32\VERSION.dll 21504 0x71DC0000 0x00009000 0x71DC1220 C:\Windows\syswow64\SHELL32.dll 12875264 0x75C70000 0x00C4B000 0x75CF1551 C:\Windows\system32\sfc.dll 2560 0x72FA0000 0x00003000 0x00000000 C:\Windows\system32\sfc_os.DLL 40960 0x72F90000 0x0000D000 0x72F91392 C:\Windows\syswow64\USERENV.dll 81920 0x757E0000 0x00017000 0x757E1C9D C:\Windows\syswow64\profapi.dll 31744 0x75750000 0x0000B000 0x75751992 C:\Windows\system32\dwmapi.dll 67072 0x71DA0000 0x00013000 0x71DA1D3F C:\Windows\syswow64\SETUPAPI.dll 1667584 0x76C90000 0x0019D000 0x76C917E7 C:\Windows\syswow64\CFGMGR32.dll 145920 0x75760000 0x00027000 0x757658B9 C:\Windows\syswow64\DEVOBJ.dll 64512 0x768F0000 0x00012000 0x768F1441 C:\Windows\syswow64\urlmon.dll 1311232 0x74DF0000 0x0014B000 0x74DF2B30 C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll 5632 0x76B70000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll 9728 0x759F0000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll 10752 0x768E0000 0x00005000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll 4096 0x75600000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll 3072 0x75C60000 0x00004000 0x00000000 C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll 2560 0x74DE0000 0x00003000 0x00000000 C:\Windows\syswow64\normaliz.DLL 2048 0x76AE0000 0x00003000 0x00000000 C:\Windows\syswow64\iertutil.dll 2278400 0x75A20000 0x00232000 0x75A23B60 C:\Windows\syswow64\WININET.dll 1888256 0x75290000 0x001D5000 0x75292A30 C:\Windows\system32\MPR.dll 64000 0x71D80000 0x00012000 0x71D81200 C:\Windows\system32\IMM32.DLL 119808 0x769B0000 0x00060000 0x769C158F C:\Windows\syswow64\MSCTF.dll 828928 0x76E30000 0x000CC000 0x76E3168B C:\Program Files (x86)\AVG\AVG2015\avghookx.dll 507632 0x70D50000 0x0007D000 0x70D78CAD C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\vorbishooked.DLL 65536 0x01590000 0x00011000 0x01594C98 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\ogg.dll 36864 0x015B0000 0x00009000 0x015B302E C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\vorbis.dll 1060864 0x03260000 0x00108000 0x03273F7C C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\$fastman92limitAdjuster.asi 454144 0x66D40000 0x0007B000 0x66D81AEE C:\Windows\syswow64\PSAPI.DLL 6144 0x772D0000 0x00005000 0x772D1438 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\DllTricks.dll 7680 0x6C530000 0x00006000 0x6C531593 C:\Windows\system32\MSVCR100.dll 773968 0x72A90000 0x000BF000 0x72AA1DFC C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\CLEO.asi 264192 0x66CD0000 0x0006B000 0x66CDE3E4 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\BASS.dll 107584 0x11000000 0x0004D000 0x1104C036 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\cleo\FileSystemOperations.cleo 65024 0x67190000 0x00014000 0x67191203 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\cleo\IniFiles.cleo 81920 0x66BB0000 0x00018000 0x66BB13AC C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\cleo\IntOperations.cleo 58368 0x66B70000 0x00013000 0x66B71181 C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\modloader.asi 606208 0x66A60000 0x0009A000 0x66AADD13 C:\Windows\system32\dbghelp.dll 854016 0x72960000 0x000EB000 0x729613CE C:\Users\Owner\Desktop\Backups\Sa Backup\GTA San Andreas Project pet\GTA San Andreas\VehicleAudioLoader.asi 10240 0x5F600000 0x000B5000 0x5F60178D C:\Windows\system32\atiu9pag.dll 32256 0x69B40000 0x0000B000 0x69B471E0 C:\Windows\system32\DDRAW.dll 531968 0x74780000 0x000E7000 0x74781771 C:\Windows\system32\DCIMAN32.dll 10240 0x74770000 0x00006000 0x74771250 C:\Windows\system32\DSOUND.dll 453632 0x5F580000 0x00072000 0x5F581576 C:\Windows\system32\POWRPROF.dll 145408 0x71C10000 0x00025000 0x71C12B71 C:\Windows\syswow64\CLBCatQ.DLL 522240 0x75040000 0x00083000 0x750423D2 C:\Windows\System32\MMDevApi.dll 213504 0x69800000 0x00039000 0x6980E2DE C:\Windows\System32\PROPSYS.dll 988160 0x74670000 0x000F5000 0x74680D9E C:\Windows\system32\AUDIOSES.DLL 195584 0x682F0000 0x00036000 0x682F9DBE