B Dawg Posted February 22, 2015 Share Posted February 22, 2015 Its your console gamers fault for games getting downgrades. Not all console gamers want downgrades, and I'm sure there are people on PC who want easy/dumbed down sh*t too. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067006764 Share on other sites More sharing options...
toybasher Posted February 22, 2015 Share Posted February 22, 2015 I can confirm car damage is worse in ps4 then ps3. The doors and roof does not deform even after severe damage. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067006902 Share on other sites More sharing options...
CarlitoDorito Posted February 22, 2015 Share Posted February 22, 2015 The one thing that isn't better on current gen is the car damage. The front and back deform, it looks better too, the way metal warps and dents, scratches are better, but the roof and sides are now made of some indestructible metal. If the sides and roof did deform it would look so good! I miss crushing cars with tanks It's because of FP mode, not consoles. Evan-KCR 1 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067006939 Share on other sites More sharing options...
Sussus Amongus Posted February 22, 2015 Share Posted February 22, 2015 Op must have used a 100% armored car. The damage is WAY better on PS4 than last gen consolea. I can confirm. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007160 Share on other sites More sharing options...
RatedRviper Posted February 22, 2015 Share Posted February 22, 2015 What do you think when PC version releases will there be mod that GTA V has damage system of GTA IV?? Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007269 Share on other sites More sharing options...
sparky66 Posted February 22, 2015 Share Posted February 22, 2015 I suspect it is because of the new interior views. In last gen you could end up with your characters head sticking through the roof if you damaged a car enough. They obviously made the interiors non-deformable do avoid clipping issues for the interior view. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007338 Share on other sites More sharing options...
Evan-KCR Posted February 22, 2015 Share Posted February 22, 2015 Why didn't they just make the character duck. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007350 Share on other sites More sharing options...
XIantonioIX Posted February 22, 2015 Share Posted February 22, 2015 Its definitely upgraded its just not gtaiv where your car would turn into a wreck everytime you hit something when you shoot the window or a crack on the window and you close the door when you get in all the glass falls out which is pretty cool Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007428 Share on other sites More sharing options...
Krysalis Posted February 22, 2015 Share Posted February 22, 2015 Its your console gamers fault for games getting downgrades. Not all console gamers want downgrades, and I'm sure there are people on PC who want easy/dumbed down sh*t too. For PC gamers thats so not true, games dont get downgrade on PC unless consoles hold it back. Take a look at Watch Dogs, it was running on PC in 2012 E3 trailer and later game was very dumbed down. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007794 Share on other sites More sharing options...
L0SS4NT0SK1LL3RV Posted February 22, 2015 Share Posted February 22, 2015 Its your console gamers fault for games getting downgrades. Not all console gamers want downgrades, and I'm sure there are people on PC who want easy/dumbed down sh*t too. For PC gamers thats so not true, games dont get downgrade on PC unless consoles hold it back. Take a look at Watch Dogs, it was running on PC in 2012 E3 trailer and later game was very dumbed down. If GTA 5 is just like the last games, any issue is very easy to fix by use of mods. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067007836 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Op must have used a 100% armored car. The damage is WAY better on PS4 than last gen consolea. I can confirm. Are you thick? You can't damage the cabbin or roof of a vehicle at all anymore, that's what this post is about. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067008385 Share on other sites More sharing options...
OurJud Posted February 23, 2015 Share Posted February 23, 2015 Yup, you can't mess up cars beyond recognition and it was already harder to do than IV. It's so disappointing given that I love crashing cars and can no longer enjoy that aspect of the game. Enhanced damage my ass. No longer can you do this to your cars : Are these supposed to be examples of good crash damage?? The last one just looks like you've over-used the 'smudge' tool in photoshop. I've not tried it, but if people say you can't totaly crush cars in GTA V, then I'd say that was an indication that the crash physics have improved. How was being able to damage your cars to such an extent that you couldn't possibly have survived the impacts that caused it, more realistic?? The crash damage in V is far superior; scratches, bits hanging off, the sound of loose exhaust pipes scraping on the floor, slighly lifted bonnets / lost bonnet all together. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067008623 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Even though you made some good points, the issue here is that because of first person mode, they have completely removed any damage from the cabins of all vehicles, yes I agree with the thing you said about the smudge tool, but that was just the games damage system being pushed to it's limits which can also provide a hell of a lot of fun for us sickos that like to destroy things. It just sucks that when you slide at 100mph into a power pile or tree, you can escape with virtually no damage done to your vehicle, so long as the entire impact took place where the doors are. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067008661 Share on other sites More sharing options...
PoeticWhisper Posted February 23, 2015 Share Posted February 23, 2015 They could just make it so if your cab gets too damaged it just auto goes to 3rd person... Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067008700 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Which is something that already happens when you submerge a vehicle, or if you have invincibility active and the vehicle you're in explodes.. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067008713 Share on other sites More sharing options...
