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Please be aware that this is not a tutorial request forum! Use the appropriate topic for the effect.
n4z1_f0rum

[SA|TUT|TOO] Add Really New Vehicles

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n4z1_f0rum

.

Edited by Automan
  • Like 12

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Neddo

It's amazing that nobody made videos about added cars. I wonder if I could use mod loader for adding cars?

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n4z1_f0rum

Probably the video would become a movie, since there are many tasks to do, even if they are simple. :)

If mod loader adds vehicles, if not found, I believe that part of the job can be done well. But you must take a test. :)

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D812K

Tried your ways, but game crashing when the load bar is filled... i have re-checked the files (vehicle.ide, carmods.dat, etc)

and didn't find a way to fix it :( plz help me..

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Shin_Kisaragi7

 

 

Tried your ways, but game crashing when the load bar is filled... i have re-checked the files (vehicle.ide, carmods.dat, etc) and didn't find a way to fix it :( plz help me..

Idk about you but it's works for me i just add stinger and it works

016ad9378242354.jpg

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n4z1_f0rum

 

 

CraZy CriminAlz, on 02 Jan 2015 - 03:58 AM, said:
Tried your ways, but game crashing when the load bar is filled... i have re-checked the files (vehicle.ide, carmods.dat, etc) and didn't find a way to fix it :( plz help me..

 

1) You must have GTA-SA 1.0 US, with gta_sa.exe from 14,383,616 bytes.

You have this?...

 

So, the problem is in Cleo, maybe.

You had already installed Cleo?...

Edited by Automan

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eagle152

just a question - how to make vehicle be tunable at specific tuning shop (Whell Arch Angels or Low Loco whatever), not TransFender ? If I add my new car to the approciate place in carmods.dat I still cant do it. In game it says "You cant mod this vehicle here"

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Shin_Kisaragi7

just a question - how to make vehicle be tunable at specific tuning shop (Whell Arch Angels or Low Loco whatever), not TransFender ? If I add my new car to the approciate place in carmods.dat I still cant do it. In game it says "You cant mod this vehicle here"

Try this

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D812K

 

 

 

CraZy CriminAlz, on 02 Jan 2015 - 03:58 AM, said:
Tried your ways, but game crashing when the load bar is filled... i have re-checked the files (vehicle.ide, carmods.dat, etc) and didn't find a way to fix it :( plz help me..

 

1) You must have GTA-SA 1.0 US, with gta_sa.exe from 14,383,616 bytes.

You have this?...

 

So, the problem is in Cleo, maybe.

You had already installed Cleo?...

 

 

I have Cleo 4, and gta_sa.exe... but i dont know where is the problem now. :sui: can you guys upload the file? but if you want, i will upload mine's but not all.. because my internet is too slow to upload about 20 mb. (dont upload the img file, it's not necessary)

 

EDIT: Fixed It already :lol: but the sound screwed for my added car, while others still normal..

Edited by CraZy CriminAlz

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joelcool51

 

 

 

 

CraZy CriminAlz, on 02 Jan 2015 - 03:58 AM, said:
Tried your ways, but game crashing when the load bar is filled... i have re-checked the files (vehicle.ide, carmods.dat, etc) and didn't find a way to fix it :( plz help me..

 

1) You must have GTA-SA 1.0 US, with gta_sa.exe from 14,383,616 bytes.

You have this?...

 

So, the problem is in Cleo, maybe.

You had already installed Cleo?...

 

 

I have Cleo 4, and gta_sa.exe... but i dont know where is the problem now. :sui: can you guys upload the file? but if you want, i will upload mine's but not all.. because my internet is too slow to upload about 20 mb. (dont upload the img file, it's not necessary)

 

EDIT: Fixed It already :lol: but the sound screwed for my added car, while others still normal..

 

How do you fix it because my game crashes all the time i load, before im able to select my option for start my game

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Kafonix

I think this tutorial is better than this one. This is far more complicated than dxivilea's.

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n4z1_f0rum

In this tutorial lacks the 'Free ID generator', by fastman92.
If you use that list, most likely the game crashes...
'More Vehicles' is not good, for me.

 

In this download:
http://www.mediafire.com/download/rr1mraq375skokq/GTASA_ADDTool_ENB_IVF.rar
There is what it takes to have ADD vheicles with IVF and ENB together,
which generally are not compatible, because there ASI along with CLEO.
It is primarily why the game crashes...
You should always have a GTA-SA as per point 1, without modification.
After seeing that the game works, it can bring own changes.

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The Dingo

Whenever I scroll over to my added vehicle in the spawner the game freezes.

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n4z1_f0rum

As the vehicle was added in carspawner.ini?...

Edited by Automan

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fastman92

Whenever I scroll over to my added vehicle in the spawner the game freezes.

Vehicle is not added correctly?

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The Dingo

 

Whenever I scroll over to my added vehicle in the spawner the game freezes.

Vehicle is not added correctly?

