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[REL|IV] Glenster's GTA IV Starter Package

Recommended Posts


"Glenster's GTA IV Starter Package"
"Control Center" by Alper Saracoglu
"1957 Chevrolet Bel Air Hardtop [Final]" by Vlad_
also Turn 10 FM4 and Kamaz43118








Thanks again to Alper Saracoglu for permission to distribute his Administra-
tive Consoles and Control Centers.

Help request: I don't know anyone who speaks Russian so haven't been able to
contact Turn 10 FM4, Vlad_, and Kamaz43118 for permission to distribute their
"1957 Chevrolet Bel Air Hardtop [Final]." If anyone could contact them for me
please ask them if I could have their permission to distribute it.

Further confusing things it seems to be a straight adaptation for "IV" from
the 2011 game "Driver: San Francisco." I've further modified it (I gave it a
handling line to make it a better getaway vehicle, gave it the original '57
Chevy Bel Air colors inside and out, gave it the original cloud pattern car seat
inserts, etc.) and hope anyone who worked on it previously sees I've given
proper credit and handled it respectfully.

I have a special fondness for the '57 Chevy Bel Air two door hardtop since it
was my Dad's car when I was little.

The save game was made while using patch and the "Simple Trainer" by
sjaak327. The "Simple Trainer" can be downloaded from the sites at the next

Save game file SGTA400:

Bowling: 300
Darts: won
Pool: won
QU3ED: I beat the high score

Since the '57 Chevy Bel Air mod I supplied is meant to replace the Voodoo I
parked a Voodoo at the Mohawk Ave., Hove Beach, Broker parking space. You can
also spawn a Voodoo with the Simple Trainer.

Niko hasn't been wasted or busted.

I used the Simple Trainer to give Niko weapons 1, full Health and Armor,
$99,990, and used it to kill 200 Flying Rats, park a NOOSE Cruiser in the Mohawk
Ave., Hove Beach, Broker parking space, and park a Maverick in the Joliet St.,
South Bohan parking space.

"Glenster's Drawer of GTA IV"

Edited by glenster

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If you should get the Taxi bug (taken from section I.12.a of "Glenster's

Drawer of GTA IV"):


The glitch is that using a vehicle mod can cause a lot of taxis to spawn.

It's not the fault of your computer. If the size of mods creates a vehicles.img

size increase it causes the game to handle more than it's designed to so it

spawns common vehicles--taxis (sometimes police cars).


There are solutions like [iV] RIL.Budgeted, TrafficLoad, Traffic Flow, and

Real Traffic. GTA Forum posts indicate the best (as of 2014) is [iV]



"[iV] RIL.Budgeted" by NTAuthority

Population budget adjuster/taxi bug fix



It comes with two files:




Set the vehicle count in RIL.Budgeted.ini to the size in bytes of your vehi-

cles.img if you have sufficient VRAM--over 1.5 GB of system RAM. If not, the

amount gets divided by 3.


To determine the size of vehicles.img go to the main game folder > pc > models

> cdimages > vehicles.img. Right click it, click Properties, and take down the

size in bytes.


For example, my vehicles.img is 99,382 KB.

I right click vehicles.img, click Properties, and get

Size: 97.0 MB (101,767,168 bytes)

Size on disk: 97.0 MB (101,769,216 bytes)


So I'd use 101,767,168 and remove the commas to get 101767168

In the RIL.Budgeted.ini file I'd replace





Copy and Paste both mod files...



...into your main game folder.

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