XIantonioIX Posted February 23, 2015 Share Posted February 23, 2015 Yup, you can't mess up cars beyond recognition and it was already harder to do than IV. It's so disappointing given that I love crashing cars and can no longer enjoy that aspect of the game. Enhanced damage my ass. No longer can you do this to your cars : Are these supposed to be examples of good crash damage?? The last one just looks like you've over-used the 'smudge' tool in photoshop. I've not tried it, but if people say you can't totaly crush cars in GTA V, then I'd say that was an indication that the crash physics have improved. How was being able to damage your cars to such an extent that you couldn't possibly have survived the impacts that caused it, more realistic?? The crash damage in V is far superior; scratches, bits hanging off, the sound of loose exhaust pipes scraping on the floor, slighly lifted bonnets / lost bonnet all together.IV damage was basically dents and scratches and popped tires while in V you can get cracked Windows that can break when opening the door bulletholes that wont go away etc list goes on dont feel like explaining more what V has compared to IV damages. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067009115 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Firstly this isn't a IV vs V thread it's actually more of a V LG vs V CG thread, pointing out that there is no deformation able to happen to the middle section of a vehicle, secondly yes you're right that the damage we do have is very much detailed, but it only happens to the front and rear sections of vehicles which is entirely wrong, because we had it on last gen V and now we do not, the only logical reasoning for it is, that Rockstar either didn't want to have obstructed views while driving in fpv with a caved in roof, minus the scratches, the whole middle section of a vehicle now has the ability only to be damaged as if it were from the 3D era games, that's what we are pissed off about, maybe they did add collision and deformation to the new interiors and they are failing to load causing the middle of vehicles to become non deformable. Sheesh did if really have to explain this to you multiple times mate? Please for the love of god impale yourself on the point of this topic and stop missing it completely. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067009156 Share on other sites More sharing options...
KyojinEM Posted February 23, 2015 Share Posted February 23, 2015 youtube.com/watch?v=-3sscerZB88 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010579 Share on other sites More sharing options...
memgrubb Posted February 23, 2015 Share Posted February 23, 2015 V damage was basically dents and scratches and popped tires while in V you can get cracked Windows that can break when opening the door bulletholes that wont go away etc list goes on dont feel like explaining more what V has compared to IV damages. Unless you leave the car alone for 2 minutes... then the whole vehicle disappears... Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010766 Share on other sites More sharing options...
OurJud Posted February 23, 2015 Share Posted February 23, 2015 (edited) They could just make it so if your cab gets too damaged it just auto goes to 3rd person... Please no. That would be disastrous and completely spoil the immersion for me. It's already bad enough that it switches to 3rd when you drive into deep water. I've choosen first-person view for everything and am very grateful to Rockstar for (mostly) sticking to this. Even though you made some good points, the issue here is that because of first person mode, they have completely removed any damage from the cabins of all vehicles... Well, even though this may be a little selfish, this rule is fine by me as I'm not a speed junkie and very rarely travel fast enough that a crash would cause interior damage anyway. I suppose even with current gen consoles, damage model layers for all the interiors would be too much to expect. Edited February 23, 2015 by OurJud Mr Tomato 1 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010773 Share on other sites More sharing options...
Saliva Posted February 23, 2015 Share Posted February 23, 2015 GRID from last gen had the best car damage seen on a console, and it had cockpit view. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010796 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Eee They could just make it so if your cab gets too damaged it just auto goes to 3rd person... Please no. That would be disastrous and completely spoil the immersion for me. It's already bad enough that it switches to 3rd when you drive into deep water. I've choosen first-person view for everything and am very grateful to Rockstar for (mostly) sticking to this. Eeeeeexactly this is the kind of sh*t we need less of, if you're having trouble seeing because there is a slab of roof in your view and that pisses you off, f*cking change it to third person, you don't need the f*cking game to tell you what to do and how to do it all the god damn time. (Aimed at idiots, not ourjud) OurJud 1 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010797 Share on other sites More sharing options...
OurJud Posted February 23, 2015 Share Posted February 23, 2015 (edited) Eee They could just make it so if your cab gets too damaged it just auto goes to 3rd person... Please no. That would be disastrous and completely spoil the immersion for me. It's already bad enough that it switches to 3rd when you drive into deep water. I've choosen first-person view for everything and am very grateful to Rockstar for (mostly) sticking to this. Eeeeeexactly this is the kind of sh*t we need less of, if you're having trouble seeing because there is a slab of roof in your view and that pisses you off, f*cking change it to third person, you don't need the f*cking game to tell you what to do and how to do it all the god damn time. (Aimed at idiots, not ourjud) Amen to that! There's nothing irritates me more and ruins games than a system that forces decisions on the player. Edited February 23, 2015 by OurJud Mr Tomato 1 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010809 Share on other sites More sharing options...
OurJud Posted February 23, 2015 Share Posted February 23, 2015 (edited) GRID from last gen had the best car damage seen on a console, and it had cockpit view. GRID's cockpit was very good, but I could never decide if I liked the way it blurred the interior. When you're focused on the road, it kind of made sense, but then if you concentrated on the dash, it was a bit odd that everything was out of focus. Oops, meant to add this to my last post. Edited February 23, 2015 by OurJud Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010837 Share on other sites More sharing options...
