stilldre Posted December 2, 2014 Share Posted December 2, 2014 (edited) Hi i'm back with something new, a huge map of Southern Japan with a autumn theme. I mostly used my time to put it all it's textures coordinates mapping in 3ds max and added autumn theme textures ( after the import from Forza Motorsport 4 the map was completely white and had uncoordinated mapping ) But because the map was designed specifically to roam in race view.. I remade it into island and created extra dirt track and few hills in the center of the map so that everything was close together.After following these simple things, i began to create 4 places to visit in game without all the time just driving around. I do have used some models from Tomb Raider '13 and GTA V to complete my Japanese town and Village in the mountains where waterfalls are and high peak mountains that you can climb on now..As third place to see is visit-center and castle I made all by myself and fourth is an industrial garage that haves something special and can be used as safehouse..The reason i use some models from time to time is cause i work alone and lose lots of my free time on it , also because creativity is not allways the same and it helps me stay in the theme. For those who don't update themself on rules, i've asked permission to open this thread. There is more info coming soon.. Teaser: https://www.facebook.com/video.php?v=696424660428119 Coming soon! WIP - Screens: Ingame Alpha -Screens: Edited December 3, 2014 by stilldre alex8ball, marco6158, Carrythxd and 18 others 21 Link to comment Share on other sites More sharing options...
universetwisters Posted December 2, 2014 Share Posted December 2, 2014 I remember this one. Best of luck. Link to comment Share on other sites More sharing options...
nine30 Posted December 2, 2014 Share Posted December 2, 2014 OMG Bro your back with your crazy maps, i Luv !!! Nice textures and models !!! Happy to see you again on mapmods, you're a pillar in this category Link to comment Share on other sites More sharing options...
eclaireN7 Posted December 2, 2014 Share Posted December 2, 2014 This just looks better and better! Link to comment Share on other sites More sharing options...
Jinx. Posted December 2, 2014 Share Posted December 2, 2014 Looks awesome! It would be nice if you put it somewhere different than next to FIA. Link to comment Share on other sites More sharing options...
MenuET Posted December 2, 2014 Share Posted December 2, 2014 (edited) Good Job! It looks great and neat, only issue is the textures are too tiled. This is a commom problem when you texture large chunks of ground. Maybe you should create 4 or 5 grass, flowers and ground textures and vertex paint'em all around the map. Also you can try doing this directly by the Material Editor. Don't know if GTAIV converting tools support this kind of map. Also, it is good to look at some reference images, always the reference images, like: Also, some useful tutorials for vegetation,if you want to: Trees: http://www.game-artist.net/forums/support-tech-discussion/11251-trees-beginners-3ds-max-tutorial.html Grass:http://www.cryengine.com/community/viewtopic.php?f=315&t=100319 That is a tip for you when you do some another maps. And what about the sofa you did? How did you do it? Edited December 4, 2014 by MenuET dstyl 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted December 3, 2014 Share Posted December 3, 2014 welp... time to make asian radio station... especially if your actually making an asian city... Me love you long time Link to comment Share on other sites More sharing options...
stilldre Posted December 3, 2014 Author Share Posted December 3, 2014 (edited) OMG Bro your back with your crazy maps, i Luv !!! Nice textures and models !!! Happy to see you again on mapmods, you're a pillar in this category This just looks better and better! Thanks guys, soon there is more update coming! Vegetation, places to go etc. Looks awesome! It would be nice if you put it somewhere different than next to FIA. I cleaned the IV map and use this map only this time. No need to have NY next to Japan, that feels weird Good Job! It looks great and neat, only issue is the textures are too tiled. This is a commom problem when you texture large chunks of ground. Maybe you should create 4 or 5 grass, flowers and ground textures and vertex paint'em all around the map. That is a tip for you when you do some another maps. And what about the sofa you did? How did you do it? Thanks man, very constructive reply that i like. I recently learned how to make seemless textures with photoshop with magic brush so that will be fixed soon. About blending i know how it all works, just waiting till end of this week when i have newer cpu. I'll test if 4 layer blending will work in GIMS, if not i'll try to use OpenIV or Alexander scripts to add that mount of layers. Cause now i only did 2 layer blending and my max begun to lag with so much in scene. I'm upgrading my pc now to new SSD drive and CPU so my workflow wouldn't be an issue anymore. About that sofa just create box, editable poly, chamfer the edges, smooth it a bit and spherify it. Time to make asian radio station... especially if your actually making an asian city... Me love you long time You could do that if you want, i think it's fittin' verry much cause IV haves alot of Asian ped's etc and my map is only Fujimi Kaido without NY. Edited December 4, 2014 by stilldre Jinx. 1 Link to comment Share on other sites More sharing options...
