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GTA Racing Vs. Forza / Gran Turismo Racing


QuackinAColdOne
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What do you prefer?  

51 members have voted

  1. 1. Do you prefer GTA or Forza / GT style racing?

    • Grand Theft Auto Racing (Arcade)
      8
    • Forza / GT Racing (SIM)
      32
    • Both
      11


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QuackinAColdOne

I know exactly what you're thinking. "You can't compare them since Forza and GT are racing sims while GTA is arcade-like racing". At least, I hope that's what you were thinking... but, anyways this poll is made for personal preference.

 

Being a part of a racing crew in GTA V, I've talked to many crewmates about moving over to PS4 and XBOX One racing sims and most of them replied with "I'm sticking to GTA". This completely puzzled me since I thought that racers like the people I play with seem like those who are diehard motorsport fans that play racing sims on the regular.

 

After much conversation, I've figured out that true track racing games are too boring for those who are used to GTA style racing.

 

 


I don't like going through pit stops and having to deal with real life problems that are not relevant in Grand Theft Auto. I don't think that games are supposed to be realistic like many think, but just fun to those that can't do it in real life, but that's my opinion and how I feel about it...

 

Much more was said on the subject to be remembered, but I remember the entire thesis of what my friend was saying. I agree in a sense that people look for a quick sense of fun usually choose GTA over Forza or GT while those that enjoy motorsport and real life consequences favor the simulators.

 

I personally don't think, for this reason exactly, that R* will ever try to get more in depth with car customization and performance like drivetrain, engine swapping, tire pressure, etc. purely to cater to arcade-like racers looking for a relaxing thrill.

 

I want to know what your thoughts on this subject is and what type of game you prefer. My, personally prefer both, depending on how I'm feeling. I'm getting my first Forza games (Motorsport 5 and Horizon 2) for Christmas and I have the feeling that I'll be playing those two games a lot more.

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I agree that a majority are probably against things like pit stops, refueling, tire wear, etc.

 

But I think people would LOVE more in-depth car customisation, at least deeper than we have currently. I agree there's a point where it goes too far.

 

I don't think (most) people would enjoy having to change the setup of their car before every race to optimise it for that particular course/lap number/etc but it would be great if there were more variables to the customisation and setup of a car (Offroad tires being better offroad, spoilers/etc increasing traction (at higher speeds) but also lowering top speed, carbon fiber lowering vehicle weight),

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Personally I prefer simulatorish racing over arcade racing. I also prefer to play single player because in every online racing game there are idiots who think that smashing into another player’s car is going to increase their chance of winning. In GTA I think it’s particularly annoying that most people I play with don’t seem to realise that you should slipstreaming instead of relying on catchup. I don’t mind this in GTA style races though, because you’re actually supposed to do this.

 

Having to deal with tires wear, pit stops etc. usually isn’t a problem for me in most simulatorish games because I prefer races that don’t last longer than 10-15 minutes. Also in most simulators all these things can be turned off, so I don’t see why anyone should have a problem with it.

 

Adding extra customisation options and increased realism is overkill for a game like GTA in my opinion. I would prefer to see more offline/online mission created by R* than money being wasted on trying to create a proper racing game inside GTA. Also you’re forgetting about other arcade racers which have better customisation options such as the Need For Speed series and the latest two Grids.

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kipakolonyasi

GTA racing ain't arcade man it's as realistic as it gets... i don't know why you categorized them like that but i personally prefer GTA racing over everything.

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QuackinAColdOne

GTA racing ain't arcade man it's as realistic as it gets... i don't know why you categorized them like that but i personally prefer GTA racing over everything.

GTA racing is far from realistic. Last time I checked, motorsport doesn't use offroad tires to increase shock resistance and I'm pretty sure that you don't get a turbo start at the beginning of the BTCC.

 

Let's not forget about physics, there is no way you can take a corner like you can in GTA in a racing simulator or even real life.

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Arcade racing is fun- when it is done right

GTA V did not do it right. it sucks and I feel like Im driving a hot wheels car. GTA IV failed too. It feels like every car rides on sponges

Probably my favourite arcade style driving game is Driver 1. Hollywood style drifting/power sliding done right. Although the cars were slow (most only went 90mph), the handling of the car made driving much smoother and fun

 

 

 

My vote goes for Simulation because I prefer realistic gameplay over acrady

 

GTA racing ain't arcade man it's as realistic as it gets... i don't know why you categorized them like that but i personally prefer GTA racing over everything.

you have never driven an automobile have you?

Edited by Winning001
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GTA Racing eats sh*t. I can barely win anymore due to the fact that these idiots constantly slam into you and spin you out on purpose.

