GTA_fear Posted August 15, 2015 Share Posted August 15, 2015 Honestly, the grip gameplay actually looks good. Thank God. Drift races still look stupid and annoying, though. But even if I'm not buying the game, I'm glad that I've finally seen the grip option in action and that it actually seems decent. Link to comment Share on other sites More sharing options...
iNero Posted August 15, 2015 Author Share Posted August 15, 2015 I dont know about the drifting. Looks a bit weird. (the physics I mean) Actually all of the drift gameplays I saw from numerous YT Motorsport Gamers were not that good. I know it takes some time to get used to it, but it seemed impossible to chain drifts. Also most of the time the turns when drifting were way too sharp. I hope they will adjust it a bit upon release. Link to comment Share on other sites More sharing options...
TheMcSame Posted August 15, 2015 Share Posted August 15, 2015 Doesn't look bad but I wouldn't be surprised to see one having a large advantage over the other in multiplayer races.. Link to comment Share on other sites More sharing options...
Heists Posted August 15, 2015 Share Posted August 15, 2015 Doesn't look bad but I wouldn't be surprised to see one having a large advantage over the other in multiplayer races.. To be honest with you, almost everyone is crap so it probably won't make much of a difference lol Link to comment Share on other sites More sharing options...
iNero Posted August 15, 2015 Author Share Posted August 15, 2015 Gnocchi Flip Flops 1 Link to comment Share on other sites More sharing options...
AztecaEh Posted August 15, 2015 Share Posted August 15, 2015 this picture is old . but some people maybe did not know Link to comment Share on other sites More sharing options...
Flachbau Posted August 15, 2015 Share Posted August 15, 2015 Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. BS_BlackScout 1 Link to comment Share on other sites More sharing options...
iNero Posted August 15, 2015 Author Share Posted August 15, 2015 Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. I think they said twice the map of Rivals. But I havent played Rivals so I dont know how big it was. ¯\_(ツ)_/¯ Link to comment Share on other sites More sharing options...
Sunrise Driver Posted August 15, 2015 Share Posted August 15, 2015 (edited) What's wrong with me? You realise I never once said I'm for the always Online crap, I was just defending the social stuff which that guy said ruined the game for him when it obviously wouldn't if he had a brain cell. You'll have a career in foreign relations and diplomacy. It's not like it ruined the game for me but chances of getting old-school-like street racing game are close to 0 now. Obviously this NFS may be the best since Carbon but no match to Underground/Midnight Club games (or even Carbon/SRS) for sure. Edited August 15, 2015 by Street Mix Link to comment Share on other sites More sharing options...
Dnero Posted August 15, 2015 Share Posted August 15, 2015 Obviously this NFS may be the best since Carbon but no match to Underground/Midnight Club games (or even Carbon/SRS) for sure. Honestly, at this point (after seeing those gameplay videos) I'll be alright with that. Don't think anything would match U2, the game being similar to Carbon is enough for me. Sunrise Driver and Heists 2 Link to comment Share on other sites More sharing options...
einjzmolf Posted August 15, 2015 Share Posted August 15, 2015 Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. I think they said twice the map of Rivals. But I havent played Rivals so I dont know how big it was. ¯\_(ツ)_/¯ 16x16km So.. 32x32km is what we should expect. That's large. Link to comment Share on other sites More sharing options...
Gnocchi Flip Flops Posted August 15, 2015 Share Posted August 15, 2015 Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. I think they said twice the map of Rivals. But I havent played Rivals so I dont know how big it was. ¯\_(ツ)_/¯ 16x16km So.. 32x32km is what we should expect. That's large. That's pretty freakin' big. Anyways, probably won't pick this game up til Christmas. Looks like it'll be way better than Rivals which was kind of disappointing. Link to comment Share on other sites More sharing options...
Flachbau Posted August 16, 2015 Share Posted August 16, 2015 Gnocchi Flip Flops 1 Link to comment Share on other sites More sharing options...
MyName'sJeff Posted August 16, 2015 Share Posted August 16, 2015 (edited) Physics look like absolute sh*t. Not to mention they couldn't even make the Mustang sound like a Mustang or even ANY car sound right ffs and the atmosphere is dead. This is NOTHING like Underground or even Carbon. Edited August 16, 2015 by MyName'sJeff Link to comment Share on other sites More sharing options...
BS_BlackScout Posted August 16, 2015 Share Posted August 16, 2015 (edited) Am I the only one concerned by those ghosttown streets? I know it's not supposed to be filled with cars due to the time and to facilitate the driving but... Damn, it feels way too empty. No, I'm not hating over the game because of this. I'm mostly satisfied and surprised with it, unlike many on the Internet. Edited August 16, 2015 by TrustedInstaller Link to comment Share on other sites More sharing options...
einjzmolf Posted August 16, 2015 Share Posted August 16, 2015 It's still in alpha. Sounds and traffic are certainly not final, as they require optimization. GTA-Wise Guy said the later build they got to watch a bit of looked alot better, so take from that what you will. Link to comment Share on other sites More sharing options...
combustion Posted August 16, 2015 Share Posted August 16, 2015 This seems a positive game, too bad EA Black Box isn't alive to see this game/ Link to comment Share on other sites More sharing options...
Sunrise Driver Posted August 16, 2015 Share Posted August 16, 2015 This seems a positive game, too bad EA Black Box isn't alive to see this game/ Too bad they're not developing this. Link to comment Share on other sites More sharing options...
