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[SA] Mobile Hands


ForeverL
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On 11/24/2021 at 12:30 PM, GrGTaGamer said:

For some reason it causes the mission "Life's a beach" to get stuck before the cutscene when you start the mission. The mission name appears and then dissapears normally but the game is frozen at a black screen.

 

EDIT: Sorry this has been posted before by jaybibs. Since I see that you're making progress maybe it will be fixed?

 

Yes, that was a problem with the TXD file, which @UnitedMel fixed. I just updated the file.

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17 hours ago, Mister A said:

Beautiful work my friend, are u planning to convert the models to ingame too? Because I'm kinda bothered that the characters have mobile hands in cutscenes but not ingame... The cutscene characters mod by _F_ doesn't have mobile hands on them so are u planning to do it? 

There are some mods with hands ingame, but it's a good idea..

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Probably_Worth

Hey, I noticed you posted recently!

 

Id like to report this problem again and for the last time, the model of the in-game hands don't fit well with CJ's muscle model. There is this weird pointy thing from CJ's right palm. I posted a picture on the 6th page of this forum. You can maybe ask like a scripter to change hand models when body type changes. Or, maybe ask a 3d artist modder to make hand models for different body types. I know its a lot, but it annoys me that there's a spiky point on CJ's palm when using muscle CJ. If you say no, then its alright, at least I asked.

 

 

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18 hours ago, Mister A said:

Beautiful work my friend, are u planning to convert the models to ingame too? Because I'm kinda bothered that the characters have mobile hands in cutscenes but not ingame... The cutscene characters mod by _F_ doesn't have mobile hands on them so are u planning to do it? 

 

1 hour ago, MetadetH19 said:

There are some mods with hands ingame, but it's a good idea..

 

It's honestly not a bad idea. I thought about doing it at some point.

 

Maybe I will when I'm done with the other models.

 

Obviously, you don't have to wait for me to do it. There must be others who have already done it.

 

But, it is not a bad idea.

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On 5/31/2021 at 3:27 PM, Probably_Worth said:

https://imgur.com/a/LZAoTdQ Hey theres a weird thing from the right hand, can you fix it? Its the In game CJ hands

 

On 7/15/2021 at 2:42 AM, Probably_Worth said:

I was wondering if you fixed this yet. But on muscle CJ, there's this weird thing on the right hand. Is it supposed to happen, or not?

LW4UFRj.png

 

37 minutes ago, Probably_Worth said:

Hey, I noticed you posted recently!

 

Id like to report this problem again and for the last time, the model of the in-game hands don't fit well with CJ's muscle model. There is this weird pointy thing from CJ's right palm. I posted a picture on the 6th page of this forum. You can maybe ask like a scripter to change hand models when body type changes. Or, maybe ask a 3d artist modder to make hand models for different body types. I know its a lot, but it annoys me that there's a spiky point on CJ's palm when using muscle CJ. If you say no, then its alright, at least I asked.

 

 

 

Easy, man... I did see your posts.

I just recently came back with this mod...

I'll check that out. 🤔

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15 minutes ago, ForeverL said:

 

 

It's honestly not a bad idea. I thought about doing it at some point.

 

Maybe I will when I'm done with the other models.

 

Obviously, you don't have to wait for me to do it. There must be others who have already done it.

 

But, it is not a bad idea.

Good to hear that you think it's a good idea.. And no there's nobody that have done it before, _F_ did convert models from cutscene to ingame but the models he converted are the original models and not the mobile hands ones.. I could do it myself too because I have Blender but I literally have no idea how to do it lol

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So, when I was playing High Noon on my android phone, I started to chase Pulaski, but minutes later, I noticed that Pulaski and CJ are not talking and they're quiet. So, I said it's just a bug, there's nothing to worry about. After that, when Pulaski's buffalo finally blew up but he still survives, I killed him using SMG, but when the ending cutscene started, CJ and Pulaski And CJ are quiet, again. They didn't speak. Please fix this. I can't finish this mission just because of the bug.