 

Gran Turismo was bliss on PS2. Once I got a PS3, I got GT5. I didn't like it.

 

Forza is paradise when it comes to simulators.. it's seriously the best racing series imo.

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GT is critically acclaimed as the Real Driving Simulator for a reason. The wow factor in graphics and driving realism it (esp. on PS1 and PS2) - unparrarelled. GT flopped on GT6 because they released it late on a console that was close to retirement (so the graphics aren't that different to GT5)

 

GT is a game for adults, so the youngn's find the hundreds of regular 'daily' cars boring. Kids only want to drive the best looking and well known cars, and want shiny reflective graphics and modify their cars.

That's what makes GT a joy - scouting for lesser known stuff (and variants/specs) and experimenting them in every way possible.

GTA racing ain't arcade man it's as realistic as it gets... i don't know why you categorized them like that but i personally prefer GTA racing over everything.

I can already imagine your garage.

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kipakolonyasi

GT is critically acclaimed as the Real Driving Simulator for a reason. The wow factor in graphics and driving realism it (esp. on PS1 and PS2) - unparrarelled. GT flopped on GT6 because they released it late on a console that was close to retirement (so the graphics aren't that different to GT5)

 

GT is a game for adults, so the youngn's find the hundreds of regular 'daily' cars boring. Kids only want to drive the best looking and well known cars, and want shiny reflective graphics and modify their cars.

That's what makes GT a joy - scouting for lesser known stuff (and variants/specs) and experimenting them in every way possible.

GTA racing ain't arcade man it's as realistic as it gets... i don't know why you categorized them like that but i personally prefer GTA racing over everything.

I can already imagine your garage.

 

yeah chrome adders right FUNNY.

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Gnocchi Flip Flops

GTA racing in IV was pretty fun but in V it's not only unengaging and dull, it's a mess. People are always crashing, it's just trash. I do prefer Forza and Gran Turismo over GTA racing and I definitely prefer Forza over Gran Turismo. Forza is one of the funnest and most engaging racing games I've played.

 

But yeah, you really can't compare racing in GTA to semi-realistic racing games. You just can't, especially V's.

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esmittystud101

When I hear arcady racing, I think of games like Cruis'n USA. Yeah, I'm getting old as you can tell. LOL. When I think of simulation racing, I think of Forza 1,2,3,4,5, Grand Turismo 1,2,3,4,5,6. When I think of arcady/simulation racing, I think of Forza Horizon 1 and 2. Arcady type racing with a simulation look. I don't really know what to classify GTA V as, or the GTA series in general for the racing genre. Is it arcade? Is it more simulation now with X1/PS4/PC upgraded graphics? It looks so good driving around at night, atleast on PS4 on a good tv or monitor. Question of the day. Arcade or Simulation or another genre of racing? Can we give GTA series a genre by itself? Who knows

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ffs

 

no, esmitty, GTA isn't its own genre, it's nothing revolutionary. it's sh*tty "arcade" slapped on driving mechanics with a poorly implemented race mode. we've had that for decades.

 

one problem is people think "arcade" means either "wow fun" or "bad". there are games with good arcade handling, and games with bad arcade handling. Midnight Club series, mostly MC3 and MCLA, have good arcade handling. It's fast paced, it's engaging, but it still follows the basic rules of driving. You stilll have you think about racing lines, throttle control in the heavier cars, and avoiding collisions.

 

 

Games like GTAV and SR try to piggy back on that "fun" by making sh*tty dumbed down driving and calling it "arcade". It's not "arcade", it's just bad. Driving in games like SR and GTAV isn't what you do for fun, it's just appealing to the lowest common denominator of people who want to get from A to B.

 

And for f*ck sake, stop calling Forza a sim. It was never a sim. Too many people here know f*ck all about racing games, they see a track and think "hur dur sim". Forza doesn't try to fully simulate real-life mechanics. Therefore, it's not a sim.

 

tl;dr, GTAV isn't arcade, it's just sh*t, and forza isn't a sim.

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esmittystud101

So the GT series is a simulation, but the Forza series minus Horizon 1 and 2 is not? Grand Turismo series plays just like Forza. In fact when Forza 1 came out, everyone was calling it a GT copy cat. I'm confussed. What racing games are considered simulation? In Forza you can change just about everything on your vehicle just like GT. It drives like GT. Even sounds like GT. Forza team even uses actual car exhaust sounds and impliments them in the game. In fact I couldn't argue that the Forza series in general wasn't a GT copycat. So if your saying Forza isn't a racing simulation, I'll take it that the GT series in not as well. I have played all of them. GT and Forza are much alike. In fact when people would come over to play Forza 1 on original Xbox with me they would ask "which GT are you playing"? Not to mention, even in Forza Horizon 2, when I change a setting on my car, weather it be spring dampness or tire pressure, I feel the car drives different each time I change a setting.