Carrythxd Posted December 3, 2014 Share Posted December 3, 2014 Awesome work once again! Link to comment Share on other sites More sharing options...
Jinx. Posted December 3, 2014 Share Posted December 3, 2014 It's not a normal city - it is a GIANT Chinatown. But still again, good job. Link to comment Share on other sites More sharing options...
SkylineGTRFreak Posted December 3, 2014 Share Posted December 3, 2014 That looks lovely, looking forward tot his Link to comment Share on other sites More sharing options...
Saunders420 Posted December 3, 2014 Share Posted December 3, 2014 amazing. Im gonna keep on top of this Link to comment Share on other sites More sharing options...
ClaudX Posted December 3, 2014 Share Posted December 3, 2014 Makes me want to play Sleeping Dogs, even though that's in Hong Kong. Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted December 4, 2014 Share Posted December 4, 2014 (edited) Time to make asian radio station... especially if your actually making an asian city... Me love you long time You could do that if you want, i think it's fittin' verry much cause IV haves alot of Asian ped's etc and my map is only Fujimi Kaido without NY. aight... I got this vietnamese girl from my school who im close wit... Ima see if she could help a bit... maybe I could finally finish Nightride FM Edited December 4, 2014 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
ClaudX Posted December 5, 2014 Share Posted December 5, 2014 Time to make asian radio station... especially if your actually making an asian city... Me love you long time You could do that if you want, i think it's fittin' verry much cause IV haves alot of Asian ped's etc and my map is only Fujimi Kaido without NY. aight... I got this vietnamese girl from my school who im close wit... Ima see if she could help a bit... maybe I could finally finish Nightride FM I can help if you want. I can whip out my Korean. Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
nkjellman Posted December 5, 2014 Share Posted December 5, 2014 Looks interesting. Can't wait to see it with vegetation. Also, do you think it is possible to make the paths so the cars drive on the left side of the road? Link to comment Share on other sites More sharing options...
21Ruby Posted December 6, 2014 Share Posted December 6, 2014 Hopefully you had enough time to finish it. We all waiting for this. You are my inspiration. Link to comment Share on other sites More sharing options...
stilldre Posted December 9, 2014 Author Share Posted December 9, 2014 (edited) Finnaly found solution to have 4 layers vertex blending in GIMS, just need to have Design* version of max. I have now 3ds max Design 2013 x64 and it works like it should!Also me and my team of GAMECAN are proud to announce our game OverStep: https://www.facebook.com/gamecannews/photos/a.1543413415879971.1073741828.1543246885896624/1592715924283053/?type=1 Awesome work once again! It's not a normal city - it is a GIANT Chinatown. But still again, good job. That looks lovely, looking forward tot his amazing. Im gonna keep on top of this Thanks guys, have a cookie while you waiting Makes me want to play Sleeping Dogs, even though that's in Hong Kong. Was fun game indeed! But this is more of a Far Cry 4 theme aswell.. Looks interesting. Can't wait to see it with vegetation. Also, do you think it is possible to make the paths so the cars drive on the left side of the road? Vegies comes later, now that i finnaly found solution to have 4 layers vertex blending in GIMS. And traffic paths should be possible, since IV haves one lane only roads. Hopefully you had enough time to finish it. We all waiting for this. You are my inspiration. No worries, everything comes in time! Edited December 17, 2014 by stilldre ClaudX and Jinx. 2 Link to comment Share on other sites More sharing options...