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4 minutes ago, ANDROID 18 said:

So, when I was playing High Noon on my android phone, I started to chase Pulaski, but minutes later, I noticed that Pulaski and CJ are not talking and they're quiet. So, I said it's just a bug, there's nothing to worry about. After that, when Pulaski's buffalo finally blew up but he still survives, I killed him using SMG, but when the ending cutscene started, CJ and Pulaski And CJ are quiet, again. They didn't speak. Please fix this. I can't finish this mission just because of the bug.

Uhh, I don't think you should report this bug in this topic because it's really out of context.. Also, I don't think mobile hands mod has anything to do with the bug you reported and I think the bug is caused by some random cleo scripts that u installed so I suggest u deleting your cleo scripts 

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1 hour ago, ANDROID 18 said:

So, when I was playing High Noon on my android phone, I started to chase Pulaski, but minutes later, I noticed that Pulaski and CJ are not talking and they're quiet. So, I said it's just a bug, there's nothing to worry about. After that, when Pulaski's buffalo finally blew up but he still survives, I killed him using SMG, but when the ending cutscene started, CJ and Pulaski And CJ are quiet, again. They didn't speak. Please fix this. I can't finish this mission just because of the bug.

 

Sorry, but this mod is for the PC version. Any error in another version/platform, depends on that version, or who has made an adaptation of this mod.

Edited by ForeverL
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By the way... Smoke is ready. 😅

 

QOtNejV.png

Edited by ForeverL
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And now, with the Ryder model finished...

 

bYNuHuD.png

 

the whole BETA group is complete. 😅

 

2GUGm0B.png

Edited by ForeverL
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Probably_Worth
18 hours ago, ForeverL said:

 

 

 

Easy, man... I did see your posts.

I just recently came back with this mod...

I'll check that out. 🤔

Thanks for responding!

I will wait patiently for an update, good luck on this mod!

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2 hours ago, ForeverL said:

And now, with the Ryder model finished...

 

bYNuHuD.png

 

the whole BETA group is complete. 😅

 

2GUGm0B.png

Oh yeah, ForeverL back on action.. Good job my friend 👍

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Just now, ForeverL said:

 

That is an animation bug.

Y se podra arreglar? (me di cuenta que sos de aca asi que escribo en español jaja)

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1 minute ago, MetadetH19 said:

Y se podra arreglar? (me di cuenta que sos de aca asi que escribo en español jaja)

 

Sí. Arreglando la animación. Pero no sé editar animaciones. 🤷‍♂️

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32 minutes ago, ForeverL said:

 

Sí. Arreglando la animación. Pero no sé editar animaciones. 🤷‍♂️

Uhhh que cagada, no conoces a alguien que pueda? Me fijare mas tarde si es otro mod que buguea eso..

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Just now, MetadetH19 said:

Uhhh que cagada, no conoces a alguien que pueda? Me fijare mas tarde si es otro mod que buguea eso..

 

Deberías haber preguntado esto por privado. Bueno. Pero no vayas a hacer spam de otro mod aquí. Por favor.

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And with these three models finished...
all BETA models are complete.

 

QZxgmaH.png

 

hUEwXPb.png

 

OZdLgad.png

 

Download link? Very,very soon.

Edited by ForeverL
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Also, I forgot to mention can you possibly make an included version for the beta models to the game, since there's no mod containing beta characters to the game with CS Faces

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On 12/2/2021 at 8:49 PM, Flameroide said:

Also, I forgot to mention can you possibly make an included version for the beta models to the game, since there's no mod containing beta characters to the game with CS Faces

He's going to do that once all the cutscene models are finished first

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https://imgur.com/a/h8DYURJ

@ForeverL

 

Here's a temporary fix for Loc's hands, it's the models from an older version of mobile hands mod before someone reported a crash while using Loc's models for some reason:

https://www.mediafire.com/file/x889577z4jfphyu/Loc's+hands+fix.zip/file

Edited by Mister A
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  • 3 weeks later...

Hello, @ForeverL!

Is there a way to convert these cutscene characters to gameplay ones? I mean, cssweet -> sweet, csryder -> ryder, etc.

Just like "SA Cutscene Characters for gameplay" by _F_ does (there are only detailed faces with no separeted fingers).

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