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[SA] Mobile Hands


Forever L

Recommended Posts

Forever L

Updated again, finally. Sorry. 😔

Check first post. Por favor.

Edited by Forever L
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  • 2 weeks later...
Forever L
On 7/11/2019 at 2:49 PM, xxnooblyxx(temp ban) said:

Are the BETA models still being worked on?

I need to edit them again. I will upload them soon.

 


 

News Update:

 

CJ Hands Fixed & Uploaded. 😃

Check the first post. 🧐

Edited by Forever L
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  • 1 month later...

Nice one, although I need to point out bugged hands. It's bugged in Remastered/Mobile version as well.

1. T-Bone's thumb in the mission Mike Toreno.

2. Toreno's fingers in general.

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Forever L
1 hour ago, Neo° said:

Nice one, although I need to point out bugged hands. It's bugged in Remastered/Mobile version as well.

1. T-Bone's thumb in the mission Mike Toreno.

2. Toreno's fingers in general.

 

1) The problem is animation, which is bugged.
2) It must be a skin problem, I can check it.

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  • 1 year later...

Bro hiciste un trabajo excelente, los otros mods de personajes con dedos separdados o manos de mobiles requieren el Pedspec el cual no me gusta usar ya que consume recursos gracias por crear estos modelos.

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  • 2 months later...
RyanDri3957V

Is it go to gta3.img?

 

Edit :

Yes

 

Edit 2

I mean modloader

Edited by RyanDri3957V
Answer my own question
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  • 3 weeks later...
  • 1 month later...
RyanDri3957V

@Forever L 

I'm crashing on OG Loc mission :(

After OG Loc get out from prison and homies get ready to Freddy's house, game crashed :(

modloader.log :turn:

Spoiler

Game version: GTA SA 1.0 US
Unhandled exception at 0x00749B7B in gta_sa.exe (+0x349b7b): 0xC0000005: Access violation reading location 0x00000008.
    Register dump:
        EAX: 0x00000000  EBX: 0x00000001  ECX: 0x00000000  EDX: 0x0086C0A8  
        EDI: 0x00000008  ESI: 0x00000000  EBP: 0x00000000  EIP: 0x00749B7B  
        ESP: 0x0022F354  EFL: 0x00010246  CS: 0x0000001B   SS: 0x00000023   
        GS: 0x00000000   FS: 0x0000003B   ES: 0x00000023   DS: 0x00000023   
        
    Stack dump:
        0x0022F354:  1E4AEF58 00000000 00000000 00000001 0073483D 00000000
        0x0022F36C:  00734810 0022F374 00000000 004D672B 00000000 0A6280BC
        0x0022F384:  005E489E 00000000 1E4AEF58 0A6280BC 005DDBB1 00000124
        0x0022F39C:  00A90670 0A6280BC 0022F3FC 0083D768 00000000 004675DF
        0x0022F3B4:  00000019 00000124 1E4AEF58 00A90670 450184CD C4D40666
        0x0022F3CC:  1E4AEF58 00A90670 00000000 450184CD 0086D48C 00000000
        0x0022F3E4:  45018400 00000000 0A66B068 00000000 00000000 00000001
        0x0022F3FC:  0022F4D8 00837D7C 00000002 00469FF7 0A6280BC 00A90670
        0x0022F414:  00000000 0046A220 6AE721CC 03200AAC 0022F450 03200AAC
        0x0022F42C:  00000017 FFE1E1E1 80808080 FF000000 6AE5B2AF 6B1BEBE0
        base: 0x00030000   top: 0x0022F354   bottom: 0x00230000
        
    Backtrace (may be wrong):
        =>0x00749B7B in gta_sa.exe (+0x349b7b) 
        
    


Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.
 

 

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  • 5 weeks later...
RyanDri3957V

Is that possible to port this to gameplay? It's annoying to see them in HQ only in cutscene :bored:

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