Mr Tomato Posted February 23, 2015 Share Posted February 23, 2015 Eee They could just make it so if your cab gets too damaged it just auto goes to 3rd person... Please no. That would be disastrous and completely spoil the immersion for me. It's already bad enough that it switches to 3rd when you drive into deep water. I've choosen first-person view for everything and am very grateful to Rockstar for (mostly) sticking to this. Eeeeeexactly this is the kind of sh*t we need less of, if you're having trouble seeing because there is a slab of roof in your view and that pisses you off, f*cking change it to third person, you don't need the f*cking game to tell you what to do and how to do it all the god damn time.(Aimed at idiots, not ourjud)Amen to that! There's nothing irritates me more and ruins games than a system that forces decisions on the player.Yeah man, also I used to play pretty much only in fpv but now I mix between the two often, sometimes I wanna drive in fpv and sometimes I wanna admire my car, but I never want to be forced out of the view I chose.. I have just sort of noticed, well I noticed a while ago but it only just clicked then, when slide into say the corner of another vehicle with the door of your car, it just slips along it nicely until it reaches the rear of your car, then boom you get hung up and thrown into a spin, this is actually making me start to think more and more that this is actually a bad bug that they may not know how the f*ck to fix, or they know about it and are chuffed that not many people have noticed/complained about it and are thinking well f*ck it don't fix what they don't know is broke. If I explained that poorly and you don't know what I mean, the very last collision on this video, right before I look at the stats menu, is exactly what I am talking about. (Yes I know I've posted my own videos a bit too much if anyone's noticed, but it's just so I can get points across please forgive a brother, I'm not trying to advertise!) Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067010857 Share on other sites More sharing options...
XIantonioIX Posted February 23, 2015 Share Posted February 23, 2015 V damage was basically dents and scratches and popped tires while in V you can get cracked Windows that can break when opening the door bulletholes that wont go away etc list goes on dont feel like explaining more what V has compared to IV damages. Unless you leave the car alone for 2 minutes... then the whole vehicle disappears... i dont get that either but i remember one time in online i left a car in a specific place not a PV and was still there when i returned in story mode i leave a block away the cars gone Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067011239 Share on other sites More sharing options...
CarlitoDorito Posted February 23, 2015 Share Posted February 23, 2015 On current gen vehicles stay in the same place for ages if you don't get into another vehicle, I left one at the bottom of the big crane and parachuted down, it was still there, chiliad as well. Although sometimes swimming for a while can make it disappear too. gunziness 1 Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067011259 Share on other sites More sharing options...
jamieleng Posted February 23, 2015 Share Posted February 23, 2015 (edited) Realistic isn't the word. GTA IV's damage isn't more realistic. It's just "more". Anyway, first person view. Door or roof get pushed in too far, clips the camera. I guarantee this is why doors and roofs don't get crushed as easily. My Dukes took one hell of a beating, but the doors and roof made it out OK. Of course, it does have a full stunt cage. I know it's off topic but I wish you could change the colour of the roll cages on the Dukes, the yellow colour doesn't really go with the body colour unless it's yellow, orange or black. The cage should just be black, it goes with any colour you can think of. I like how the stunt cage adds the "Highway Reaper" decal though. Oh wait, this must be the normal cage, I couldn't remember which one was which. But yes I agree, the cages need to be black. they dont need to be black they need to be customizeable. In GTAO last year I had a coquette all white with a lime green roll cage. Looked amazing.To OP: I sate here for a while trying to dent this door in with weapons and kicking it etc etc.... this was the result before the truck would not start anymore... it is pretty pathetic, how denting a door and not really making a dent at all will destroy your engine too... Looks no worse than the damage done by leaving your car in a public car park in real life. I don't care what some people say, there are definitely some areas of V that have been downgraded compared to IV. Most of it is an improvement but that just makes the things they got wrong even more obvious. Edited February 23, 2015 by jamieleng Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067011270 Share on other sites More sharing options...
sparky66 Posted February 23, 2015 Share Posted February 23, 2015 I modded IV on PC to make the cars take more damage from collisions. It made the game harder but, in my opinion, more fun. A reasonable speed collision would usually end up damaging the suspension or steering, causing a wheel to drag along the ground. It felt far more realistic, although if you really, really trashed a car your character occasionally ended up clipping thought the bodywork. Still, hopefully it will be possible to recreate the mod in V. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067011466 Share on other sites More sharing options...
OurJud Posted February 23, 2015 Share Posted February 23, 2015 If I explained that poorly and you don't know what I mean, the very last collision on this video, right before I look at the stats menu, is exactly what I am talking about. Mmm, I think maybe you're reading a bit too much into this. It does look a little odd the way the rear suddenly flips out, but I think it's just a slight case of bad collision detection. The rear of your car hits the other car first and then as you straighten up you get the fish-tail going on, resulting in the spin-out. Link to comment https://gtaforums.com/topic/749954-car-damage-is-worse-now-ps4/page/3/#findComment-1067011602 Share on other sites More sharing options...
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