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SkyGfx: PS2, Xbox and Mobile graphics for PC


The Hero
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SkyGfx (Sky is name of Renderware for the PS2, any semblance to the actual sky is purely accidental) brings accurate PS2 and Xbox graphics to the PC version of San Andreas, Vice City and III  

Xbox-like code is implemented and seems to be working perfectly finally!!

Version 3.1 turned out to be bigger than I had thought. See OP for the link to the release. The first two inis are PS2 and PC like config as before. The third ini has some custom settings like the ne

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El Dorado

Btw, I'm not sure if this is right or do I have to edit some settings?:

http://i.imgur.com/HaAtY1I.jpg

 

I'm talking about the blades. You can see of them, one is the blurried and other just normal.

 

dualPassVehicle=0. It's 1 by default.

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SilverRST

 

Btw, I'm not sure if this is right or do I have to edit some settings?:

http://i.imgur.com/HaAtY1I.jpg

 

I'm talking about the blades. You can see of them, one is the blurried and other just normal.

 

dualPassVehicle=0. It's 1 by default.

 

Thanks. I tried and it works. I thought it either have to be one of those dualpasses.

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both hospital and jefferson alleyway - OK

 

 

1bc11ba53eadt.jpg

71274b54eb83t.jpg

bef48b61d30dt.jpg

5d604e52928dt.jpg

a258fc93264ct.jpg

 

 

Thanks. Definitely my savegame has an issue. :/

 

If it's important - I have an old usual savegame, didn't start new game etc.

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The Hero

We found out this...

Btw, I'm not sure if this is right or do I have to edit some settings?:

http://i.imgur.com/HaAtY1I.jpg

 

I'm talking about the blades. You can see of them, one is the blurried and other just normal.

....is caused by the dff. Use my converted ps2 dff (see link in signature) and it looks correctly.

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Amazing, amazing work Hero, this and SilentPatch is a MUST HAVE for III, Vice City and San Andreas.

Edited by gts.
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The Hero

Well, i figured some people like the shadows and might be wondering why they are so primitive. And since it says in the ini the default is the HQ shadows are not disabled, i changed the ini. Same goes for clouds. I think some people are less purist than i am :D

Edited by The Hero
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SilverRST

 

both hospital and jefferson alleyway - OK

 

 

1bc11ba53eadt.jpg

71274b54eb83t.jpg

bef48b61d30dt.jpg

5d604e52928dt.jpg

a258fc93264ct.jpg

 

 

Thanks. Definitely my savegame has an issue. :/

 

Hospital aren't working for me too. I use spaceeinstein's All in One mod.

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Ped paths...so good... thank you Silent and The Hero ! :cry:

 

Well, PS2 seems mostly done now, no? Haven't looked at night- and thermal vision in SA yet though, are they still different? What about parked cars (see SilentPatch thread)? What's the problem with these? What else is missing still?

Thermal goggles :

PC without SkyGfx :

 

nKr6QEX.png
4VD3bb7.png

 

 

PS2/PCSX2 :

 

SJsUL3L.png
p2aNifL.png

 

 

PC with SkyGfx :

 

yrXqKzi.png
opkoOEo.png

 

 

Maybe the only thing missing is the blur effect, most of the things are fixed with SkyGfx, before you could use them like night vision.

 

Night vision goggles are fine, nothing changed between PS2 and PC.

 

Wave effect :

PS2/PCSX2 :

 

lkGW4cv.png

 

 

PC :

 

iZjWVwc.png

 

 

On PS2, there was a wave effect but on PC we have a square.

Junior_Djjr did a cleo to disable the square but maybe that can be restored.

 

Light effect :

PS2/PCSX2 :

 

HBTIiiD.png

 

 

PC :

 

UFls4gA.png

 

 

In Jizzy's club The Pleasure Dome, there are light effects on these walls on PS2 but not on PC.

 

And thank you for restoring the fog, not only in the night clubs but also in Jizzy's club and at the entrance of the Four Dragons Casino the fog is restored. Really thank you ! :colgate::^:

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El Dorado

If I'm not mistaken, Jizzy's club lights is a dff issue

 

And I didn't knew about the water...

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SilverRST

Seriously, what the F*CK was R* thinking when they were creating that thermal vision???

Were they THAT drunk?? Did they smoked a whole pool of pot to f*ck up the thermal vision THAT BAD?!

