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The Hero

SkyGfx: PS2 and Xbox graphics for PC

Recommended Posts

Snowshoe

 

Culpable11: Are you trying to use SAMP with them enabled?

of course ? what kind of question is that

 

Use modloader for your timecyc or look up a thing called CustomSAA2.

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Inadequate

PS2 or PC?...

LrsSoKo.png

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ThirteenAG

PS2 or PC?...

SNES Mini.

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Pottatto

 

of course ? what kind of question is that

LOL. That will be your problem then. SAMP is a sh*thole, they doesn't support most used mods, and that's MAYBE the reason behind that the raindrops aren't working for you. Try reading the main post to find a possible solution to SAMP and his poor mod support.

 

The raindrops work perfectly for me on SAMP.

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Pottatto

Also, what's a good value to set the Neo reflection and shiness intensity? Or should I just leave it on default?

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LaDiDa

2048 envmapsize, others at default looks great.

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tbmny

Is there any way to prevent the sun effects from turning off? If the camera is not directly looking at the sun, or it's even being slightly obstructed (like below) all the effects turn off.

 

UGiIa6z.gif

Edited by tbmny

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Silent

Funny... usually people request the opposite :breadfish:

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Dash Shack

Is there any way to prevent the sun effects from turning off? If the camera is not directly looking at the sun, or it's even being slightly obstructed (like below) all the effects turn off.

 

UGiIa6z.gif

You can use Mod MixSets to disable sun and the effects of the sun, you can also turn off heat haze effect too.

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Marsi4eg

He's asking how to prevent sun effects from turning off and you wrote how to turn them off?

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_CP_

You get D for comprehension reading.

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Killersnake

So I finally got around trying this mod after hearing xbox shaders been ported over and realize that reflections reflects everything even peds and cars.

mJcIfKN.png

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George Costanza

dude update your widescreen fix and install silentpatch. (and preferably install skin and bones mod too :D)

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Inadequate

What's wrong with his WS fix? :O

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George Costanza

can't you see those streched radar icons?

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SilverRST

can't you see those streched radar icons?

Stretched radar? Which stretched radar?? All I see is an egg!

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Killersnake

can't you see those streched radar icons?

 

Its not streched... Its just low resolution also this is going off topic now...

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ult1matum

Can somebody help me out with setting up the .ini file to get reflections like on these screenshots taken by The Hero

https://imgur.com/HIJz4K6

Edited by ult1matum

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LaDiDa

Can somebody help me out with setting up the .ini file to get reflections like on these screenshots taken by The Hero

 

https://imgur.com/HIJz4K6

Aren't those the now removed VCS-ish reflections (in other words you can't get those anymore)?

 

If so just use the "Neo" pipeline with envmapsize 1024/2048 (or even higher if you feel like it) and leave the other settings default, should look about the same.

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zanesix

But doesn't it make everything super blue when you do that?

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Ash_735

Those are the photos I took to show off Neo :p Here's the settings I used:

 

 

neoEnvMapSize=1024 ; Size of the reflection map used for Neo car reflections (rounded up to next power of 2).

neoShininess=0.75 ; Neo reflection intensity

neoSpecularity=2.5 ; Neo specular light intensity

 

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ult1matum

Those are the photos I took to show off Neo :p Here's the settings I used:

 

 

neoEnvMapSize=1024 ; Size of the reflection map used for Neo car reflections (rounded up to next power of 2).

neoShininess=0.75 ; Neo reflection intensity

neoSpecularity=2.5 ; Neo specular light intensity

 

Thank you for responding!

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The Hero

Been working on the water in VC since yesterday. I think it looks fine now:

ps2water.png

ps2water2.png

 

Will release a new version soon (after QA :D)

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TWIST_OF_HATE

VC PS2 water ?

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M0rk

is it possible to give vc mipmaps? it seems to lack them

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iiCriminnaaL 49

I remember seeing some screenshots that The Hero posted about previews of the graphics, I could see his marker in the beginning of the game almost purple rather than blue.

 

How to make my markers emulate the PS2's colors? I have full blue markers (talking about arrow markers), while they're supposed to be almost purple. So, is it the txd that I'm using or some settings in SkyGfx to get that? And if it was because of diamond.txd, which one should I use?

 

Thanks in advance. (btw, nice update, color correction is amazing!)

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Marsi4eg

VC PS2 water ?

Never seen it so blue on PS2 but seen that water on some pre-release screenshots

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The Hero

The difference is the water texture!

PS2:

waterclear256_ps2.png

PC:

waterclear256_pc.png

Another file from the PC version, most likely used in the beta screenshots (and also used in the screens above)

waterclear256_hq.png

 

You can get my particle.txd here: http://aap.papnet.eu/gta/files/particle_vc.txd

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gts.

Been working on the water in VC since yesterday. I think it looks fine now:

ps2water.png

Whoa, looks like one of those early screenshots from gouranga. Amazing!

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