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Sam Lake

Vice City - The Leftovers Fix

Recommended Posts

Neo Anderson

Wow, PC, Xbox, PS2 :panic: anyone confused yet? :p

 

Anyways lots of great fixes recently. I see we're including "improvements" now? I ask only cause I have many things I've done to my VC

that would fall into that category, billboards, signs, etc. Just wanted to check before adding any of them here.

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Mugetsuga

 

It's ONLY the window. Neo Anderson fixed this previously and it works on the leftover fixes. But when you combine the XBOX mod / leftover fixes, this window does not appear. I just fixed it. That's it. Nothing special Only difference between the windows is that you can see through them on the XBOX, while the PS2 is opaque.

 

I've never said anything about your fixes BeckermannDewitt, I was talking about the last update of the all in one pack.

Your fixes help people who use the xbox mod I have nothing to say.

 

 

Don't worry about this, you only download the pack when gets updated, also fixes from Tomasak, Neo Anderson, R4gN0r0K or I we will post as separate things and later will merge in the pack. With this you will be fine because our fixes is based into the original Vice City and not in the Xbox Mod. ;)

 

The fixes by Beckerman is based into the Xbox Mod, like the IDE files and the coordinates inside them, the TXDs includes some remade textures which looks very ugly ingame so their fixes probably is incompatible with the original game. Also Beckerman DON'T double post like a crazy, use the edit button. Damn.

 

It's just when I saw the room in the hotel with the bathroom and the poster near the bar I was like "What are this things are doing here ?".

After I had to open map editor to find the files that added this, that's why I asked about a new folder.

That apart it's a nice pack like always.

One thing, there is a reason you didn't add the sfx00048 for the manual install ?

I understand for not adding the complete sfx file, the pack would pass to 300MB, but just the sound should be fine no ?

Edited by Mugetsuga

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Inadequate

Removed because I broke the forum. :pp

Edited by inadequate
  • Like 1

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Neo Anderson

Some texture improvements

 

http://www.mediafire.com/download/2wvwwp96dsk4e4p/washmiamistrip4.txd

 

 

rSTeBFW.png

 

 

 

http://www.mediafire.com/download/2iadbcw438ppd7v/nbwtoolshp5.txd

 

 

scBFun2.png

 

 

 

http://www.mediafire.com/download/nq5yga9jl9o4r8y/washlandb.txd

 

 

AD0ONqS.png

 

 

 

http://www.mediafire.com/download/dlk7by94ej4gv9d/washnewbuild3.txd

 

 

vGJwyEM.png

 

 

 

http://www.mediafire.com/download/bbsq8arb0rl8q9w/washnewbuild24.txd

http://www.mediafire.com/download/5ykbw37kbal8obe/wshcrprkstuf.txd

wshcrprkstuf is for the same sign where you enter the carpark

 

 

DMrHNkC.png

 

 

 

2 of these improvements use files already fixed. I added my improvements to those files so nothing will be lost.

 

 

  • Like 6

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Kalvin

Nice forum break there, inadequate. :p

  • Like 3

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Inadequate

LOL, sorry Kalvin now is fixed. I broken the forum, you break mods.

  • Like 3

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B_Smiles

I always thought there was something very suspicious about the door style for these apartments :lol:

gta_vc_2015_07_05_11_17_10_540.png

 

Comparison:

doors.png

GET: http://ulozto.net/xotLQ6Za/apartmentdoors-zip

Edited by BeckermannDewitt
  • Like 5

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Inadequate

I found a very annoying bug, looks like more a tobj bug than texture but well f*ck, thanks R*. I'm trying fix it but after a lot of attempts... I f*cking can't, I'm very frustrated now, lol. Someone can help with this? Tomasak? :(

 

 

 

Day

Ct29XDe.jpg

Night

9bE8gjf.jpg

Day

SVrFcYw.jpg

Night

YjU7erF.jpg

 

 

 

Ubication

 

 

qG22wYO.jpg

 

 

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Sam Lake

Don't have access to pc, will look at maybe on Saturday

(You can't be as frustrated as me with docks31.dff :-D)

  • Like 1

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Inadequate

Thanks Neo, I will try and then I comment if works. :D

 

EDIT:

Well, works perfectly, now this still at night. That dark texture, I don't know why. :(

 

 

ehEu3z0.jpg

 

 

Edited by inadequate

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ALCAMJI

Anyone can tell which fixes are finally compatible with xbox mods? Im just downloading eckermannDewitt fixes, but i dont know if thew others dff work...

