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SkyGfx: PS2, Xbox and Mobile graphics for PC


The Hero
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SkyGfx (Sky is name of Renderware for the PS2, any semblance to the actual sky is purely accidental) brings accurate PS2 and Xbox graphics to the PC version of San Andreas, Vice City and III  

Xbox-like code is implemented and seems to be working perfectly finally!!

Version 3.1 turned out to be bigger than I had thought. See OP for the link to the release. The first two inis are PS2 and PC like config as before. The third ini has some custom settings like the ne

Recommended Posts

el_blizzzard

After Installing this, my Gta laggs and i get Fps drops . Playing Samp please help i want only reflection, but when i install my game is lagging. 

 

my cpu is ryzen 3600 and Gpu Gtx1660 Super, so something with that mod

  • KEKW 2
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I haven't read the code but my impression has been that they disappear when they should be fully visible (not clipped) but are there if they're clipped.

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Posted (edited)
On 3/1/2015 at 7:00 AM, _CP_ said:

It doesn't happen to me, but I guess it is a problem with flag "Exclude surface from culling" for this object.

Try this in vegasN.IDE

 

 

 


7244, vgnpolicecparkug, vgndwntwn1, 100, 0

That's not it, wait a sec.

 

Download this and replace in gta3.img/use it in ModLoader:

https://dl.dropboxusercontent.com/u/8683955/GTA%20related%20content/vegasn_stream8.ipl

Link's dead. Can anybody reupload the fixed map with new link? 

Edited by NoReplys
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LolPacino

works fine af in sanandreas

but i havent been able to get the settings which require d3d9 to run in vicecity like neo etc

can anyone help how to do it?

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Is it possible to make SkyGfx run in the game like this

VHS effect would be very cool for gta sa.

There's a mod like that for gta vc already too.

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Looks like having the brightness turned down on settings weakened the color filter or vice versa on VC... This mod also has a weird effects with the brightness change, mainly on transition when you enter or starting a mission. Whenever a transition starts to dark, the color filter starts to weakened.

Spoiler

 

 

 

 


Also when turning on YcBcr, there's a bug with the border on almost every cutscenes, from start/end. It'll be great to have a configuration that disables brightness/ gamma slider just like SkyGfx SA on the next update.

Spoiler

CAk9ah2.png

 

Also if you want the original water drop, just type "-1" on neoWaterDrops. If someone already reported this then sorry.

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JackGamer

When i start the game i always need to change the colour filter, i modify the .ini but it doesn't help

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The Lucky Mole
7 hours ago, JackGamer said:

When i start the game i always need to change the colour filter, i modify the .ini but it doesn't help

What do you mean? Sounds like the mod is not installed correctly.

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JackGamer
9 hours ago, The Lucky Mole said:

What do you mean? Sounds like the mod is not installed correctly.

i use the mobile filter that i put in the skygfx.ini but every time i started the game the filter is in ps2

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The Lucky Mole
Posted (edited)
4 hours ago, JackGamer said:

i use the mobile filter that i put in the skygfx.ini but every time i started the game the filter is in ps2

Maybe a typo in the INI? It needs to be "Mobile".

Edited by The Lucky Mole
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On 3/1/2015 at 7:00 AM, _CP_ said:

It doesn't happen to me, but I guess it is a problem with flag "Exclude surface from culling" for this object.

Try this in vegasN.IDE

 

 

 

7244, vgnpolicecparkug, vgndwntwn1, 100, 0

That's not it, wait a sec.

 

Download this and replace in gta3.img/use it in ModLoader:

https://dl.dropboxusercontent.com/u/8683955/GTA%20related%20content/vegasn_stream8.ipl

Fix reuploaded with new link (_CP_):

https://www95.zippyshare.com/v/FScPbLgH/file.html

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JackGamer
4 hours ago, The Lucky Mole said:

Maybe a typo in the INI? It needs to be "Mobile".

I wrote it correctly but it happens

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The Lucky Mole
5 hours ago, JackGamer said:

I wrote it correctly but it happens

Try downloading the latest version from skygfx.rockstarvision.com.