Landotel Posted August 16, 2015 Share Posted August 16, 2015 Too bad Black Box is not developing Skate franchise and the Need For Speed franchise. RIP Black Box, EA screwed you over. Link to comment Share on other sites More sharing options...
GTA_fear Posted August 16, 2015 Share Posted August 16, 2015 (edited) Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. I think they said twice the map of Rivals. But I havent played Rivals so I dont know how big it was. ¯\_(ツ)_/¯ 16x16km So.. 32x32km is what we should expect. That's large. That's pretty freakin' big. Anyways, probably won't pick this game up til Christmas. Looks like it'll be way better than Rivals which was kind of disappointing. Actually, no, 32x32 is four times bigger than 16x16. So 22.627417x22.627417 is what you should expect. Edited August 16, 2015 by GTA_fear Link to comment Share on other sites More sharing options...
ELGBAiZ Posted August 16, 2015 Share Posted August 16, 2015 things that bothers me: everything is wet all the time, only rain physics while drifting Link to comment Share on other sites More sharing options...
einjzmolf Posted August 16, 2015 Share Posted August 16, 2015 Makes you wonder how large the map really is.. I mean from what we've seen, it's only a city, but I hope there's a bunch of winding roads in the distance. I think they said twice the map of Rivals. But I havent played Rivals so I dont know how big it was. ¯\_(ツ)_/¯ 16x16km So.. 32x32km is what we should expect. That's large. That's pretty freakin' big. Anyways, probably won't pick this game up til Christmas. Looks like it'll be way better than Rivals which was kind of disappointing. Actually, no, 32x32 is four times bigger than 16x16. So 22.627417x22.627417 is what you should expect.Lol wow, i forgot to mathematics. Thanks professor Link to comment Share on other sites More sharing options...
LightningLord Posted August 16, 2015 Share Posted August 16, 2015 (edited) I'm really liking the car list and modifications. I was surprised at the mod options for the 180SX. I've never seen facelift modifications in a game. And I'm glad there's the option to mess around with the tuning options. It all seems pretty promising. Can't wait for the full game to release. ^_^ Edited August 16, 2015 by LightningLord Link to comment Share on other sites More sharing options...
iNero Posted August 16, 2015 Author Share Posted August 16, 2015 Yea. The only things that bother me rn are the drift physics and that the controlls seem to be a bit too responsive even for an arcade racer. But I think those are things that can easily be adjusted till release. I hear alot of complains about the physics so there is a chance that they might change it. LightningLord 1 Link to comment Share on other sites More sharing options...
LightningLord Posted August 16, 2015 Share Posted August 16, 2015 (edited) Yea. The only things that bother me rn are the drift physics and that the controlls seem to be a bit too responsive even for an arcade racer. But I think those are things that can easily be adjusted till release. I hear alot of complains about the physics so there is a chance that they might change it. Agreed. The car physics seem a bit off. The game seems to immediately put you into a drift, which can be pretty annoying. Usually, when drifting cars, going into a drift is expected, but the game seems to throw players into the middle of a drift the second they wish to drift, and cars tuned for grip seem to be as responsive and grippy as F1 cars, if not more. I'm not saying it's all bad since some older arcade racing games were like that, and it does have a bit of nostalgic feel, at least to me, but having the physics change to be a bit more realistic wouldn't be too bad. Edited August 16, 2015 by LightningLord Link to comment Share on other sites More sharing options...
Heists Posted August 16, 2015 Share Posted August 16, 2015 Yea. The only things that bother me rn are the drift physics and that the controlls seem to be a bit too responsive even for an arcade racer. But I think those are things that can easily be adjusted till release. I hear alot of complains about the physics so there is a chance that they might change it. Agreed. The car physics seem a bit off. The game seems to immediately put you into a drift, which can be pretty annoying. Usually, when drifting cars, going into a drift is expected, but the game seems to throw players into the middle of a drift the second they wish to drift, and cars tuned for grip seem to be as responsive and grippy as F1 cars, if not more. I'm not saying it's all bad since some older arcade racing games were like that, and it does have a bit of nostalgic feel, at least to me, but having the physics change to be a bit more realistic wouldn't be too bad. I'm getting the nostalgia feeling too, and it's just from random trailers and small bits of gameplay. I wonder what he full game will be like in this sense! LightningLord 1 Link to comment Share on other sites More sharing options...
iNero Posted August 16, 2015 Author Share Posted August 16, 2015 Alright. Just the proof. BS_BlackScout and Heists 2 Link to comment Share on other sites More sharing options...
Heists Posted August 16, 2015 Share Posted August 16, 2015 (edited) I never played Rivals so could anyone give a rough estimate to how big it's map was to Fair Haven in MS"12 or Carbon? I don't understand how big it actually is due to not playing Rivals. Edited August 16, 2015 by Heists Link to comment Share on other sites More sharing options...
TheMcSame Posted August 16, 2015 Share Posted August 16, 2015 I never played Rivals so could anyone give a rough estimate to how big it's map was to Fair Haven in MS"12 or Carbon? I don't understand how big it actually is due to not playing Rivals. Comparing two different maps by size is pretty stupid if you ask me. Big maps can feel very small and vice versa. Great examples being GTA SA and GTA V. Link to comment Share on other sites More sharing options...
L0SS4NT0SK1LL3RV Posted August 16, 2015 Share Posted August 16, 2015 Since it's an always online game, do we need Xbox Live Gold or PS Plus to play it? Link to comment Share on other sites More sharing options...
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