Edited by esmittystud101
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- Must have clicked it twice, I hate that they don't let you delete posts on here.

Report your own post and request a deletion

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esmittystud101

 

- Must have clicked it twice, I hate that they don't let you delete posts on here.

Report your own post and request a deletion

 

Thanks

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So the GT series is a simulation, but the Forza series minus Horizon 1 and 2 is not? Grand Turismo series plays just like Forza. In fact when Forza 1 came out, everyone was calling it a GT copy cat. I'm confussed. What racing games are considered simulation? In Forza you can change just about everything on your vehicle just like GT. It drives like GT. Even sounds like GT. Forza team even uses actual car exhaust sounds and impliments them in the game. In fact I couldn't argue that the Forza series in general wasn't a GT copycat. So if your saying Forza isn't a racing simulation, I'll take it that the GT series in not as well. I have played all of them. GT and Forza are much alike. In fact when people would come over to play Forza 1 on original Xbox with me they would ask "which GT are you playing"? Not to mention, even in Forza Horizon 2, when I change a setting on my car, weather it be spring dampness or tire pressure, I feel the car drives different each time I change a setting.

Forza handling isn't simulation. It's arcade. Some people call it "simcade" because it uses elements from simulation games, but it's not simulation.

 

If you think Forza drives like GT, that's pathetically absurd, dude. It's clear you have no experience with playing different racing games, you're basing all your knowledge off GTAV.

 

Dude, just because you played GTAO and read a car description doesn't mean you're Sebastian f*cking Vettel. I've dabbled in a bit of Battlefield, doesn't mean I'll sign up for the military and tell them they're wrong because "I've had friends round and they asked which Call of Duty I was playing, so you're wrong."

Edited by Guest
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esmittystud101

 

 

So the GT series is a simulation, but the Forza series minus Horizon 1 and 2 is not? Grand Turismo series plays just like Forza. In fact when Forza 1 came out, everyone was calling it a GT copy cat. I'm confussed. What racing games are considered simulation? In Forza you can change just about everything on your vehicle just like GT. It drives like GT. Even sounds like GT. Forza team even uses actual car exhaust sounds and impliments them in the game. In fact I couldn't argue that the Forza series in general wasn't a GT copycat. So if your saying Forza isn't a racing simulation, I'll take it that the GT series in not as well. I have played all of them. GT and Forza are much alike. In fact when people would come over to play Forza 1 on original Xbox with me they would ask "which GT are you playing"? Not to mention, even in Forza Horizon 2, when I change a setting on my car, weather it be spring dampness or tire pressure, I feel the car drives different each time I change a setting.

Forza handling isn't simulation. It's arcade. Some people call it "simcade" because it uses elements from simulation games, but it's not simulation.

 

If you think Forza drives like GT, that's pathetically absurd, dude. It's clear you have no experience with playing different racing games, you're basing all your knowledge off GTAV.

 

Dude, just because you played GTAO and read a car description doesn't mean you're Sebastian f*cking Vettel. I've dabbled in a bit of Battlefield, doesn't mean I'll sign up for the military and tell them they're wrong because "I've had friends round and they asked which Call of Duty I was playing, so you're wrong."

 

To be perfectly honest, I was playing GT before you were an itch in your daddy's pants kid on PS1. Do you know what a PS1 is? Have you even played any of the Forza games? Not to mention I was driving an actual car when you were 1 years old. LOL

 

But when your 15, your always right. Right?

 

I also bet your a kid that says "the driving mechanics ruined my GTA experience". Broken record.

 

GT and Forza are not that different. If you try to argue your just being tedious about the driving. I was wrong about one thing that I will gladly correct. Forza Horizon 2 is also considered a racing simulator.

 

 

 

You might want to subscribe and learn from guys that's been playing a while along with myself and others on the forum.

 

Also on a side note, why aren't we comparing DriveClub along with them? I haven't played it. But I heard it's still buggy as all get out. Sucks that Sony didn't put there heart into that one. May have been nice, but the lack of customization on the cars turned me off, as well as the small car list along with The Crew.

Edited by esmittystud101
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Both games have issues that can't be resolved because of console limitations. Both games can simulate suspension travel pretty good universally, but tire models no.

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It's a perfectly legitimate comparison. Especially since neither Forza or Gran Turismo are any closer to realism than GTA V.