C:\Windows\system32\DINPUT8.dll 145408 0x63000000 0x00030000 0x6301EC5C C:\Windows\system32\HID.DLL 22016 0x66F50000 0x00009000 0x66F51120 C:\Windows\syswow64\WINTRUST.dll 179200 0x76B40000 0x0002F000 0x76B42A35 C:\Windows\syswow64\CRYPT32.dll 1174528 0x75150000 0x00121000 0x7515158E C:\Windows\syswow64\MSASN1.dll 34304 0x75280000 0x0000C000 0x7528238E C:\Windows\system32\d3d9.dll 1828352 0x6FE30000 0x001C3000 0x6FE31A45 C:\Windows\system32\d3d8thk.dll 11264 0x73F80000 0x00006000 0x73F811F0 C:\Windows\system32\aticfx32.dll 909312 0x695E0000 0x000E4000 0x69652A7D C:\Windows\system32\atiumdag.dll 6203392 0x689E0000 0x005F2000 0x689E1000 C:\Windows\system32\atiumdva.dll 4795904 0x69140000 0x0049D000 0x69141000 C:\Windows\SysWOW64\quartz.dll 1329664 0x5F400000 0x00177000 0x5F4042CA C:\Windows\SysWOW64\devenum.dll 66560 0x69B90000 0x00014000 0x69B9CE73 C:\Windows\system32\ntmarta.dll 121856 0x72130000 0x00021000 0x7213145E C:\Windows\syswow64\WLDAP32.dll 269824 0x75790000 0x00045000 0x757911E1 C:\Windows\system32\msdmo.dll 30720 0x69B80000 0x0000B000 0x69B839AB C:\Windows\system32\DShowRdpFilter.dll 252928 0x62F20000 0x00042000 0x62F3DD94 C:\Windows\system32\WTSAPI32.dll 40448 0x71D50000 0x0000D000 0x71D511E0 C:\Windows\system32\WINSTA.dll 157696 0x71220000 0x00029000 0x71226B59 C:\Windows\system32\slc.dll 27136 0x70FD0000 0x0000A000 0x70FD4D20 C:\Windows\system32\D3DIM700.DLL 817664 0x5F330000 0x000CC000 0x5F33136A C:\Windows\system32\wdmaud.drv 172032 0x5F300000 0x00030000 0x5F303C6B C:\Windows\system32\ksuser.dll 4608 0x67290000 0x00004000 0x67291030 C:\Windows\system32\AVRT.dll 14336 0x6BC70000 0x00007000 0x6BC710C0 C:\Windows\system32\msacm32.drv 20992 0x66CC0000 0x00008000 0x66CC4119 C:\Windows\system32\midimap.dll 16896 0x62F10000 0x00007000 0x62F111D0 C:\Windows\system32\wmvcore.dll 2504192 0x5E990000 0x00267000 0x5E9AF2C2 C:\Windows\system32\WMASF.DLL 237568 0x5F2C0000 0x0003D000 0x5F2C11E5 C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18455_none_72d576ad8665e853\gdiplus.dll 1625600 0x73910000 0x00190000 0x739AD0A0 C:\Windows\system32\mlang.dll 177664 0x702C0000 0x0002E000 0x702C16ED Game terminated. Expect the analysis of the log by fastman92. (I suppose you have used the method of 2 gta3, however, since the file gta3ori.img does not exist. ) Well I added the car model in there I had to put it there Edited April 12, 2015 by DJCraig34 Link to comment Share on other sites More sharing options...
AVTOMAN Posted April 12, 2015 Author Share Posted April 12, 2015 Change this: [iD LIMITS]#Apply ID limit patch = 0#I want to increase the IPL limit and I know it may cause bugs = 0; DFF (20000)#FILE_TYPE_DFF = 20000; TXD (5000)#FILE_TYPE_TXD = 5000; COL (255)#FILE_TYPE_COL = 255with this:[iD LIMITS]Apply ID limit patch = 1#I want to increase the IPL limit and I know it may cause bugs = 0; DFF (20000)#FILE_TYPE_DFF = 20000; TXD (5000)#FILE_TYPE_TXD = 5000; COL (255)FILE_TYPE_COL = 300 Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 13, 2015 Share Posted April 13, 2015 Change this: [iD LIMITS]#Apply ID limit patch = 0#I want to increase the IPL limit and I know it may cause bugs = 0; DFF (20000)#FILE_TYPE_DFF = 20000; TXD (5000)#FILE_TYPE_TXD = 5000; COL (255)#FILE_TYPE_COL = 255with this: [iD LIMITS]Apply ID limit patch = 1#I want to increase the IPL limit and I know it may cause bugs = 0; DFF (20000)#FILE_TYPE_DFF = 20000; TXD (5000)#FILE_TYPE_TXD = 5000; COL (255)FILE_TYPE_COL = 300 still getting the same error Link to comment Share on other sites More sharing options...
DJCraig34 Posted April 13, 2015 Share Posted April 13, 2015 Ok so I started the all thing over and did what you saided, so far it worked but now it claims something wrong with the player.img desipe the fact I haven't even touched it and when I try to start a new game it claims the ambience is error even though the file is there... Link to comment Share on other sites More sharing options...
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