Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Summer Special
      2. The Diamond Casino Heist
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA 6

      1. St Andrews Cathedral
    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

The Hero

[REL|SA] Low quality shadows on every Visual fx quality setting

Recommended Posts

SilverRST

You have to right-click on the link and press Save as.

If you just click on the link, you'll just the gibberish text.

Edited by SilverRST
  • Like 1

Share this post


Link to post
Share on other sites
CML99

Ok, now I got it, thx.

Share this post


Link to post
Share on other sites
The Hero

Haha, probably MIME type problem on my server or so. Sorry about that, but I'm too lazy to fix this, just right click -> save as.

Share this post


Link to post
Share on other sites
Gramps

They don't show up on every surface.

Just need to change the flags in the IDE file.

 

DK once created a script for when he was working on converting IV to SA, that displayed on screen the model that the player was standing on. This script would help IMMENSELY for finding all the models that don't show the shadows.

 

Sounds like a good community project that we could all get involved in.

  • Like 1

Share this post


Link to post
Share on other sites
Reyks

@Up

 

Yeah but wouldn't it be easier to just create a script that forces this flag on all the models? Like that one Link created for the rain light reflections.

Share this post


Link to post
Share on other sites
Neddo

Can somebody show some pics of this mod?

Share this post


Link to post
Share on other sites
ric4rd094

Can somebody show some pics of this mod?

Here you go :)

As you can see, the dynamic shadows are disabled and repleaced with static counterparts as seen in PS2 version.

With Wesser's plugin you can increase the visibility distance of them.

 

Edit:

Some people say, that this increases FPS, because dynamic shadows can slow down game on older PCs.

And they can be acually better looking than dynamic ones ;D

Pics below in spoiler:

 

 

WOPc6vf.jpg

AHzftbc.jpg

 

fMpG0vG.jpg

 

 

Edited by ric4rd094
  • Like 3

Share this post


Link to post
Share on other sites
Silent

Yeah, this CAN improve performance as dynamic shadows for peds are quite performance hog and afaik shadows for vehicles/objects are even worse.

  • Like 3

Share this post


Link to post
Share on other sites
Gramps

@Up

 

Yeah but wouldn't it be easier to just create a script that forces this flag on all the models? Like that one Link created for the rain light reflections.

touché

But forcing it on ALL models does have its downsides though. For example

(To be fair to Link, the ASI was just a test, and he was requested to force it on all models)

 

And Link has already told me he cbf making this anyway

 

Share this post


Link to post
Share on other sites
El Dorado

HDish shadows for planes, peds and bikes, replace into particle.txd

 

6cisfQi.pngRypZU8A.pngRgLaAoL.png

  • Like 5

Share this post


Link to post
Share on other sites
Reyks

@format:c

 

From Overdose Effects nice! But sadly the helicopter one is missing, I tried making one but it looked really bad :p

 

@Gramps

 

Well that sucks, idk if it would cause such problems since they're different flags we would need to test them and see if something goes wrong (maybe we can persuade Link to do it against his will :p).

 

Your idea is not bad but honestly there's so many models that don't display those shadows, that I just can't imagine how much time it would take to fix'em all. But yeah do you still have such file that DK made?

 

EDIT: I honestly prefer to use the static(PS2) shadows over these dynamic ones, but I will be willing to help in this project, we will need a lot of people scanning the map anyways.

Edited by StrafeBolt

Share this post


Link to post
Share on other sites
TWIST_OF_HATE

I try use this low shadows mod, and at first it looks funnily, especially without Carl dynamic shadow, but even that better than weird stencil shadows from high settings. Only problem is low shadows loading from short distance ( traffic shadows, for example )

Share this post


Link to post
Share on other sites
ric4rd094

I try use this low shadows mod, and at first it looks funnily, especially without Carl dynamic shadow, but even that better than weird stencil shadows from high settings. Only problem is low shadows loading from short distance ( traffic shadows, for example )

http://gtaforums.com/topic/714017-fixes-improvements-to-vanilla-san-andreas/page-36?do=findComment&comment=1066477169

Share this post


Link to post
Share on other sites
Snoops27

Sometimes when using this plugin, I notice a faint dynamic shadow under the car when I turn

Share this post


Link to post
Share on other sites
Silent

Sometimes when using this plugin, I notice a faint dynamic shadow under the car when I turn

Not possible. It might be a second shadow from the pointlight.

  • Like 1

Share this post


Link to post
Share on other sites
The Hero

These are extra shadows, caused by extra lights, as Silent said. This is expected.

  • Like 1

Share this post


Link to post
Share on other sites
Snoops27

Ah yeah. Just checked without. Oddly never noticed before but do now :D

Share this post


Link to post
Share on other sites
SilverRST

 

It happens at night mostly near traffic lights :S it comes and disappears

 

 

 

I know this. Before this asi mod existed, I always had been playing GTA SA on Low FX settings and I noticed that all the time.

Nothing to worry about it, this is really the same as SA on Low FX.

Share this post


Link to post
Share on other sites
El Dorado

It's controlled by LightShd or PoleShd values on timecyc. Setting to zero will disable.

Edited by format c:
  • Like 1

Share this post


Link to post
Share on other sites
El Dorado

cutscenes shadows maybe?

  • Like 1

Share this post


Link to post
Share on other sites
SilverRST

What do you mean cutscene shadows? The shadow looks like that all the time and this is just from gameplay.

  • Like 1

Share this post


Link to post
Share on other sites
Reyks

I'm not sure if this can be fixed but whatever, take a look at the shadow under the car, it disappears as soon as CJ gets out. This happens only when on top of buildings.

 

 

EDIT: Also the shadows can be seem from under bridges.

Edited by StrafeBolt
  • Like 2

Share this post


Link to post
Share on other sites
Snoops27

Happens not only on buildings for me

Edited by snoops26

Share this post


Link to post
Share on other sites
uncaged

Oh, thanks god that bug is common :) I saw that too. For me it happens behind that brown church that on the crossroad to the right from the very beggining of the game.

Edited by uncaged

Share this post


Link to post
Share on other sites
Reyks

This looks like an missing IDE flag problem to me, I just don't understand why the shadow comes back when CJ enters the car.

Share this post


Link to post
Share on other sites
Neddo

Maybe everything CJ owns starts to have shadow lol

Share this post


Link to post
Share on other sites
Gramps

Maybe everything CJ owns starts to have shadow lol

But he's black .. he obviously stole it :p

  • Like 1

Share this post


Link to post
Share on other sites
Sam Lake

 

Maybe everything CJ owns starts to have shadow lol

But he's black .. he obviously stole it :p

 

8462fa4ba4159df56f1f8babd316a0a7.jpg

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.