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[SA] Mobile Hands


Forever L

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Forever L

Great Mod, do you have a beta or something to test ?

 

Just complete with Default Models, I'll upload the first pack. :)

Pics please :)

 

In a few hours I will upload a couple of pictures and some videos. :D

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Forever L

what version do you mean exactly?

Ehhh, had seen in a post, a model that someone had made costume DJ.

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Forever L

Some Pics! :D

 

Tagging Up Turf

 

 

14uan8g.jpg9geo49.jpg657rlu.jpg

 

 

Management Issues

 

 

o7671u.jpg2501nhv.jpg2qvy2rr.jpg

 

 

King in Exile

 

 

10ehhtx.jpg125nxqx.jpg157gkr9.jpg

 

 

End of the Line

 

 

6jofsy.jpg2zhlgkl.jpgmsc9ys.jpg

 

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Forever L

Great work! Will it have cutscene characters + in-game characters ? :santa:

 

In this case, only be models of Cutscenes. If you want the ingame models, I leave the link for you to see and go down. What I can do (if you want) is to convert the BETA models.

 

http://gtaforums.com/topic/690729-relwipsan-andreas-cutscene-characters-converted-to-game/

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Kiyone_Alien_Cop

give to the flight attendant and the cab driver of the first cutscene of the game, please?

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JSBOfficial

 

 

I think your spoilers got screwed...

Why you say that?

 

Just look at the first post.

 

Yeah, not all are hidden within the spoiler.

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Forever L

 

 

 

I think your spoilers got screwed...

Why you say that?

 

Just look at the first post.

 

Yeah, not all are hidden within the spoiler.

 

 

Ah, now I understand! :O:O:O
I fixed it already, now I think it's good, right? :)
Sorry, did not understand what they meant. My English is very basic (remember I'm argentine)

give to the flight attendant and the cab driver of the first cutscene of the game, please?

The model stewardess airport do later. The taxi driver model is "csbogman". Since I upload the pack where that model is, we agree?

Edited by Mrckos_27041995
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Forever L
Hey, guys! I was watching this video from Vadim, and talked about the model known as "csplas1.dff" (3:06). Actually agree with him, you say?
I converted it to a usable model cutscene, replacing Pulaski. Already at night (if you want) I upload the model TEST.

 

Edited by Mrckos_27041995
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@Up

 

It's not just you, people say it's like that on mobile as well :S

 

@Mrckos_27041995

 

I was thinking, if you could work something out with @_F_ to sort of "merge" your mod with this one.

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Forever L

Am I only one with this problem? (using modloader)

 

kxFxji7.png

 

 

I've seen versions for PS2, XBOX and Mobile. In all, the model of Smoke has this "error" :)

@Up

 

It's not just you, people say it's like that on mobile as well :S

 

@Mrckos_27041995

 

I was thinking, if you could work something out with @_F_ to sort of "merge" your mod with this one.

 

The truth is that if I thought, but I would not have considered yet. Maybe, but it depends on the well accepted.

Edited by Mrckos_27041995
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Blackbird88

I get the same rigging issues as if they were converted by rwconv. Random polygons sticking out of the hands.

 

You're wrong. Smoke's hands on mobile are fine.

 

 

aRcRerl.png

 

 

In fact all of the hands are fine. Mobile version also fixed the z-fighting so no more flickering models.

Edited by Blackbird88
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Am I only one with this problem? (using modloader)

 

kxFxji7.png

 

I have similar problems with these models too. Tested few custcenes, all hands messed up... I don't use any mod loader, i just replaced models in cutscene.img

21w6txU.pngbIXSArj.pnggCL6W5z.pngwIeIO1c.png

 

Edited by Gytis-JDM
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Am I only one with this problem? (using modloader)

 

kxFxji7.png

 

I have similar problems with these models too. Tested few custcenes, all hands messed up... I don't use any mod loader, i just replaced models in cutscene.img

21w6txU.pngbIXSArj.pnggCL6W5z.pngwIeIO1c.png

 

 

A Nightmare on Elm Street :D

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