nine30 Posted December 10, 2014 Share Posted December 10, 2014 Hey bro, i use 3ds max 2011 and i can make 4 layers for blending with GIMS, i cant understand why you had problems before Bravo for your Game OVERSTEP, i hope we can see some pictures or vids soon Finnaly found solution to have 4 layers vertex blending in GIMS, just need to have Design* version of max. I have now 3ds max Design 2013 x64 and it works like it should!Also me and my team of GAMECAN are proud to announce our game OverStep: https://www.facebook.com/gamecannews/photos/a.1543413415879971.1073741828.1543246885896624/1592715924283053/?type=1 Link to comment Share on other sites More sharing options...
spreilly Posted December 10, 2014 Share Posted December 10, 2014 Will there be traffic available? B/C I would love to do some patrolling in this: Link to comment Share on other sites More sharing options...
Argonaut Posted December 10, 2014 Share Posted December 10, 2014 Brillant. Can't wait at all. Now all we need is a few Bosozoku mods.. Link to comment Share on other sites More sharing options...
stilldre Posted December 12, 2014 Author Share Posted December 12, 2014 (edited) Here is some preview of the wip on those blending material with 4 layers and newer textures, should be all ready by next week with extra models for collision and normals/transparent diffuse textures. It's going to be freakin' awesome once it's done Edited December 12, 2014 by stilldre Jinx. 1 Link to comment Share on other sites More sharing options...
SkylineGTRFreak Posted December 12, 2014 Share Posted December 12, 2014 mmm, driving on those roads with a Skyline R34 Tempting. Link to comment Share on other sites More sharing options...
stilldre Posted December 17, 2014 Author Share Posted December 17, 2014 Some update of terrain with 4 layers blending, next step normalize it and start adding final blending on roads! dstyl and AdusPL 2 Link to comment Share on other sites More sharing options...
nkjellman Posted December 18, 2014 Share Posted December 18, 2014 Can't wait to see it vegetation rich. Link to comment Share on other sites More sharing options...
nine30 Posted December 28, 2014 Share Posted December 28, 2014 (edited) i think, He needs V vegetation, its wonderfull but OMG how long it takes to place it on the map... for me its the "hardest" thing in map modding : props location... In cityscape you have a tool that place your vegetation direct on the ground, i dont know if theres similar tool on 3dsmax...? we could earn days and days... in our projects Can't wait to see it vegetation rich. Edited December 28, 2014 by nine30 Link to comment Share on other sites More sharing options...
Jasewolf Posted January 22, 2015 Share Posted January 22, 2015 Will be absolutely brilliant to see the result of you getting the car paths done how it turns out the cars driving on the left. This would mean be huge for UK/Ireland mods. I want to actually recreate my local bus route lol and recreate the towns and villages around by me but at the moment that's just dreams Most likely I'll of done that in real life before I was able to get around to do it in GTA Can't wait to see if there comes one day a GTA London mod. I sooo want to go bus driving and police patrolling in that Can't wait to see how this mod turns out Link to comment Share on other sites More sharing options...
stilldre Posted February 3, 2015 Author Share Posted February 3, 2015 (edited) Vegetation coming along, sorry but i'm working on a game and dosn't have time for hobby's that much anymore..One thing for sure i'll release it this month i hope! Edited February 3, 2015 by stilldre Saunders420 and nine30 2 Link to comment Share on other sites More sharing options...
nine30 Posted February 3, 2015 Share Posted February 3, 2015 Vegetation coming along, sorry but i'm working on a game and dosn't have time for hobby's that much anymore.. One thing for sure i'll release it this month i hope! we understand bro modding alone needs a lot of free time, its seems to be another amazing map by StillDRE hope you could release it this month GTA IV mods are not dead... Link to comment Share on other sites More sharing options...
stilldre Posted February 4, 2015 Author Share Posted February 4, 2015 Some more shots of more progress, still can't figure out how to get all trees spawn but this is most of them now are good.. we understand bro modding alone needs a lot of free time, ... GTA IV mods are not dead... Yes i'll try, and if they come to dead.. they will be revived in GTA V GamingDamned and dstyl 2 Link to comment Share on other sites More sharing options...
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