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JackGamer
7 hours ago, The Lucky Mole said:

Try downloading the latest version from skygfx.rockstarvision.com.

I use the latest version

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The Lucky Mole
5 hours ago, JackGamer said:

I use the latest version

This website includes the latest development version which doesn't exist on GitHub. Always worth trying that one. Also, did you try on a clean game?

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Posted (edited)
On 5/2/2021 at 9:30 AM, ChengizVlad09 said:

Quick question; I know bottom clouds are " broken " on PS2 version - as stated inside the SkyGfx.ini - but are they completely like that or do they sporadically appear from time to time? Been watching some video on YT where dude is playing SA on the original PS2 hardware and you can clearly spot the bottom clouds there.

 

Here it is:

 

Spoiler

ytvL4dg.jpg

 

Quoting this from a week ago literally, but indeed those clouds are present on PS2. I've seen them various times.

Edited by Inadequate
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On 5/9/2021 at 9:18 AM, The Lucky Mole said:

This website includes the latest development version which doesn't exist on GitHub. Always worth trying that one. Also, did you try on a clean game?

I actually did upload it to github finally

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The Lucky Mole
10 hours ago, The Hero said:

I actually did upload it to github finally

Oh, nice!

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On 5/9/2021 at 8:18 AM, The Lucky Mole said:

This website includes the latest development version which doesn't exist on GitHub. Always worth trying that one. Also, did you try on a clean game?

i use the 3.0b version, still the same

Any fix?

https://imgur.com/gallery/ypnKy0f

 

1 hour ago, JackGamer said:

i use the 3.0b version, still the same

Any fix?

https://imgur.com/gallery/ypnKy0f

Another

https://imgur.com/gallery/Q3NrJ17

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can anyone run this mod with the leftlovers or from 0?

 

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Posted (edited)
11 hours ago, JackGamer said:

i use the 3.0b version, still the same

Any fix?

https://imgur.com/gallery/ypnKy0f

 

Another

https://imgur.com/gallery/Q3NrJ17

You're playing on an older save game. When you have map modifications you cannot use older saves or that happens.

The construction site, the Haitian factory and the mall are usually bugged out. Start a new game.

Edited by Garpown
fix some mistakes
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11 hours ago, Garpown said:

You're playing on an older save game. When you have map modifications you cannot use older saves or that happens.

The construction site, the Haitian factory and the mall are usually bugged out. Start a new game.

I did that but still happen somethimes

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On 02/05/2021 at 9:19 PM, el_blizzzard said:

After Installing this, my Gta laggs and i get Fps drops . Playing Samp please help i want only reflection, but when i install my game is lagging. 

 

my cpu is ryzen 3600 and Gpu Gtx1660 Super, so something with that mod

disable dual pass maybe?

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The80sBoi

Ok i have 2 problems first of all trails just darkens the game and has this weird texture whenever im driving a car and second When it rains bubbles don't have transparency
https://imgur.com/a/zEil7Fj (Haven't posted a screen of the rain but i'll do it later)

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Posted (edited)

I've faced exactly this problem few years ago, unfortunately I don't remember what was the cause, but problem was solved after updating everything to last ver and using sharptrails plugin

Edited by Marsi4eg
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22 hours ago, Marsi4eg said:

I've faced exactly this problem few years ago, unfortunately I don't remember what was the cause, but problem was solved after updating everything to last ver and using sharptrails plugin

What problem?

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7 minutes ago, JackGamer said:

What problem?

Obviously, the one described in previous post

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  • 2 weeks later...
Posted (edited)

Is it normal when using SkyGFX ? Because vegetation seem a little too bright at night.

With SkyGFX

gta_sa_2021_05_25_14_32_30_618

Without SkyGFX

gta_sa_2021_05_25_14_30_03_237

 

Edited by NVT90
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Your modded vegetation isn't compatible with ps2-like config, ps2 building pipe I guess, so not skygfx's fault. Use pc config if you want to use such mods

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