Man, they really must have smoked radioactivated pot! Just like the radioactivated grass.

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In Jizzy's club The Pleasure Dome, there are light effects on these walls on PS2 but not on PC.

 

And thank you for restoring the fog, not only in the night clubs but also in Jizzy's club and at the entrance of the Four Dragons Casino the fog is restored. Really thank you ! :colgate::^:

I was about to post about those light effects actually, if it's really a .dff bug, can someone with access to ps2 files convert it plz?

 

The fog is also restored in Ryder's house lol.

 

On PS2, there was a wave effect but on PC we have a square.

Junior_Djjr did a cleo to disable the square but maybe that can be restored.

That cleo also disables the waves visual effect.

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El Dorado

And in today's lesson, we discovered that grass in the desert is f*cking hot at night

 

ufRu1yF.jpg

 

But it seems to me, radiosity isn't applied when using these goggles...

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The Hero

And in today's lesson, we discovered that grass in the desert is f*cking hot at night

 

But it seems to me, radiosity isn't applied when using these goggles...

Yeah, that should certainly be fixed. It can't be that hard.

 

EDIT: III VC Xbox vehicles for PC are done: http://gtaforums.com/topic/759642-sarel-ps2-vehicles-for-pc/

Edited by The Hero
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Inadequate

FOR ALL THOSE WHO AREN'T WORKING SOME PATHS, LIKE IN LOS SANTOS, IDLEWOOD, HOSPITAL. TRY REMOVING ALL CLEO SCRIPTS AND TEST WHICH SCRIPT IS BAD WRITTEN, IN MY CASE WAS THAT, NOW ALL PATHS WORKS CORRECTLY. ;)

 

 

In Jizzy's club The Pleasure Dome, there are light effects on these walls on PS2 but not on PC.

 

And thank you for restoring the fog, not only in the night clubs but also in Jizzy's club and at the entrance of the Four Dragons Casino the fog is restored. Really thank you ! :colgate::^:

I was about to post about those light effects actually, if it's really a .dff bug, can someone with access to ps2 files convert it plz?

If someone convert that Jizzy's club dff from PS2, can convert this one too: vgsn_frntneon_nt.dff

Actually fixes the strip club letter in Old Strip, Las Venturas. I have them but the lights of casinos in that part, doesn't work.

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SilverRST

FOR ALL THOSE WHO AREN'T WORKING SOME PATHS, LIKE IN LOS SANTOS, IDLEWOOD, HOSPITAL. TRY REMOVING ALL CLEO SCRIPTS AND TEST WHICH SCRIPT IS BAD WRITTEN, IN MY CASE WAS THAT, NOW ALL PATHS WORKS CORRECTLY. ;)

 

 

In Jizzy's club The Pleasure Dome, there are light effects on these walls on PS2 but not on PC.

 

And thank you for restoring the fog, not only in the night clubs but also in Jizzy's club and at the entrance of the Four Dragons Casino the fog is restored. Really thank you ! :colgate::^:

I was about to post about those light effects actually, if it's really a .dff bug, can someone with access to ps2 files convert it plz?

If someone convert that Jizzy's club dff from PS2, can convert this one too: vgsn_frntneon_nt.dff

Actually fixes the strip club letter in Old Strip, Las Venturas. I have them but the lights of casinos in that part, doesn't work.

I don't use ipl scripts except it's LoadAllBinairyIPL from p2dfx. And you?

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SilverRST

 

I don't use ipl scripts except it's LoadAllBinairyIPL from p2dfx. And you?

Was this script, now I will miss all those people of that party. :(

 

Holy dickballs, you're right! I used a scripts which gives those sh*tty OG gangsters better aim and shooting skills!

Oh well, it can't be helpen, next time they'll have to save their own asses. It's not my business lol

 

It's this:

http://gtaforums.com/topic/816228-group-adjustment-better-gang-member-stats/

Edited by SilverRST
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I, I live among the creatures of the night, I haven't got the will to try and fight.

I must believe in something so I'l make myself believe, that this night will never go. Oh ooh Oh, Oh ooh Oh..

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El Dorado

Thick foggy nights in San Fierro, just walk near a lamppost

 

 

Just look at this, this is absolutely gorgeous!

 

FttLhU8.jpg

Edited by El Dorado
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