 

I did everything the way the tutorial said, can't figure out the problem.

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n4z1_f0rum

Post the contents of the file Free IDs.txt, and the contents of the file CarSpawner.ini.

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The Dingo

 


Free IDs (generated by Free ID list generator, made by fastman92.tk):

2-6, 8, 42, 65, 74, 86, 119, 149, 208, 265-273, 289, 329, 332, 340, 382-383, 398-399,

613-614, 662-663, 665-668, 699, 793-799, 907-909, 965, 999, 1194-1206, 1326, 1573, 1699, 2883-2884, 3136-3166, 3176-3177, 3179-3186, 3188-3192,

3194-3213, 3215-3220, 3222-3240, 3245, 3247-3248, 3251, 3254, 3266, 3348-3349, 3416, 3429, 3610-3611, 3784, 3870-3871, 3883, 3889, 3974,

4542-4549, 4763-4805, 5085, 5090-5104, 5376-5389, 5683-5702, 6011-6034, 6254, 6258-6279, 6348, 6526-6862, 7393-7414, 7974-7977, 9194-9204, 9268, 9479-9481, 10311-10314,

10745-10749, 11418-11419, 11682-12799, 13564-13589, 13668-13671, 13891-14382, 14529, 14555, 14557, 14644-14649, 14658-14659, 14696-14698, 14729-14734, 14766-14769, 14857, 14884, 14899,

14904-15024, 15065-15999, 16791-16999, 17475-17499, 17975, 17977, 17979-17999, 18037, 18103, 18106-18108, 18110-18111, 18113-18199, 18631-19999

[MAIN]
author = fastman92
EnableCarSpawnerKey = 51
EnableTrailers = true

RotateCameraKey = 220 ; \ slash
SortListAlphabetically = true
SortListByCategories = true

; Names by type numbers:
; 0 - car
; 1 - mtruck
; 2 - quad
; 3 - heli & f_heli
; 4 - plane
; 5 - boat
; 6 - train
; 8 - f_plane
; 9 - bike
; 10 - bmx
; 11 - trailer

; Category_x = number_of_type
; Category number starts from 1, Category_1 is first
; = number_of_type. See the list of type numbers above.
; There`s no f_plane vehicle in standard game.
; Not all categories must be configured. Script will automatically increment counter and try to read next Category_%d
; If e.g Category_5 exists and there`s no Category_6 - there will be 5 active categories.

[Categories]
Category_1 = 0
Category_2 = 1
Category_3 = 2
Category_4 = 11
Category_5 = 9
Category_6 = 10
Category_7 = 3
Category_8 = 8
Category_9 = 4
Category_10 = 5
Category_11 = 6

[range_1]
start = 400
end = 612

[trailer_403]
1 = 435
2 = 450
3 = 591
4 = 584
[trailer_485]
1 = 606
2 = 607
3 = 608
[trailer_514]
1 = 435
2 = 450
3 = 584
4 = 591
[trailer_515]
trailers = 4
1 = 435
2 = 450
3 = 584
4 = 591
[trailer_531]
1 = 610

 

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n4z1_f0rum

The new car has to be added in carspawer.ini. As in point 10.

The first car to be added 613, as of ID Free, then:

[range_1]start = 400end = 613
Edited by Automan

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fastman92

The new car has to be added in carspawer.ini. As in point 10.

The first car to be added 613, as of ID Free, then:

[range_1]start = 400end = 613

 

He may have added a vehicle with ID 612, which is why "613-614".

Try adding a vehicle as many times until it works...

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eagle152

I have a question - how to make newly added car (in this case Hauler) be able to tow any trailers like other trucks? And vice versa - new trailers be able to be towed with default trucks?

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fastman92

I have a question - how to make newly added car (in this case Hauler) be able to tow any trailers like other trucks? And vice versa - new trailers be able to be towed with default trucks?

The best you can do is to install Vehicle Special Abilities made by Alexander Blade and configure it.
  • Like 1

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The Dingo

 

The new car has to be added in carspawer.ini. As in point 10.

The first car to be added 613, as of ID Free, then:

[range_1]start = 400end = 613

He may have added a vehicle with ID 612, which is why "613-614".

Try adding a vehicle as many times until it works...

 

I did try.

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n4z1_f0rum

Try to spawn the vehicle with a script cleo...

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The Dingo

Still not working,

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n4z1_f0rum

The problem is not the carspawner then....

 

So:

1) You have GTA-SA 1.0 US, no-CD, with gta_sa.exe from 14,383,616 bytes (14,047 KB)?

Without any type of modification?

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The Dingo

Yes.

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n4z1_f0rum

Good.

 

You have moved the folder 'cleo' in the folder SA,

the contents of the folder 'to GTA San Andreas' in the folder SA,

and the file vehicleAudioSettings.cfg of the folder 'to GTA San Andreas-data' in the folder 'data' SA?

 

2) Given that the new vehicle has ID 612,

3) What do you call the new model, files dff and txd?

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