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Neo Anderson

Thanks Neo, I will try and then I comment if works. :D

 

EDIT:

Well, works perfectly, now this still at night. That dark texture, I don't know why. :(

 

 

ehEu3z0.jpg

 

 

You getting that after you installed the fix I posted? I've used this fix in all 3 copies of VC I have and I don't get that dark area. Open the IMG file and rebuild the archieve then check.

 

Sunshine Auto's texture improvement, signs inside, outside, the billboard and billboard down the road.

 

http://www.mediafire.com/download/ifsms5st9xfxb3a/sunshine+autos.7z

 

 

 

rtiwhXt.png

DnB6zVy.png

 

 

  • Like 1

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R4gN0r0K

not really a fix, isnt it?

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Inadequate

 

Thanks Neo, I will try and then I comment if works. :D

 

EDIT:

Well, works perfectly, now this still at night. That dark texture, I don't know why. :(

 

 

ehEu3z0.jpg

 

 

You getting that after you installed the fix I posted? I've used this fix in all 3 copies of VC I have and I don't get that dark area. Open the IMG file and rebuild the archieve then check.

 

Nevermind. Is working correctly now. :D

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Sam Lake

R* just love white color.

  • Like 1

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B_Smiles

Required fix for the yuka plant alpha in spad_build2, because Tomasak fixed the building

GET: http://ulozto.net/xHwyvZzx/spad-opac-zip

 

6pbn8jl0.png

left image by Tomasak

Edited by BeckermannDewitt
  • Like 1

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B_Smiles

Cleaned up fake entrance to lawyer office (no more visible pixeling)

gta_vc_2015_07_11_08_32_43_842.png

GET: http://ulozto.net/xhe5ZrfL/northbuild-zip

 

Carcols friendly flatbed, anyone?

f5f4sps1.jpg

GET: http://ulozto.net/xWYmNArQ/flatbed-zip

 

EDIT

Cleaned up dock cargoship (again, no more pixeling)

GET: http://ulozto.net/xumuUaZv/dkcargoshp-zip

Edited by B_Smiles
  • Like 1

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Sam Lake

Umm TJGM how it will be with the topic, have you talked to SpooferJahk about handing it out to someone else?

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TJGM

Umm TJGM how it will be with the topic, have you talked to SpooferJahk about handing it out to someone else?

I was expecting him to contact me after he seen my post, I guess not. I'll send him a PM.

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Jinx.

 

Umm TJGM how it will be with the topic, have you talked to SpooferJahk about handing it out to someone else?

I was expecting him to contact me after he seen my post, I guess not. I'll send him a PM.I doubt he checks this topic, like he did before. From what I know, he is too busy IRL.

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Mugetsuga

Pizza from Vice Point has the same problem as the one from Downtown :

 

b1pq9f1.jpg
gaQDm0t.jpg

 

 

It would be nice to correct the lighthouse and its beam :

od_lightbeam.dff :

PS2 :

 

UlafpPE.jpg

 

PC :

 

JrbT68N.jpg

 

When the beam face us, the interior of the beam is not visible.

PS2 :

 

tVJga0R.jpg

 

PC :

 

oHOeCSJ.jpg

 

When going through the beam, the vehicle is not visible.

 

od_lightext.dff :

PS2 :

 

qO88RiL.jpg

 

PC :

 

FPOWbBa.jpg

 

PS2 :

 

LLAZsZs.jpg

 

PC :

 

hCCyueE.jpg

 

The barriers are only visible from the exterior.

The beacon and beam are not visible through the glass.

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AtikiN

Lighthouse already fixed in Xbox Mod.

0_14716c_70c85719_L.png

0_14716d_d4bb2261_L.png

  • Like 1

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Mugetsuga

You're serious ?

Judging you said the same thing than last time, that means you didn't read it...

 

Not everyone uses the xbox mod, I'm one of them.

 

There's still room for improvements and be near the PS2 feel.

 

That can be a part of The Leftovers Fix too.

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B_Smiles

EDIT

Replace the old flatbed carcols line with this

flatbed, 2,0, 12,0, 22,0, 31,0, 37,0, 39,0, 45,0, 47,0, 49,0, 50,0, 51,0, 57,0, 59,0, 68,0, 9,88, 15,88, 20,88, 26,88, 29,88, 35,88

Edited by B_Smiles

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Voit Turyv

Never have I realised VC is so broken. :| Kudos to all the people who fix it. :D

Edited by Voit Turyv
  • Like 1

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