 

Anyway, this is a no brainer: GTA V. At least the driving in this game doesn't kid itself thinking it's "realistic". It also simulates the danger element way better than both of 'em, Gran Turismo doesn't simulate it at all, and Forza is pretty bad at it.

Edited by Eurotrash
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QuackinAColdOne

I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

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I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

 

I know that without the constant fear of crashing into a wall and becoming the meat in a metal (or carbon fiber) sandwich, realism is out the window.

 

You can't simulate racing without it, you just can't.So why bother?

Edited by Eurotrash
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I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

f*cking casuals actig like they know whatthey're talking about.

 

Forza is arcade as f*ck. It's not a full sim, it's an arcade track racer which puts more effort into being "exciting" with the whole livery editor and Drivatar thing.

 

seriously, it's not an argument about which we "think" is arcade like. It's just f*cking fact. It's like me calling Mario Kart a racing sim. That's not an "argument", it's just complete bullsh*t.

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esmittystud101

 

I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

f*cking casuals actig like they know whatthey're talking about.

 

Forza is arcade as f*ck. It's not a full sim, it's an arcade track racer which puts more effort into being "exciting" with the whole livery editor and Drivatar thing.

 

seriously, it's not an argument about which we "think" is arcade like. It's just f*cking fact. It's like me calling Mario Kart a racing sim. That's not an "argument", it's just complete bullsh*t.

 

Why are you still talking GT Fanboy? Especially when it takes you almost a full day to reply to anything. Just stop.

 

Also:

Edited by esmittystud101
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Forza is arcade as f*ck. It's not a full sim, it's an arcade track racer which puts more effort into being "exciting" with the whole livery editor and Drivatar.

So pretty much any game that omits having to change oil, design liveries, allow ghost cars (in which GT has always had), and wash your car is automatically arcadish. Alright then. Nice troll, you had us there.

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I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

f*cking casuals actig like they know whatthey're talking about.

 

Forza is arcade as f*ck. It's not a full sim, it's an arcade track racer which puts more effort into being "exciting" with the whole livery editor and Drivatar thing.

 

seriously, it's not an argument about which we "think" is arcade like. It's just f*cking fact. It's like me calling Mario Kart a racing sim. That's not an "argument", it's just complete bullsh*t.

 

Why are you still talking GT Fanboy? Especially when it takes you almost a full day to reply to anything. Just stop.

 

Also:

 

A full day!? That's preposterous! How dare somebody take a full day to read your musings!?

 

My sincerest apologies, I was too busy playing racing sims, i.e. not Forza.

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Gnocchi Flip Flops

I'm pretty sure they stuck with GTA, because its more fun, not because of realism.

More fun? To some, realism = fun. Where the f*ck do some of you get off thinking there is a difference betweenn fun and realism? It's arcade vs. realism for f*cks sakes.

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QuackinAColdOne

 

I don't drive yet, (next year) so I can't decipher which game is real or not between GT and Forza. To be perfectly honest, not many people here can. How many of you have actually driven on a track against other people or by yourself? How many of you have tuned your suspension, tire dimensions, etc. to get the optimal performance?

 

Fact of that matter is that, nobody here except for maybe Sivispacem can decipher which game is real or not. Many are biased based on which game they think feels real, but I doubt anybody here has the time, money, or desire to tune their car over and over again and take it on a track time and time again.

 

So, please... stop the arguing about which game you think is arcade-like and which one is a simulator. Unless you can solve it in a civilized manner, keep on topic.

f*cking casuals actig like they know whatthey're talking about.

 

Forza is arcade as f*ck. It's not a full sim, it's an arcade track racer which puts more effort into being "exciting" with the whole livery editor and Drivatar thing.

 

seriously, it's not an argument about which we "think" is arcade like. It's just f*cking fact. It's like me calling Mario Kart a racing sim. That's not an "argument", it's just complete bullsh*t.

 

I literally said that I can't have as much as some on the topic since I don't even drive. I don't know how you feel about GT but, there are literally contests on Gran Turismo that deal with the best driver racing on an actual track

.

Don't even say that because there are liveries we can design and personalize, it's any less a SIM than GT or real life itself. In actual motorsport, you get cars with liveries on them and sponsors. The only difference is that here, you can customize them yourself instead of having a team.

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I'm pretty sure they stuck with GTA, because its more fun, not because of realism.

More fun? To some, realism = fun. Where the f*ck do some of you get off thinking there is a difference betweenn fun and realism? It's arcade vs. realism for f*cks sakes.

Because when your done racing, your free to go free roam and do whatever you want? Besides, you said it yourself. "To some, realism = fun". Well on this planet "To alot, arcade and ease of driving = fun". Different strokes for different folks...

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