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The Hero

SkyGfx: PS2, Xbox and Mobile graphics for PC

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The Hero

Yeah, use the current version. I put a check back in that I disabled because it seemed coincidental to me.

 

EDIT: updated the rwconv.zip again, minor change in txdconv.

Edited by The Hero

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Ryadica926

yes, the game crash i converted the ps2 parachute.dff (which is a skinned dff) then when i enter the "Parachute into the target" test (in the pilot school), it just crash

EDIT: what is the change?

Edited by Surya926

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JSBOfficial

aztechas_5's fixed vehicles fixed the bug, it is highly recommended to use aztechas_5's fixes for this mod.

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Snoops27

fixed sunglasses please? :D or maybe try converting them from PS2 models

Edited by snoops26

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BMWSauberF1.08

aztechas_5's fixed vehicles fixed the bug, it is highly recommended to use aztechas_5's fixes for this mod.

I did a new version of the cscopcarla92

dff,now instead of converting it from the ps2,i used the ingame model,it's still not uploaded,though.

 

@snoops26 i fixed the first pair of glasses but i need to be sure that kam's scripts exported all the three clumps

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The Hero

Maybe we should make a new thread about this. I want to keep this about postfx and ps2refl. I'll make one later today where we can discuss my conversion programs, it's bugs, and PS2 DFFs and TXDs in general.

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Reyks

-nevermind-

Edited by StrafeBolt

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Jinx.

 

aztechas_5's fixed vehicles fixed the bug, it is highly recommended to use aztechas_5's fixes for this mod.

I did a new version of the cscopcarla92

dff,now instead of converting it from the ps2,i used the ingame model,it's still not uploaded,though.

 

@snoops26 i fixed the first pair of glasses but i need to be sure that kam's scripts exported all the three clumps

Does Kams can export multiple clumps? I can only export one...

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BMWSauberF1.08

i'm not sure about that and since neither zmodeler and seggaeman's plugin can export bones,i think you can do it only with kam's scripts

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Reyks

All vehicles with black windshield:

 

-Clover

-Esperanto

-Firetruck(with stairs)

-Hotknife

-Huntley

-Journey

-Solair

-Turismo

-Mr.Whoope

 

EDIT: With Az's vehicles ofc.

EDIT2: A few boats and trailers seem to not have reflections(uses pc version default specular).

Edited by StrafeBolt

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Nico712

white cars look too dark with reflection on, they aren't white anymore xd

 

ps2 reflections off:

 

102634368915892.jpg 2bc8d9368916049.jpg

 

 

ps2 reflections on:

 

4fc10c368915814.jpg 34bca6368915968.jpg

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Inadequate

^

New version: the material's surface properties are now handled correctly. This should match the PS2 lighting exactly now (darker license plates, darker cars in general, bright lights by default).

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The Hero

Are they brighter on the PS2? If not, not my problem.

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Gramps

People wanted it like the PS2, and then complained because its like the PS2.

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Silent

Next step - a new version of the low quality FX shadows mod which include improved dynamic shadows from PC!

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Claude_Lib

Improved in which way? Like what you did for VCSPC?

occ0nFu.jpg

Edited by Claude Liberty

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Edgrd

Next step - a new version of the low quality FX shadows mod which include improved dynamic shadows from PC!

you're not joking right ? because if its true , then...

 

ITS EPIC

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Silent

Improved in which way? Like what you did for VCSPC?

No, improved by unlocking amazing stencil shadows!

 

Note - does not work for all vehicles and it's quite buggy.

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Claude_Lib

I don't get it. Wasn't the main point of that ASI to disable them? And now your bring them back? Anyway, no teaser or something?

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Silent

joke

 

 

 

 

 

 

 

 

 

your head

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SilverRST

I have never seen a completely white car in the PS2 game but tbh, I couldn't care less:

2c09a5369167708.jpg

 

For some reason the glass of the headlights lost its alpha with the latest ps2refl.

The model itself remains untouched.

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Reyks

I have never seen a completely white car in the PS2 game but tbh, I couldn't care less:

 

-snip-

 

For some reason the glass of the headlights lost its alpha with the latest ps2refl.

The model itself remains untouched.

Same problem with a few of Az's vehicles but in his case it's only the windshields, I wonder why this happens, it was fine before.

Edited by StrafeBolt

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The Hero

Can you give me a DFF where this happens so I can check what the problem is?

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Reyks

Yeah any of these vehicles in Az's Fixed Vehicles thread:

 

-Clover

-Esperanto

-Firetruck(with stairs)

-Hotknife

-Huntley

-Journey

-Solair

-Turismo

-Mr.Whoope

Edited by StrafeBolt

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The Hero

Fixed, see new version.

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SilverRST

Thanks a lot. It works.

 

But damn, I just can't believe how black plastic has now the right reflections and no more the ugly plain black specular highlight.

Just only notice the black parts where it's supposed to have reflections:

f13321369196941.jpg

 

And now this:

112_0703_05z%2B2007_lamborghini_murciela

 

Before ps2refl, look at this ugly black with just specular highlight:

3aac26322793034.jpg

 

What a difference! :D

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Reyks

Thanks man, you're awesome! :lol:

 

opc6l41.png

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what's my name

Fixed, see new version.

 

where's the link? you dont update the first page.

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Claude_Lib

Because the URL stays the same, duh.

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